Sound Effects


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Asset Info favorite
Name Sound Effects
Category PlayStation 3
Game Top Gun: Hard Lock
Section Sound Effects
Submitted June 3, 2026
Uploaded By OCL
Size 45.45 MB (287 items) arrow_right
  • AAFireLoop.wav
  • AAFireStop.wav
  • ACMInputFinished_Pt2.wav
  • ACMOutcomeFail.wav
  • ACMOutcomePerfect2.wav
  • ACMOutcomeSuccess2.wav
  • ACMReleasePrompt.wav
  • AirbrakeCloseEndmono.wav
  • AirbrakeEndHydraulic.wav
  • AirbrakeEndMotor.wav
  • AirbrakeOpenEndmono.wav
  • AirbrakeStartHydraulic.wav
  • AirbrakeStartMechincal.wav
  • AirbrakeStartMotor.wav
  • AirbrakeWind1mono.wav
  • AirbrakeWind2mono.wav
  • AircraftHitsGround.wav
  • AircraftHitsWater.wav
  • AirLoop1.wav
  • AmbientLightning1.wav
  • AmbientLightning2.wav
  • APCFireLoop.wav
  • APCFireStop.wav
  • ArtilleryDirt1.wav
  • ArtilleryDirt2.wav
  • ArtilleryFiring1.wav
  • ArtilleryFiring2.wav
  • ArtilleryHitGround1.wav
  • ArtilleryHitGround2.wav
  • ArtilleryHitGround3.wav
  • ArtilleryHitGround4.wav
  • BarrelRollLayer1.wav
  • BarrelRollLayer2.wav
  • BarrelRollOneShot1.wav
  • BarrelRollOneShot2.wav
  • Beep Single.wav
  • BigJetEngine.wav
  • BigLightning.wav
  • BombDrop.wav
  • BombWhistle.wav
  • BreakingSoundBarrier.wav
  • BreakingTheSoundBarrier4Sec.wav
  • BulletHitDirt1.wav
  • BulletHitDirt2.wav
  • BulletHitDirt3.wav
  • BulletHitDirt4.wav
  • BulletHitDirt5.wav
  • BulletHitDirt6.wav
  • BulletImpactWater1.wav
  • BulletImpactWater2.wav
  • BulletImpactWater3.wav
  • BulletThud1.wav
  • BulletThud2.wav
  • BulletThud3.wav
  • BulletThud4.wav
  • Bullet_Hit_Plane01.wav
  • Bullet_Hit_Plane02.wav
  • Bullet_Hit_Plane03.wav
  • Bullet_Hit_Plane04.wav
  • Bullet_Hit_Plane05.wav
  • BuzzTheTower.wav
  • C130Engine.wav
  • C130EnginePropeller2.wav
  • CarrierAmbienceLayer1.wav
  • CarrierAmbienceLayer2_Short.wav
  • CarrierLaunchAfterburner.wav
  • CarrierLaunchEngine.wav
  • CarrierLaunchRumble.wav
  • Click.wav
  • CobraLayer.wav
  • CobraSmoke.wav
  • CobraSmokeFadeOut.wav
  • Cycle_Target2.wav
  • Distant Explosion 2.wav
  • Distant Explosion 3.wav
  • Distant Explosion 5.wav
  • Distant Explosion 6.wav
  • Distant Explosion 7.wav
  • Distant Explosion 9.wav
  • Down.wav
  • EnemyAquiringBeepLong.wav
  • EnemyAquiringMechLoop.wav
  • EnemyLock.wav
  • EnemyMissileTracking.wav
  • Enemy Start Hard Lock 6.wav
  • EngineLoop1.wav
  • EvasionPromptMech.wav
  • FireworkBlast.wav
  • Flare Release.wav
  • FlyingTowardsTerrain3.wav
  • GatlingGunLoop.wav
  • GatlingGunStop.wav
  • GroundTargetExplosionMetalBre.wav
  • HardCeilingApproach.wav
  • HLEngaged4.wav
  • HLPrompNew.wav
  • HLPrompt2.wav
  • HL_Missile_Fire1.wav
  • HL_Slipstream1.wav
  • HL_Slipstream2.wav
  • HL_Wind1.wav
  • JammerEndMono.wav
  • JammerStartMono.wav
  • LargeMasonryTargetDestroyed.wav
  • LargeShipExplosion.wav
  • LaserGuidedBeeps.wav
  • LightningHitsPlayer.wav
  • LightningStike1.wav
  • LightningStike2.wav
  • LightningStike3.wav
  • LightningStike4.wav
  • LightningStike5.wav
  • Lock-On Tone 2.wav
  • LongMissileTail.wav
  • LowEngineLoop.wav
  • LowHealthWarningMono.wav
  • LRGExploProgHitsGround.wav
  • LRGExploProgHitsWater.wav
  • MasonryHit.wav
  • MEDExploProgHitsGround.wav
  • MEDExploProgHitsWater.wav
  • MediumMasonryTargetDestroye.wav
  • MediumShipExplosion.wav
  • Medium_Ship01.wav
  • Medium_Ship02.wav
  • Medium_Ship03.wav
  • Metal1.wav
  • Metal2.wav
  • Metal3.wav
  • Metal4.wav
  • Metal5.wav
  • MetalHit1.wav
  • MetalHit2.wav
  • MetalHit3.wav
  • MetalHit4.wav
  • MetalHit5.wav
  • MetalHit6.wav
  • MetalHit7.wav
  • MetalHitHigh.wav
  • MetalHitLow.wav
  • MetalHitLow1.wav
  • MetalHitLow2.wav
  • MetalHitLow3.wav
  • MetalLayer1.wav
  • MetalLayer2.wav
  • MetalLayer3.wav
  • MGunMotor.wav
  • MGunMotorEnd.wav
  • MGunMotorStart.wav
  • MissileEvaded.wav
  • MissileEvasionIncorrect.wav
  • MissileEvasionWarningBeep.wav
  • MissileHitsGround.wav
  • MissileHitsPlayerPlane.wav
  • MissileHitsWater.wav
  • Missile Loop Mono.wav
  • MultiMissile1.wav
  • MultiMissile2.wav
  • MultiMissile3.wav
  • MultiMissile4.wav
  • MultiMissile5.wav
  • NewMissileFire.wav
  • NewMissileLoop.wav
  • OtherPlaneEngine.wav
  • Plane_Jet_Afterburner.wav
  • Plane_Jet_Loop01.wav
  • Player_Plane01.wav
  • Player_Plane02.wav
  • Player_Plane03.wav
  • Player_Plane04.wav
  • Player_Plane05.wav
  • PrimaryNotification.wav
  • PSP-ACMControllerInputPositiv.wav
  • PSP-ACMInputFinished.wav
  • PSP-ACMInputIndicatorNegative.wav
  • PSP-ACMInputIndicatorNegative_1.wav
  • PSP-ACMInputIndicatorPositive.wav
  • PSP-ACMInputIndicatorPositive_1.wav
  • PSP-ACMInputIndicatorPositive_2.wav
  • PSP-ACMInputPositive.wav
  • PSP-ACMInputStopNegative.wav
  • PSP-ACMInputStopPositive.wav
  • PSP-ACMOutcomePoor.wav
  • PSP-ACMPositiveOutcome1-2.wav
  • PSP-ACMPrompt.wav
  • PSP-Debris1-1.wav
  • PSP-Debris1-2.wav
  • PSP-DebrisOnPlane1-1.wav
  • PSP-DebrisWhizzPass1-1.wav
  • PSP-DebrisWhizzPass1-2.wav
  • PSP-DebrisWhizzPass1-3.wav
  • PSP-ExplosionMidAirMiss1.wav
  • PSP-ExplosionPart1.wav
  • PSP-FireLoop.wav
  • PSP-Flarex3WithThud.wav
  • PSP-HLExplosionPart1.wav
  • PSP-HLPlayerMissileLock.wav
  • PSP-MissileFlyBy1-1.wav
  • PSP-MissileFlyBy1-2.wav
  • PSP-MissileFlyBy1-3.wav
  • PSP-MissileLaunchFlight.wav
  • PSP-OtherDebris1-1.wav
  • PSP-PlayerBulletWhizz1-1.wav
  • PSP-PlayerBulletWhizz1-2.wav
  • PSP-PlayerBulletWhizz1-3.wav
  • PSP-PlayerBulletWhizz1-4.wav
  • PSP-PlayerMGunLoop.wav
  • PSPAfterburner_Activate1.wav
  • PSPAfterburner_Loop1-3.wav
  • PSPAfterburner_Loop1-Fade2.wav
  • PSPFastPlaneAcc1_Loop2.wav
  • PSPFastPlaneHighWind1_Loop1.wav
  • PSPFastPlanePart1_Loop1.wav
  • PSPFastPlanePart2_Loop1.wav
  • PSPFastPlanePart3_Loop2.wav
  • PSPGround_Explosion1.wav
  • RadioSquelch-1.wav
  • RadioSquelch-2.wav
  • RadioSquelch-3.wav
  • RadioSquelch-4.wav
  • RadioSquelch-5.wav
  • RadioSquelch-6.wav
  • RadioSquelch-7.wav
  • RadioSquelch-8.wav
  • ReachingWaypoint.wav
  • ReactionTimeBad.wav
  • ReactionTimeGood3.wav
  • ReticleGrowthGlideDwn.wav
  • ReticleGrowthGlideUp.wav
  • Ricochets1.wav
  • Ricochets2.wav
  • Ricochets3.wav
  • Ricochets4.wav
  • Rock1.wav
  • Rock2.wav
  • Rock3.wav
  • RocketDestruction.wav
  • RocketInFlight.wav
  • RocketTakeOff.wav
  • SAMFire1.wav
  • SAMFire2.wav
  • SAMFire3.wav
  • SAMFireLayer2-1.wav
  • SAMFireLayer2-2.wav
  • SAMFireLayer2-3.wav
  • SAMFireLayer2-4.wav
  • SAMFireLayer2-5.wav
  • SAMFireLayer2-6.wav
  • SAMFireLayer2-7.wav
  • SAM_Launch01.wav
  • SAM_Launch02.wav
  • SAM_Launch03.wav
  • SAM_Loop.wav
  • SecondaryNotification.wav
  • SmallLightning.wav
  • SmallMasonryTargetDestroyed.wav
  • SmallShipExplosion.wav
  • SMLExploProgHitsGround.wav
  • SMLExploProgHitsWater.wav
  • StaticFrequencyMono.wav
  • StaticLayer1Mono.wav
  • StaticLayer2Mono.wav
  • TakeOffMission1.wav
  • TankFiring1.wav
  • TankFiring2.wav
  • TankFiring3.wav
  • TGLogoSteam.wav
  • Thud1.wav
  • Thud2.wav
  • ThunderClap.wav
  • ThunderRumble.wav
  • Up.wav
  • WaterSplash1.wav
  • WaterSplash2.wav
  • WaterSplash3.wav
  • WaterSplash4.wav
  • WaterSplash5.wav
  • WaterSplash6.wav
  • WaypointReached.wav
  • WeaponNotAvailable.wav
  • WeaponNotReady.wav
  • WeaponSwitch3.wav
  • Whizzes1.wav
  • Whizzes2.wav
  • Whizzes3.wav
  • Whizzes4.wav
  • WhizzImpact.wav
Format ZIP (application/zip)
wav
Hits 86

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