Wave 9 Sound Effects


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name Wave 9 Sound Effects
Category PlayStation 4
Game LEGO Dimensions
Section Sound Effects
Submitted May 1, 2026
Uploaded By OCL
Size 35.03 MB (476 items) arrow_right
  • SOUNDFX/BREAKS/BRK_PPG_PLASTICOBJ_1.wav
  • SOUNDFX/BREAKS/BRK_PPG_PLASTICOBJ_2.wav
  • SOUNDFX/BREAKS/BRK_PPG_PLASTICOBJ_3.wav
  • SOUNDFX/BREAKS/BRK_PPG_PLASTICOBJ_4.wav
  • SOUNDFX/BREAKS/BRK_TTG_BOOMBOX_1.wav
  • SOUNDFX/BREAKS/BRK_TTG_BOOMBOX_2.wav
  • SOUNDFX/BREAKS/BRK_TTG_BOOMBOX_3.wav
  • SOUNDFX/BREAKS/BRK_TTG_CANDY_1.wav
  • SOUNDFX/BREAKS/BRK_TTG_CANDY_2.wav
  • SOUNDFX/BREAKS/BRK_TTG_CANDY_3.wav
  • SOUNDFX/BREAKS/BRK_TTG_CANDY_4.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARK1.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARK2.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARK3.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARK4.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARK5.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARKSML1.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARKSML2.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_BARKSML3.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_HOWL1.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_HOWL2.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_HOWL3.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_HOWL4.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP1.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP2.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP3.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP4.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP5.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP6.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTGBEASTBOY_POP7.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_SHRINK1.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_SHRINK2.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_SHRINK3.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_1.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_2.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_3.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_4.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_5.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_6.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_7.wav
  • SOUNDFX/CHARS/BEASTBOY/CHR_TTG_BB_STRTCHSML_8.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_LIGHT_LP.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_LIGHT_STP.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_LIGHT_STR.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_PUNCH_1.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_PUNCH_2.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_PUNCH_3.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_PUNCH_4.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_PUNCH_5.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECGROWL_1.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECGROWL_2.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECGROWL_3.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECGROWL_4.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECIAL_1.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECIAL_2.wav
  • SOUNDFX/CHARS/BEETLEJUICE/CHR_BJ_SPECIAL_3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_ARMCRANK1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_ARMCRANK2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_ARMCRANK3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_ARMCRANK4.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_ARMCRANK5.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FLY_LP.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FLY_STOP.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FLY_STRT.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLD1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLD2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLEY1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLEY2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLEY3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLEY4.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLEY5.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_FOLEY6.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_GUNAWAY1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_GUNAWAY2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_GUNCHARGE.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_GUNOUT1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_GUNOUT2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_GUNOUT3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_HANDSHOT1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_HANDSHOT2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_HANDSHOT3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_HEADSPIN_LP.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_MEGAGUN.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_MEGAGUN_FAIL.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVO1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVO2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVO3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVOSML1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVOSML2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVOSML3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVOSML4.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SERVOSML5.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SNEAK1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SNEAK2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SNEAK3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SNEAK4.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SNEAK5.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_SNEAK6.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_UNFOLD1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_UNFOLD2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_WARBLE1.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_WARBLE2.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_WARBLE3.wav
  • SOUNDFX/CHARS/CYBORG/CHR_CYBORGTTG_WARBLE4.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/ACT_PPG_ICESKATINGSHRT_LP.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BLOSSOM_CONTRUST_END.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BLOSSOM_MINICONSTRUCT.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BLOSSOM_XRAYNEG.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BLOSSOM_XRAYPOS.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BLOSSOM_XRAYSTOP.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BLOSSOM_XRAYSTRT.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_CONTRUST_END.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_DRAW1.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_DRAW2.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_DRAW3.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_DRAW4.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_MINICONSTRUCT.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_SCREAM1.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_SCREAM2.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUBBLES_SCREAM3.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUTTERCUP_CONTRUST_END.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUTTERCUP_MINICONSTRUCT.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUTTERCUP_WHIRL_LP.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUTTER_ZORB_LP.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_BUTTER_ZORB_STRT.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE1.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE2.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE3.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE4.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE5.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE6.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FASTSWIPE7.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FLIGHTBEAM_LP.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FLIGHTBEAM_STRT1.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FLIGHTBEAM_STRT2.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_FLIGHTBEAM_STRT3.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_PWERPSPIN_LP.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_PWERP_DASH1.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_PWERP_DASH2.wav
  • SOUNDFX/CHARS/POWERPUFFGIRLS/CHR_PPG_PWERP_DASH3.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_CREATURE1.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_CREATURE2.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_CREATURE3.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_POWERON1.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_POWERON2.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_POWERON3.wav
  • SOUNDFX/CHARS/RAVEN/CHR_TTG_RAVEN_POWER_LP.wav
  • SOUNDFX/CHARS/ROBIN/CHR_TTG_ROBIN_DOUBLEWIP_1.wav
  • SOUNDFX/CHARS/ROBIN/CHR_TTG_ROBIN_DOUBLEWIP_2.wav
  • SOUNDFX/CHARS/ROBIN/CHR_TTG_ROBIN_TRIPLEWIP_1.wav
  • SOUNDFX/CHARS/ROBIN/CHR_TTG_ROBIN_TRIPLEWIP_2.wav
  • SOUNDFX/CHARS/ROBIN/CHR_TTG_ROBIN_TRIPLEWIP_3.wav
  • SOUNDFX/CHARS/STARFIRE/CHR_TTG_STARCHARGEBLAST.wav
  • SOUNDFX/CHARS/STARFIRE/CHR_TTG_STARCHARGEIDLE_LP.wav
  • SOUNDFX/CHARS/STARFIRE/CHR_TTG_STARCHARGEUP.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_1.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_2.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_3.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_4.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_5.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_6.wav
  • SOUNDFX/CREATURES/CRTR_TTG_WINGFLAPTINY_7.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_FS01.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_FS02.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_FS03.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_FS04.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_FS05.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_FS06.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_GROWL01.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_GROWL02.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_GROWL03.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_GROWL04.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_PANT_LP.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_SCRATCH1.wav
  • SOUNDFX/CREATURES/DOG/CRTR_TTG_DOG_SCRATCH2.wav
  • SOUNDFX/CREATURES/DOLPHIN/CRTR_TTG_DOLPHIN_CALL1.wav
  • SOUNDFX/CREATURES/DOLPHIN/CRTR_TTG_DOLPHIN_CALL2.wav
  • SOUNDFX/CREATURES/DOLPHIN/CRTR_TTG_DOLPHIN_CALLSHRT1.wav
  • SOUNDFX/CREATURES/DOLPHIN/CRTR_TTG_DOLPHIN_CALLSHRT2.wav
  • SOUNDFX/CREATURES/DOLPHIN/CRTR_TTG_DOLPHIN_CALLSHRT3.wav
  • SOUNDFX/CREATURES/PPG/VO_PPGCHAM_ROAR1.wav
  • SOUNDFX/CREATURES/PPG/VO_PPGCHAM_ROAR2.wav
  • SOUNDFX/CREATURES/PPG/VO_PPGCHAM_ROAR3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_BURPMID1.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_BURPMID2.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_BURPMID3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_BURPMID4.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_BURPMID5.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_BURPMID6.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_CHATTERYELL1.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_CHATTERYELL2.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_CHATTERYELL3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_CHATTERYELL4.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_COMBAT1.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_COMBAT2.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_COMBAT3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_COMBAT4.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_DEATH1.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_DEATH2.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_DEATH3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_DEATH4.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_DEATH5.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_HA1.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_HA2.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_HA3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_HA4.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_PAIN1.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_PAIN2.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_PAIN3.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_PAIN4.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_PAIN5.wav
  • SOUNDFX/CREATURES/ROCKMON/VO_GLAC_PAIN6.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_BREATH1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_BREATH2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_BREATH3.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_BREATH4.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_BREATH5.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_BREATH6.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_JAWSSNAP1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_JAWSSNAP2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_JAWSSNAP3.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_JAWSSNAP4.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_MOVE_LP.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_RATTLE1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_RATTLE2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_LP.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_START1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_START2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_START3.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_START4.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_START5.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_STOP1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_STOP2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_STOP3.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_STOP4.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SONAR_STOP5.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SPITTING_LP.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SPITTING_START.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_SPITTING_STOP.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXLONG1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXLONG2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXLONG3.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXLONG4.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXLONG5.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXSHORT1.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXSHORT2.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXSHORT3.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXSHORT4.wav
  • SOUNDFX/CREATURES/SANDWORM/CRTR_BJ_SANDWORM_VOXSHORT5.wav
  • SOUNDFX/EXPLOSIONS/EXPL_PPGSML_1.wav
  • SOUNDFX/EXPLOSIONS/EXPL_PPGSML_2.wav
  • SOUNDFX/EXPLOSIONS/EXPL_PPGSML_3.wav
  • SOUNDFX/IMPACTS/IMP_PPG_BOOMBOX_1.wav
  • SOUNDFX/IMPACTS/IMP_PPG_BOOMBOX_2.wav
  • SOUNDFX/IMPACTS/IMP_PPG_BOOMBOX_3.wav
  • SOUNDFX/IMPACTS/IMP_PPG_PLASTICOBJ_1.wav
  • SOUNDFX/IMPACTS/IMP_PPG_PLASTICOBJ_2.wav
  • SOUNDFX/IMPACTS/IMP_PPG_PLASTICOBJ_3.wav
  • SOUNDFX/IMPACTS/IMP_PPG_PLASTICOBJ_4.wav
  • SOUNDFX/IMPACTS/IMP_TTG_FOODSPLAT_1.wav
  • SOUNDFX/IMPACTS/IMP_TTG_FOODSPLAT_2.wav
  • SOUNDFX/IMPACTS/IMP_TTG_FOODSPLAT_3.wav
  • SOUNDFX/IMPACTS/IMP_TTG_FOODSPLAT_4.wav
  • SOUNDFX/IMPACTS/IMP_TTG_FOODSPLAT_5.wav
  • SOUNDFX/IMPACTS/IMP_TTG_METALLOCKER1.wav
  • SOUNDFX/IMPACTS/IMP_TTG_METALLOCKER2.wav
  • SOUNDFX/IMPACTS/IMP_TTG_METALLOCKER3.wav
  • SOUNDFX/IMPACTS/IMP_TTG_METALLOCKER4.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_IMP1.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_IMP2.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_IMP3.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_IMP4.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_SHOT1.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_SHOT2.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_SHOT3.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_SHOT4.wav
  • SOUNDFX/MAGIC/MGC_PPG_VOLDEBOLT_SHOT5.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_IDLE_LP.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_IMP_1.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_IMP_2.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_IMP_3.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_IMP_4.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_IMP_5.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_REV_LP.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_START.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_STOP.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_SUPERATTACK1.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_SUPERATTACK2.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_SUPERATTACK3.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_HOOVER_SUPERATTACK_LP.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_JUMPCHARGE_LP.wav
  • SOUNDFX/VEHICLES/BEETLEJUICE/VEH_BJ_JUMPCHARGE_START.wav
  • SOUNDFX/VEHICLES/PPG/CRTR_PPG_TENTACLEMOVEMENT_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_MAGNET_IDLE_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_MAGNET_REV_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_MAGNETBLAST.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_MAGNETFAIL.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_MAGNETLOAD.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONEMOVEMENT_1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONEMOVEMENT_2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONEMOVEMENT_3.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONEMOVEMENT_4.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONEMOVEMENT_5.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_HORNC.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_HORNO1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_HORNO2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_IDLE_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_REV_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_RING1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_RING2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_RING3.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_RING4.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_RINGSLAM.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_SLAM1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_PHONE_SLAM2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_RAM2CHARGESHOOT.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_RAM2CHARGESPIN_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_HIREV_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_IDLE_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_REV_LP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_SERVO1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_SERVO2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_SERVO3.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_ROBOCAR_STOP.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_SPLAT1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_SPLAT2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_SPLAT3.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_SPLAT4.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_SPLAT5.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_TOASTERPOPLRG_1.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_TOASTERPOPLRG_2.wav
  • SOUNDFX/VEHICLES/PPG/VEH_PPG_TOASTERPOPLRG_3.wav
  • SOUNDFX/VEHICLES/PPG/VO_PPG_CHAMELEON_JUMP1.wav
  • SOUNDFX/VEHICLES/PPG/VO_PPG_CHAMELEON_JUMP2.wav
  • SOUNDFX/VEHICLES/PPG/VO_PPG_CHAMELEON_JUMP3.wav
  • SOUNDFX/VEHICLES/PPG/VO_PPG_CHAMELEON_LP.wav
  • SOUNDFX/VEHICLES/VEH_TTG_BOOKFLYFAST_LP.wav
  • SOUNDFX/VEHICLES/VEH_TTG_BOOKFLY_LP.wav
  • SOUNDFX/VEHICLES/VEH_TTG_JETPACK_IDLE_LP.wav
  • SOUNDFX/VEHICLES/VEH_TTG_JETPACK_REVHI_LP.wav
  • SOUNDFX/VEHICLES/VEH_TTG_JETPACK_REV_LP.wav
  • SOUNDFX/VEHICLES/VEH_TTG_JETPACK_STRT.wav
  • SOUNDFX/WEAPONS/BEAMS/CYBORG/WPN_CYBORGTTG_BEAM_LP.wav
  • SOUNDFX/WEAPONS/BEAMS/CYBORG/WPN_CYBORGTTG_BEAM_STOP.wav
  • SOUNDFX/WEAPONS/BEAMS/CYBORG/WPN_CYBORGTTG_BEAM_STRT.wav
  • SOUNDFX/WEAPONS/BEAMS/RAVEN/WPN_TTG_RAVENBEAM_LP.wav
  • SOUNDFX/WEAPONS/BEAMS/RAVEN/WPN_TTG_RAVENBEAM_STRT.wav
  • SOUNDFX/WEAPONS/BEAMS/STARFIRE/WPN_TTG_STARFIREBEAMIMP_LP.wav
  • SOUNDFX/WEAPONS/BEAMS/STARFIRE/WPN_TTG_STARFIREBEAM_LP.wav
  • SOUNDFX/WEAPONS/BEAMS/STARFIRE/WPN_TTG_STARFIREBEAM_STOP.wav
  • SOUNDFX/WEAPONS/BEAMS/STARFIRE/WPN_TTG_STARFIREBEAM_STRT.wav
  • SOUNDFX/WEAPONS/BEAMS/VEHICLES/WPN_BEAM_VEHRAVEN2IMP_LP.wav
  • SOUNDFX/WEAPONS/BEAMS/VEHICLES/WPN_BEAM_VEHRAVEN2_LP.wav
  • SOUNDFX/WEAPONS/BEAMS/VEHICLES/WPN_TTG_BEAM_STARVEH_LP.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SKULLBOLT_IMPACT1.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SKULLBOLT_IMPACT2.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SKULLBOLT_IMPACT3.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SKULLBOLT_SHOT1.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SKULLBOLT_SHOT2.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SPITBOLT_ATTACK1.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SPITBOLT_ATTACK2.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SPITBOLT_IMPACT1.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SPITBOLT_IMPACT2.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SPITBOLT_IMPACT3.wav
  • SOUNDFX/WEAPONS/BJ/BOLTS/WPN_BJ_SANDWORM_SPITBOLT_TAIL.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_1.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_2.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_3.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_4.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_5.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_IMP1.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_IMP2.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_IMP3.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_BOLT_TTGMEATBALL_IMP4.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_CYBORGTTG_BOLT1.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_CYBORGTTG_BOLT2.wav
  • SOUNDFX/WEAPONS/BOLTS/CYBORG/WPN_CYBORGTTG_BOLT3.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_1.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_2.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_3.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_IMP1.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_IMP2.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_IMP3.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_IMP4.wav
  • SOUNDFX/WEAPONS/BOLTS/RAVEN/WPN_TTG_RAVENBOLT_IMP5.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_1.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_2.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_3.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_IMP1.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_IMP2.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_IMP3.wav
  • SOUNDFX/WEAPONS/BOLTS/STARFIRE/WPN_TTG_STARFIREBOLT_IMP4.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_1.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_2.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_3.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_IMP1.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_IMP2.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_IMP3.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_SEEK1.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_SEEK2.wav
  • SOUNDFX/WEAPONS/BOLTS/VEHICLES/WPN_BOLT_TTGSTARVEH_SEEK3.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_BEAMPPG_ICEBREATH_LP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_BEAMPPG_ICEBREATH_STP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_BEAMPPG_ICEBREATH_STRT.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_BEAM_PPGBIRD_LP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_PPG_BEAMBUB_LP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_PPG_BEAM_LP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_PPG_BEAM_SQUIDVEH_LP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_PPG_BEAM_STOP.wav
  • SOUNDFX/WEAPONS/PPG/BEAMS/WPN_PPG_BEAM_STRT.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_BLOWDART1.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_BLOWDART2.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_BLOWDART3.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_BLOWDART4.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_BLOWDART5.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONE1.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONE2.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONE3.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONEIMP1.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONEIMP2.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONEIMP3.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_PHONEIMP4.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_SQUIDVEH_1.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_SQUIDVEH_2.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_BOLT_SQUIDVEH_3.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_CRYSTALSML1.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_CRYSTALSML2.wav
  • SOUNDFX/WEAPONS/PPG/BOLTS/WPN_PPG_CRYSTALSML3.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_DRAW1.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_DRAW2.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_DRAW3.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_HOLSTER1.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_HOLSTER2.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_SHOOT1.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_SHOOT2.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_SHOOT3.wav
  • SOUNDFX/WEAPONS/PPG/REVOLVER/WPN_PPG_STRIPEREVOLVER_SHOOT4.wav
Format ZIP (application/zip)
wav
Hits 346

Comments (0)


You must be logged in to post comments.