Vehicles


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Asset Info favorite
Name Vehicles
Category PC / Computer
Game Marvel's Spider-Man: Miles Morales
Section Sound Effects
Submitted March 8, 2026
Uploaded By OCL
Size 68.35 MB (123 items) arrow_right
  • Play_VEH_Ambient_Car_Music [VEHICLESIZE=COMPACT] (WORLD_DISTRICT_STATE=HARLEM) {r}.wav
  • Play_VEH_Ambient_Car_Music [VEHICLESIZE=COMPACT] (WORLD_DISTRICT_STATE=NONE) {r}.wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMMERCIAL] [RANDOM_HORN=RANDOM_HORN_01].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMMERCIAL] [RANDOM_HORN=RANDOM_HORN_02].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMMERCIAL] [RANDOM_HORN=RANDOM_HORN_03].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_01].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_02].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_03].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_04].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_05].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_06].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_07].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_08].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_09].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_10].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_11].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (A1_MASS_TRANSIT_TRAINSTATUS=NONE) [VEHICLESIZE=COMPACT] [RANDOM_HORN=RANDOM_HORN_12].wav
  • Play_VEH_AMB_CarHorn_Swing_Doppler (HEADPHONES_PLUGGEDIN_STATE=NONE) [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Moderate [VEHICLESIZE=COMMERCIAL] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Moderate [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Moderate [VEHICLESIZE=SUV] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Quick [VEHICLESIZE=COMMERCIAL] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Quick [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Quick [VEHICLESIZE=SUV] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Subtle [VEHICLESIZE=COMMERCIAL] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Subtle [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_AMB_Vehicles_Brake_Subtle [VEHICLESIZE=SUV] {r}.wav
  • Play_VEH_Cars_Tire_Squeal_Long {r}.wav
  • Play_VEH_Cars_Tire_Squeal_Short {r}.wav
  • Play_VEH_car_chase_explode_burn.wav
  • Play_VEH_car_chase_explode {r} {m}.wav
  • Play_VEH_car_chase_flip_land {r}.wav
  • Play_VEH_Car_Chase_REV_start_with_Rev [CARCHASEVEHICLES=CARCHASE_POLICE_SEDAN_01] (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_VEH_Car_Chase_REV_start_with_Rev [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] (HEADPHONES_PLUGGEDIN_STATE=NONE) {s} {!}.wav
  • Play_VEH_Car_Chase_Turn_Squeals (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) [CARCHASEVEHICLES=CARCHASE_TRUCK_01] [TURNSQUEALS=TURNSQUEAL_01].wav
  • Play_VEH_Car_Chase_Turn_Squeals (HEADPHONES_PLUGGEDIN_STATE=NONE) [CARCHASEVEHICLES=CARCHASE_SEDAN_01] [TURNSQUEALS=TURNSQUEAL_01] {r}.wav
  • Play_VEH_Car_Chase_Turn_Squeals (HEADPHONES_PLUGGEDIN_STATE=NONE) [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] [TURNSQUEALS=TURNSQUEAL_01].wav
  • Play_VEH_Car_Chase_Turn_Squeals (HEADPHONES_PLUGGEDIN_STATE=NONE) [CARCHASEVEHICLES=CARCHASE_TRUCK_01] [TURNSQUEALS=TURNSQUEAL_01].wav
  • Play_Veh_Car_Explosion {r}.wav
  • Play_VEH_Car_Glass_Break {r}.wav
  • Play_Veh_Car_Roxxon_AccelStart (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Veh_Car_Roxxon_TireSkid (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Veh_Car_Roxxon_TireSqueal (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Veh_Car_SUV_Explosion_01 {s}=(BCJ_MIX_STATE_26=ON).wav
  • Play_Veh_Car_SUV_Explosion_01 {s}=-.wav
  • Play_VEH_Car_Vig_DoorClose [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] {r}.wav
  • Play_VEH_Car_Vig_DoorOpen [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] {r}.wav
  • Play_VEH_ChaseStarted (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) [CARCHASEVEHICLES=CARCHASE_POLICE_SEDAN_01] [ACCELERATION_SWITCH=ACCEL_02] {r} {m}.wav
  • Play_VEH_ChaseStarted (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) [CARCHASEVEHICLES=CARCHASE_SEDAN_01] [ACCELERATION_SWITCH=ACCEL_02] {r} {m}.wav
  • Play_VEH_ChaseStarted (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] [ACCELERATION_SWITCH=ACCEL_02] {r} {m}.wav
  • Play_VEH_ChaseStarted (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) [CARCHASEVEHICLES=CARCHASE_TRUCK_01] [ACCELERATION_SWITCH=ACCEL_02] {r} {m}.wav
  • Play_VEH_ChaseStarted (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) [CARCHASEVEHICLES=CARCHASE_TRUCK_01] {m}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_AMBULANCE] (HEADPHONES_PLUGGEDIN_STATE=NONE) (AMB_RAIN_STATES=LIGHT) [VEHICLEMOVING_SWITCH=MOVING] {s} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_AMBULANCE] (HEADPHONES_PLUGGEDIN_STATE=NONE) (AMB_RAIN_STATES=OFF) [VEHICLEMOVING_SWITCH=MOVING] {s} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_AMBULANCE] (HEADPHONES_PLUGGEDIN_STATE=NONE) [TURNSQUEALS=TURNSQUEAL_01] {s} {r} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_POLICE_SEDAN_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) [ACCELERATION_SWITCH=ACCEL_02] {r} {m}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_POLICE_SEDAN_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) {m}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_SEDAN_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) [ACCELERATION_SWITCH=ACCEL_02] {r} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_SEDAN_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] (HEADPHONES_PLUGGEDIN_STATE=NONE) [ACCELERATION_SWITCH=ACCEL_02] {s} {r} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] (HEADPHONES_PLUGGEDIN_STATE=NONE) {s} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_TRUCK_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) [ACCELERATION_SWITCH=ACCEL_02] {s} {r} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_TRUCK_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) [TURNSQUEALS=TURNSQUEAL_01] {s} {r} {m} {!}.wav
  • Play_VEH_ChaseStarted [CARCHASEVEHICLES=CARCHASE_TRUCK_01] (HEADPHONES_PLUGGEDIN_STATE=NONE) {s} {m} {!}.wav
  • Play_VEH_ChaseStopped [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER].wav
  • Play_VEH_Chase_CarTakedown_SlowDown_01.wav
  • Play_VEH_Chase_CarTakedown_SlowDown_02.wav
  • Play_VEH_Chase_CarTakedown_SlowDown_03.wav
  • Play_VEH_Chase_Car_Escape_Drop_Toss.wav
  • Play_VEH_Chase_Car_Escape_Drop {r}.wav
  • Play_VEH_Chase_Car_Escape_Lift.wav
  • Play_VEH_Chase_Car_Escape_Start.wav
  • Play_VEH_Chase_Car_Grabbed {r}.wav
  • Play_VEH_CrimeTruck_Door_Open {r}.wav
  • Play_VEH_Drone_Beam_Initialize002 {m}.wav
  • Play_VEH_Drone_Beam_Stop {r}.wav
  • Play_VEH_Drone_Damaged {r}.wav
  • Play_VEH_Drone_Siren {m}.wav
  • Play_VEH_Drone_Spot_Mission_Fail {m}.wav
  • Play_VEH_Drone_Weapon_Fire {s} {r}.wav
  • Play_VEH_Enemy_Drone_Idle_Loop {r} {m}.wav
  • Play_VEH_Enemy_Drone_Move {r}.wav
  • Play_VEH_Helicopter_News_Fly_Loop {m}.wav
  • Play_VEH_Helicopter_Roxxon (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_VEH_Helicopter_SingleRotor_FlyBy_Loop001 {s}=(WORLD_SPEED=SLOW_SPEED) {m}.wav
  • Play_VEH_Helicopter_SingleRotor_FlyBy_Loop001 {s}=- {m}.wav
  • Play_VEH_Helicopter_SingleRotor_Fly_Loop {m}.wav
  • Play_VEH_Opera_Police_SirenLoop_Extended_Loop.wav
  • Play_VEH_PoliceCar_RadioChatter_Loop (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_VEH_Police_Siren_Shocker_Chase {r}.wav
  • Play_VEH_Police_Siren_TurnOff.wav
  • Play_Veh_Roxxon_Tank_Accelerate {r} {m}.wav
  • Play_Veh_Roxxon_Tank_Decelerate {r}.wav
  • Play_Veh_Roxxon_Trunk_Close {r}.wav
  • Play_Veh_Roxxon_Trunk_Open {r}.wav
  • Play_VEH_SailBoat_Mast_Docks_LP {m}.wav
  • Play_VEH_SedanExplosion {r}.wav
  • Play_VEH_SedanFlipLand {r}.wav
  • Play_VEH_SedanGlassFall {r}.wav
  • Play_VEH_SedanPushSlide {r}.wav
  • Play_VEH_SedanRandomDebris {r}.wav
  • Play_VEH_TimeCapsule_Boat_LP {m}.wav
  • Play_VEH_Traffic_Tires_MetalGrate [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_Traffic_Tires_MetalMedium [VEHICLESIZE=COMPACT] [VEHICLESPEED_INTERVALS=VEHICLESPEED_0TO3] {r}.wav
  • Play_VEH_Traffic_Tires_MetalMedium [VEHICLESIZE=COMPACT] [VEHICLESPEED_INTERVALS=VEHICLESPEED_3TO6] {r}.wav
  • Play_VEH_Traffic_Tires_MetalThick [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_Traffic_Tires_PlasticHard [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_Traffic_Tires_Pothole [VEHICLESIZE=COMPACT] {r}.wav
  • Play_VEH_Vehicle_Chase_Brake (HEADPHONES_PLUGGEDIN_STATE=NONE) [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] {r}.wav
  • Play_VEH_Vehicle_Chase_Brake [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER].wav
  • VEH_Ambient_Master_Lp [AMBIENTVEHICLETYPE=COASTGUARDBOAT] {r} {m}.wav
  • VEH_Ambient_Master_Lp [AMBIENTVEHICLETYPE=FERRYBOAT] {r}.wav
  • VEH_Ambient_Master_Lp [AMBIENTVEHICLETYPE=FERRYBOAT_SI] {r} {m}.wav
  • VEH_Ambient_Master_Lp [AMBIENTVEHICLETYPE=HELICOPTER] {r}.wav
  • VEH_Ambient_Master_Lp [AMBIENTVEHICLETYPE=POWERBOAT] {r} {m}.wav
  • VEH_Ambient_Master_Lp [AMBIENTVEHICLETYPE=SAILBOAT_01] {r} {m}.wav
  • VEH_Chase_Distant_Start [CARCHASEVEHICLES=CARCHASE_SEDAN_01] {r}.wav
  • VEH_Chase_Distant_Start [CARCHASEVEHICLES=CARCHASE_SUV_SHOOTER] {r}.wav
  • VEH_Chase_Distant_Start [CARCHASEVEHICLES=CARCHASE_TRUCK_01] {r}.wav
  • VEH_Traffic_Turn_Start [VEHICLESIZE=COMPACT] [GROUND_MATERIAL=KCONCRETE] {m}.wav
  • VEH_Train_Subway_Honk {r}.wav
  • VEH_Train_Subway_Lp {r} {m}.wav
  • VEH_Train_Subway_Start_Announce.wav
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