General Sounds


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Asset Info favorite
Name General Sounds
Category Nintendo 64
Game Super Mario 64
Section Sequenced Sounds
Submitted March 8, 2026
Uploaded By AlexTo@dstoolBoi
Contributors TheFlowerVixen (YouTube)
Size 25.78 MB (120 items) arrow_right
  • General Sounds (SOUND_BANK_GENERAL)/00000 - SOUND_BANK_GENERAL - SOUND_GENERAL_ACTIVATE_CAP_SWITCH.wav
  • General Sounds (SOUND_BANK_GENERAL)/00001 - SOUND_BANK_GENERAL - SOUND_MENU_ENTER_HOLE.wav
  • General Sounds (SOUND_BANK_GENERAL)/00002 - SOUND_BANK_GENERAL - SOUND_MENU_ENTER_HOLE.wav
  • General Sounds (SOUND_BANK_GENERAL)/00003 - SOUND_BANK_GENERAL - SOUND_GENERAL_FLAME_OUT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00004 - SOUND_BANK_GENERAL - SOUND_GENERAL_OPEN_WOOD_DOOR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00005 - SOUND_BANK_GENERAL - SOUND_GENERAL_CLOSE_WOOD_DOOR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00006 - SOUND_BANK_GENERAL - SOUND_GENERAL_OPEN_IRON_DOOR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00007 - SOUND_BANK_GENERAL - SOUND_GENERAL_CLOSE_IRON_DOOR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00008 - SOUND_BANK_GENERAL - SOUND_GENERAL_BUBBLES.wav
  • General Sounds (SOUND_BANK_GENERAL)/00009 - SOUND_BANK_GENERAL - SOUND_GENERAL_MOVING_WATER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00010 - SOUND_BANK_GENERAL - SOUND_GENERAL_SWISH_WATER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00011 - SOUND_BANK_GENERAL - SOUND_GENERAL_QUIET_BUBBLE.wav
  • General Sounds (SOUND_BANK_GENERAL)/00012 - SOUND_BANK_GENERAL - SOUND_GENERAL_VOLCANO_EXPLOSION.wav
  • General Sounds (SOUND_BANK_GENERAL)/00013 - SOUND_BANK_GENERAL - SOUND_GENERAL_QUIET_BUBBLE2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00014 - SOUND_BANK_GENERAL - SOUND_GENERAL_CASTLE_TRAP_OPEN (Unused).wav
  • General Sounds (SOUND_BANK_GENERAL)/00015 - SOUND_BANK_GENERAL - SOUND_GENERAL_WALL_EXPLOSION.wav
  • General Sounds (SOUND_BANK_GENERAL)/00016 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00017 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00018 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN_WATER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00019 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN_WATER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00020 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN_WATER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00021 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN_WATER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00022 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_STAR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00023 - SOUND_BANK_GENERAL - SOUND_GENERAL_BIG_CLOCK.wav
  • General Sounds (SOUND_BANK_GENERAL)/00024 - SOUND_BANK_GENERAL - SOUND_GENERAL_LOUD_POUND.wav
  • General Sounds (SOUND_BANK_GENERAL)/00025 - SOUND_BANK_GENERAL - SOUND_GENERAL_LOUD_POUND2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00026 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_POUND1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00027 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_POUND2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00028 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_POUND3.wav
  • General Sounds (SOUND_BANK_GENERAL)/00029 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_POUND4.wav
  • General Sounds (SOUND_BANK_GENERAL)/00030 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_POUND5.wav
  • General Sounds (SOUND_BANK_GENERAL)/00031 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHORT_POUND6.wav
  • General Sounds (SOUND_BANK_GENERAL)/00032 - SOUND_BANK_GENERAL - SOUND_GENERAL_OPEN_CHEST.wav
  • General Sounds (SOUND_BANK_GENERAL)/00033 - SOUND_BANK_GENERAL - SOUND_GENERAL_OPEN_CHEST.wav
  • General Sounds (SOUND_BANK_GENERAL)/00034 - SOUND_BANK_GENERAL - SOUND_GENERAL_CLAM_SHELL1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00035 - SOUND_BANK_GENERAL - SOUND_GENERAL_CLAM_SHELL1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00036 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOX_LANDING.wav
  • General Sounds (SOUND_BANK_GENERAL)/00037 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOX_LANDING_2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00038 - SOUND_BANK_GENERAL - SOUND_GENERAL_CLAM_SHELL2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00039 - SOUND_BANK_GENERAL - SOUND_GENERAL_CLAM_SHELL3.wav
  • General Sounds (SOUND_BANK_GENERAL)/00040 - SOUND_BANK_GENERAL - SOUND_GENERAL_PAINTING_EJECT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00041 - SOUND_BANK_GENERAL - SOUND_GENERAL_PAINTING_EJECT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00042 - SOUND_BANK_GENERAL - SOUND_GENERAL_PAINTING_EJECT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00043 - SOUND_BANK_GENERAL - SOUND_GENERAL_PAINTING_EJECT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00044 - SOUND_BANK_GENERAL - SOUND_MENU_STAR_SOUND.wav
  • General Sounds (SOUND_BANK_GENERAL)/00045 - SOUND_BANK_GENERAL - SOUND_GENERAL_PLATFORM.wav
  • General Sounds (SOUND_BANK_GENERAL)/00046 - SOUND_BANK_GENERAL - SOUND_GENERAL_DONUT_PLATFORM_EXPLOSION.wav
  • General Sounds (SOUND_BANK_GENERAL)/00047 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOWSER_BOMB_EXPLOSION.wav
  • General Sounds (SOUND_BANK_GENERAL)/00048 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN_SPURT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00049 - SOUND_BANK_GENERAL - SOUND_GENERAL_EXPLOSION6.wav
  • General Sounds (SOUND_BANK_GENERAL)/00050 - SOUND_BANK_GENERAL - SOUND_GENERAL_UNK32.wav
  • General Sounds (SOUND_BANK_GENERAL)/00051 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00052 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOAT_TILT1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00053 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOAT_TILT2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00054 - SOUND_BANK_GENERAL - SOUND_GENERAL_COIN_DROP.wav
  • General Sounds (SOUND_BANK_GENERAL)/00055 - SOUND_BANK_GENERAL - SOUND_GENERAL2_BOWSER_KEY.wav
  • General Sounds (SOUND_BANK_GENERAL)/00056 - SOUND_BANK_GENERAL - SOUND_GENERAL_PENDULUM_SWING.wav
  • General Sounds (SOUND_BANK_GENERAL)/00057 - SOUND_BANK_GENERAL - SOUND_GENERAL_CHAIN_CHOMP1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00058 - SOUND_BANK_GENERAL - SOUND_GENERAL_CHAIN_CHOMP2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00059 - SOUND_BANK_GENERAL - SOUND_GENERAL_DOOR_TURN_KEY.wav
  • General Sounds (SOUND_BANK_GENERAL)/00060 - SOUND_BANK_GENERAL - SOUND_GENERAL_MOVING_IN_SAND.wav
  • General Sounds (SOUND_BANK_GENERAL)/00061 - SOUND_BANK_GENERAL - SOUND_GENERAL_UNKNOWN4.wav
  • General Sounds (SOUND_BANK_GENERAL)/00062 - SOUND_BANK_GENERAL - SOUND_GENERAL_MOVING_PLATFORM_SWITCH.wav
  • General Sounds (SOUND_BANK_GENERAL)/00063 - SOUND_BANK_GENERAL - SOUND_GENERAL_CAGE_OPEN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00064 - SOUND_BANK_GENERAL - SOUND_GENERAL_QUIET_POUND1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00065 - SOUND_BANK_GENERAL - SOUND_GENERAL_BREAK_BOX.wav
  • General Sounds (SOUND_BANK_GENERAL)/00066 - SOUND_BANK_GENERAL - SOUND_GENERAL_DOOR_INSERT_KEY.wav
  • General Sounds (SOUND_BANK_GENERAL)/00067 - SOUND_BANK_GENERAL - SOUND_GENERAL_QUIET_POUND2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00068 - SOUND_BANK_GENERAL - SOUND_GENERAL_BIG_POUND.wav
  • General Sounds (SOUND_BANK_GENERAL)/00069 - SOUND_BANK_GENERAL - SOUND_GENERAL_UNK45.wav
  • General Sounds (SOUND_BANK_GENERAL)/00070 - SOUND_BANK_GENERAL - SOUND_GENERAL_UNK46.wav
  • General Sounds (SOUND_BANK_GENERAL)/00071 - SOUND_BANK_GENERAL - SOUND_GENERAL_CANNON_UP.wav
  • General Sounds (SOUND_BANK_GENERAL)/00072 - SOUND_BANK_GENERAL - SOUND_GENERAL_GRINDEL_ROLL.wav
  • General Sounds (SOUND_BANK_GENERAL)/00073 - SOUND_BANK_GENERAL - SOUND_GENERAL_EXPLOSION7.wav
  • General Sounds (SOUND_BANK_GENERAL)/00074 - SOUND_BANK_GENERAL - SOUND_GENERAL_SHAKE_COFFIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00075 - SOUND_BANK_GENERAL - SOUND_GENERAL2_PYRAMID_TOP_SPIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00076 - SOUND_BANK_GENERAL - SOUND_GENERAL2_PYRAMID_TOP_EXPLOSION.wav
  • General Sounds (SOUND_BANK_GENERAL)/00077 - SOUND_BANK_GENERAL - SOUND_GENERAL_RACE_GUN_SHOT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00078 - SOUND_BANK_GENERAL - SOUND_GENERAL_STAR_DOOR_OPEN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00079 - SOUND_BANK_GENERAL - SOUND_GENERAL_STAR_DOOR_CLOSE.wav
  • General Sounds (SOUND_BANK_GENERAL)/00080 - SOUND_BANK_GENERAL - SOUND_GENERAL_BIRD_CHIRP2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00081 - SOUND_BANK_GENERAL - SOUND_OBJ2_BIRD_CHIRP3.wav
  • General Sounds (SOUND_BANK_GENERAL)/00082 - SOUND_BANK_GENERAL - SOUND_OBJ2_BIRD_CHIRP1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00083 - SOUND_BANK_GENERAL - SOUND_AIR_CASTLE_OUTDOORS_AMBIENT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00084 - SOUND_BANK_GENERAL - SOUND_GENERAL2_SWITCH_TICK_SLOW.wav
  • General Sounds (SOUND_BANK_GENERAL)/00085 - SOUND_BANK_GENERAL - SOUND_GENERAL2_SWITCH_TICK_FAST.wav
  • General Sounds (SOUND_BANK_GENERAL)/00086 - SOUND_BANK_GENERAL - SOUND_GENERAL_ROCK_POUND.wav
  • General Sounds (SOUND_BANK_GENERAL)/00087 - SOUND_BANK_GENERAL - SOUND_GENERAL_STAR_APPEARS.wav
  • General Sounds (SOUND_BANK_GENERAL)/00088 - SOUND_BANK_GENERAL - SOUND_GENERAL_COLLECT_1UP.wav
  • General Sounds (SOUND_BANK_GENERAL)/00089 - SOUND_BANK_GENERAL - SOUND_GENERAL_BUTTON_PRESS_LOWPRIO.wav
  • General Sounds (SOUND_BANK_GENERAL)/00090 - SOUND_BANK_GENERAL - SOUND_GENERAL_BUTTON_PRESS.wav
  • General Sounds (SOUND_BANK_GENERAL)/00091 - SOUND_BANK_GENERAL - SOUND_GENERAL_SWISH_AIR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00092 - SOUND_BANK_GENERAL - SOUND_GENERAL_SWISH_AIR_2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00093 - SOUND_BANK_GENERAL - SOUND_GENERAL_HAUNTED_CHAIR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00094 - SOUND_BANK_GENERAL - SOUND_GENERAL_SOFT_LANDING.wav
  • General Sounds (SOUND_BANK_GENERAL)/00095 - SOUND_BANK_GENERAL - SOUND_GENERAL_HAUNTED_CHAIR_MOVE.wav
  • General Sounds (SOUND_BANK_GENERAL)/00096 - SOUND_BANK_GENERAL - SOUND_GENERAL2_ROTATING_BLOCK_ALERT.wav
  • General Sounds (SOUND_BANK_GENERAL)/00097 - SOUND_BANK_GENERAL - SOUND_GENERAL2_BOWSER_EXPLODE.wav
  • General Sounds (SOUND_BANK_GENERAL)/00098 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOWSER_PLATFORM.wav
  • General Sounds (SOUND_BANK_GENERAL)/00099 - SOUND_BANK_GENERAL - SOUND_GENERAL2_1UP_APPEAR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00100 - SOUND_BANK_GENERAL - SOUND_GENERAL_HEART_SPIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00101 - SOUND_BANK_GENERAL - SOUND_GENERAL_POUND_WOOD_POST.wav
  • General Sounds (SOUND_BANK_GENERAL)/00102 - SOUND_BANK_GENERAL - SOUND_GENERAL_WATER_LEVEL_TRIG.wav
  • General Sounds (SOUND_BANK_GENERAL)/00103 - SOUND_BANK_GENERAL - SOUND_GENERAL_SWITCH_DOOR_OPEN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00104 - SOUND_BANK_GENERAL - SOUND_GENERAL_RED_COIN.wav
  • General Sounds (SOUND_BANK_GENERAL)/00105 - SOUND_BANK_GENERAL - SOUND_GENERAL_BIRDS_FLY_AWAY.wav
  • General Sounds (SOUND_BANK_GENERAL)/00106 - SOUND_BANK_GENERAL - SOUND_GENERAL2_RIGHT_ANSWER.wav
  • General Sounds (SOUND_BANK_GENERAL)/00107 - SOUND_BANK_GENERAL - SOUND_GENERAL_METAL_POUND.wav
  • General Sounds (SOUND_BANK_GENERAL)/00108 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOING1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00109 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOING2.wav
  • General Sounds (SOUND_BANK_GENERAL)/00110 - SOUND_BANK_GENERAL - SOUND_GENERAL_YOSHI_WALK.wav
  • General Sounds (SOUND_BANK_GENERAL)/00111 - SOUND_BANK_GENERAL - SOUND_GENERAL_ENEMY_ALERT1.wav
  • General Sounds (SOUND_BANK_GENERAL)/00112 - SOUND_BANK_GENERAL - SOUND_GENERAL_YOSHI_TALK.wav
  • General Sounds (SOUND_BANK_GENERAL)/00113 - SOUND_BANK_GENERAL - SOUND_GENERAL_SPLATTERING .wav
  • General Sounds (SOUND_BANK_GENERAL)/00114 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOING3.wav
  • General Sounds (SOUND_BANK_GENERAL)/00115 - SOUND_BANK_GENERAL - SOUND_GENERAL_GRAND_STAR.wav
  • General Sounds (SOUND_BANK_GENERAL)/00116 - SOUND_BANK_GENERAL - SOUND_GENERAL_GRAND_STAR_JUMP.wav
  • General Sounds (SOUND_BANK_GENERAL)/00117 - SOUND_BANK_GENERAL - SOUND_GENERAL_BOAT_ROCK.wav
  • General Sounds (SOUND_BANK_GENERAL)/00118 - SOUND_BANK_GENERAL - SOUND_GENERAL_VANISH_SFX.wav
Format ZIP (application/zip)
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Hits 7,688

Comments (2)


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"Where am I?"
Unoriginal_Fox Jul 9, 2026 4:41 PM
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I love how the sound used when entering a hole was also used in the hotel mario cutscene where mario gets sucked into a warp pipe
FluffieLuke Mar 14, 2026 11:46 PM