Player Motion
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| Asset Info favorite | |
|---|---|
| Name | Player Motion |
| Category | DS / DSi |
| Game | New Super Mario Bros. |
| Section | Playable Characters |
| Submitted | November 30, 2024 |
| Uploaded By | n3ctarine |
| Size |
1.17 MB (20 items) arrow_right
|
| Format |
ZIP (application/zip) wav |
| Hits | 7,014 |
Comments (3)
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I think "groundpound_land_shell.wav" is played when you're doing a ground pound when tiny, not when wearing the blue shell.
I think that the jump sfx gets high pitched or low pitched or sped up or sped down with the help of the game’s code.
ok there are a whole lot missing here but of all things.....why aren't there any jump sfx here? the regular one is in world map for some reason but you're missing the mini AND mega versions. even the mega transformation isn't here.......bruh, like what?