Miscellaneous
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| Asset Info favorite | |
|---|---|
| Name | Miscellaneous |
| Category | V.Smile |
| Game | Shrek: Dragon's Tale |
| Section | Miscellaneous |
| Submitted | November 1, 2025 |
| Uploaded By | Ya Block |
| Size |
1.02 MB (100 items) arrow_right
|
| Format |
ZIP (application/zip) wav |
| Hits | 566 |
Comments (10)
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Reply to comment by Ya Block posted Jul 25, 2026 4:18 PM
Oooooh… I get it. Thx for telling me
That's because (streamed) audio takes up so much space, so early video games (like this one) would commonly use a lower sample rate (commonly 11kh or 22kh) to take up less space, with it making it sound muffled/crunchy.
V.Smile would also have most of the audio stored compressed with ADPCM to take even less space.
(Audio takes up 1/3 of the cartridge in this game incase you wanna know)
V.Smile would also have most of the audio stored compressed with ADPCM to take even less space.
(Audio takes up 1/3 of the cartridge in this game incase you wanna know)
Oh…
because of sample rate and the way the sound is coded (that the vsmile can do)
Why does it sound low quality?
thats ok :)
i totaly forgot to mention that the tool may not rip any voices with some games
Ok thank you :)
i used this thing
How did you get the sound effects from vtech vsmile games?