Sound Effects


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Asset Info favorite
Name Sound Effects
Category SNES
Game Super Mario World
Section Miscellaneous
Submitted February 21, 2019
Uploaded By Deleted User
Size 2.67 MB (78 items) arrow_right
  • 1up.wav
  • blargg.wav
  • block-shatter.wav
  • boss-defeated.wav
  • boss-fall.wav
  • boss-hurt.wav
  • boss-lava.wav
  • bullet-bill.wav
  • bump.wav
  • cape-feather.wav
  • cape-fly-hurt.wav
  • cape-fly.wav
  • castle-scene-explosion.wav
  • chargin-chuck-whistling.wav
  • checkpoint.wav
  • clap-pop.wav
  • coin.wav
  • correct.wav
  • door.wav
  • dragon-coin.wav
  • dry-bones.wav
  • engine.wav
  • fireball.wav
  • firework-explode.wav
  • firework-whistle.wav
  • flames.wav
  • hurry-up.wav
  • incorrect.wav
  • iris-out.wav
  • item-past-goal.wav
  • item-reserve.wav
  • jump.wav
  • keyhole.wav
  • kick1.wav
  • kick2.wav
  • kick3.wav
  • kick4.wav
  • kick5.wav
  • kick6.wav
  • kick7.wav
  • kick8.wav
  • magikoopa-magic.wav
  • map-castle-destroy.wav
  • map-move.wav
  • map-path-unlock.wav
  • map-switch-palace-spread.wav
  • message-box.wav
  • p-balloon.wav
  • p-switch-runout.wav
  • p-switch.wav
  • pause.wav
  • peach-help.wav
  • pipe-power-down.wav
  • podoboo.wav
  • power-up.wav
  • quake.wav
  • reserve-drop.wav
  • score-tally-end.wav
  • score-tally-loop.wav
  • score-tally-start.wav
  • screen-scroll.wav
  • spin-recoil.wav
  • spin-stomp.wav
  • spin.wav
  • spring.wav
  • sprout-vine.wav
  • sprout.wav
  • swim.wav
  • swooper.wav
  • thunder.wav
  • unused-sound.wav
  • yoshi-gulp.wav
  • yoshi-hatch.wav
  • yoshi-lose.wav
  • yoshi-spit.wav
  • yoshi-stomp.wav
  • yoshi-tongue.wav
  • yoshi.wav
Format ZIP (application/zip)
wav
Hits 104,644
Tags (1):

Comments (23)


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Probably due to the quality of the sounds when they were moved to the .ZIP file, or the SNES has a really weird sound chip.
Czarlo Feb 24, 2021 8:35 PM
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That's a really good question, my friend.
jmh.wwyg Jan 23, 2021 9:59 PM
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Why those sounds are low sometimes and other not?
mateusjosegames Jul 5, 2020 2:11 AM
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