Weapons


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Asset Info favorite
Name Weapons
Category PC / Computer
Game Marvel's Spider-Man: Miles Morales
Section Sound Effects
Submitted March 8, 2026
Uploaded By OCL
Size 98.25 MB (405 items) arrow_right
  • Play_WEP_I20_WebBomb_Explode {r}.wav
  • Play_WEP_I20_WebBomb_Jump {r}.wav
  • Play_WEP_I20_WebBomb_Land {r}.wav
  • Play_WPN_9mm_Cock (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_9mm_Pistol_Fired (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_9mm_shells (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_9mm_Yanked_Dropped (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_AK47_BulletBys (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_AK47_Mvmt_Alerted_Short {r}.wav
  • Play_WPN_AK47_Mvmt_Alerted {r}.wav
  • Play_WPN_AK47_Mvmt_Hand_On {r}.wav
  • Play_WPN_AK47_Mvmt_Heavy {r}.wav
  • Play_WPN_AK47_Mvmt_Light {r}.wav
  • Play_WPN_AK47_Mvmt_OnShoulder {r}.wav
  • Play_WPN_AK47_Mvmt_Reload {r}.wav
  • Play_WPN_AK47_Mvmt_Rubble_In {r}.wav
  • Play_WPN_AK47_Mvmt_Rubble_Out {r}.wav
  • Play_WPN_Ak47_Negative_Shot_Body_Single {r}.wav
  • Play_WPN_AK47_Yanked (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Assault_AK47_Dropped {r}.wav
  • Play_WPN_Assault_AK47_Fire (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r} {m}.wav
  • Play_WPN_Assault_AK47_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_Assault_Ak47_Fire_Dist_Loop (HEADPHONES_PLUGGEDIN_STATE=NONE) {m}.wav
  • Play_WPN_Assault_AK47_Light_Off {r}.wav
  • Play_WPN_Assault_AK47_Light_On {r}.wav
  • Play_WPN_Assault_AK47_Stop (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Assault_AK47_Yanked {r}.wav
  • Play_WPN_Assault_Warning_Reload (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Baseball_Bat_Wood_Bounce {r}.wav
  • Play_WPN_Baton_Bounce {r}.wav
  • Play_WPN_Baton_Impact_Block {r}.wav
  • Play_WPN_Crowbar_Bounce [BLOCKTYPE=BATON_METAL] {r}.wav
  • Play_WPN_Crowbar_Bounce [BLOCKTYPE=BATON_PIPE] {r}.wav
  • Play_WPN_Crowbar_Bounce [BLOCKTYPE=BATON_REBAR] {r}.wav
  • Play_WPN_Crowbar_Bounce [BLOCKTYPE=BATON_WOOD] {r}.wav
  • Play_WPN_Distraction_Lure_Beep.wav
  • Play_WPN_ENM_PulseRifle_Fire_Loop.wav
  • Play_WPN_Fisk_Turret_Cooldown {r}.wav
  • Play_WPN_Fisk_Turret_Destroyed {r}.wav
  • Play_WPN_Fisk_Turret_Fire_Lp {m}.wav
  • Play_WPN_Fisk_Turret_Reload_End {s} {r}.wav
  • Play_WPN_Fisk_Turret_Reload_Start {s} {r}.wav
  • Play_WPN_Fisk_Turret_Removed {r}.wav
  • Play_WPN_Fisk_Turret_Tell {r}.wav
  • Play_WPN_Fisk_Turret_Webbed_Start {r} {m}.wav
  • Play_WPN_Fisk_Turret_Webbed_Stop {r}.wav
  • Play_WPN_Fisk_Turret_Web_Impact.wav
  • Play_WPN_Flashbang_Ally_Explode {r}.wav
  • Play_WPN_Flashbang_Beep_Loop.wav
  • Play_WPN_Flashbang_Bounce {r}.wav
  • Play_WPN_Flashbang_Explode {r}.wav
  • Play_WPN_Flashbang_Last_Bounce {r}.wav
  • Play_WPN_Flashbang_Tone {m}.wav
  • Play_WPN_GrenadeLauncher_Fire {r}.wav
  • Play_WPN_Grenade_Explode {r}.wav
  • Play_WPN_Grenade_Impact_Bot {r}.wav
  • Play_WPN_Grenade_PinRemoval {r}.wav
  • Play_WPN_Holographic_AK47_Start (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Holographic_AK47_Stop (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Holographic_CrowBar_Drop {r}.wav
  • Play_WPN_Holographic_Pistol_Drop {r}.wav
  • Play_WPN_Holographic_Pistol_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Holographic_Sniper_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Holographic_Sniper_Reload (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Holographic_Wpn_Drop (HEADPHONES_PLUGGEDIN_STATE=NONE) [BLOCKTYPE=BATON_PIPE] {r}.wav
  • Play_WPN_Holographic_Wpn_Drop (HEADPHONES_PLUGGEDIN_STATE=NONE) [BLOCKTYPE=BATON_REBAR] {r}.wav
  • Play_WPN_Holographic_Wpn_Drop (HEADPHONES_PLUGGEDIN_STATE=NONE) [BLOCKTYPE=BATON_WOOD] {r}.wav
  • Play_wpn_Holo_Rifle_Impact {r}.wav
  • Play_wpn_Holo_Rifle_Yank (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_InnerDemon_EnergyGrenade_Chargeup {r} {m}.wav
  • Play_WPN_InnerDemon_EnergyGrenade_Explode {r}.wav
  • Play_WPN_Pistol_Fired_Negative (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_pistol_reload (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Pistol_Small (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Player_Invisibility_Activate {s}=(PLATFORM_STATE=PS5) {m}.wav
  • Play_WPN_Player_Invisibility_Activate {s}=- {m}.wav
  • Play_WPN_Player_Invisibility_Deactivate {s}=(A3_FINALE_OBJECTIVES=OBJ17_A3_FINALE_CINE_END_FALL) {m}.wav
  • Play_WPN_Player_Invisibility_Deactivate {s}=- {m}.wav
  • Play_WPN_Player_Invisibility_Low {m}.wav
  • Play_WPN_Player_Invisibility_Recharge_Complete {s}=(CINE_MUTES=FOLEY_ALL_MUTE).wav
  • Play_WPN_Player_Invisibility_Recharge_Complete {s}=-.wav
  • Play_WPN_Player_Invisibility_Recharge {s}=(CINE_MUTES=HERO_FOLEY_MUTE) {m}.wav
  • Play_WPN_Player_Invisibility_Recharge {s}=- {m}.wav
  • Play_WPN_Player_Invisibility_Wash_Off_01 {s}=(A3_FINALE_OBJECTIVES=OBJ17_A3_FINALE_CINE_END_FALL).wav
  • Play_WPN_Player_Invisibility_Wash_Off_01 {s}=-.wav
  • Play_WPN_Player_Shot_Swingline {r}.wav
  • Play_WPN_Player_Venom_Activate [MILES_VENOMBAR=MILES_VENOMBAR_01] {r} {m}.wav
  • Play_WPN_Player_Venom_Activate [MILES_VENOMBAR=MILES_VENOMBAR_EMPTY] {r} {m}.wav
  • Play_WPN_Player_Venom_Activate [MILES_VENOMBAR=MILES_VENOMBAR_FULL] {r} {m}.wav
  • Play_WPN_Player_Venom_Boss_Stun_Loop.wav
  • Play_WPN_Player_Venom_Consume_Explode {r}.wav
  • Play_WPN_Player_Venom_Deactivate.wav
  • Play_WPN_Player_Venom_DrainPulse {r}.wav
  • Play_WPN_Player_Venom_Drain_Tone_Loop {r}.wav
  • Play_WPN_Player_Venom_Drain_Tone_Stop.wav
  • Play_WPN_Player_Venom_Empty {r}.wav
  • Play_WPN_Player_Venom_GenDrain_Intro.wav
  • Play_WPN_Player_Venom_GenDrain_loop {m} {!}.wav
  • Play_WPN_Player_Venom_GenDrain_Outro {r}.wav
  • Play_WPN_Player_Venom_Generator_Punch {r}.wav
  • Play_WPN_Player_Venom_Stun_Loop.wav
  • Play_WPN_Player_Venom_Stun {r}.wav
  • Play_WPN_Player_Venom_Tag_Damage {r}.wav
  • Play_WPN_Player_Venom_Transmitter_Intro {r}.wav
  • Play_WPN_Player_Venom_Transmitter_loop.wav
  • Play_WPN_Player_Venom_Transmitter_Stop {r}.wav
  • Play_WPN_Player_Venom_Wall_Generator_PowerON {r}.wav
  • Play_wpn_Proma_AntiCamoGrenade_Beep_LP.wav
  • Play_wpn_Proma_AntiCamoGrenade_Bounce {r}.wav
  • Play_wpn_Proma_AntiCamoGrenade_Explode {r}.wav
  • Play_wpn_Proma_DebrisPath (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Debris_Break_Gauntlet (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Debris_Break_Rifle (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Debris_flyby (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Debris_flyby_Gauntlet (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Debris_flyby_Shield (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Gauntlet_AOE_Charge.wav
  • Play_WPN_Proma_Gauntlet_AOE_Impact (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Gauntlet_Block (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Gauntlet_DamageDealt_Melee_Bot {r}.wav
  • Play_WPN_Proma_Gauntlet_DamageDealt_Melee_Light_Bot {r}.wav
  • Play_WPN_Proma_Gauntlet_DamageDealt_Melee_Light_Player {r}.wav
  • Play_WPN_Proma_Gauntlet_Destroyed (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Gauntlet_Idle (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Gauntlet_Reform {r}.wav
  • Play_wpn_Proma_Gauntlet_Swing_A (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Gauntlet_Swing_B (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Gauntlet_SyncedAttack_2HCombo_camera (SPIDERMAN_CAMERA=SPIDERMAN_CAMERA_01).wav
  • Play_wpn_Proma_Gauntlet_SyncedAttack_2HCombo_camera (SPIDERMAN_CAMERA=SPIDERMAN_CAMERA_02) {r}.wav
  • Play_wpn_Proma_Gauntlet_SyncedAttack_2HCombo_camera (SPIDERMAN_CAMERA=SPIDERMAN_CAMERA_05).wav
  • Play_WPN_Proma_Grenade_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Grenade_Explode (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Grenade_Form (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Grenade_Venom_Explode (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_HammerSickle_Form_to_Hammer (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_HammerSickle_Ground_Impact_Pre (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_HammerSickle_Ground_Impact {r}.wav
  • Play_wpn_Proma_HammerSickle_Swing_Disengage (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_HammerSickle_Swing_Fast (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_HammerSickle_Swing_Medium (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_HammerSickle_Swing_Pounce_Main (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_wpn_Proma_HammerSickle_Swing_Pounce_Pre (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_wpn_Proma_HammerSickle_Swing_PullOutGround (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_wpn_Proma_HammerSickle_Swing_Smash_A (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_HammerSickle_Swing_Spin (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_HammerSickle_Throw_Whoosh (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_Hammer_Block {r}.wav
  • Play_WPN_Proma_Hammer_Break [PROMAHAMMER=PROMAHAMMER_HAMMER] {r}.wav
  • Play_WPN_Proma_Hammer_DamageDealt_Bot_Player [TARGETACTOR_TYPE=TARGETACTOR_HERO] {r}.wav
  • Play_WPN_Proma_Hammer_Ground_Impact_Light {r}.wav
  • Play_WPN_Proma_Hammer_HitGround_Light_01.wav
  • Play_WPN_Proma_Hammer_Idle {r}.wav
  • Play_WPN_Proma_Hammer_Projectile (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_Proma_Hammer_PullToGround_Impact_Material [GROUND_MATERIAL=KACID].wav
  • Play_WPN_Proma_Hammer_PullToGround_Impact_Material [GROUND_MATERIAL=KDIRT].wav
  • Play_WPN_Proma_Hammer_PullToGround_Impact_Pre.wav
  • Play_WPN_Proma_Hammer_ShieldSmash_Impact {r}.wav
  • Play_WPN_Proma_Hammer_Swing_Combo (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Hammer_Swing_Melee (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Hammer_Whoosh_Medium (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Melee_Grapple_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Melee_Grapple_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Melee_Grapple_Recoil (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_ProjectileHit [MATERIAL=KASPHALT] {r}.wav
  • Play_WPN_Proma_Rifle_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Rifle_Fire_CoolDown (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r}.wav
  • Play_WPN_Proma_Rifle_Fire_CoolDown (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Rifle_Fire_LP (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r} {m}.wav
  • Play_WPN_Proma_Rifle_Fire_LP (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_Proma_Rifle_Form (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Rifle_ProjectileFlewBy (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Rifle_Reload (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Shield_Charge_Contract (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Shield_Charge_Expand (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Shield_Charge_LP (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_Proma_Shield_Form (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_Shield_Hit_Player [TARGETACTOR_TYPE=TARGETACTOR_HERO] {r}.wav
  • Play_WPN_Proma_Sniper_Fire (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r}.wav
  • Play_WPN_Proma_Sniper_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Sniper_ProjectileFlyBy (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_Sniper_Reload (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_AirRecovery_HitGround (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_AirRecovery_Start.wav
  • Play_WPN_Proma_SwordWhip_AOE_A (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_AOE_B (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_AOE_C (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_AOE_D (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Block (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_Break (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Dash_A (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Dash_B (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Dash_C (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Dash_F (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Dash_G (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_ExtendQuick (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_Extend_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_HitGround (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_HorizontalSlash_Retract (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_HorizontalSlash_Tell (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_LeapAttack_Impact (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_PullOutOfGround (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r}.wav
  • Play_WPN_Proma_SwordWhip_PullOutOfGround (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_Reform (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_RetractQuick (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_Swing_Disengage (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_Swing_Horizontal_A (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_Swing_Horizontal_B (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_Swing_LeapAttack (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Proma_SwordWhip_Swing_Quick (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_Yank_A_Pre (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Yank_B_Extend (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_Yank_C_HitHero (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Proma_SwordWhip_Yank_D_Retract (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Proma_SwordWhip_Yank_F_FollowUpAttack (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KCANVAS] {r}.wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KCLOTH] {r}.wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KDIRT] {r}.wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KFOLIAGE] {r}.wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KMETALHOLLOW] {r}.wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KSNOW] {r}.wav
  • Play_WPN_Rifle_Generic_Bounce [GROUND_MATERIAL=KWOODMEDIUM] {r}.wav
  • Play_WPN_RocketLauncher_DamageDealt_Melee (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Pickup (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Projectile_Explode (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Projectile_Explode_Demon (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Projectile_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Projectile_Fire_Demon (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Projectile_Flight_Demon_Loop (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_RocketLauncher_Projectile_Flight_Loop (HEADPHONES_PLUGGEDIN_STATE=NONE) {s}=(TUTORIAL_SLOW_STATES=ENTER) {m}.wav
  • Play_WPN_RocketLauncher_Projectile_Flight_Loop (HEADPHONES_PLUGGEDIN_STATE=NONE) {s}=- {m}.wav
  • Play_WPN_RocketLauncher_Projectile_Flyby (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Projectile_PromaTest_Launch (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_RocketLauncher_Projectile_Target_Lock (HEADPHONES_PLUGGEDIN_STATE=NONE) {m}.wav
  • Play_WPN_RocketLauncher_Projectile_Target_Lock_Demon (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_RocketLauncher_Reload (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_RocketLauncher_Yank (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RocketLauncher_Yanked_Dropped (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Rocket_Throwback_Impact (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RoxxonSniper_Bullet_Bys (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RoxxonSniper_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RoxxonSniper_Fire (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r}.wav
  • Play_WPN_RoxxonSniper_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_RoxxonSniper_Reload {r}.wav
  • Play_wpn_Roxxon_Baton_block {r}.wav
  • Play_WPN_Roxxon_Baton_Bounce (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_Counter (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_double_hit_combo_1 (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_double_hit_combo_2 (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_Electric_Hit (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Roxxon_Baton_ground_pound (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_Hit (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_leap_attack (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_Movement (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_Pickup (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_short_ranged_attack (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_wpn_Roxxon_Baton_two_hand_heavy_swing (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_Wpn_Roxxon_Baton_Yank (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Bola_Attach {m}.wav
  • Play_WPN_Roxxon_Bola_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Bola_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Roxxon_Bola_Pistol_Break_Out.wav
  • Play_WPN_Roxxon_Bola_Pistol_Spin_LP (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Grenade_Beep (HEADPHONES_PLUGGEDIN_STATE=NONE) {s}.wav
  • Play_WPN_Roxxon_Grenade_Bounce (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Grenade_Explode (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Grenade_Hazard (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Helicopter_Bullet_Bys (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Helicopter_Gun_LP (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_Roxxon_Helicopter_Gun_LP_End (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Pistol_Bullet_Bys (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Pistol_Fire (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r}.wav
  • Play_WPN_Roxxon_Pistol_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Rifle_Bullet_Bys (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Rifle_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Rifle_Fire_LP (HEADPHONES_PLUGGEDIN_STATE=HEADPHONES_PLUGGEDIN_STATE_TRUE) {r} {m}.wav
  • Play_WPN_Roxxon_Rifle_Fire_LP (HEADPHONES_PLUGGEDIN_STATE=NONE) {r} {m}.wav
  • Play_WPN_Roxxon_Rifle_Fire_LP_End {r}.wav
  • Play_WPN_Roxxon_Rifle_Reload (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Rocket_Launcher_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Rocket_Launcher_Projectile_Explode (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Rocket_Launcher_Projectile_Flyby {r}.wav
  • Play_WPN_Roxxon_Rocket_Launcher_Projectile_LP_01 (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Roxxon_Shield_Block (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Counter (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Hazard (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_leap_attack_swing (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Pickup (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Smash_AOE (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Smash_Impact (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Smash_PreWhoosh (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Venom_Reflect_Blast (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Shield_Venom_Reflect_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Roxxon_Shield_Venom_Reflect_Impact (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Roxxon_Shield_Yank (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Tank_Turret_Bullet_Bys (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Tank_Turret_Charge (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Roxxon_Tank_Turret_Destroyed (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Tank_Turret_Fire (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Roxxon_Tank_Turret_Removed (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Tank_Turret_Servo_Stop (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Tank_Turret_Servo_Turn (HEADPHONES_PLUGGEDIN_STATE=NONE) {r}.wav
  • Play_WPN_Roxxon_Tank_Turret_Stop (HEADPHONES_PLUGGEDIN_STATE=NONE).wav
  • Play_WPN_Sable_Molotov_Lp.wav
  • Play_WPN_Sable_Molotov_Warning {r}.wav
  • Play_WPN_Sniper_Fire_Sable {r}.wav
  • Play_WPN_Sniper_Fire {r}.wav
  • Play_WPN_Sniper_Reload {r}.wav
  • Play_WPN_Taser_Begin001.wav
  • Play_WPN_Taser_Charge {r}.wav
  • Play_WPN_Taser_Shock001 {r}.wav
  • Play_WPN_Taser_Snap {r}.wav
  • Play_WPN_Taser_TailTone.wav
  • Play_WPN_Taser_Tail {r}.wav
  • Play_WPN_Taskmaster_Shockmine_Grenade_Beep_Loop.wav
  • Play_WPN_Venom_Yankable_Explos {r}.wav
  • Play_WPN_WebShooter_Upgarde_3 {r}.wav
  • Play_WPN_Web_Cine_Shot {r}.wav
  • Play_WPN_Web_Cine_Stretch_Loop.wav
  • Play_WPN_Web_Cine_YankAir {r}.wav
  • Play_WPN_Web_Cine_Yank {r}.wav
  • Play_WPN_Web_Fire_Empty_Broken {r}.wav
  • Play_WPN_Web_FullWrap_EnemyStruggle {r}.wav
  • Play_WPN_Web_FullWrap {r}.wav
  • Play_WPN_Web_Gadget_AirLauncher_BubbleForm.wav
  • Play_WPN_Web_Gadget_AirLauncher_Bubble_Loop {m}.wav
  • Play_WPN_Web_Gadget_AirLauncher_Explode {r}.wav
  • Play_WPN_Web_Gadget_AirLauncher_Fire {r}.wav
  • Play_WPN_Web_Gadget_AirLauncher_Wind_Loop {r} {m}.wav
  • Play_WPN_Web_Gadget_Gravity_Well_Explode {r}.wav
  • Play_WPN_Web_Gadget_Mine_AttachEnemy_Loop {r} {m}.wav
  • Play_WPN_Web_Gadget_TetherWeb_Connected {r}.wav
  • Play_WPN_Web_Gadget_TetherWeb_InitialShot {r}.wav
  • Play_WPN_Web_Gadget_TetherWeb_Loop {s} {m}.wav
  • Play_WPN_Web_Gadget_Tetherweb_UI_Negative {r}.wav
  • Play_WPN_Web_Gadget_Tetherweb_UI_Neuteral {r}.wav
  • Play_WPN_Web_Gadget_Tetherweb_UI_Positive {r}.wav
  • Play_WPN_Web_Gadget_WebLine_Explode {r}.wav
  • Play_WPN_Web_Gadget_WebLine_Fire {r}.wav
  • Play_WPN_Web_Gadget_WebLine_Land {r}.wav
  • Play_WPN_Web_Gad_SpiderBot_Activate.wav
  • Play_WPN_Web_Gad_TetherWeb_Reticle_Movement {!}.wav
  • Play_WPN_Web_Gad_TetherWeb_VenomLayer_LP.wav
  • Play_WPN_Web_Impact_Distract {r}.wav
  • Play_WPN_Web_Impact_Fire {r}.wav
  • Play_WPN_Web_Impact_Hit {r}.wav
  • Play_WPN_Web_LassoEject {r}.wav
  • Play_WPN_Web_LassoWrap {r}.wav
  • Play_WPN_Web_Mine_Capture {r}.wav
  • Play_WPN_Web_Power_Shot {r}.wav
  • Play_WPN_Web_Shocker_Shot {r}.wav
  • Play_WPN_Web_Shotgun_Fire {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KDIRT] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KFLESHEXOTIC] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KFOLIAGE] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KGLASSMEDIUM] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KGLASSTHIN] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KGRASS] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KMETALFLOORGRATE] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KMETALFLOORHOLLOW] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KMETALFLOORMEDIUM] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KPLASTICHARD] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KSAND] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KWATERANKLEHARD] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KWOODCREAKY] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KWOODHOLLOW] {r}.wav
  • Play_WPN_Web_Shotgun_Impact [MATERIAL=KWOODTHICK] {r}.wav
  • Play_WPN_Web_Stealth_FullWrap_EnemyStruggle {r}.wav
  • Play_WPN_Web_Stealth_Shot {r}.wav
  • Play_WPN_Web_Stealth_YankAir {r}.wav
  • Play_WPN_Web_Stealth_Yank {r}.wav
  • Play_WPN_Web_Yank_Struggle_End.wav
  • Play_WPN_Web_Yank_Struggle_Loop {m}.wav
  • Play_WPN_Whip_Charge001.wav
  • Play_WPN_Whip_Charge_Explode {r}.wav
  • Play_WPN_Whip_Damage {r}.wav
  • Play_WPN_Whip_Electric_Drag_Loop.wav
  • Play_WPN_Whip_Expand {r}.wav
  • Play_WPN_Whip_Explode {r}.wav
  • Play_WPN_Whip_Idle_BuzzLoop_Stop.wav
  • Play_WPN_Whip_Idle_BuzzLoop {m}.wav
  • Play_WPN_Whip_PowerUp001 {m}.wav
  • Play_WPN_Whip_Retract {r}.wav
  • Play_WPN_Whip_Swoosh2 {r}.wav
  • Play_WPN_Whip_Swoosh {r}.wav
  • WEP_I20_WebLine_Explode {r}.wav
  • WEP_I20_WebLine_Thrown {r}.wav
  • WPN_Crowbar_impact_hits_Metal {r}.wav
  • WPN_Gadget_SpiderBot_Activate {r} {m}.wav
  • WPN_Gadget_SpiderBot_Deactivate {r}.wav
  • WPN_Gadget_SpiderBot_Projectile_Hit {r}.wav
  • WPN_Gadget_SpiderBot_Thrown {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KASPHALT] {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KDIRT] {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KFLESH] {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KGLASSEXOTICUNBREAKABLE] {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KMETALFLOORGRATE] {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KMETALPIPE] {r}.wav
  • WPN_MLE_Crowbar_impact_hits [MATERIAL=KPLASTICHARD] {r}.wav
  • WPN_Molotov_Break {r}.wav
  • WPN_Molotov_Flame_Pass {m}.wav
  • WPN_Molotov_Flight.wav
  • WPN_Molotov_Throwable {r}.wav
  • WPN_Negative_Rifle_Fire_Loop.wav
  • WPN_Negative_Rifle_Fire_Single {r}.wav
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