Speed Highway


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Asset Info favorite
Name Speed Highway
Category PC / Computer
Game Sonic Generations
Section Stages
Submitted A long, long time ago
Uploaded By Chaofanatic
Size 21.77 MB (49 items) arrow_right
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_000_rocket_launch_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_001_rocket_fly_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_002_rocket_expl_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_003_helicopter_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_004_rollinglift_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_005_rolllift_move_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_006_glasspiller_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_007_bell_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_008_searchlight_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_009_car_move_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_010_car_brake_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_011_car_horn_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_012_glass_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_013_bell2_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_014_oildrum_brk_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_015_stepfall_sign_aif.wav
  • sph100/Synth_4000000_object_4041000_OBJ_SPH_CL_4041_016_step_mvstart_aif.wav
  • sph100/Synth_4500000_ambience_4541000_AMB_SPH_CL_4541_000_amb01_aif.wav
  • sph100/Synth_4500000_ambience_4542000_AMB_SPH_GE_4542_000_amb01_aif.wav
  • sph101/Synth_8000000_mission_8041000_MIS_SPH_CL_8041_003_chaoget_aif.wav
  • sph101/Synth_8000000_mission_8041000_MIS_SPH_CL_8042_002_cr_fly_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_000_rocket_launch_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_001_rocket_fly_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_002_rocket_expl_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_003_helicopter0_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_003_helicopter1_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_003_helicopter2_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_003_helicopter_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_004_rollinglift_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_005_rolllift_move_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_006_glasspiller_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_007_bell_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_008_searchlight_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_009_car_move_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_010_car_brake_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_011_car_horn_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_012_glass_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_013_bell2_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_014_oildrum_brk_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_015_stepfall_sign_aif.wav
  • sph200/Synth_4000000_object_4042000_OBJ_SPH_GE_4042_016_step_mvstart_aif.wav
  • sph200/Synth_4500000_ambience_4542000_AMB_SPH_GE_4542_000_amb01_aif.wav
  • sph205/Synth_8000000_mission_8042000_MIS_SPH_GE_8041_000_slight_mv_aif.wav
  • sph205/Synth_8000000_mission_8042000_MIS_SPH_GE_8041_001_es_shuriken_aif.wav
  • sph205/Synth_8000000_mission_8042000_MIS_SPH_GE_8041_004_es_damage_aif.wav
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