Sound Effects


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Asset Info favorite
Name Sound Effects
Category Wii
Game New Play Control! Mario Power Tennis
Section Miscellaneous
Submitted August 29, 2026
Uploaded By Shiruba
Size 10.16 MB (216 items) arrow_right
  • sfx/SFXbl/net.wav
  • sfx/SFXbl/shiba.wav
  • sfx/SFXbl/yuka.wav
  • sfx/SFXbl/yukawater.wav
  • sfx/SFXcourt/Dol/Housui.wav
  • sfx/SFXcourt/Dol/Kachi.wav
  • sfx/SFXcourt/Dol/Nami/loop.wav
  • sfx/SFXcourt/Dol/PakkunSet.wav
  • sfx/SFXcourt/Dol/PakkunShoot.wav
  • sfx/SFXcourt/Dol/PakkunShootIm.wav
  • sfx/SFXcourt/Dol/Pon.wav
  • sfx/SFXcourt/Dol/PressCry.wav
  • sfx/SFXcourt/Dol/StartAppear.wav
  • sfx/SFXcourt/Dol/Throw.wav
  • sfx/SFXcourt/Dol/Umineko.wav
  • sfx/SFXcourt/Dol/WaterKieru.wav
  • sfx/SFXcourt/Dol/WaterShot.wav
  • sfx/SFXcourt/Don/Fuusen.wav
  • sfx/SFXcourt/Don/FuusenFukureru.wav
  • sfx/SFXcourt/Don/Kaminari3.wav
  • sfx/SFXcourt/Don/KaminariTaiki/loop.wav
  • sfx/SFXcourt/Don/KaminariTaiki2.wav
  • sfx/SFXcourt/Don/Kankyou/loop.wav
  • sfx/SFXcourt/Don/KinopioBall.wav
  • sfx/SFXcourt/Don/Kup.wav
  • sfx/SFXcourt/Don/Kuri01.wav
  • sfx/SFXcourt/Don/Kuri02.wav
  • sfx/SFXcourt/Don/Kuri03.wav
  • sfx/SFXcourt/Don/Kuri04.wav
  • sfx/SFXcourt/Don/Kuri05.wav
  • sfx/SFXcourt/Don/Kurrap/Wa.wav
  • sfx/SFXcourt/Don/Kurrap/Waa.wav
  • sfx/SFXcourt/Don/KurrapFoot/loop.wav
  • sfx/SFXcourt/Don/Panel.wav
  • sfx/SFXcourt/Don/PanelKaiten.wav
  • sfx/SFXcourt/Don/Syn02.wav
  • sfx/SFXcourt/Don/Thunder2.wav
  • sfx/SFXcourt/Don/Waterfall/loop.wav
  • sfx/SFXcourt/Ges/Baki.wav
  • sfx/SFXcourt/Ges/Buzzer.wav
  • sfx/SFXcourt/Ges/Fune.wav
  • sfx/SFXcourt/Ges/GessoAttackVoice1.wav
  • sfx/SFXcourt/Ges/GessoAttackVoice2.wav
  • sfx/SFXcourt/Ges/GessoSet.wav
  • sfx/SFXcourt/Ges/Ikepocha.wav
  • sfx/SFXcourt/Ges/Peke.wav
  • sfx/SFXcourt/Ges/Punch.wav
  • sfx/SFXcourt/Ges/Racket.wav
  • sfx/SFXcourt/Ges/Sagasu01.wav
  • sfx/SFXcourt/Ges/Sagasu02.wav
  • sfx/SFXcourt/Ges/Shupon.wav
  • sfx/SFXcourt/Ges/Slide.wav
  • sfx/SFXcourt/Kup/Angry.wav
  • sfx/SFXcourt/Kup/Bakuhatu.wav
  • sfx/SFXcourt/Kup/Biyon.wav
  • sfx/SFXcourt/Kup/BombheiBomb.wav
  • sfx/SFXcourt/Kup/BombheiBombv.wav
  • sfx/SFXcourt/Kup/BombheiSmoke/loop.wav
  • sfx/SFXcourt/Kup/Bound.wav
  • sfx/SFXcourt/Kup/Break.wav
  • sfx/SFXcourt/Kup/ChargeShot.wav
  • sfx/SFXcourt/Kup/Fire00/loop.wav
  • sfx/SFXcourt/Kup/Fire03/loop.wav
  • sfx/SFXcourt/Kup/Gishi.wav
  • sfx/SFXcourt/Kup/Gishi2.wav
  • sfx/SFXcourt/Kup/Hyuunn.wav
  • sfx/SFXcourt/Kup/Kaminari.wav
  • sfx/SFXcourt/Kup/KillerBomb.wav
  • sfx/SFXcourt/Kup/KillerFire.wav
  • sfx/SFXcourt/Kup/KillerHikou/loop.wav
  • sfx/SFXcourt/Kup/KillerSearch/loop.wav
  • sfx/SFXcourt/Kup/Lava/loop.wav
  • sfx/SFXcourt/Kup/MarioShot.wav
  • sfx/SFXcourt/Kup/Move/loop.wav
  • sfx/SFXcourt/Kup/Open.wav
  • sfx/SFXcourt/Kup/Power.wav
  • sfx/SFXcourt/Kup/PowerOn.wav
  • sfx/SFXcourt/Kup/Spark01.wav
  • sfx/SFXcourt/Kup/Spark02.wav
  • sfx/SFXcourt/Kup/Spark03.wav
  • sfx/SFXcourt/Lui/appear.wav
  • sfx/SFXcourt/Lui/BananaSuberu.wav
  • sfx/SFXcourt/Lui/eat/banana.wav
  • sfx/SFXcourt/Lui/Gaku.wav
  • sfx/SFXcourt/Lui/Kabepon.wav
  • sfx/SFXcourt/Lui/Kachi.wav
  • sfx/SFXcourt/Lui/Kankyou/loop.wav
  • sfx/SFXcourt/Lui/kieru/ato00.wav
  • sfx/SFXcourt/Lui/kieru/awase00.wav
  • sfx/SFXcourt/Lui/kierumae00.wav
  • sfx/SFXcourt/Lui/mo/odokasu.wav
  • sfx/SFXcourt/Lui/Nukeru.wav
  • sfx/SFXcourt/Lui/Obake.wav
  • sfx/SFXcourt/Lui/Pika.wav
  • sfx/SFXcourt/Lui/Pirorin2.wav
  • sfx/SFXcourt/Lui/Suka.wav
  • sfx/SFXcourt/Lui/warai.wav
  • sfx/SFXcourt/Lui/ya/odokasu.wav
  • sfx/SFXcourt/Mar/Coinget.wav
  • sfx/SFXcourt/Mar/Fire.wav
  • sfx/SFXcourt/Mar/Furiza.wav
  • sfx/SFXcourt/Mar/FurizaKowareru.wav
  • sfx/SFXcourt/Mar/HaeNoNakigoe.wav
  • sfx/SFXcourt/Mar/KaniToujou.wav
  • sfx/SFXcourt/Mar/KooriSuberu.wav
  • sfx/SFXcourt/Mar/MarioBrosPow.wav
  • sfx/SFXcourt/Mar/MarioToujou.wav
  • sfx/SFXcourt/Mar/PcKooru.wav
  • sfx/SFXcourt/Mar/TekiToujou.wav
  • sfx/SFXcourt/Mar/TekiYarare.wav
  • sfx/SFXcourt/Mar/Tobasareru.wav
  • sfx/SFXcourt/Pch/Cancel11.wav
  • sfx/SFXcourt/Pch/Kinopio/Sideout.wav
  • sfx/SFXcourt/Pch/Ng/Iro.wav
  • sfx/SFXcourt/Pch/Pon.wav
  • sfx/SFXcourt/Pch/Pon2.wav
  • sfx/SFXcourt/Pch/Sy10/7.wav
  • sfx/SFXcourt/Pch/ToadOut.wav
  • sfx/SFXcourt/Pch/Water.wav
  • sfx/SFXcourt/Pch/Wipe5.wav
  • sfx/SFXcourt/War/BeltKadou/loop.wav
  • sfx/SFXcourt/War/BeltStart.wav
  • sfx/SFXcourt/War/BeltStop.wav
  • sfx/SFXcourt/War/GateClose.wav
  • sfx/SFXcourt/War/GateOpen.wav
  • sfx/SFXcourt/War/Housui.wav
  • sfx/SFXcourt/War/Ibiki.wav
  • sfx/SFXcourt/War/Kankyo/loop.wav
  • sfx/SFXcourt/War/KillerHikou.wav
  • sfx/SFXcourt/War/WanwanBank.wav
  • sfx/SFXcourt/War/WanwanMDrag/loop.wav
  • sfx/SFXcourt/War/WanwanSprised.wav
  • sfx/SFXcourt/War/WaterShot.wav
  • sfx/SFXdr/szone.wav
  • sfx/SFXft/ashioto.wav
  • sfx/SFXft/cuel.wav
  • sfx/SFXft/cuem.wav
  • sfx/SFXft/footl.wav
  • sfx/SFXft/footss/loop.wav
  • sfx/SFXft/footsss.wav
  • sfx/SFXft/large.wav
  • sfx/SFXft/middle.wav
  • sfx/SFXft/small.wav
  • sfx/SFXft/zal.wav
  • sfx/SFXft/zam.wav
  • sfx/SFXkp/aka/kame/loop.wav
  • sfx/SFXkp/anadown.wav
  • sfx/SFXkp/anaup.wav
  • sfx/SFXkp/banana/chakuchi.wav
  • sfx/SFXkp/bananahari.wav
  • sfx/SFXkp/banananage.wav
  • sfx/SFXkp/bananasuberu.wav
  • sfx/SFXkp/dash.wav
  • sfx/SFXkp/item.wav
  • sfx/SFXkp/item/decide.wav
  • sfx/SFXkp/itempoko.wav
  • sfx/SFXkp/kame.wav
  • sfx/SFXkp/kinoko.wav
  • sfx/SFXkp/kyodai/kame/loop.wav
  • sfx/SFXkp/large.wav
  • sfx/SFXkp/midori/kame/loop.wav
  • sfx/SFXkp/muteki/loop.wav
  • sfx/SFXkp/pipeout.wav
  • sfx/SFXkp/poko.wav
  • sfx/SFXkp/roulette1.wav
  • sfx/SFXkp/roulette1/loop.wav
  • sfx/SFXkp/roulette2.wav
  • sfx/SFXkp/roulette2/loop.wav
  • sfx/SFXkp/rulet.wav
  • sfx/SFXkp/thunder.wav
  • sfx/SFXkp/thunder/big.wav
  • sfx/SFXkp/thunder/small.wav
  • sfx/SFXshot/bore.wav
  • sfx/SFXshot/drop.wav
  • sfx/SFXshot/lob.wav
  • sfx/SFXshot/sarb.wav
  • sfx/SFXshot/sarbfront.wav
  • sfx/SFXshot/sarbrear.wav
  • sfx/SFXshot/sarbs.wav
  • sfx/SFXshot/slice.wav
  • sfx/SFXshot/smash.wav
  • sfx/SFXshot/ssarb.wav
  • sfx/SFXshot/top.wav
  • sfx/SFXss/score.wav
  • sfx/SFXss/suka01.wav
  • sfx/SFXss/suka02.wav
  • sfx/SFXsy/ban.wav
  • sfx/SFXsy/cancel.wav
  • sfx/SFXsy/cancelkyohi.wav
  • sfx/SFXsy/cursormove.wav
  • sfx/SFXsy/down.wav
  • sfx/SFXsy/fue.wav
  • sfx/SFXsy/hakushu.wav
  • sfx/SFXsy/hakushu/loop.wav
  • sfx/SFXsy/kettei.wav
  • sfx/SFXsy/kettei2.wav
  • sfx/SFXsy/newplayer.wav
  • sfx/SFXsy/pause.wav
  • sfx/SFXsy/ring01.wav
  • sfx/SFXsy/ring02.wav
  • sfx/SFXsy/saveload.wav
  • sfx/SFXsy/score.wav
  • sfx/SFXsy/shupin.wav
  • sfx/SFXsy/sigjugem1.wav
  • sfx/SFXsy/sigjugem2.wav
  • sfx/SFXsy/ss/start.wav
  • sfx/SFXsy/ssukeru.wav
  • sfx/SFXsy/up.wav
  • sfx/SFXsy/vsfire/loop.wav
  • sfx/SFXsy/wipe7.wav
  • sfx/SFXsy/wipe7/2.wav
  • sfx/SFXv/shout1.wav
  • sfx/SFXv/shout2.wav
  • sfx/SFXv/shout3.wav
  • sfx/SFXv/shout4.wav
  • sfx/SFXv/shout5.wav
Format ZIP (application/zip)
wav
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