General Sounds


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Asset Info favorite
Name General Sounds
Category Wii
Game Hot Wheels: Battle Force 5
Section Sound Effects
Submitted July 20, 2026
Uploaded By Theoracle1185
Size 15.45 MB (188 items) arrow_right
  • General Sounds/GameSFX#1 (collision_VehicleEnvironment3.).wav
  • General Sounds/GameSFX#2 (onlow_scarib.wav).wav
  • General Sounds/GameSFX#3 (collision_VehicleEnvironment1.).wav
  • General Sounds/GameSFX#4 (lavabeastgoesforaswim_311.wav).wav
  • General Sounds/GameSFX#5 (darkenergybarrier_powerdown26.).wav
  • General Sounds/GameSFX#6 (energybarrier_Hum.wav).wav
  • General Sounds/GameSFX#7 (slide_Water1.wav).wav
  • General Sounds/GameSFX#8 (lavabeast_Submerge.wav).wav
  • General Sounds/GameSFX#9 (plantmouth_close41.wav).wav
  • General Sounds/GameSFX#10 (chopper_GlidingLoop.wav).wav
  • General Sounds/GameSFX#11 (bigrockwallsmash.wav).wav
  • General Sounds/GameSFX#12 (platformlowering45.wav).wav
  • General Sounds/GameSFX#13 (energycage_PowerDown.wav).wav
  • General Sounds/GameSFX#14 (buster_MaceAttack_Deactivate.w).wav
  • General Sounds/GameSFX#15 (riptile_RapidFire1.wav).wav
  • General Sounds/GameSFX#16 (zelixbadenergyloop1011.wav).wav
  • General Sounds/GameSFX#18 (onlow_tangler.wav).wav
  • General Sounds/GameSFX#19 (energybarrier_PowerDown.wav).wav
  • General Sounds/GameSFX#20 (fangore_SpearAttack1.wav).wav
  • General Sounds/GameSFX#21 (scarib_ClawRetractLoop.wav).wav
  • General Sounds/GameSFX#22 (chopper_Wheelie1.wav).wav
  • General Sounds/GameSFX#23 (portal_VehicleEntering.wav).wav
  • General Sounds/GameSFX#24 (chopper_GlideEnd.wav).wav
  • General Sounds/GameSFX#26 (zelix_SideBladesDeActivate1.wa).wav
  • General Sounds/GameSFX#27 (go_e_PH.wav).wav
  • General Sounds/GameSFX#30 (water_slaughter_ElectrifyLoop.).wav
  • General Sounds/GameSFX#31 (onhigh_chopper.wav).wav
  • General Sounds/GameSFX#32 (onhigh_tangler.wav).wav
  • General Sounds/GameSFX#33 (onmid_fangore.wav).wav
  • General Sounds/GameSFX#35 (onhigh_zendrill.wav).wav
  • General Sounds/GameSFX#36 (RampConsoleDies14.wav).wav
  • General Sounds/GameSFX#39 (boost_Off.wav).wav
  • General Sounds/GameSFX#41 (water_slaughter_ElectrifyAttac).wav
  • General Sounds/GameSFX#44 (iceworld_icicle_Destruct.wav).wav
  • General Sounds/GameSFX#45 (cactus_destroy.wav).wav
  • General Sounds/GameSFX#47 (buster_LowerRamp.wav).wav
  • General Sounds/GameSFX#48 (onmid_chopper.wav).wav
  • General Sounds/GameSFX#49 (slide_Default.wav).wav
  • General Sounds/GameSFX#51 (idle_reverb.wav).wav
  • General Sounds/GameSFX#52 (plantmouth_Open.wav).wav
  • General Sounds/GameSFX#53 (energycage_PowerUp.wav).wav
  • General Sounds/GameSFX#54 (chopper_Launch1.wav).wav
  • General Sounds/GameSFX#55 (buster_MaceAttack_activate.wav).wav
  • General Sounds/GameSFX#56 (2_e_PH.wav).wav
  • General Sounds/GameSFX#58 (zelixenergyfail1011.wav).wav
  • General Sounds/GameSFX#59 (311lavabeast_hitground_roar.wa).wav
  • General Sounds/GameSFX#61 (plant_critter_movement_loop.wa).wav
  • General Sounds/GameSFX#62 (idle_tangler.wav).wav
  • General Sounds/GameSFX#63 (reverb_gun_deploy.wav).wav
  • General Sounds/GameSFX#64 (reverb_gun_retract.wav).wav
  • General Sounds/GameSFX#65 (Respawn.wav).wav
  • General Sounds/GameSFX#66 (collision_HeavyGroundImpact1.w).wav
  • General Sounds/GameSFX#67 (boulder_Smash2.wav).wav
  • General Sounds/GameSFX#69 (onlow_fangore.wav).wav
  • General Sounds/GameSFX#70 (planteatscarcrash43.wav).wav
  • General Sounds/GameSFX#72 (water_slaughter_SharkStrike1.w).wav
  • General Sounds/GameSFX#73 (onmid_scarib.wav).wav
  • General Sounds/GameSFX#74 (idle_zendrill.wav).wav
  • General Sounds/GameSFX#75 (collision_HeavyGroundImpact2.w).wav
  • General Sounds/GameSFX#76 (battlekey_Acquired.wav).wav
  • General Sounds/GameSFX#77 (collision_HeavyGroundImpact3.w).wav
  • General Sounds/GameSFX#78 (boulder_Smash1.wav).wav
  • General Sounds/GameSFX#80 (onmid_buster.wav).wav
  • General Sounds/GameSFX#81 (onlow_buster.wav).wav
  • General Sounds/GameSFX#82 (scarib_ClawGrappleAttack1.wav).wav
  • General Sounds/GameSFX#83 (zelix_DarkEnergyWhip1.wav).wav
  • General Sounds/GameSFX#84 (plantretreat43.wav).wav
  • General Sounds/GameSFX#85 (plantspitandhit98.wav).wav
  • General Sounds/GameSFX#86 (saber_SpinAttack1.wav).wav
  • General Sounds/GameSFX#87 (saber_FirstStrikeDeactivate.wa).wav
  • General Sounds/GameSFX#88 (zelix_SideBladesActivate1.wav).wav
  • General Sounds/GameSFX#89 (chopperdustskidcs510.wav).wav
  • General Sounds/GameSFX#93 (portal_Opening.wav).wav
  • General Sounds/GameSFX#94 (idle_fangore.wav).wav
  • General Sounds/GameSFX#95 (onhigh_saber.wav).wav
  • General Sounds/GameSFX#96 (grind_trap_Close.wav).wav
  • General Sounds/GameSFX#97 (idle_buster.wav).wav
  • General Sounds/GameSFX#98 (saber_FirstStrikeActivate.wav).wav
  • General Sounds/GameSFX#99 (onhigh_reverb.wav).wav
  • General Sounds/GameSFX#100 (idle_zelix.wav).wav
  • General Sounds/GameSFX#101 (Zurk_Engine_Loop.wav).wav
  • General Sounds/GameSFX#102 (chopperdustskidquick57.wav).wav
  • General Sounds/GameSFX#103 (plantmouth_Close.wav).wav
  • General Sounds/GameSFX#104 (grind_trap_Open.wav).wav
  • General Sounds/GameSFX#105 (buster_GrenadeExplode1.wav).wav
  • General Sounds/GameSFX#106 (zurk_Attack2.wav).wav
  • General Sounds/GameSFX#107 (busterpushrock39.wav).wav
  • General Sounds/GameSFX#108 (onlow_chopper.wav).wav
  • General Sounds/GameSFX#109 (zurk_Attack1.wav).wav
  • General Sounds/GameSFX#110 (onhigh_riptile.wav).wav
  • General Sounds/GameSFX#112 (energycage_Hum.wav).wav
  • General Sounds/GameSFX#113 (lavabeast_Emerge.wav).wav
  • General Sounds/GameSFX#114 (zelixfinalwarpdust1011.wav).wav
  • General Sounds/GameSFX#116 (ambientwavewater.wav).wav
  • General Sounds/GameSFX#117 (spiketrap_Sound1.wav).wav
  • General Sounds/GameSFX#118 (boost_Start.wav).wav
  • General Sounds/GameSFX#119 (rocksharks_Emerge54.wav).wav
  • General Sounds/GameSFX#120 (bigrockenterancefall52.wav).wav
  • General Sounds/GameSFX#121 (pickup_Collectible.wav).wav
  • General Sounds/GameSFX#122 (RampGroanGivesWay14.wav).wav
  • General Sounds/GameSFX#123 (metal_trap.wav).wav
  • General Sounds/GameSFX#125 (robotdrill_loop.wav).wav
  • General Sounds/GameSFX#126 (collision_VehicleVehicle1.wav).wav
  • General Sounds/GameSFX#127 (slide_MediumGrit1.wav).wav
  • General Sounds/GameSFX#128 (onhigh_buster.wav).wav
  • General Sounds/GameSFX#132 (onmid_riptile.wav).wav
  • General Sounds/GameSFX#133 (big_plant_Move2.wav).wav
  • General Sounds/GameSFX#134 (collision_VehicleVehicle2.wav).wav
  • General Sounds/GameSFX#135 (big_plant_Move3.wav).wav
  • General Sounds/GameSFX#136 (collision_VehicleVehicle3.wav).wav
  • General Sounds/GameSFX#137 (plantmoving45.wav).wav
  • General Sounds/GameSFX#140 (darkenergybarrier_loop25.wav).wav
  • General Sounds/GameSFX#142 (platformraise_tenticlemovment4).wav
  • General Sounds/GameSFX#144 (energybarrier_PowerUp.wav).wav
  • General Sounds/GameSFX#145 (3_e_PH.wav).wav
  • General Sounds/GameSFX#146 (zendrill_DrillAttack1.wav).wav
  • General Sounds/GameSFX#147 (carhitground98.wav).wav
  • General Sounds/GameSFX#148 (riptile_BarbAttack1.wav).wav
  • General Sounds/GameSFX#149 (fangore_Pounce1.wav).wav
  • General Sounds/GameSFX#150 (riptile_BarbRetractLoop.wav).wav
  • General Sounds/GameSFX#151 (BeastWaterSplashRise92.wav).wav
  • General Sounds/GameSFX#152 (idle_scarib.wav).wav
  • General Sounds/GameSFX#153 (energycage_tether_Hum.wav).wav
  • General Sounds/GameSFX#154 (scarib_ToxicStrike1.wav).wav
  • General Sounds/GameSFX#155 (portal_Closing.wav).wav
  • General Sounds/GameSFX#156 (big_plant_Move.wav).wav
  • General Sounds/GameSFX#157 (onmid_zendrill.wav).wav
  • General Sounds/GameSFX#159 (carscoop43.wav).wav
  • General Sounds/GameSFX#160 (onhigh_scarib.wav).wav
  • General Sounds/GameSFX#161 (plantbossemerge98.wav).wav
  • General Sounds/GameSFX#162 (slide_SmoothSurface1.wav).wav
  • General Sounds/GameSFX#164 (pickup_CollectHealth.wav).wav
  • General Sounds/GameSFX#165 (trainingbeacon_Drivethough.wav).wav
  • General Sounds/GameSFX#166 (chopperengineshowoff.wav).wav
  • General Sounds/GameSFX#168 (reverb_SonicBoom1.wav).wav
  • General Sounds/GameSFX#170 (tangler_HookAttack1.wav).wav
  • General Sounds/GameSFX#172 (planthitcar98.wav).wav
  • General Sounds/GameSFX#173 (slide_CoarseGrit1.wav).wav
  • General Sounds/GameSFX#174 (311lavabeast_air_rumble.wav).wav
  • General Sounds/GameSFX#175 (onmid_zelix.wav).wav
  • General Sounds/GameSFX#176 (slide_HardSurface1.wav).wav
  • General Sounds/GameSFX#177 (plant_critter_Attack2.wav).wav
  • General Sounds/GameSFX#178 (onlow_zendrill.wav).wav
  • General Sounds/GameSFX#179 (plant_critter_Attack1.wav).wav
  • General Sounds/GameSFX#180 (CriticalHealthWarning.wav).wav
  • General Sounds/GameSFX#181 (scarib_ClawGrappleHit1.wav).wav
  • General Sounds/GameSFX#182 (onhigh_water_slaughter.wav).wav
  • General Sounds/GameSFX#183 (Warpout.wav).wav
  • General Sounds/GameSFX#187 (tether_PowerDown.wav).wav
  • General Sounds/GameSFX#188 (onlow_zelix.wav).wav
  • General Sounds/GameSFX#189 (Tangler_spinattack1.wav).wav
  • General Sounds/GameSFX#190 (onhigh_fangore.wav).wav
  • General Sounds/GameSFX#191 (onlow_reverb.wav).wav
  • General Sounds/GameSFX#192 (boss_to_ground_impact.wav).wav
  • General Sounds/GameSFX#193 (idle_saber.wav).wav
  • General Sounds/GameSFX#194 (saber_FirstStrikeLoop.wav).wav
  • General Sounds/GameSFX#196 (lava_plume.wav).wav
  • General Sounds/GameSFX#197 (lavaspurt_Sound.wav).wav
  • General Sounds/GameSFX#198 (onlow_riptile.wav).wav
  • General Sounds/GameSFX#199 (idle_chopper.wav).wav
  • General Sounds/GameSFX#201 (buster_GrenadeLaunch1.wav).wav
  • General Sounds/GameSFX#202 (rock_shark_movement_loop.wav).wav
  • General Sounds/GameSFX#203 (1_e_PH.wav).wav
  • General Sounds/GameSFX#204 (portal_ActiveLoop.wav).wav
  • General Sounds/GameSFX#205 (grind_trap_Loop.wav).wav
  • General Sounds/GameSFX#206 (idle_riptile.wav).wav
  • General Sounds/GameSFX#207 (rock_calmstheplume_39.wav).wav
  • General Sounds/GameSFX#210 (zelix_SideBladesLoop.wav).wav
  • General Sounds/GameSFX#211 (ambientwindsound57.wav).wav
  • General Sounds/GameSFX#212 (devicehitground.wav).wav
  • General Sounds/GameSFX#213 (tangler_HookRetractLoop.wav).wav
  • General Sounds/GameSFX#214 (iceworld_icicle_Destruct4.wav).wav
  • General Sounds/GameSFX#216 (onlow_saber.wav).wav
  • General Sounds/GameSFX#217 (slide_FineGrit1.wav).wav
  • General Sounds/GameSFX#218 (pickup_CollectBoost.wav).wav
  • General Sounds/GameSFX#220 (61_bigwalkingdrillstereo.wav).wav
  • General Sounds/GameSFX#222 (buster_MaceAttack_spinloop.wav).wav
  • General Sounds/GameSFX#224 (battlekey_Lost.wav).wav
  • General Sounds/GameSFX#225 (reverb_Gunfire1.wav).wav
  • General Sounds/GameSFX#226 (stormshock.wav).wav
  • General Sounds/GameSFX#228 (plantmouth_Loop.wav).wav
  • General Sounds/GameSFX#229 (zelix_disabled26.wav).wav
  • General Sounds/GameSFX#230 (idle_water_slaughter.wav).wav
  • General Sounds/GameSFX#231 (boost_Loop.wav).wav
  • General Sounds/GameSFX#232 (onhigh_zelix.wav).wav
  • General Sounds/GameSFX#233 (boost_Empty.wav).wav
  • General Sounds/GameSFX#234 (collision_VehicleEnvironment2.).wav
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