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Jun 30, 2026 8:01 AM Charles29 Asset: Sound Effects (Chapter 5) isnt snd_pink_stretch_2_fixed & snd_pink_stretch_2_distort (the songs that plays before and after Pink's final attack) technically a music despite the snd prefix as its just a slowed down & distorted version of her theme even though its embed in the data.win file
Jun 30, 2026 7:19 AM Snow-Thunder Asset: Sound Effects I’m outta here!

*proceeds to game over while either playing a completely horrifying or just a slowing down game over theme.
Jun 30, 2026 7:07 AM Random Talking Bush Update: AAAAAAHHHHHH!!! Not to mention there's already around 2,200 for the next update coming up on Saturday...
Jun 30, 2026 6:59 AM Petie Update: AAAAAAHHHHHH!!! prompt_suggestion What? You do realize that you posted this comment on an update with nearly 3,300 approved submissions, all of which happened between the time this update was posted and the previous one, right? In what world is 3,000+ approvals dead?
Jun 30, 2026 4:26 AM BKWolf Asset: GLaDOS (1 / 4) "Speedy thing goes in,speedy thing comes out."
Jun 30, 2026 3:31 AM OCL Asset: Torgal Those cute sounds he makes...
Jun 29, 2026 10:23 PM mildannerofc Update: AAAAAAHHHHHH!!! How much our submissions? Seens like the part of sounds is dead and it is more focused on spriting.
Jun 29, 2026 7:28 PM Dylanpuff901 Game: WarioWare: Move It! Hey, I wonder if the cutscene dialogue are either baked into the cutscenes or are seperate audio files like in Gold or Get It Together?
Jun 29, 2026 4:51 PM DoctorLego Game: Star Wars: Rogue Squadron I can't find the voices.
Jun 29, 2026 4:45 PM * DreemurrKid02 Asset: Hidden or Unknown Detective Joe Madre sounds like Lee Everett.
Jun 29, 2026 3:32 PM * SuperSonic13 Asset: Amy Rose (English) voice_rangers_amy_en.acb-sa1001: Jump
voice_rangers_amy_en.acb-sa1002: Double Jump; Card Float
voice_rangers_amy_en.acb-sa1003: Homing Attack
voice_rangers_amy_en.acb-sa1004: Card Stomp
voice_rangers_amy_en.acb-sa1009: Card Attack
voice_rangers_amy_en.acb-sa1011: Card Spin
voice_rangers_amy_en.acb-sa1026: Take Damage
voice_rangers_amy_en.acb-aa1101: Multi-lock
voice_rangers_amy_en.acb-aa1110__aa1111: Cyhammer
voice_rangers_amy_en.acb-aa1112: Card Spin Boost
Jun 29, 2026 3:15 PM * SuperSonic13 Asset: Miles "Tails" Prower (English) voice_rangers_tails_en.acb-sa1001: Jump
voice_rangers_tails_en.acb-sa1002: Double Jump
voice_rangers_tails_en.acb-sa1004: Spike Stomp
voice_rangers_tails_en.acb-sa1009: Wrench Attack
voice_rangers_tails_en.acb-sa1011: Charged Wrench Attack
voice_rangers_tails_en.acb-sa1025: Take Damage
voice_rangers_tails_en.acb-ta1100: Flying
voice_rangers_tails_en.acb-ta1110: Cyblaster
voice_rangers_tails_en.acb-ta1112: Cyclone Boost
Jun 29, 2026 2:44 PM CarlostheEpikGuy Asset: Dialogue Pig latin is so weird...
Jun 29, 2026 2:14 PM pantelakislak Game: Mortal Kombat X prompt_suggestion what do you mean? you mean the ring sound or just the voices being slowed?
Jun 29, 2026 10:58 AM Rayan64_C Game: Deltarune prompt_suggestion Whatever I submitted it regardless
Jun 29, 2026 6:54 AM Vladbox2025 Game: My Singing Monsters prompt_suggestion You'll need to submit them through The Sounds Resource's upload/submission system. The 'Revise' option is for updating an existing resource, not simply attaching new sounds. Once approved, they'll be added to the Paironormal Carnival Major/Minor sound resources."
Jun 29, 2026 3:57 AM C0LOR Asset: Windows Sounds 2K/ME startup... drools...
Jun 29, 2026 3:44 AM Snow-Thunder Asset: Sound Effects (Chapter 3) prompt_suggestion Dear god! This guy got-

SWOON

-999
Ow.
Jun 29, 2026 12:46 AM ElMonstruocular Game: My Singing Monsters prompt_suggestion How do you got it?
Jun 29, 2026 12:32 AM xXBowser1Xx Game: Sonic Forces Where's Zavok's roar?
Jun 29, 2026 12:01 AM Boomerwrong Game: Puyo Puyo!! 20th Anniversary I think someone or me would name those voice clips.
Somehow I'm too shy too do it, or perhaps If I'm brave enough?
Jun 28, 2026 11:08 PM SuperSonic13 Asset: Multiplayer Voices file_2691_001 to file_2711_001: Chao Walker's Voice
file_2713_001 to file_2716_001: Metal Sonic's Voice
file_2717_001 to file_2726_001: Tikal's Voice
Jun 28, 2026 11:00 PM SuperSonic13 Asset: Miles "Tails" Prower Boss Sound Effects
file_2260_001: Intro (Eggman 1st)
file_2266_001: Defeated (Eggman 1st)
file_2271_001: Intro (Eggman 2nd)
file_2274_001: Defeated (Eggman 2nd)
Jun 28, 2026 9:57 PM * SuperSonic13 Asset: Dr. Eggman Boss Sound Effects
file_2068_001: Intro (Tails 1st)
file_2069_001: Taking 1st Damage (Tails 1st)
file_2070_001: Taking 2nd Damage (Tails 1st)
file_2071_001: Special Attack 1 (Tails 1st)
file_2072_001: Special Attack 2 (Tails 1st)
file_2073_001: Badly Injured (Tails 1st)
file_2074_001: Defeated (Tails 1st)
file_2075_001: Taunt (Tails 1st)
file_2080_001: Intro (Tails 2nd)
file_2081_001: Taking 1st Damage (Tails 2nd)
file_2082_001: Taking 2nd Damage (Tails 2nd)
file_2083_001: Defeated (Tails 2nd)
file_2084_001: Strongest Special Attack Begin (Tails 2nd)
file_2085_001: Strongest Special Attack Impact (Tails 2nd)
file_2086_001: Taunt (Tails 2nd)
Jun 28, 2026 9:36 PM SuperSonic13 Asset: Sonic the Hedgehog file_592_001 seems to be a clip from Rouge.
Jun 28, 2026 9:32 PM SuperSonic13 Asset: Sonic the Hedgehog file_77_001 seems to be a clip from Amy.
Jun 28, 2026 9:29 PM SuperSonic13 Asset: Shadow the Hedgehog file_86_001 seems to be a Sonic voice clip.
Jun 28, 2026 9:28 PM SuperSonic13 Game: Sonic Heroes If you want to know which number correspond to which voice, go there : http://info.sonicretro.org/SCHG:Sonic_Heroes/Sound_Editing/Voices/1
Jun 28, 2026 8:36 PM WoopahKing Game: My Singing Monsters I have the sounds but i have no idea how to upload on here
Jun 28, 2026 7:09 PM doctor krinkle Game: Seaman is your mother still working or not?
Jun 28, 2026 6:19 PM SuperSonic13 Asset: Sonic the Hedgehog (Event) all01_w00_sn and all01_w01_sn: Wait Quotes (Common)
aqa01_w00_sn: Wait Quote (Aquatic Base)
csc01_w00_sn, csc01_w01_sn, and csc01_w02_sn: Wait Quotes (Crisis City)
dtd01_w00_sn: Wait Quote (Dusty Desert)
flc01_w00_sn and flc01_w01_sn: Wait Quotes (Flame Core)
kdv01_w00_sn: Wait Quote (Kingdom Valley)
tpj01_w00_sn and tpj01_w01_sn: Wait Quotes (Tropical Jungle)
wap01_w00_sn and wap01_w01_sn: Wait Quotes (White Acropolis)
Jun 28, 2026 6:17 PM InfamousIncubus Asset: Sound Effects D'Sparil and Bishops use the same source for the pain sound. Nice. I knew I wasn't going mad.
Jun 28, 2026 5:46 PM Ormalawayo Asset: General Sounds prompt_suggestion I think it's se_common_cliff_catch.wav
Jun 28, 2026 5:33 PM BluestrayYT Game: Sonic Racing: CrossWorlds prompt_suggestion So did i
Jun 28, 2026 5:28 PM BluestrayYT Asset: Rouge the Bat (English) Is voice_rou_stunt_first.wav and voice_rou_stunt_second.wav The main reason milf exists
Jun 28, 2026 1:23 PM SuperSonic13 Asset: Rouge the Bat SND_00333: Trick Jump ("Yah!")
SND_00334: Bad Landing After Trick ("Wha-?")
SND_00335: Good Landing After Trick ("Perfect!")
SND_00336: Overtaking ("Excuse me!")
SND_00337: Take Damage
SND_00338: Level 1 Attack
SND_00339: Level 2 Attack ("Excuse me!")
SND_00340: Level 3 Attack ("Bye bye!")
SND_00554: Start ("Better behave yourselves!")
SND_00555: Win ("You're weak!")
SND_00556: Lose ("Hey! Ladies First!")
Jun 28, 2026 1:11 PM SuperSonic13 Asset: Big the Cat 1744: Advertise
1745: Big Fish Catch
1746: Cart Goal
1747: Stage Clear
1748: Stage Clear Bad
1749: Stage Clear Best
1750: Stage Clear (Boss)
1751: Stage Clear Good
1754: Damage Captured
1755: Death via hazard; Death via enemy; Death via combat
1756: When he can’t catch anything after fishing (my favorite clip)
1757: Death via fall
1758: Catching a fish
1760: Item Get 0
1761: Middle Fish Catch
1762: Death via drown
1763: Small Fish Catch
Jun 28, 2026 7:58 AM MockupArchiveStudio7 Update: AAAAAAHHHHHH!!! Dear God
Jun 28, 2026 3:22 AM Kewjess697 Asset: Sound Effects Does anyone know where the sound effect for beginning QTE cutscenes is?
Jun 28, 2026 1:30 AM seymoursusedasstire Asset: Chef Saltbaker Oh my god his little laughs are so cute I LOVE CHEF SALTBAKER !!!!!!
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