Player Motion


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Asset Info favorite
Name Player Motion
Category DS / DSi
Game New Super Mario Bros.
Section Playable Characters
Submitted November 30, 2024
Uploaded By n3ctarine
Size 1.17 MB (20 items) arrow_right
  • motion/break_block.wav
  • motion/change_big.wav
  • motion/change_mini.wav
  • motion/change_small.wav
  • motion/crouch.wav
  • motion/die.wav
  • motion/footstep0.wav
  • motion/footstep1.wav
  • motion/groundpound_land.wav
  • motion/groundpound_land_shell.wav
  • motion/hit_block.wav
  • motion/ice_slip.wav
  • motion/kick.wav
  • motion/pole_slide.wav
  • motion/spring.wav
  • motion/start_ground_pound.wav
  • motion/stomp.wav
  • motion/swim.wav
  • motion/throw_fireball.wav
Format ZIP (application/zip)
wav
Hits 7,014

Comments (3)


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I think "groundpound_land_shell.wav" is played when you're doing a ground pound when tiny, not when wearing the blue shell.
SoruTheWhistler Aug 3, 2026 10:42 PM
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I think that the jump sfx gets high pitched or low pitched or sped up or sped down with the help of the game’s code.
Zainhaider Mar 30, 2026 2:47 PM
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ok there are a whole lot missing here but of all things.....why aren't there any jump sfx here? the regular one is in world map for some reason but you're missing the mini AND mega versions. even the mega transformation isn't here.......bruh, like what?
digitalgamer800 Jan 20, 2026 3:23 AM