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UI


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Asset Info favorite
Name UI
Category PC / Computer
Game Hi-Fi Rush
Section Miscellaneous
Submitted March 7, 2026
Uploaded By OCL
Size 31.11 MB (223 items) arrow_right
  • UI/AudienceTracks/HBK_Audience_CHAI_1.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_2.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_3.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_4.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_5.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_6.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_7.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_8.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_9.wav
  • UI/AudienceTracks/HBK_Audience_CHAI_10.wav
  • UI/AudienceTracks/HBK_Audience_Chai_Female_3.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_1.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_2.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_3.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_4.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_5.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_6.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_7.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_8.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_9.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_OFFBEAT_10.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_1.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_2.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_3.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_4.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_5.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_6.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_7.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_8.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_9.wav
  • UI/AudienceTracks/HBK_Audience_CLAP_ONBEAT_10.wav
  • UI/AudienceTracks/HBK_Audience_CROWD_LOOP.wav
  • UI/pl_ch2000_act_pa_strike_charge_beat_144_01.wav
  • UI/pl_ch2000_act_pa_strike_charge_beat_144_02.wav
  • UI/SE_ui_mng_ev1190_hold.wav
  • UI/SE_ui_mng_ev1190_sucs_01.wav
  • UI/SE_ui_mng_ev1190_sucs_02_add.wav
  • UI/tempsound/tmpsnd_ui_gmk_krsc_gate_count_01.wav
  • UI/tempsound/tmpsnd_ui_pl_ch0000_partner_aim_end_01.wav
  • UI/tempsound/tmpsnd_ui_pl_ch0000_partner_aim_start_01.wav
  • UI/tempsound/tmpsnd_ui_pl_ch1000_aim_off_01.wav
  • UI/tempsound/tmpsnd_ui_pl_ch1000_aim_on_01.wav
  • UI/Tutorial/UI_Tutorial_Beat_Clap_1.wav
  • UI/Tutorial/UI_Tutorial_Beat_Clap_2.wav
  • UI/Tutorial/UI_Tutorial_Beat_Clap_3.wav
  • UI/Tutorial/UI_Tutorial_Beat_Clap_4.wav
  • UI/Tutorial/UI_Tutorial_Beat_sign_1.wav
  • UI/Tutorial/VE_Tutorial_1_ONE.wav
  • UI/Tutorial/VE_Tutorial_2_TWO.wav
  • UI/Tutorial/VE_Tutorial_3_THREE.wav
  • UI/Tutorial/VE_Tutorial_4_GO.wav
  • UI/Tutorial/VE_Tutorial_4_READY.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Half_Yeah_1.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Half_Yeah_2.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Half_Yeah_3.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Quarter_Yeah_1.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Quarter_Yeah_2.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Quarter_Yeah_3.wav
  • UI/Tutorial/VE_Tutorial_Crowd_Quarter_Yeah_4.wav
  • UI/ui_gmk_korsica_count_call_1_01.wav
  • UI/ui_gmk_korsica_count_call_2_01.wav
  • UI/ui_gmk_korsica_count_call_3_01.wav
  • UI/ui_gmk_korsica_count_call_go_01.wav
  • UI/ui_gmk_korsica_count_imp_01.wav
  • UI/ui_gmk_korsica_fail_01.wav
  • UI/ui_gmk_korsica_finish_call_01.wav
  • UI/ui_gmk_korsica_finish_imp_01_2.wav
  • UI/ui_gmk_korsica_start_01.wav
  • UI/ui_gmk_korsica_sucs_01.wav
  • UI/ui_hud_beathit_tut_01.wav
  • UI/ui_hud_character_bubble_thinking.wav
  • UI/ui_hud_combo_command_popup_01.wav
  • UI/ui_hud_com_popup_01.wav
  • UI/ui_hud_com_popup_02.wav
  • UI/ui_hud_com_popup_03.wav
  • UI/ui_hud_com_popup_04.wav
  • UI/ui_hud_com_popup_05.wav
  • UI/ui_hud_com_popup_06.wav
  • UI/ui_hud_hint_banner_popup_01.wav
  • UI/ui_hud_magnet_icon_poppup_01.wav
  • UI/ui_hud_partner_charge_sfx_01.wav
  • UI/ui_hud_partner_select_01.wav
  • UI/ui_hud_partner_target_icon_popup_01.wav
  • UI/ui_hud_player_spattack_slot_change_01.wav
  • UI/ui_hud_popup_ho_talk_cursor_01.wav
  • UI/ui_hud_popup_ho_talk_decide_01.wav
  • UI/ui_hud_popup_ho_talk_menu_01.wav
  • UI/ui_hud_popup_result_battle_show_01.wav
  • UI/ui_hud_popup_result_normal.wav
  • UI/ui_hud_popup_sign_page_01.wav
  • UI/ui_hud_popup_titlelogo_03.wav
  • UI/ui_hud_rhythmmeter_down_01.wav
  • UI/ui_hud_rhythmmeter_up_01_add.wav
  • UI/ui_hud_rhythmmeter_up_02.wav
  • UI/ui_hud_rhythmmeter_up_03.wav
  • UI/ui_hud_rt_countdown_5sec_remaining_alert_loop_01.wav
  • UI/ui_hud_rt_countdown_tick_01.wav
  • UI/ui_hud_rt_countdown_zero_buzzer_01.wav
  • UI/ui_hud_rt_time_bonus_01.wav
  • UI/ui_hud_rt_wipe_floor_number_in_01.wav
  • UI/ui_hud_rt_wipe_floor_result_in_01.wav
  • UI/ui_hud_screen_result_stage.wav
  • UI/ui_hud_screen_rhythm_parry_cut_in_boss_01.wav
  • UI/ui_hud_screen_rhythm_parry_cut_in_chai_01.wav
  • UI/ui_hud_st10_cannon_hp_gage_popup_01.wav
  • UI/ui_hud_title_load_808_01.wav
  • UI/ui_hud_trackname_01.wav
  • UI/ui_hud_use_overcharge_01.wav
  • UI/ui_inst_item_sp_get_circuit_def_01.wav
  • UI/ui_inst_item_sp_get_fragment_def_01.wav
  • UI/ui_inst_title_menu_newgame_start.wav
  • UI/ui_item_sp_get_achievement_01.wav
  • UI/ui_item_sp_get_circuit_fx_01.wav
  • UI/ui_item_sp_get_fragment_fx_01.wav
  • UI/ui_item_sp_get_fragment_vo_02_1.wav
  • UI/ui_item_sp_get_fragment_vo_02_2.wav
  • UI/ui_item_sp_get_fragment_vo_02_3.wav
  • UI/ui_item_sp_get_fragment_vo_02_4.wav
  • UI/ui_item_sp_get_fragment_vo_02_5.wav
  • UI/ui_item_sp_get_start_01_add_v2.wav
  • UI/ui_menu_com_cancel_01.wav
  • UI/ui_menu_com_cursor_01.wav
  • UI/ui_menu_com_enter_01.wav
  • UI/ui_menu_gameover_back_to_title_01.wav
  • UI/ui_menu_gameover_continue_01.wav
  • UI/ui_menu_ho_jukebox_cursor_01.wav
  • UI/ui_menu_ho_rewards_mural_piece_show_01.wav
  • UI/ui_menu_ho_rewards_toggle_view_01.wav
  • UI/ui_menu_ho_store_back_01.wav
  • UI/ui_menu_ho_store_buy_01.wav
  • UI/ui_menu_ho_store_buy_hold_01.wav
  • UI/ui_menu_ho_store_chip_lv_change_01.wav
  • UI/ui_menu_ho_store_chip_remove_01.wav
  • UI/ui_menu_ho_store_chip_select_01.wav
  • UI/ui_menu_ho_store_chip_slot_cursor_01.wav
  • UI/ui_menu_ho_store_chip_tuneup_01.wav
  • UI/ui_menu_ho_store_cursor_01.wav
  • UI/ui_menu_ho_store_decide_equip_01.wav
  • UI/ui_menu_ho_store_ng_01.wav
  • UI/ui_menu_ho_store_page_change_01.wav
  • UI/ui_menu_ho_store_sell_01.wav
  • UI/ui_menu_ho_store_tab_menu_01.wav
  • UI/ui_menu_ho_store_tab_page_01.wav
  • UI/ui_menu_ho_store_tab_select_01.wav
  • UI/ui_menu_pause_list_view_close_01.wav
  • UI/ui_menu_pause_list_view_open_01.wav
  • UI/ui_menu_pause_option_cursor_01_1.wav
  • UI/ui_menu_pause_option_cursor_01_2.wav
  • UI/ui_menu_pause_option_cursor_01_3.wav
  • UI/ui_menu_pause_option_cursor_01_4.wav
  • UI/ui_menu_pause_option_select_01_1.wav
  • UI/ui_menu_pause_option_select_01_2.wav
  • UI/ui_menu_pause_option_select_01_3.wav
  • UI/ui_menu_pause_option_select_01_4.wav
  • UI/ui_menu_pause_option_select_01_5.wav
  • UI/ui_menu_pause_option_select_01_6.wav
  • UI/ui_menu_pause_option_select_01_7.wav
  • UI/ui_menu_pause_option_select_01_8.wav
  • UI/ui_menu_pause_option_select_01_9.wav
  • UI/ui_menu_pause_option_select_01_10.wav
  • UI/ui_menu_pause_option_select_01_11.wav
  • UI/ui_menu_pause_option_select_01_12.wav
  • UI/ui_menu_pause_option_select_01_13.wav
  • UI/ui_menu_pause_option_select_01_14.wav
  • UI/ui_menu_rt_equip_change_select_01.wav
  • UI/ui_menu_rt_new_challenge_decide_01.wav
  • UI/ui_menu_rt_result_clear_01.wav
  • UI/ui_menu_rt_result_retire_01.wav
  • UI/ui_menu_title_movecamera_newgame_01.wav
  • UI/ui_menu_title_movecamera_option_01.wav
  • UI/ui_menu_title_newgame_01.wav
  • UI/ui_menu_title_pressanykey_01.wav
  • UI/ui_menu_zoom_video_off_01.wav
  • UI/ui_menu_zoom_video_on_01.wav
  • UI/ui_mng_generator_hold.wav
  • UI/ui_mng_generator_sucs_01.wav
  • UI/ui_mng_generator_sucs_02.wav
  • UI/ui_mng_generator_sucs_03_add.wav
  • UI/ui_mng_st11_barrier_fail_ver01.wav
  • UI/ui_mng_st11_barrier_hold_ver01.wav
  • UI/ui_mng_st11_barrier_sucs_01_ver01.wav
  • UI/ui_mng_st11_barrier_sucs_03_High.wav
  • UI/ui_mng_st11_barrier_sucs_03_Low.wav
  • UI/ui_mng_treasurebox_fail_01.wav
  • UI/ui_mng_treasurebox_fail_01_sfx.wav
  • UI/ui_mng_treasurebox_meter_count_01.wav
  • UI/ui_mng_treasurebox_meter_count_02.wav
  • UI/ui_mng_treasurebox_meter_count_03.wav
  • UI/ui_mng_treasurebox_meter_count_04.wav
  • UI/ui_mng_treasurebox_meter_count_05.wav
  • UI/ui_mng_treasurebox_meter_count_06.wav
  • UI/ui_mng_treasurebox_meter_count_07.wav
  • UI/ui_mng_treasurebox_meter_count_08.wav
  • UI/ui_mng_treasurebox_meter_count_09.wav
  • UI/ui_mng_treasurebox_meter_count_10.wav
  • UI/ui_mng_treasurebox_meter_count_11.wav
  • UI/ui_mng_treasurebox_meter_count_12.wav
  • UI/ui_mng_treasurebox_meter_count_13.wav
  • UI/ui_mng_treasurebox_meter_count_14.wav
  • UI/ui_mng_treasurebox_meter_count_15.wav
  • UI/ui_mng_treasurebox_meter_count_16.wav
  • UI/ui_mng_treasurebox_meter_count_17.wav
  • UI/ui_mng_treasurebox_open_sucs_01_sfx.wav
  • UI/ui_mng_treasurebox_sucs_01.wav
  • UI/ui_mng_treasurebox_sucs_01_sfx.wav
  • UI/ui_mng_treasurebox_sucs_line_down_01.wav
  • UI/ui_mng_treasurebox_sucs_line_down_01_synth.wav
  • UI/ui_mng_treasurebox_sucs_line_up_01_synth.wav
  • UI/ui_pausemenu_decide_01_short.wav
  • UI/ui_pl_ch0000_magnet_just_01_2.wav
  • UI/ui_pl_ch0000_parry_circle_01.wav
  • UI/ui_pl_ch0000_rhythmjump_01_add_lv_4.wav
  • UI/ui_pl_ch0000_rhythmjump_land_01.wav
  • UI/ui_pl_ch0000_rhythmjump_wh_02_1.wav
  • UI/ui_pl_ch0000_rhythmjump_wh_02_2.wav
  • UI/ui_pl_ch0000_rhythmjump_wh_02_3.wav
  • UI/ui_pl_ch0000_rhythmjump_wh_02_4.wav
  • UI/ui_stg_st04_ar_budget_add_01.wav
  • UI/ui_stg_st04_ar_budget_cut_01.wav
Format ZIP (application/zip)
wav
Hits 290

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