Sound Effects
(Current scale is below 100% - zoom in to view full detail)
| Name |
Sound Effects |
| Category |
Wii |
| Game |
Monster High Ghoul Spirit |
| Section |
Miscellaneous |
| Submitted |
August 22, 2026 |
| Uploaded By |
Theoracle1185 |
| Size |
12.38 MB (76 items) arrow_right
- Sound Effects/Resident#1 (SFX_G_EpisodeComplete_01).wav
- Sound Effects/Resident#2 (SFX_G_Fail1).wav
- Sound Effects/Resident#3 (SFX_G_Fail2).wav
- Sound Effects/Resident#4 (SFX_G_Ghoulmeter_01).wav
- Sound Effects/Resident#5 (SFX_G_MapOpen_01).wav
- Sound Effects/Resident#6 (SFX_G_MenuDock_01).wav
- Sound Effects/Resident#11 (SFX_G_TextAlert_01).wav
- Sound Effects/Resident#14 (SFX_G_bdown_01).wav
- Sound Effects/Resident#15 (SFX_G_bhover_01).wav
- Sound Effects/Resident#16 (SFX_G_bpress_01).wav
- Sound Effects/Resident#17 (SFX_G_bup_01.wav, _02).wav
- Sound Effects/Resident#18 (SFX_MG_AddPotion).wav
- Sound Effects/Resident#19 (SFX_MG_Alarm).wav
- Sound Effects/Resident#20 (SFX_MG_BowlingStrike).wav
- Sound Effects/Resident#21 (SFX_MG_Brushstrokes1).wav
- Sound Effects/Resident#22 (SFX_MG_Brushstrokes2).wav
- Sound Effects/Resident#23 (SFX_MG_Cauldron_01).wav
- Sound Effects/Resident#24 (SFX_MG_Checkpoint_01).wav
- Sound Effects/Resident#25 (SFX_MG_Clothesfall).wav
- Sound Effects/Resident#26 (SFX_MG_CookStirring_01).wav
- Sound Effects/Resident#27 (SFX_MG_CookWhisk_01).wav
- Sound Effects/Resident#28 (SFX_MG_CostumeRack_01).wav
- Sound Effects/Resident#29 (SFX_MG_Dial_01).wav
- Sound Effects/Resident#30 (SFX_MG_Dial_02).wav
- Sound Effects/Resident#31 (SFX_MG_Dial_03).wav
- Sound Effects/Resident#32 (SFX_MG_DodgeBallCatch_01).wav
- Sound Effects/Resident#33 (SFX_MG_DodgeBallIncoming_01).wav
- Sound Effects/Resident#34 (SFX_MG_DodgeBallThrow_01).wav
- Sound Effects/Resident#35 (SFX_MG_Fanning_02).wav
- Sound Effects/Resident#36 (SFX_MG_Fanning_03).wav
- Sound Effects/Resident#37 (SFX_MG_FriedMP3_01).wav
- Sound Effects/Resident#38 (SFX_MG_FuseBox_01).wav
- Sound Effects/Resident#39 (SFX_MG_GlassBreak).wav
- Sound Effects/Resident#40 (SFX_MG_GymBall_01).wav
- Sound Effects/Resident#41 (SFX_MG_GymBalls_01).wav
- Sound Effects/Resident#42 (SFX_MG_HairCutting_01).wav
- Sound Effects/Resident#43 (SFX_MG_KeypadCorrect).wav
- Sound Effects/Resident#44 (SFX_MG_KeypadEntry).wav
- Sound Effects/Resident#45 (SFX_MG_KeypadWrong).wav
- Sound Effects/Resident#46 (SFX_MG_KnobSqueak).wav
- Sound Effects/Resident#47 (SFX_MG_LockTurn).wav
- Sound Effects/Resident#48 (SFX_MG_MiniFail_01).wav
- Sound Effects/Resident#52 (SFX_MG_PoolRoomExcited_02).wav
- Sound Effects/Resident#53 (SFX_MG_PoolRoomMumbling_02).wav
- Sound Effects/Resident#54 (SFX_MG_PoolRoomPsyched_02).wav
- Sound Effects/Resident#55 (SFX_MG_Positive).wav
- Sound Effects/Resident#56 (SFX_MG_PowerSwitch_01).wav
- Sound Effects/Resident#57 (SFX_MG_Pully).wav
- Sound Effects/Resident#58 (SFX_MG_SodaCoins_01).wav
- Sound Effects/Resident#59 (SFX_MG_SodaDispense_01).wav
- Sound Effects/Resident#60 (SFX_MG_SodaMachine_01).wav
- Sound Effects/Resident#61 (SFX_MG_SodaOpenSpill_01).wav
- Sound Effects/Resident#62 (SFX_MG_Timer_01).wav
- Sound Effects/Resident#63 (SFX_MG_VampireSunburn_01).wav
- Sound Effects/Resident#64 (SFX_MG_WaterFlow).wav
- Sound Effects/Resident#65 (SFX_MG_WobblyEgg_01).wav
- Sound Effects/Resident#66 (SFX_MG_Zapping_01).wav
- Sound Effects/Resident#67 (SFX_MG_ZombieRiot_01).wav
- Sound Effects/Resident#68 (SFX_MG_boiling_water).wav
- Sound Effects/Resident#69 (SFX_MG_lightning_01).wav
- Sound Effects/Resident#70 (SFX_MG_pickup).wav
- Sound Effects/Resident#71 (SFX_MG_sewingmachine_01).wav
- Sound Effects/Resident#72 (SFX_MG_tapemeasure_in).wav
- Sound Effects/Resident#73 (SFX_MG_tapemeasure_out).wav
- Sound Effects/Resident#74 (SFX_MG_valve_01).wav
- Sound Effects/Resident#75 (SFX_MG_whistle_01).wav
- Sound Effects/Resident#78 (SFX_P_InteractiveITEM_01).wav
- Sound Effects/Resident#79 (SFX_P_Locked_01).wav
- Sound Effects/Resident#80 (SFX_P_LockerOPEN_01).wav
- Sound Effects/Resident#81 (SFX_P_Minigame_01).wav
- Sound Effects/Resident#82 (SFX_P_Open_01).wav
- Sound Effects/Resident#83 (SFX_P_Photograph_01).wav
- Sound Effects/Resident#85 (SFX_P_Run_02).wav
- Sound Effects/Resident#86 (SFX_P_Run_03).wav
- Sound Effects/Resident#87 (SFX_P_itempickup_01).wav
|
| Format |
ZIP (application/zip) wav |
| Hits |
117 |