Germans


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Asset Info favorite
Name Germans
Category PC / Computer
Game Brothers in Arms: Road to Hill 30
Section Voices
Submitted March 7, 2026
Uploaded By OCL
Size 33.29 MB (591 items) arrow_right
  • D_GER_A/ADJUSTPOSITION_A.wav
  • D_GER_A/ALLENEMIESDEAD_A.wav
  • D_GER_A/ALLENEMIESDEAD_B.wav
  • D_GER_A/ALLENEMIESDEAD_C.wav
  • D_GER_A/ALLENEMIESDEAD_D.wav
  • D_GER_A/ALLENEMIESDEAD_E.wav
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  • D_GER_A/COMPLETEFALLIN_A.wav
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  • D_GER_A/death_a.wav
  • D_GER_A/dismissal_a.wav
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  • D_GER_A/SEEENEMYFIRETEAM_D.wav
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  • D_GER_A/SEEPLAYERHURT_B.wav
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  • D_GER_A/SUPPRESSINGENEMY_D.wav
  • D_GER_A/SUPPRESSINGENEMY_E.wav
  • D_GER_A/THROWINGGRENADE_A.wav
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  • D_GER_A/THROWINGGRENADE_D.wav
  • D_GER_A/UNITDEAD_A.wav
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  • D_GER_A/USECOMBAT_B.wav
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  • D_GER_A/USENONCOMBAT_A.wav
  • D_GER_A/USENONCOMBAT_B.wav
  • D_GER_A/USENONCOMBAT_C.wav
  • D_GER_B/ADJUSTPOSITION_A.wav
  • D_GER_B/ALLENEMIESDEAD_A.wav
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  • D_GER_B/ALLENEMIESDEAD_D.wav
  • D_GER_B/ALLENEMIESDEAD_E.wav
  • D_GER_B/ALLYDOWN_A.wav
  • D_GER_B/ALLYDOWN_B.wav
  • D_GER_B/ALLYHURT_A.wav
  • D_GER_B/ALLYHURT_B.wav
  • D_GER_B/ANNOYED_A.wav
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  • D_GER_B/BOMBS_A.wav
  • D_GER_B/CANTASSAULTTARGET_A.wav
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  • D_GER_B/CANTFIREONTARGET_A.wav
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  • D_GER_B/CANTFIREONTARGET_C.wav
  • D_GER_B/CANTKILL_A.wav
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  • D_GER_B/CANTREACH_C.wav
  • D_GER_B/COMPLETEFALLIN_A.wav
  • D_GER_B/COUNTERATTACK_A.wav
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  • D_GER_B/death_a.wav
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  • D_GER_B/DONEMOVING_A.wav
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  • D_GER_B/FLANKENEMY_A.wav
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  • D_GER_B/FLANKENEMY_C.wav
  • D_GER_B/FLANKENEMY_D.wav
  • D_GER_B/FLANKENEMY_E.wav
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  • D_GER_B/greeting_e.wav
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  • D_GER_B/HANGAROUND_B.wav
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  • D_GER_B/HEAVYFIRE_C.wav
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  • D_GER_B/INCOMINGGRENADE_A.wav
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  • D_GER_B/SEEENEMYFIRETEAM_D.wav
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  • D_GER_B/SEEENEMY_E.wav
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  • D_GER_B/THROWINGGRENADE_D.wav
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  • D_GER_C/ANNOYED_A.wav
  • D_GER_C/ANNOYED_B.wav
  • D_GER_C/BOMBS_A.wav
  • D_GER_C/CANTASSAULTTARGET_A.wav
  • D_GER_C/CANTASSAULTTARGET_B.wav
  • D_GER_C/CANTASSAULTTARGET_C.wav
  • D_GER_C/CANTFIREONTARGET_A.wav
  • D_GER_C/CANTFIREONTARGET_B.wav
  • D_GER_C/CANTFIREONTARGET_C.wav
  • D_GER_C/CANTKILL_A.wav
  • D_GER_C/CANTREACH_A.wav
  • D_GER_C/CANTREACH_B.wav
  • D_GER_C/CANTREACH_C.wav
  • D_GER_C/COMPLETEFALLIN_A.wav
  • D_GER_C/COUNTERATTACK_A.wav
  • D_GER_C/COUNTERATTACK_B.wav
  • D_GER_C/death_a.wav
  • D_GER_C/dismissal_a.wav
  • D_GER_C/dismissal_b.wav
  • D_GER_C/dismissal_c.wav
  • D_GER_C/dismissal_d.wav
  • D_GER_C/DONEMOVING_A.wav
  • D_GER_C/ENEMYRETREAT_A.wav
  • D_GER_C/ENEMYRETREAT_B.wav
  • D_GER_C/ENEMYRETREAT_C.wav
  • D_GER_C/ENEMYSUPPRESSED_A.wav
  • D_GER_C/ENEMYSUPPRESSED_B.wav
  • D_GER_C/ENEMYSUPPRESSED_C.wav
  • D_GER_C/ENEMYSUPPRESSED_D.wav
  • D_GER_C/ENEMYSUPPRESSED_E.wav
  • D_GER_C/ENEMYUNSUPPRESSED_A.wav
  • D_GER_C/ENEMYUNSUPPRESSED_B.wav
  • D_GER_C/EVERYONEDYING_A.wav
  • D_GER_C/EVERYONEDYING_B.wav
  • D_GER_C/EXPOSEDTOFIRE_A.wav
  • D_GER_C/EXPOSEDTOFIRE_B.wav
  • D_GER_C/FIRING_A.wav
  • D_GER_C/FIRING_B.wav
  • D_GER_C/FIRING_C.wav
  • D_GER_C/FIRING_D.wav
  • D_GER_C/FLANKED_A.wav
  • D_GER_C/FLANKED_B.wav
  • D_GER_C/FLANKED_C.wav
  • D_GER_C/FLANKENEMY_A.wav
  • D_GER_C/FLANKENEMY_B.wav
  • D_GER_C/FLANKENEMY_C.wav
  • D_GER_C/FLANKENEMY_D.wav
  • D_GER_C/FLANKENEMY_E.wav
  • D_GER_C/greeting_a.wav
  • D_GER_C/greeting_b.wav
  • D_GER_C/greeting_c.wav
  • D_GER_C/greeting_d.wav
  • D_GER_C/greeting_e.wav
  • D_GER_C/HANGAROUND_A.wav
  • D_GER_C/HANGAROUND_B.wav
  • D_GER_C/HEARDNOISE_A.wav
  • D_GER_C/HEARDNOISE_B.wav
  • D_GER_C/HEAVYFIRE_A.wav
  • D_GER_C/HEAVYFIRE_B.wav
  • D_GER_C/HEAVYFIRE_C.wav
  • D_GER_C/HORROR_A.wav
  • D_GER_C/INCOMINGGRENADE_A.wav
  • D_GER_C/INCOMINGGRENADE_B.wav
  • D_GER_C/INCOMINGGRENADE_C.wav
  • D_GER_C/INCOMINGGRENADE_D.wav
  • D_GER_C/INCOMINGGRENADE_E.wav
  • D_GER_C/INMYLINEOFFIRE_A.wav
  • D_GER_C/INMYLINEOFFIRE_B.wav
  • D_GER_C/INMYLINEOFFIRE_C.wav
  • D_GER_C/INVESTIGATEDOWNEDALLY_A.wav
  • D_GER_C/INVESTIGATEDOWNEDALLY_B.wav
  • D_GER_C/INVESTIGATEDOWNEDALLY_C.wav
  • D_GER_C/JUMP_A.wav
  • D_GER_C/KILLEDTARGET_A.wav
  • D_GER_C/KILLEDTARGET_B.wav
  • D_GER_C/KILLEDTARGET_C.wav
  • D_GER_C/KILLENEMY_A.wav
  • D_GER_C/KILLENEMY_B.wav
  • D_GER_C/KILLENEMY_C.wav
  • D_GER_C/KILLENEMY_D.wav
  • D_GER_C/KILLENEMY_E.wav
  • D_GER_C/LEAVEWOUNDED_A.wav
  • D_GER_C/LEAVEWOUNDED_B.wav
  • D_GER_C/LEAVEWOUNDED_C.wav
  • D_GER_C/melee_a.wav
  • D_GER_C/melee_b.wav
  • D_GER_C/melee_c.wav
  • D_GER_C/MERC_SEQUENCE_1.wav
  • D_GER_C/MERC_SEQUENCE_2.wav
  • D_GER_C/MERC_SEQUENCE_3.wav
  • D_GER_C/MOVING_A.wav
  • D_GER_C/OBEYFIRETEAMLEAD_A.wav
  • D_GER_C/OBEYFIRETEAMLEAD_B.wav
  • D_GER_C/OBEYFIRETEAMLEAD_C.wav
  • D_GER_C/OBEYSERGEANT_A.wav
  • D_GER_C/OBEYSERGEANT_B.wav
  • D_GER_C/PAIN_A.wav
  • D_GER_C/PAIN_B.wav
  • D_GER_C/PAIN_C.wav
  • D_GER_C/PAIN_D.wav
  • D_GER_C/PAIN_E.wav
  • D_GER_C/PAIN_F.wav
  • D_GER_C/PAIN_G.wav
  • D_GER_C/PLAYERINTHEWAY_A.wav
  • D_GER_C/PLAYERINTHEWAY_B.wav
  • D_GER_C/POSTMELEE_A.wav
  • D_GER_C/RELOADING_A.wav
  • D_GER_C/RELOADING_B.wav
  • D_GER_C/RELOADING_C.wav
  • D_GER_C/RELOADING_D.wav
  • D_GER_C/RELOADING_E.wav
  • D_GER_C/RELOADING_F.wav
  • D_GER_C/RETREAT_A.wav
  • D_GER_C/RETREAT_B.wav
  • D_GER_C/SEEALLIEDPLANE_A.wav
  • D_GER_C/SEEALLIEDPLANE_B.wav
  • D_GER_C/SEEALLIEDTANKKILLED_A.wav
  • D_GER_C/SEEALLIEDTANK_A.wav
  • D_GER_C/SEEALLIEDTANK_AZ.wav
  • D_GER_C/SEECLOSEARTILLERY_A.wav
  • D_GER_C/SEECLOSEARTILLERY_B.wav
  • D_GER_C/SEEDISTANTARTILLERY_A.wav
  • D_GER_C/SEEDISTANTARTILLERY_B.wav
  • D_GER_C/SEEENEMYATGUN_A.wav
  • D_GER_C/SEEENEMYATGUN_B.wav
  • D_GER_C/SEEENEMYDIE_A.wav
  • D_GER_C/SEEENEMYDIE_B.wav
  • D_GER_C/SEEENEMYFIRETEAM_A.wav
  • D_GER_C/SEEENEMYFIRETEAM_B.wav
  • D_GER_C/SEEENEMYFIRETEAM_C.wav
  • D_GER_C/SEEENEMYFIRETEAM_D.wav
  • D_GER_C/SEEENEMYMORTARTEAM_A.wav
  • D_GER_C/SEEENEMYMORTARTEAM_B.wav
  • D_GER_C/SEEENEMYMOVE_A.wav
  • D_GER_C/SEEENEMYMOVE_B.wav
  • D_GER_C/SEEENEMYMOVE_C.wav
  • D_GER_C/SEEENEMYMOVE_D.wav
  • D_GER_C/SEEENEMYSHIFT_A.wav
  • D_GER_C/SEEENEMYSHIFT_B.wav
  • D_GER_C/SEEENEMYSHIFT_C.wav
  • D_GER_C/SEEENEMYTANKKILLED_A.wav
  • D_GER_C/SEEENEMYTANKKILLED_B.wav
  • D_GER_C/SEEENEMYTANKKILLED_C.wav
  • D_GER_C/SEEENEMYTANK_A.wav
  • D_GER_C/SEEENEMYTANK_B.wav
  • D_GER_C/SEEENEMYTANK_C.wav
  • D_GER_C/SEEENEMYTANK_D.wav
  • D_GER_C/SEEENEMYTANK_E.wav
  • D_GER_C/SEEENEMY_A.wav
  • D_GER_C/SEEENEMY_B.wav
  • D_GER_C/SEEENEMY_C.wav
  • D_GER_C/SEEENEMY_D.wav
  • D_GER_C/SEEENEMY_E.wav
  • D_GER_C/SEEENEMY_F.wav
  • D_GER_C/SEEENEMY_G.wav
  • D_GER_C/SEEMG42AKILLED_A.wav
  • D_GER_C/SEEMG42AKILLED_B.wav
  • D_GER_C/SEEMG42AKILLED_C.wav
  • D_GER_C/SEEMG42A_A.wav
  • D_GER_C/SEEMG42A_B.wav
  • D_GER_C/SEEMG42A_C.wav
  • D_GER_C/SEENEARMISS_A.wav
  • D_GER_C/SEENEARMISS_B.wav
  • D_GER_C/SEEPANZERFAUSTKILLED_A.wav
  • D_GER_C/SEEPANZERFAUST_A.wav
  • D_GER_C/SEEPLAYERHURT_A.wav
  • D_GER_C/SEEPLAYERHURT_B.wav
  • D_GER_C/SEEREDKILLED_A.wav
  • D_GER_C/SUPERPAIN_A.wav
  • D_GER_C/SUPERPAIN_B.wav
  • D_GER_C/SUPPRESSINGENEMY_A.wav
  • D_GER_C/SUPPRESSINGENEMY_B.wav
  • D_GER_C/SUPPRESSINGENEMY_C.wav
  • D_GER_C/SUPPRESSINGENEMY_D.wav
  • D_GER_C/SUPPRESSINGENEMY_E.wav
  • D_GER_C/THROWINGGRENADE_A.wav
  • D_GER_C/THROWINGGRENADE_B.wav
  • D_GER_C/THROWINGGRENADE_C.wav
  • D_GER_C/THROWINGGRENADE_D.wav
  • D_GER_C/UNITDEAD_A.wav
  • D_GER_C/USECOMBAT_A.wav
  • D_GER_C/USECOMBAT_B.wav
  • D_GER_C/USECOMBAT_C.wav
  • D_GER_C/USENONCOMBAT_A.wav
  • D_GER_C/USENONCOMBAT_B.wav
  • D_GER_C/USENONCOMBAT_C.wav
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