Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Mar 26, 2026 12:19 AM | Xanderrock98 | Asset: Wanderer Island | prompt_suggestion I have added them, just need to wait for it to be accepted |
| Mar 26, 2026 12:13 AM | Xanderrock98 | Game: My Singing Monsters | these sounds literally exist in the main version of the game what is the point of this page existing |
| Mar 25, 2026 11:41 PM | Boomerwrong | Asset: Yang Xiao Long (Japanese) | Oh, that Ami Koshimizu! Very talented VA! |
| Mar 25, 2026 11:30 PM | MultiRole214 | Asset: Ike (International) | Ike's "Great Aether" doesn't hit the same without the echo. Might just be me though |
| Mar 25, 2026 7:43 PM | ZeMSMRigger | Game: My Singing Monsters | Galymph is very cool |
| Mar 25, 2026 7:05 PM | tealogs | Asset: Sound Effects | what is the low health sound |
| Mar 25, 2026 6:21 PM | 125scratch | Asset: DAC Sample Sound Effects | You can actually hear the sample data directly if you go into Furnace, right click the open button in the samples tab and select "import raw", select the cc12/cc12j and cc13/cc13j files from the rom, and select "4-bit PCM". |
| Mar 25, 2026 2:58 PM | tercar | Asset: World Map | This brings me back to the old days. |
| Mar 25, 2026 3:27 AM | mikeditrrz | Asset: Minos Prime | JUDGEMENT |
| Mar 24, 2026 10:35 PM | thingaling | Asset: Sound Effects | waka waka |
| Mar 24, 2026 10:28 PM | thingaling | Asset: Sound Effects | "I'm outta here!" -Sonic |
| Mar 24, 2026 9:19 PM | TylerDoesStuffYT | Game: Shrek 2 | I extracted the files as normal, but nothing was there. Any way to fix this problem? |
| Mar 24, 2026 8:14 PM | Zamazenta | Asset: Jackenstein | YOUR TOO LONG |
| Mar 24, 2026 8:00 PM | 1337gamer15 | Asset: Character's Voices (English) | I am BOMB Lightyear, I come in KILL! WHOAAAAAAAAAAAAAAAAAA!! |
| Mar 24, 2026 3:14 AM | 2gullyy | Asset: Sonic the Hedgehog | prompt_suggestion did you ever find out where the final cutscene dialouge is located? |
| Mar 24, 2026 2:53 AM | 2gullyy | Asset: Silver the Hedgehog / Sir Galahad | peak. |
| Mar 23, 2026 4:30 PM | JinjoNator | Game: PaRappa the Rapper 2 | dang I really want those bad sound effects. I found the 2 squeaks and some other ones but not the ones I am looking for |
| Mar 22, 2026 9:18 PM | huahhaughyahaa2000 | Game: Back to the Future: The Game | marty! u have to come with me back to the future!! |
| Mar 22, 2026 8:08 PM | Dark_Ansem | Update: ... | Wow the users decided to challenge you with thousands of submission! |
| Mar 22, 2026 7:01 PM | Xorel7 | Asset: Miscellaneous | Audio01 through 04 are part of Fredbear's "lines" from his easter egg Game Over screen, by the way |
| Mar 22, 2026 4:33 PM | TheCoolnamedude | Asset: Noob Saibot | Noob sainbot is goated |
| Mar 22, 2026 10:53 AM | BeanbonFromKirbyMassAttack | Asset: Fox | prompt_suggestion MISSHUN KOMLETE |
| Mar 22, 2026 6:23 AM | SuperMario123311 | Asset: Male Cultist | prompt_suggestion The Classic Cultists with their old lines appear in the Nightmare Levels but it doesn't seem anyone has uploaded them here. |
| Mar 22, 2026 2:11 AM | Unoriginal_Fox | Game: The Legend of Zelda | prompt_suggestion no there are literally two uploads called "sound effects" |
| Mar 21, 2026 9:27 PM | ScratcherGames64 | Asset: Jackenstein | Spoiler:YOUR TAKING TOO LONG |
| Mar 21, 2026 8:43 PM | Blocktoast64 | Game: Miitomo | I miss this game |
| Mar 21, 2026 5:09 PM | Snakkin | Asset: Sound Effects | Would anyone happen to know which of these is the FOXDIE effect? The sort of boiling sound that plays during the Baker and Octopus cutscenes. |
| Mar 21, 2026 4:04 PM | Ganbare-Lucifer | Asset: Fanatic | Weird that they have the Cultese language sounds and not the 'proper' Cultists. |
| Mar 21, 2026 4:02 PM | Ganbare-Lucifer | Asset: Male Cultist | Dissappointed that these guys don't do the classic Cultese language sounds "En marana domus nava crunatus!" |
| Mar 21, 2026 2:20 PM | TylerDoesStuffYT | Game: Super Smash Bros. Brawl | prompt_suggestion I'm wondering if we could get it here at some point. We need both of the sounds lol. |
| Mar 21, 2026 4:04 AM | EvsterGaming | Game: WarioWare, Inc.: Mega Microgames! | prompt_suggestion Not exactly. Mega Microgame$ uses special effects in it's sequences that I haven't heard in other GBA titles, such as reverb, delay, and even a high-pass filter (as heard in one of Orbulon's menu lines). |
| Mar 21, 2026 1:37 AM | SparerSeeker230 | Game: Super Smash Bros. Brawl | prompt_suggestion Yup. It's just a different glass shatter sound from the one in Smash 4. |
| Mar 20, 2026 11:23 PM | beegboi12 | Asset: Sound Effects | prompt_suggestion thanks |
| Mar 20, 2026 8:57 PM | cyb3rskullx | Asset: Nicholas Roth (Player) | prompt_suggestion Actually, I think it's in Mr. Peterson's voice lines for some reason? There's two hey voice lines in there, so it could be one of them lol :) |
| Mar 20, 2026 7:43 PM | Random Talking Bush | Update: ... | prompt_suggestion Not going to happen. Paraphrasing what I told another user earlier, we already don't allow music so remixes couldn't be submitted, voice impersonations wouldn't be accepted, nor would sentence mixing, so there really isn't anything "custom" that would even qualify. |
| Mar 20, 2026 7:22 PM | CauTenMerc | Asset: Sound Effects (Chapter 4) | prompt_suggestion Not to worry, everyone, I FOUND IT!!! It's snd_chomp lowed down to 0.25x |
| Mar 20, 2026 6:16 PM | Weirdmanlol | Asset: Wanderer Island | @JKL_IsMyFav They'll definitely come eventually, but I've also noticed it's been taking a long time for those to appear. |
| Mar 20, 2026 5:58 PM | ThatSMASPerson | Update: ... | My idea is a section for Custom/Edited sound effects. |
| Mar 20, 2026 4:49 PM | GrainOfSalt0 | Game: Mewgenics | I feel like 45% of the game's SFX are just multiple cats' voices from multiple people. |
| Mar 20, 2026 4:14 PM | Beheaded Kamikaza | Asset: Miscellaneous & Uncatagorised | Harvesting_Screams 1 & 2 are leaked recordings of employees developing this game. |