Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jul 19, 2026 4:19 PM | InfamousIncubus | Asset: Hidden or Unknown | You are tiny grasshopper! |
| Jul 19, 2026 4:16 PM | InfamousIncubus | Asset: Sound Effects | Fun fact: The Ubermutant's death sound was reused for the Arch-vile's pain sound! |
| Jul 19, 2026 4:10 PM | Dan0145 | Game: Toy Story | finally toy story sega sounds |
| Jul 19, 2026 2:27 PM | Guardiane | Game: Final Fantasy | prompt_suggestion I agree, where is the rest of it? Why bother uploading a single sound? |
| Jul 19, 2026 10:53 AM | MrAllagrande | Game: Yakuza | prompt_suggestion Did you find it yet? I’m looking for the exact same one you’re looking for |
| Jul 19, 2026 6:17 AM | DokiDokiAAAA | Asset: Jackenstein | YOUR TAKING TOO LONG YOUR LONG YOUR TOO TOO YOUR TAKING TOO TOO your taking too long your taking too long IS TAKING TOO LONG YOUR TAKING TOO LONG *27 YOUR TOO BRIGHT MAMAMAMSKJNXWLOXZ±—\8@(0×|[®×£[×¥℅°®€ |
| Jul 19, 2026 6:13 AM | DokiDokiAAAA | Asset: Speak and Spell (Keyboard Puzzles) | insane you can spell "A S S" using these sound effects |
| Jul 19, 2026 6:10 AM | DokiDokiAAAA | Asset: Flowery | "Hey, Raly!" |
| Jul 19, 2026 1:34 AM | SuperSonic13 | Asset: Silver the Hedgehog | VOICE_SIL_STORY03 is archived from Sonic 06. |
| Jul 19, 2026 12:53 AM | ZeMSMRigger | Asset: Paironormal Carnival (Minor) | I love how majors folder got updated before this one |
| Jul 18, 2026 11:12 PM | TylerDoesStuffYT | Game: Crash of the Titans | Wow, this really has everything! Great job! |
| Jul 18, 2026 9:35 PM | Evangelina | Game: Clive Barker's Undying | Awesome work, thank you!. |
| Jul 18, 2026 8:45 PM | FridayFunkGaming291 | Update: Happy (?) Fourth? | Okay I Will Name My Files Like This |
| Jul 18, 2026 6:34 PM | DragonBreath | Asset: Character Voices | "GET READY TO BE SCHOOLED!!" Easily my favorite Eggman line |
| Jul 18, 2026 5:54 PM * | TehFireySpartan | Asset: Sound Effects | prompt_suggestion it's a music piece, not a sound effect. You can hear it here - [HYPERLINK BLOCKED -- DO NOT LINK TO MUSIC PIRACY SITES!] |
| Jul 18, 2026 2:59 PM | ExistentDrink | Asset: DAC PCM Samples (VFX + SFX) | prompt_suggestion You're welcome |
| Jul 18, 2026 2:58 PM | mildannerofc | Asset: DAC PCM Samples (VFX + SFX) | prompt_suggestion I appreciate it |
| Jul 18, 2026 2:06 PM | Lucif Crøs | Asset: Wanderer Island | http://youtube.com/post/UgkxajCEe9KInJeUyxFxOP60wU75y5XkioJo?si=_yhrt67hQeo0wHjt Here's a post with a text version of the tutorial for now, hopefully this will be of use. |
| Jul 18, 2026 1:01 PM | ExistentDrink | Asset: DAC PCM Samples (VFX + SFX) | prompt_suggestion And I added tags :) |
| Jul 18, 2026 11:39 AM | Pluixx | Asset: Sound Effects | prompt_suggestion Judging by the name, I'd say SE_BOSS_HPUP_LP |
| Jul 18, 2026 11:18 AM | mapleaudino | Game: Mario Kart 7 | i really need the 1st place placement sound because my ctr_dash file broke and i cant open it anymore h |
| Jul 18, 2026 9:05 AM | Red Tile | Game: Deltarune | Does anyone know what snd is the Power Clashing between flowery and the roaring knight is? |
| Jul 18, 2026 6:25 AM | LeftyTheBear | Asset: Flowery | prompt_suggestion Oh never mind it is there |
| Jul 18, 2026 3:13 AM | Random Talking Bush | Asset: Common Sounds | Added the sounds relating to the DK Challenge ("se_sys_challenge_clear/fail"). |
| Jul 18, 2026 1:43 AM | Tailsgenesis | Asset: Common Sound Effects | why is papyrus here? |
| Jul 17, 2026 10:18 PM | SuperSonic13 | Asset: Knuckles the Echidna | prompt_suggestion It's really funny |
| Jul 17, 2026 8:11 PM | SuperSonic13 | Asset: Silver the Hedgehog (Event) | prompt_suggestion bos09_e02_sv.wav: How about this! bos09_e05_sv.wav: No! bos10_e04_sv.wav: This will end it! bos10_e05_sv.wav: Gwah! |
| Jul 17, 2026 4:01 PM | SuperSonic13 | Asset: Super Sonic | SND_00357: Trick Jump ("Yes!") SND_00358: Bad Landing After Trick ("Hmm…") SND_00359: Good Landing After Trick ("Good!") SND_00360: Unused Level 2 Attack SND_00361: Taking Damage ("No!") SND_00362: Overtaking ("Goodbye!") SND_00363: Level 1 Attack ("Here I come!") SND_00563: Start ("Behold the power of the Chaos Emeralds!") SND_00564: Win ("As it should be!") SND_00565: Lose ("What happened?") |
| Jul 17, 2026 3:00 PM * | SuperSonic13 | Asset: Shadow the Hedgehog | SND_00341: Level 3 Attack ("No time to spare!") SND_00342: Level 2 Attack ("Outta my way!") SND_00343: Level 1 Attack ("Get lost!") SND_00344: Good Landing After Trick ("Nice!") SND_00345: Bad Landing After Trick SND_00346: Unused Level 1 Attack ("Move!") SND_00347: Take Damage SND_00348: Trick Jump SND_00557: Start ("Now, witness my true power!") SND_00558: Win ("Feel my power!") SND_00559: Lose ("No Way!") |
| Jul 17, 2026 2:06 PM | NicoGuy | Game: Deltarune | what sound effects does the platformer use? |
| Jul 17, 2026 1:29 PM | felix13422342 | Game: Hatsune Miku: Project DIVA F 2nd | i wonder why it only says F2nd when there's sounds from both F and F2nd (example being the room_touch1.wav sound [from F] and room_touchcom1.wav sound [from F2nd]) |
| Jul 17, 2026 12:30 PM | SuperSonic13 | Asset: Blaze the Cat | 0004_E_bl_05: Race Start ("Feel the power of the flames!") 0005_E_bl_06: Race Win ("You'll never be a match for me!") 0006_E_bl_07: Race Lost ("No. I can't lose now!") E41_1: Trick Jump E41_2: Trick Bad ("What?") E41_3: Trick Good ("Nice!") E41_4: Pass Rival ("Sorry!") E41_5: Jump E41_6: Dash During Gravity Dive E41_7: Gear Change ("Gear change!") E41_8: Gravity Control E41_9: Falldown ("No!") E41_10: Gravity Dive Chargeup E41_11: Gravity Dive Use E41_12: Attack Item ("Power of flame!") E41_13: Taking Damage E41_14: Attacking Opponent |
| Jul 17, 2026 3:05 AM | Boomerwrong | Asset: Risky Boots | Can anyone tell me where are her laugh voice clips? |
| Jul 17, 2026 2:59 AM | LAA7899 | Asset: Sound Effects | prompt_suggestion I agree with you |
| Jul 17, 2026 2:14 AM * | SuperSonic13 | Asset: Sonic the Hedgehog (English) | Gameplay Voice Clips voice_rangers_sonic_en.acb-sa1001: Jump voice_rangers_sonic_en.acb-sa1002: Double Jump voice_rangers_sonic_en.acb-sa1003: Homing Attack voice_rangers_sonic_en.acb-sa1004: Stomp voice_rangers_sonic_en.acb-sa1005: Slide voice_rangers_sonic_en.acb-sa1006: Light Speed Dash voice_rangers_sonic_en.acb-sa1007: Attack voice_rangers_sonic_en.acb-sa1008: Drop Dash voice_rangers_sonic_en.acb-sa1011: Attack Combo Finish voice_rangers_sonic_en.acb-sa1012: Wild Rush voice_rangers_sonic_en.acb-sa1013: Stomp Attack voice_rangers_sonic_en.acb-sa1014: Homing Shot voice_rangers_sonic_en.acb-sa1015: Sonic Boom voice_rangers_sonic_en.acb-sa1016: Spin Slash voice_rangers_sonic_en.acb-sa1017: Loop Kick voice_rangers_sonic_en.acb-sa1018: Cross Slash voice_rangers_sonic_en.acb-sa1019: Cyclone Kick voice_rangers_sonic_en.acb-sa1020: Recovery Smash voice_rangers_sonic_en.acb-sa1021: Grand Slam voice_rangers_sonic_en.acb-sa1023: Cyloop voice_rangers_sonic_en.acb-sa1034: Parry voice_rangers_sonic_en.acb-sa1038: Wall Jump |
| Jul 17, 2026 2:01 AM | Jdawgg2516 | Game: Call of Duty: Modern Warfare III | Also, i have never heard these voice lines in MW2023, are you sure that this is not from MW3 (2011)? |
| Jul 17, 2026 1:32 AM | yoshinxdxdxd | Asset: Sound Effects (Chapter 2) | whats the sound before the snowgrave? |
| Jul 17, 2026 12:21 AM | namerentalelly | Game: Robot Alchemic Drive | The voice lines have been ripped by Saralene on Bluesky, but they haven't been organized by character. |
| Jul 16, 2026 10:55 PM | IC420 | Game: Hyrule Warriors | prompt_suggestion How did you rip all the sounds from the game? I was told that this game (and possibly the Definitive Edition on the Nintendo Switch) is VERY hard to mod due to the way the models, sounds, and other stuff are encoded, and I'm very curious as to how you managed to rip them |
| Jul 16, 2026 10:39 PM | AxelVoss | Game: Super Smash Bros. Melee | Narrator is missing "Success!" |