Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 30, 2026 8:01 AM | Charles29 | Asset: Sound Effects (Chapter 5) | isnt snd_pink_stretch_2_fixed & snd_pink_stretch_2_distort (the songs that plays before and after Pink's final attack) technically a music despite the snd prefix as its just a slowed down & distorted version of her theme even though its embed in the data.win file |
| Jun 30, 2026 7:19 AM | Snow-Thunder | Asset: Sound Effects | I’m outta here! *proceeds to game over while either playing a completely horrifying or just a slowing down game over theme. |
| Jun 30, 2026 7:07 AM | Random Talking Bush | Update: AAAAAAHHHHHH!!! | Not to mention there's already around 2,200 for the next update coming up on Saturday... |
| Jun 30, 2026 6:59 AM | Petie | Update: AAAAAAHHHHHH!!! | prompt_suggestion What? You do realize that you posted this comment on an update with nearly 3,300 approved submissions, all of which happened between the time this update was posted and the previous one, right? In what world is 3,000+ approvals dead? |
| Jun 30, 2026 4:26 AM | BKWolf | Asset: GLaDOS (1 / 4) | "Speedy thing goes in,speedy thing comes out." |
| Jun 30, 2026 3:31 AM | OCL | Asset: Torgal | Those cute sounds he makes... |
| Jun 29, 2026 10:23 PM | mildannerofc | Update: AAAAAAHHHHHH!!! | How much our submissions? Seens like the part of sounds is dead and it is more focused on spriting. |
| Jun 29, 2026 7:28 PM | Dylanpuff901 | Game: WarioWare: Move It! | Hey, I wonder if the cutscene dialogue are either baked into the cutscenes or are seperate audio files like in Gold or Get It Together? |
| Jun 29, 2026 4:51 PM | DoctorLego | Game: Star Wars: Rogue Squadron | I can't find the voices. |
| Jun 29, 2026 4:45 PM * | DreemurrKid02 | Asset: Hidden or Unknown | Detective Joe Madre sounds like Lee Everett. |
| Jun 29, 2026 3:32 PM * | SuperSonic13 | Asset: Amy Rose (English) | voice_rangers_amy_en.acb-sa1001: Jump voice_rangers_amy_en.acb-sa1002: Double Jump; Card Float voice_rangers_amy_en.acb-sa1003: Homing Attack voice_rangers_amy_en.acb-sa1004: Card Stomp voice_rangers_amy_en.acb-sa1009: Card Attack voice_rangers_amy_en.acb-sa1011: Card Spin voice_rangers_amy_en.acb-sa1026: Take Damage voice_rangers_amy_en.acb-aa1101: Multi-lock voice_rangers_amy_en.acb-aa1110__aa1111: Cyhammer voice_rangers_amy_en.acb-aa1112: Card Spin Boost |
| Jun 29, 2026 3:15 PM * | SuperSonic13 | Asset: Miles "Tails" Prower (English) | voice_rangers_tails_en.acb-sa1001: Jump voice_rangers_tails_en.acb-sa1002: Double Jump voice_rangers_tails_en.acb-sa1004: Spike Stomp voice_rangers_tails_en.acb-sa1009: Wrench Attack voice_rangers_tails_en.acb-sa1011: Charged Wrench Attack voice_rangers_tails_en.acb-sa1025: Take Damage voice_rangers_tails_en.acb-ta1100: Flying voice_rangers_tails_en.acb-ta1110: Cyblaster voice_rangers_tails_en.acb-ta1112: Cyclone Boost |
| Jun 29, 2026 2:44 PM | CarlostheEpikGuy | Asset: Dialogue | Pig latin is so weird... |
| Jun 29, 2026 2:14 PM | pantelakislak | Game: Mortal Kombat X | prompt_suggestion what do you mean? you mean the ring sound or just the voices being slowed? |
| Jun 29, 2026 10:58 AM | Rayan64_C | Game: Deltarune | prompt_suggestion Whatever I submitted it regardless |
| Jun 29, 2026 6:54 AM | Vladbox2025 | Game: My Singing Monsters | prompt_suggestion You'll need to submit them through The Sounds Resource's upload/submission system. The 'Revise' option is for updating an existing resource, not simply attaching new sounds. Once approved, they'll be added to the Paironormal Carnival Major/Minor sound resources." |
| Jun 29, 2026 3:57 AM | C0LOR | Asset: Windows Sounds | 2K/ME startup... drools... |
| Jun 29, 2026 3:44 AM | Snow-Thunder | Asset: Sound Effects (Chapter 3) | prompt_suggestion Dear god! This guy got- SWOON -999 Ow. |
| Jun 29, 2026 12:46 AM | ElMonstruocular | Game: My Singing Monsters | prompt_suggestion How do you got it? |
| Jun 29, 2026 12:32 AM | xXBowser1Xx | Game: Sonic Forces | Where's Zavok's roar? |
| Jun 29, 2026 12:01 AM | Boomerwrong | Game: Puyo Puyo!! 20th Anniversary | I think someone or me would name those voice clips. Somehow I'm too shy too do it, or perhaps If I'm brave enough? |
| Jun 28, 2026 11:08 PM | SuperSonic13 | Asset: Multiplayer Voices | file_2691_001 to file_2711_001: Chao Walker's Voice file_2713_001 to file_2716_001: Metal Sonic's Voice file_2717_001 to file_2726_001: Tikal's Voice |
| Jun 28, 2026 11:00 PM | SuperSonic13 | Asset: Miles "Tails" Prower | Boss Sound Effects file_2260_001: Intro (Eggman 1st) file_2266_001: Defeated (Eggman 1st) file_2271_001: Intro (Eggman 2nd) file_2274_001: Defeated (Eggman 2nd) |
| Jun 28, 2026 9:57 PM * | SuperSonic13 | Asset: Dr. Eggman | Boss Sound Effects file_2068_001: Intro (Tails 1st) file_2069_001: Taking 1st Damage (Tails 1st) file_2070_001: Taking 2nd Damage (Tails 1st) file_2071_001: Special Attack 1 (Tails 1st) file_2072_001: Special Attack 2 (Tails 1st) file_2073_001: Badly Injured (Tails 1st) file_2074_001: Defeated (Tails 1st) file_2075_001: Taunt (Tails 1st) file_2080_001: Intro (Tails 2nd) file_2081_001: Taking 1st Damage (Tails 2nd) file_2082_001: Taking 2nd Damage (Tails 2nd) file_2083_001: Defeated (Tails 2nd) file_2084_001: Strongest Special Attack Begin (Tails 2nd) file_2085_001: Strongest Special Attack Impact (Tails 2nd) file_2086_001: Taunt (Tails 2nd) |
| Jun 28, 2026 9:36 PM | SuperSonic13 | Asset: Sonic the Hedgehog | file_592_001 seems to be a clip from Rouge. |
| Jun 28, 2026 9:32 PM | SuperSonic13 | Asset: Sonic the Hedgehog | file_77_001 seems to be a clip from Amy. |
| Jun 28, 2026 9:29 PM | SuperSonic13 | Asset: Shadow the Hedgehog | file_86_001 seems to be a Sonic voice clip. |
| Jun 28, 2026 9:28 PM | SuperSonic13 | Game: Sonic Heroes | If you want to know which number correspond to which voice, go there : http://info.sonicretro.org/SCHG:Sonic_Heroes/Sound_Editing/Voices/1 |
| Jun 28, 2026 8:36 PM | WoopahKing | Game: My Singing Monsters | I have the sounds but i have no idea how to upload on here |
| Jun 28, 2026 7:09 PM | doctor krinkle | Game: Seaman | is your mother still working or not? |
| Jun 28, 2026 6:19 PM | SuperSonic13 | Asset: Sonic the Hedgehog (Event) | all01_w00_sn and all01_w01_sn: Wait Quotes (Common) aqa01_w00_sn: Wait Quote (Aquatic Base) csc01_w00_sn, csc01_w01_sn, and csc01_w02_sn: Wait Quotes (Crisis City) dtd01_w00_sn: Wait Quote (Dusty Desert) flc01_w00_sn and flc01_w01_sn: Wait Quotes (Flame Core) kdv01_w00_sn: Wait Quote (Kingdom Valley) tpj01_w00_sn and tpj01_w01_sn: Wait Quotes (Tropical Jungle) wap01_w00_sn and wap01_w01_sn: Wait Quotes (White Acropolis) |
| Jun 28, 2026 6:17 PM | InfamousIncubus | Asset: Sound Effects | D'Sparil and Bishops use the same source for the pain sound. Nice. I knew I wasn't going mad. |
| Jun 28, 2026 5:46 PM | Ormalawayo | Asset: General Sounds | prompt_suggestion I think it's se_common_cliff_catch.wav |
| Jun 28, 2026 5:33 PM | BluestrayYT | Game: Sonic Racing: CrossWorlds | prompt_suggestion So did i |
| Jun 28, 2026 5:28 PM | BluestrayYT | Asset: Rouge the Bat (English) | Is voice_rou_stunt_first.wav and voice_rou_stunt_second.wav The main reason milf exists |
| Jun 28, 2026 1:23 PM | SuperSonic13 | Asset: Rouge the Bat | SND_00333: Trick Jump ("Yah!") SND_00334: Bad Landing After Trick ("Wha-?") SND_00335: Good Landing After Trick ("Perfect!") SND_00336: Overtaking ("Excuse me!") SND_00337: Take Damage SND_00338: Level 1 Attack SND_00339: Level 2 Attack ("Excuse me!") SND_00340: Level 3 Attack ("Bye bye!") SND_00554: Start ("Better behave yourselves!") SND_00555: Win ("You're weak!") SND_00556: Lose ("Hey! Ladies First!") |
| Jun 28, 2026 1:11 PM | SuperSonic13 | Asset: Big the Cat | 1744: Advertise 1745: Big Fish Catch 1746: Cart Goal 1747: Stage Clear 1748: Stage Clear Bad 1749: Stage Clear Best 1750: Stage Clear (Boss) 1751: Stage Clear Good 1754: Damage Captured 1755: Death via hazard; Death via enemy; Death via combat 1756: When he can’t catch anything after fishing (my favorite clip) 1757: Death via fall 1758: Catching a fish 1760: Item Get 0 1761: Middle Fish Catch 1762: Death via drown 1763: Small Fish Catch |
| Jun 28, 2026 7:58 AM | MockupArchiveStudio7 | Update: AAAAAAHHHHHH!!! | Dear God |
| Jun 28, 2026 3:22 AM | Kewjess697 | Asset: Sound Effects | Does anyone know where the sound effect for beginning QTE cutscenes is? |
| Jun 28, 2026 1:30 AM | seymoursusedasstire | Asset: Chef Saltbaker | Oh my god his little laughs are so cute I LOVE CHEF SALTBAKER !!!!!! |