Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Feb 5, 2025 5:21 PM | BonfireTheBat | Asset: Sound Effects | wait, this is a game?! |
| Feb 5, 2025 6:59 AM | lelegofrog | Asset: Bean Bunny | finally, i can have bean bunny read me bingo numbers to sleep to |
| Feb 5, 2025 2:25 AM | epictheroy3 | Game: Star Wars Jedi: Survivor | I've been looking for these. Thanks to whoever posted this |
| Feb 5, 2025 2:24 AM | epictheroy3 | Asset: Force Abilities (1/2) | YEEES |
| Feb 4, 2025 11:57 PM | A Random Guy | Asset: Anton | I'm going to be updating this soon, adding his lines from the final game. |
| Feb 4, 2025 10:17 PM | startropicz | Asset: Meridia | A NEW HAND TOUCHES THE BEACON. LISTEN. HEAR ME AND OBEY. A FOUL DARKNESS HAS SEEPED INTO MY TEMPLE. A DARKNESS THAT YOU WILL DESTROY. RETURN MY BEACON TO MOUNT KILKREATH. AND I WILL MAKE YOU THE INSTRUMENT OF MY CLEANSING LIGHT. |
| Feb 4, 2025 7:18 PM | SmashBrosFan137 | Game: Super Paper Mario | Which file has the sound where the screen flashes white? |
| Feb 4, 2025 9:08 AM | King_Harkinian | Asset: Jean-Pierre Foucault (France) | Incroyable |
| Feb 3, 2025 8:02 PM * | A Random Guy | Game: ANTONBLAST | So I bought the full game, might try and make a submission of all sounds from the final game. I cancelled the submission for the One Blast Demo sounds and submitted a revision for Anton's voicelines, adding his final game lines. |
| Feb 3, 2025 12:13 AM | A Random Guy | Game: ANTONBLAST | Just to let people know who want newer sound effects, I have a pending submission of all sounds from the One Blast Demo. Because I don't have the full game yet. |
| Feb 2, 2025 11:34 PM | rachelrocks168 | Game: Cookie Run: Kingdom | It's a shame that the cutscene dialogue is not allowed here on TheSoundsResource since there were a few on the Cookie Run: Kingdom Wiki. |
| Feb 2, 2025 3:15 PM | Blueryllium | Asset: Water Island | Water Island is underrated |
| Feb 2, 2025 8:05 AM | maximized | Asset: Sound Effects | @MoriadanNotmilk i believe it is called mus_sfx_oh.wav for the mocking "OW" |
| Feb 2, 2025 1:00 AM | SmashBrosFan137 | Game: Dying Light | Does anybody know which file has the mega mob alert? |
| Feb 2, 2025 12:49 AM | SmashBrosFan137 | Game: Sonic Frontiers | Any possibilities of ripping the cutscene voice lines? |
| Feb 1, 2025 11:53 PM | Super Piter | Game: Hotel Mario | I'm here almost a whole year later, and... i'm still hoping whatever was used to encode the in-game sound effects for Hotel Mario had SOME progress for a decoding process... Still, one day... |
| Feb 1, 2025 5:02 PM | Terra King | Asset: Sound Effects (DOOM / DOOM II / Legacy of Rust) | I'm updating this archive to include Legacy of Rust and give names for the sound effects as the original ID names are confusing. |
| Feb 1, 2025 4:59 PM | Terra King | Asset: Demonic Voice | Hello, Davoth |
| Feb 1, 2025 4:59 PM | Terra King | Game: DOOM (2016) | Took long enough! |
| Jan 30, 2025 9:06 PM | ANTIseth | Game: Super Mario Maker 2 | @ego-lay_atman-bay https://www.sounds-resource.com/wii_u/supermariomaker/sound/6355/ |
| Jan 30, 2025 12:19 AM | Boomerwrong | Asset: Announcer | CAN'T ESCAPE FROM CROSSING FATE! |
| Jan 29, 2025 6:44 AM | Chizuru Yuzuru Productions | Game: Cookie Run: Kingdom | In the process of Getting Twizzly Gummy's English Lines Uploaded |
| Jan 29, 2025 2:04 AM | Phasim Phoenix | Asset: Sound Effects | YEAH!!! I've been lookin for these sounds for a lowwng time. Thank yee NeoFalcon! |
| Jan 28, 2025 10:35 AM | Pikadillydally | Asset: Sound Effects | Sgp at 730 |
| Jan 28, 2025 5:05 AM | Dr. OldSchoolBoi | Asset: Sound Effects | If you open them in Audacity you can adjust the sample rate and get them to sound right |
| Jan 27, 2025 3:18 AM | Rainbow Question Mark | Game: The Simpsons: Tapped Out | R.I.P. The Simpsons: Tapped Out. You will be dearly missed. |
| Jan 27, 2025 1:28 AM | UpE | Game: Kirby: Canvas Curse | I’ve checked the sound test ingame and there seems to be a lot missing, if the 295 it shows are considered sounds and not music. I don’t know. |
| Jan 27, 2025 1:20 AM | Dr. OldSchoolBoi | Asset: Sound Effects | You get the cutoff sounds even when running the game in MAME unfortunately, the board hasn't been 100% reverse engineered yet apparently (according to the error message in MAME at least), so this is the best we have for now which is unfortunate |
| Jan 26, 2025 7:30 PM * | Unknowni123 | Asset: English Voices | @HelperUnknown I got them uploaded, waiting for approval. I also just realized that I accidentally left out a Shadow sound, so I'll have to amend it again once it's uploaded. |
| Jan 26, 2025 3:04 PM | Pofflobercatch | Asset: Sound Effects | Nice. |
| Jan 26, 2025 2:35 AM | LostImbecile | Game: Dragon Ball Legends | Best to check the google drive linked in the tool's github page, that one will be updated in the next few months (and is already ahead) I would need to heavily reformat my files to update the ones here so it could be a while |
| Jan 25, 2025 11:50 PM | dougandak | Game: Super Mario 64 | lmaoo someone stole a stolen resource?? thats not stealing. |
| Jan 25, 2025 11:31 PM | xeno636 | Game: Dragon Ball Legends | is this gonna be updated? |
| Jan 25, 2025 7:12 AM * | AlexTo@dstoolBoi | Asset: Mario | @PACNATIC the cutscenes voice clips are impossible. The cutscenes audio files when in motion are all played in BFSTM Streamed audio files, meaning the music, SFX and voice clips are all baked into each streamed audio track instead of having the voice clips loaded and played individually as wavs with real time sound triggers. I was really hoping the cutscenes audio in Odyssey was done the similar fashion like how Zelda Skyward Sword did its cutscenes audio files by practically loading individual wav files into the cutscenes, but it’s not really the case with Odyssey which’s very unfortunate… :( I honestly hate that they chose to bake every sound, including voice clips into streamed audio tracks in this game. The better they could’ve done was only bake the music and the miscellaneous (non-voice clips) SFX into the streams, and have the voice clips loaded as individual wavs played with in-game sound triggers. |
| Jan 25, 2025 5:32 AM | Cruz | Asset: Sound Effects | I looked through all the sounds and I couldn't find the sounds for plucking the petals in the Loves me.. Minigame |
| Jan 24, 2025 5:05 PM | BillyTGAoBaM | Game: Kids Station: Thomas & Friends | THOMAS HAS CHOLERA! |
| Jan 23, 2025 7:45 PM | ethanlantz | Game: Kids Station: Thomas & Friends | "HENRY SLEPT WITH MY WIFE!" |
| Jan 23, 2025 7:42 PM | ethanlantz | Asset: Characters (English) | "I'm sure I've seen something that goes there" |
| Jan 23, 2025 7:39 PM | ethanlantz | Game: Nicktoons: Movin' With Friends / SpongeBob SquarePants: Movin' With Friends | "Jimmy Neutron massive head juggling." |
| Jan 23, 2025 1:00 AM * | Random Talking Bush | Game: The Legend of Zelda: Breath of the Wild | @N1NTENDUDE: I never inferred Tears of the Kingdom with my reply there. By my "redundant" comment, I was referring to the Wii U's page for Breath of the Wild, since all of its sounds were just lower-quality versions of those from the Switch version of Breath of the Wild (this page here). |