General Sound Effects


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Asset Info favorite
Name General Sound Effects
Category PC / Computer
Game Advent Neon
Section Miscellaneous
Submitted October 20, 2026
Uploaded By CASEYKM1
Size 24.08 MB (103 items) arrow_right
  • Boss & Encounter System/snArenaStart.wav
  • Boss & Encounter System/snBossBarBlip.wav
  • Boss & Encounter System/snBossBarBlip2.wav
  • Boss & Encounter System/snBossCheckpoint.wav
  • Boss & Encounter System/snBossCutinTitle.wav
  • Boss & Encounter System/snBossCutinTrans.wav
  • Boss & Encounter System/snBossCutinWarning.wav
  • Boss & Encounter System/snBossFinisher.wav
  • Internal Resource Groups/Cannon & Explosive Effects/snBombDrop.wav
  • Internal Resource Groups/Cannon & Explosive Effects/snBoom.wav
  • Internal Resource Groups/Cannon & Explosive Effects/snCannon.wav
  • Internal Resource Groups/Cannon & Explosive Effects/snCannon2.wav
  • Internal Resource Groups/Cannon & Explosive Effects/snKoBoom.wav
  • Internal Resource Groups/Cannon & Explosive Effects/snMissileBoom.wav
  • Internal Resource Groups/Forte/snForte.wav
  • Internal Resource Groups/Forte/snForteType.wav
  • Internal Resource Groups/Jet Beam/snJetBeam1.wav
  • Internal Resource Groups/Jet Beam/snJetBeam2.wav
  • Internal Resource Groups/Jet Beam/snJetBeam3.wav
  • Internal Resource Groups/Mirror/snMirrorDeflect.wav
  • Internal Resource Groups/Mirror/snMirrorParry.wav
  • Internal Resource Groups/Mirror/snMirrorShot.wav
  • Internal Resource Groups/Other Named Effects/snDrillLoop.wav
  • Internal Resource Groups/Other Named Effects/snGrimace.wav
  • Internal Resource Groups/Other Named Effects/snMaxScream.wav
  • Internal Resource Groups/Other Named Effects/snMEME.wav
  • Internal Resource Groups/Other Named Effects/snMemeGun.wav
  • Internal Resource Groups/Other Named Effects/snMeteorSpinLoop.wav
  • Internal Resource Groups/Other Named Effects/snOriginSeedRevive.wav
  • Internal Resource Groups/Other Named Effects/snShield.ogg
  • Internal Resource Groups/Other Named Effects/snShotBounce.wav
  • Internal Resource Groups/Other Named Effects/snType.wav
  • Internal Resource Groups/Other Named Effects/snUltTele.wav
  • Internal Resource Groups/Other Named Effects/snWheelAtk.wav
  • Internal Resource Groups/Squeak & Toy Effects/snSqueak1.wav
  • Internal Resource Groups/Squeak & Toy Effects/snSqueak2.wav
  • Internal Resource Groups/Squeak & Toy Effects/snToySqueak.wav
  • Internal Resource Groups/Tritium/snTritiumAggro.wav
  • Internal Resource Groups/Tritium/snTritiumAtkTele.wav
  • Objects & Stage Elements/snDeflector.wav
  • Objects & Stage Elements/snEXNodeCost.wav
  • Objects & Stage Elements/snEXNodeWarning.wav
  • Objects & Stage Elements/snNode1.wav
  • Objects & Stage Elements/snNode2.wav
  • Objects & Stage Elements/snNode3.wav
  • Objects & Stage Elements/snNode4.wav
  • Objects & Stage Elements/snObjComplete.ogg
  • Objects & Stage Elements/snObjPing.ogg
  • Objects & Stage Elements/snRainbowNode.wav
  • Objects & Stage Elements/snRezCheckpoint1.wav
  • Objects & Stage Elements/snRezCheckpoint2.wav
  • Objects & Stage Elements/snRezCheckpoint3.wav
  • Objects & Stage Elements/snSpring.wav
  • Objects & Stage Elements/snSpringBig.wav
  • Objects & Stage Elements/snTrigPortal.wav
  • Player & Combat/Impact, Defense & Feedback/snBlock.wav
  • Player & Combat/Impact, Defense & Feedback/snBlock2.wav
  • Player & Combat/Impact, Defense & Feedback/snCrit.wav
  • Player & Combat/Impact, Defense & Feedback/snCrit2.wav
  • Player & Combat/Impact, Defense & Feedback/snDeathFreeze.wav
  • Player & Combat/Impact, Defense & Feedback/snHit.wav
  • Player & Combat/Impact, Defense & Feedback/snHitHard.wav
  • Player & Combat/Impact, Defense & Feedback/snHitWarning.wav
  • Player & Combat/Impact, Defense & Feedback/snPlink.wav
  • Player & Combat/Impact, Defense & Feedback/snRestore.wav
  • Player & Combat/Movement & Attack Foley/snDeepWoosh.wav
  • Player & Combat/Movement & Attack Foley/snKBWoosh.wav
  • Player & Combat/Movement & Attack Foley/snKOWoosh.wav
  • Player & Combat/Movement & Attack Foley/snWoosh.wav
  • Player & Combat/Movement & Attack Foley/snWooshBarrage.wav
  • Player & Combat/Movement & Attack Foley/snWooshBreak.wav
  • Player & Combat/Movement & Attack Foley/snWooshBreak2.wav
  • Player & Combat/Movement/snBoost.wav
  • Player & Combat/Movement/snStep.wav
  • Player & Combat/Movement/snStep3.wav
  • Player & Combat/Movement/snStep4.wav
  • Player & Combat/Strikes/snJab.wav
  • Player & Combat/Strikes/snKick.wav
  • Player & Combat/Strikes/snPunchAbsorbed.wav
  • Player & Combat/Strikes/snPunchBarrage.wav
  • Player & Combat/Strikes/snPunchBreak.wav
  • Player & Combat/Strikes/snPunchBullet1.wav
  • Player & Combat/Strikes/snPunchBullet2.wav
  • Player & Combat/Strikes/snPunchBulletCrit.wav
  • Player & Combat/Strikes/snPunchBulletMiss.wav
  • Player & Combat/Strikes/snPunchDeep.wav
  • Player & Combat/Strikes/snPunchHard.wav
  • Player & Combat/Strikes/snPunchHard2.wav
  • Player & Combat/Strikes/snPunchLeft.wav
  • Player & Combat/Strikes/snPunchRight.wav
  • Player & Combat/Strikes/snPunchSuperHard.wav
  • Player & Combat/Strikes/snPunchWeak.wav
  • Player & Combat/Strikes/snPunchWeakpoint.wav
  • UI & Menus/snAchievement.wav
  • UI & Menus/snBreakStart.wav
  • UI & Menus/snButtonReset.wav
  • UI & Menus/snDrillStart.wav
  • UI & Menus/snd_answer_change.wav
  • UI & Menus/snd_answer_select.wav
  • UI & Menus/snd_textbox_blip.wav
  • UI & Menus/snMirrorStart.wav
  • UI & Menus/snStart.wav
  • UI & Menus/snTextBlip.wav
Format ZIP (application/zip)
ogg, wav
Hits 2

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