Ambient


x
arrow_back download comment undo arrow_forward
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name Ambient
Category PC / Computer
Game Trek to Yomi
Section Sound Effects
Submitted March 27, 2026
Uploaded By OCL
Size 186.60 MB (632 items) arrow_right
  • Amb_Anim_Saw_In_01.wav
  • Amb_Anim_Saw_In_02.wav
  • Amb_Anim_Saw_In_03.wav
  • Amb_Anim_Saw_Out_01.wav
  • Amb_Anim_Saw_Out_02.wav
  • Amb_Anim_Saw_Out_03.wav
  • Amb_BirdsMesh_Trigger_01.wav
  • Amb_BirdsMesh_Trigger_02.wav
  • Amb_BirdsMesh_Trigger_03.wav
  • Amb_BirdsMesh_Trigger_04.wav
  • Amb_BirdsMesh_Trigger_05.wav
  • Amb_BirdsMesh_Trigger_06.wav
  • Amb_C01_Alarm_Bell.wav
  • Amb_C01_Alarm_Bell_Clean.wav
  • Amb_C01_Villagers_Agony_02.wav
  • Amb_C01_Vista_Wind.wav
  • Amb_C03_Waterfall.wav
  • Amb_C04_Boss_Arena_Crain_OneShoot_Rev_01.wav
  • Amb_C04_Boss_Arena_Crain_OneShoot_Rev_02.wav
  • Amb_C04_Boss_Arena_Crain_OneShoot_Rev_03.wav
  • Amb_C04_Boss_Arena_Crain_OneShoot_Rev_04.wav
  • Amb_C04_Boss_Arena_Crain_OneShoot_Rev_05.wav
  • Amb_C04_Boss_Arena_Frog_OneShoot_Rev_01.wav
  • Amb_C04_Boss_Arena_Frog_OneShoot_Rev_02.wav
  • Amb_C04_Boss_Arena_Frog_OneShoot_Rev_03.wav
  • Amb_C04_Boss_Arena_Frog_OneShoot_Rev_04.wav
  • Amb_C04_Boss_Arena_Frog_OneShoot_Rev_05.wav
  • Amb_C04_Boss_Arena_Frog_OneShoot_Rev_06.wav
  • Amb_C04_Boss_Arena_Main_Loop.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_01.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_02.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_03.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_04.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_05.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_06.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_07.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_08.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_09.wav
  • Amb_C04_Boss_Arena_Toad2_OneShoot_Rev_10.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_01.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_02.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_03.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_04.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_05.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_06.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_07.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_08.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_09.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_10.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_11.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_12.wav
  • Amb_C04_Boss_Arena_Toad_OneShoot_Rev_13.wav
  • Amb_C04_Intro_Interior_Wind.wav
  • Amb_C04_Rope_Creaks_01.wav
  • Amb_C04_Stream_01.wav
  • Amb_C04_WaterHit_M_OneShoot_Rev_01.wav
  • Amb_C04_WaterHit_M_OneShoot_Rev_02.wav
  • Amb_C04_WaterHit_M_OneShoot_Rev_03.wav
  • Amb_C04_WaterHit_M_OneShoot_Rev_04.wav
  • Amb_C04_WaterHit_M_OneShoot_Rev_05.wav
  • Amb_C05_Intro_Interior_Birds.wav
  • Amb_C06_Candles_01.wav
  • Amb_C06_Candles_02.wav
  • Amb_C06_Candles_03.wav
  • Amb_C06_Candles_04.wav
  • Amb_C06_Rope_Creaks_01.wav
  • Amb_C06_Rope_Creaks_02.wav
  • Amb_C06_Rope_Creaks_03.wav
  • Amb_C06_Rope_Creaks_04.wav
  • Amb_C06_Rope_Creaks_05.wav
  • Amb_C06_Rope_Creaks_06.wav
  • Amb_C06_Rope_Creaks_07.wav
  • Amb_C06_Rope_Creaks_08.wav
  • Amb_C06_Rope_Creaks_09.wav
  • Amb_C06_Rope_Creaks_10.wav
  • Amb_C06_Rope_Creaks_11.wav
  • Amb_C06_Rope_Creaks_12.wav
  • Amb_C06_Rope_Creaks_13.wav
  • Amb_C06_Rope_Creaks_14.wav
  • Amb_C06_Rope_Creaks_15.wav
  • Amb_C06_Rope_Creaks_16.wav
  • Amb_C06_Rope_Creaks_17.wav
  • Amb_C06_Rope_Creaks_18.wav
  • Amb_C06_Rope_Creaks_19.wav
  • Amb_C06_Rope_Creaks_20.wav
  • Amb_C06_Rope_Creaks_21.wav
  • Amb_C06_Rope_Creaks_22.wav
  • Amb_C06_Rope_Creaks_23.wav
  • Amb_C06_Rope_Creaks_24.wav
  • Amb_C06_Rope_Creaks_25.wav
  • Amb_C06_Rope_Creaks_26.wav
  • Amb_C06_Rope_Creaks_27.wav
  • Amb_CH01_LightHouse_Fire.wav
  • Amb_Dam_Opened_OneShoot.wav
  • Amb_Fireflies_Loop.wav
  • Amb_Fire_C04_Cart_Burning_Small.wav
  • Amb_Fire_Strong_BurningVilage_05.wav
  • Amb_Hammer_Hit_V1_01.wav
  • Amb_Hammer_Hit_V1_02.wav
  • Amb_Hammer_Hit_V1_03.wav
  • Amb_Hammer_Hit_V1_04.wav
  • Amb_Hammer_Hit_V1_05.wav
  • Amb_Hammer_Hit_V1_06.wav
  • Amb_Hammer_Hit_V2_01.wav
  • Amb_Hammer_Hit_V2_02.wav
  • Amb_Hammer_Hit_V2_03.wav
  • Amb_Hammer_Hit_V2_04.wav
  • Amb_Hammer_Hit_V2_05.wav
  • Amb_Hammer_Hit_V2_06.wav
  • Amb_Hammer_Hit_V2_07.wav
  • Amb_Hammer_Hit_V2_08.wav
  • Amb_Hammer_Hit_V2_09.wav
  • Amb_LeavesWind_OneShoot_01.wav
  • Amb_LeavesWind_OneShoot_02.wav
  • Amb_LeavesWind_OneShoot_03.wav
  • Amb_LeavesWind_OneShoot_04.wav
  • Amb_LeavesWind_OneShoot_05.wav
  • Amb_LeavesWind_OneShoot_06.wav
  • Amb_Shrine_Bamboo_Chimes_Loop.wav
  • Amb_Shrine_Glass_Chimes_OneShoot_01.wav
  • Amb_Shrine_Glass_Chimes_OneShoot_02.wav
  • Amb_Shrine_Glass_Chimes_OneShoot_03.wav
  • Amb_Shrine_Glass_Chimes_OneShoot_04.wav
  • Amb_Shrine_Glass_Chimes_OneShoot_05.wav
  • Amb_Shrine_Loop.wav
  • Amb_Thunderclap_Far_01.wav
  • Amb_Thunder_Clap_01.wav
  • Amb_Thunder_Clap_02.wav
  • Amb_Thunder_Clap_03.wav
  • Amb_Thunder_Clap_04.wav
  • Amb_Thunder_Clap_05.wav
  • Amb_TreeLeaves_Wind_01-001.wav
  • Amb_Vfx_Dusterode.wav
  • BurningCart_01.wav
  • C01_Crane_Seq_Logs_Impact.wav
  • C01_Crane_Seq_Mechanism.wav
  • C01_Gate2_Close.wav
  • C04_Amb_River_Stream_Big_Deap_01.wav
  • C04_Amb_Suspense_Hiss.wav
  • C04_Amb_Wind_Swamps_Bushes_Rustling.wav
  • C04_Intro_Exterior_Ambience.wav
  • C04_Sfx_Dam_Logs_Fall.wav
  • C04_Sfx_Log_Cut_Break.wav
  • C04_Sfx_Log_Cut_Fall_01.wav
  • C04_Sfx_Log_Cut_Fall_02.wav
  • C04_Sfx_Log_Cut_Player_Splash.wav
  • C06_amb_thunderstrike_portal_01.wav
  • C06_amb_thunderstrike_portal_02.wav
  • C06_amb_thunderstrike_portal_03.wav
  • C06_amb_thunderstrike_portal_04.wav
  • C06_amb_thunderstrike_portal_05.wav
  • C06_amb_thunderstrike_portal_06.wav
  • C06_amb_thunderstrike_portal_07.wav
  • C07_seq_01_Gate_Fall.wav
  • CH02_Scared_Chicken_TMP_01.wav
  • CH02_Scared_Chicken_TMP_02.wav
  • DebrisOneShoot_CliffDust_01.wav
  • DebrisOneShoot_CliffDust_02.wav
  • DebrisOneShoot_CliffDust_03.wav
  • DebrisOneShoot_CliffDust_04.wav
  • DebrisOneShoot_CliffDust_05.wav
  • DebrisOneShoot_CliffDust_06.wav
  • DebrisOneShoot_CliffDust_07.wav
  • Enemy_Standing_Drinking_01.wav
  • Enemy_Standing_Drinking_02.wav
  • Enemy_Standing_Drinking_03.wav
  • Enemy_Standing_Drinking_04.wav
  • Enemy_Standing_Drinking_05.wav
  • Enemy_Standing_Drinking_06.wav
  • Enemy_Standing_Drinking_07.wav
  • Enemy_Standing_Drinking_08.wav
  • Enemy_Standing_Drinking_09.wav
  • Enemy_Standing_Drinking_BootleDown_01.wav
  • Enemy_Standing_Drinking_BootleDown_02.wav
  • Enemy_Standing_Drinking_BootleDown_03.wav
  • Enemy_Standing_Drinking_BootleDown_04.wav
  • Enemy_Standing_Drinking_BootleDown_05.wav
  • Enemy_Standing_Drinking_BootleDown_06.wav
  • Enemy_Standing_Drinking_BootleDown_07.wav
  • Enemy_Standing_Drinking_BootleUp_01.wav
  • Enemy_Standing_Drinking_BootleUp_02.wav
  • Enemy_Standing_Drinking_BootleUp_03.wav
  • Enemy_Standing_Drinking_BootleUp_04.wav
  • Enemy_Standing_Drinking_BootleUp_05.wav
  • Enemy_Standing_Drinking_BootleUp_06.wav
  • Enemy_Standing_Drinking_BootleUp_07.wav
  • Player_Footstep_Bones_01.wav
  • Player_Footstep_Bones_02.wav
  • Player_Footstep_Bones_03.wav
  • Player_Footstep_Bones_04.wav
  • Player_Footstep_Bones_05.wav
  • Player_Footstep_Bones_06.wav
  • Player_Footstep_Bones_07.wav
  • Player_Footstep_Bones_08.wav
  • Player_Footstep_Bones_09.wav
  • Player_Footstep_Bones_10.wav
  • Player_Footstep_Bones_11.wav
  • Player_Footstep_Bones_12.wav
  • Player_Footstep_Bones_13.wav
  • Player_Footstep_Bones_14.wav
  • Player_Footstep_Bones_AddLayerB_01.wav
  • Player_Footstep_Bones_AddLayerB_02.wav
  • Player_Footstep_Bones_AddLayerB_03.wav
  • Player_Footstep_Bones_AddLayerB_04.wav
  • Player_Footstep_Bones_AddLayerB_05.wav
  • Player_Footstep_Bones_AddLayerB_07.wav
  • Player_Footstep_Bones_AddLayerB_08.wav
  • Player_Footstep_Bones_AddLayerB_09.wav
  • Player_Footstep_Bones_AddLayerB_10.wav
  • Player_Footstep_Bones_AddLayerB_11.wav
  • Player_Footstep_Bones_AddLayerB_12.wav
  • Player_Footstep_Bones_AddLayerB_13.wav
  • Player_Footstep_Bones_AddLayerB_14.wav
  • Player_Footstep_Bones_AddLayerB_15.wav
  • Player_Footstep_Bones_AddLayerC_01.wav
  • Player_Footstep_Bones_AddLayerC_02.wav
  • Player_Footstep_Bones_AddLayerC_03.wav
  • Player_Footstep_Bones_AddLayerC_04.wav
  • Player_Footstep_Bones_AddLayerC_05.wav
  • Player_Footstep_Bones_AddLayerC_06.wav
  • Player_Footstep_Bones_AddLayerC_07.wav
  • Player_Footstep_Bones_AddLayerC_08.wav
  • Player_Footstep_Bones_AddLayerC_09.wav
  • Player_Footstep_Bones_AddLayerC_10.wav
  • Player_Footstep_Bones_AddLayerC_11.wav
  • Player_Footstep_Bones_AddLayerC_12.wav
  • Player_Footstep_Bones_AddLayerC_13.wav
  • Player_Footstep_Bones_AddLayerC_14.wav
  • Player_Footstep_Bones_AddLayerC_15.wav
  • Player_Footstep_Bones_AddLayerC_16.wav
  • Player_Footstep_Bones_AddLayerC_17.wav
  • Player_Footstep_Bones_AddLayerC_18.wav
  • Player_Footstep_Bones_AddLayerC_19.wav
  • Player_Footstep_Bones_AddLayerC_20.wav
  • Player_Footstep_Bones_AddLayerC_21.wav
  • Player_Footstep_Bones_Add_01.wav
  • Player_Footstep_Bones_Add_02.wav
  • Player_Footstep_Bones_Add_03.wav
  • Player_Footstep_Bones_Add_04.wav
  • Player_Footstep_Bones_Add_05.wav
  • Player_Footstep_Bones_Add_06.wav
  • Player_Footstep_Bones_Add_07.wav
  • Player_Footstep_Bones_Add_08.wav
  • Player_Footstep_Bones_Add_09.wav
  • Player_Footstep_Bones_Add_10.wav
  • Player_Footstep_Bones_Add_11.wav
  • Player_Footstep_Bones_Add_12.wav
  • Player_Footstep_Bones_Add_13.wav
  • Player_Footstep_Bones_Add_14.wav
  • Player_Footstep_Carpet_01.wav
  • Player_Footstep_Carpet_02.wav
  • Player_Footstep_Carpet_03.wav
  • Player_Footstep_Carpet_04.wav
  • Player_Footstep_Carpet_05.wav
  • Player_Footstep_Carpet_06.wav
  • Player_Footstep_Carpet_07.wav
  • Player_Footstep_Carpet_08.wav
  • Player_Footstep_Carpet_09.wav
  • Player_Footstep_Carpet_10.wav
  • Player_Footstep_Ceramic_01.wav
  • Player_Footstep_Ceramic_02.wav
  • Player_Footstep_Ceramic_03.wav
  • Player_Footstep_Ceramic_04.wav
  • Player_Footstep_Ceramic_05.wav
  • Player_Footstep_Ceramic_06.wav
  • Player_Footstep_Ceramic_07.wav
  • Player_Footstep_Ceramic_08.wav
  • Player_Footstep_Ceramic_09.wav
  • Player_Footstep_Ceramic_10.wav
  • Player_Footstep_Dirt_01.wav
  • Player_Footstep_Dirt_02.wav
  • Player_Footstep_Dirt_03.wav
  • Player_Footstep_Dirt_04.wav
  • Player_Footstep_Dirt_05.wav
  • Player_Footstep_Dirt_06.wav
  • Player_Footstep_Dirt_07.wav
  • Player_Footstep_Dirt_08.wav
  • Player_Footstep_Dirt_09.wav
  • Player_Footstep_Dirt_10.wav
  • Player_Footstep_Flesh_01.wav
  • Player_Footstep_Flesh_02.wav
  • Player_Footstep_Flesh_03.wav
  • Player_Footstep_Flesh_04.wav
  • Player_Footstep_Flesh_05.wav
  • Player_Footstep_Flesh_06.wav
  • Player_Footstep_Flesh_07.wav
  • Player_Footstep_Flesh_08.wav
  • Player_Footstep_Flesh_09.wav
  • Player_Footstep_Flesh_10.wav
  • Player_Footstep_Grass_01.wav
  • Player_Footstep_Grass_02.wav
  • Player_Footstep_Grass_03.wav
  • Player_Footstep_Grass_04.wav
  • Player_Footstep_Grass_05.wav
  • Player_Footstep_Grass_06.wav
  • Player_Footstep_Grass_07.wav
  • Player_Footstep_Grass_08.wav
  • Player_Footstep_Grass_09.wav
  • Player_Footstep_Grass_10.wav
  • Player_Footstep_Gravel_01.wav
  • Player_Footstep_Gravel_02.wav
  • Player_Footstep_Gravel_03.wav
  • Player_Footstep_Gravel_04.wav
  • Player_Footstep_Gravel_05.wav
  • Player_Footstep_Gravel_06.wav
  • Player_Footstep_Gravel_07.wav
  • Player_Footstep_Gravel_08.wav
  • Player_Footstep_Gravel_09.wav
  • Player_Footstep_Gravel_10.wav
  • Player_Footstep_Hay_01.wav
  • Player_Footstep_Hay_02.wav
  • Player_Footstep_Hay_03.wav
  • Player_Footstep_Hay_04.wav
  • Player_Footstep_Hay_05.wav
  • Player_Footstep_Hay_06.wav
  • Player_Footstep_Hay_07.wav
  • Player_Footstep_Hay_08.wav
  • Player_Footstep_Hay_09.wav
  • Player_Footstep_Hay_10.wav
  • Player_Footstep_MetalGrate_01.wav
  • Player_Footstep_MetalGrate_02.wav
  • Player_Footstep_MetalGrate_03.wav
  • Player_Footstep_MetalGrate_04.wav
  • Player_Footstep_MetalGrate_05.wav
  • Player_Footstep_MetalGrate_06.wav
  • Player_Footstep_MetalGrate_07.wav
  • Player_Footstep_MetalGrate_08.wav
  • Player_Footstep_MetalGrate_09.wav
  • Player_Footstep_MetalGrate_10.wav
  • Player_Footstep_MetalHollow_01.wav
  • Player_Footstep_MetalHollow_02.wav
  • Player_Footstep_MetalHollow_03.wav
  • Player_Footstep_MetalHollow_04.wav
  • Player_Footstep_MetalHollow_05.wav
  • Player_Footstep_MetalHollow_06.wav
  • Player_Footstep_MetalHollow_07.wav
  • Player_Footstep_MetalHollow_08.wav
  • Player_Footstep_MetalHollow_09.wav
  • Player_Footstep_MetalHollow_10.wav
  • Player_Footstep_MetalSolid_01.wav
  • Player_Footstep_MetalSolid_02.wav
  • Player_Footstep_MetalSolid_03.wav
  • Player_Footstep_MetalSolid_04.wav
  • Player_Footstep_MetalSolid_05.wav
  • Player_Footstep_MetalSolid_06.wav
  • Player_Footstep_MetalSolid_07.wav
  • Player_Footstep_MetalSolid_08.wav
  • Player_Footstep_MetalSolid_09.wav
  • Player_Footstep_MetalSolid_10.wav
  • Player_Footstep_Mud_Splat_01.wav
  • Player_Footstep_Mud_Splat_02.wav
  • Player_Footstep_Mud_Splat_03.wav
  • Player_Footstep_Mud_Splat_04.wav
  • Player_Footstep_Mud_Splat_05.wav
  • Player_Footstep_Mud_Splat_06.wav
  • Player_Footstep_Mud_Splat_07.wav
  • Player_Footstep_Mud_Splat_08.wav
  • Player_Footstep_Mud_Splat_09.wav
  • Player_Footstep_Mud_Splat_10.wav
  • Player_Footstep_Rock_01.wav
  • Player_Footstep_Rock_02.wav
  • Player_Footstep_Rock_03.wav
  • Player_Footstep_Rock_04.wav
  • Player_Footstep_Rock_05.wav
  • Player_Footstep_Rock_06.wav
  • Player_Footstep_Rock_07.wav
  • Player_Footstep_Rock_08.wav
  • Player_Footstep_Rock_09.wav
  • Player_Footstep_Rock_10.wav
  • Player_Footstep_RoofHay_01.wav
  • Player_Footstep_RoofHay_02.wav
  • Player_Footstep_RoofHay_03.wav
  • Player_Footstep_RoofHay_04.wav
  • Player_Footstep_RoofHay_05.wav
  • Player_Footstep_RoofHay_06.wav
  • Player_Footstep_RoofHay_07.wav
  • Player_Footstep_RoofHay_08.wav
  • Player_Footstep_RoofHay_09.wav
  • Player_Footstep_RoofHay_10.wav
  • Player_Footstep_RoofTiles_01.wav
  • Player_Footstep_RoofTiles_02.wav
  • Player_Footstep_RoofTiles_03.wav
  • Player_Footstep_RoofTiles_04.wav
  • Player_Footstep_RoofTiles_05.wav
  • Player_Footstep_RoofTiles_06.wav
  • Player_Footstep_RoofTiles_07.wav
  • Player_Footstep_RoofTiles_08.wav
  • Player_Footstep_RoofTiles_09.wav
  • Player_Footstep_RoofTiles_10.wav
  • Player_Footstep_RoofWood_01.wav
  • Player_Footstep_RoofWood_02.wav
  • Player_Footstep_RoofWood_03.wav
  • Player_Footstep_RoofWood_04.wav
  • Player_Footstep_RoofWood_05.wav
  • Player_Footstep_RoofWood_06.wav
  • Player_Footstep_RoofWood_07.wav
  • Player_Footstep_RoofWood_08.wav
  • Player_Footstep_RoofWood_09.wav
  • Player_Footstep_RoofWood_10.wav
  • Player_Footstep_SandDry_01.wav
  • Player_Footstep_SandDry_02.wav
  • Player_Footstep_SandDry_03.wav
  • Player_Footstep_SandDry_04.wav
  • Player_Footstep_SandDry_05.wav
  • Player_Footstep_SandDry_06.wav
  • Player_Footstep_SandDry_07.wav
  • Player_Footstep_SandDry_08.wav
  • Player_Footstep_SandDry_09.wav
  • Player_Footstep_SandDry_10.wav
  • Player_Footstep_SandWet_01.wav
  • Player_Footstep_SandWet_02.wav
  • Player_Footstep_SandWet_03.wav
  • Player_Footstep_SandWet_04.wav
  • Player_Footstep_SandWet_05.wav
  • Player_Footstep_SandWet_06.wav
  • Player_Footstep_SandWet_07.wav
  • Player_Footstep_SandWet_08.wav
  • Player_Footstep_SandWet_09.wav
  • Player_Footstep_SandWet_10.wav
  • Player_Footstep_Stone_01.wav
  • Player_Footstep_Stone_02.wav
  • Player_Footstep_Stone_03.wav
  • Player_Footstep_Stone_04.wav
  • Player_Footstep_Stone_05.wav
  • Player_Footstep_Stone_06.wav
  • Player_Footstep_Stone_07.wav
  • Player_Footstep_Stone_08.wav
  • Player_Footstep_Stone_09.wav
  • Player_Footstep_Stone_10.wav
  • Player_Footstep_WaterDeep_01.wav
  • Player_Footstep_WaterDeep_02.wav
  • Player_Footstep_WaterDeep_03.wav
  • Player_Footstep_WaterDeep_04.wav
  • Player_Footstep_WaterDeep_05.wav
  • Player_Footstep_WaterDeep_06.wav
  • Player_Footstep_WaterDeep_07.wav
  • Player_Footstep_WaterDeep_08.wav
  • Player_Footstep_WaterDeep_09.wav
  • Player_Footstep_WaterDeep_10.wav
  • Player_Footstep_WaterPuddle_01.wav
  • Player_Footstep_WaterPuddle_02.wav
  • Player_Footstep_WaterPuddle_03.wav
  • Player_Footstep_WaterPuddle_04.wav
  • Player_Footstep_WaterPuddle_05.wav
  • Player_Footstep_WaterPuddle_06.wav
  • Player_Footstep_WaterPuddle_07.wav
  • Player_Footstep_WaterPuddle_08.wav
  • Player_Footstep_WaterPuddle_09.wav
  • Player_Footstep_WaterPuddle_10.wav
  • Player_Footstep_WaterShallow_01.wav
  • Player_Footstep_WaterShallow_02.wav
  • Player_Footstep_WaterShallow_03.wav
  • Player_Footstep_WaterShallow_04.wav
  • Player_Footstep_WaterShallow_05.wav
  • Player_Footstep_WaterShallow_06.wav
  • Player_Footstep_WaterShallow_07.wav
  • Player_Footstep_WaterShallow_08.wav
  • Player_Footstep_WaterShallow_09.wav
  • Player_Footstep_WaterShallow_10.wav
  • Player_Footstep_WoodHollowSqueak_Base_01.wav
  • Player_Footstep_WoodHollowSqueak_Base_02.wav
  • Player_Footstep_WoodHollowSqueak_Base_03.wav
  • Player_Footstep_WoodHollowSqueak_Base_04.wav
  • Player_Footstep_WoodHollowSqueak_Base_05.wav
  • Player_Footstep_WoodHollowSqueak_Base_06.wav
  • Player_Footstep_WoodHollowSqueak_Base_07.wav
  • Player_Footstep_WoodHollowSqueak_Base_08.wav
  • Player_Footstep_WoodHollowSqueak_Base_09.wav
  • Player_Footstep_WoodHollowSqueak_Base_10.wav
  • Player_Footstep_WoodHollowSqueak_Swet_01.wav
  • Player_Footstep_WoodHollowSqueak_Swet_02.wav
  • Player_Footstep_WoodHollowSqueak_Swet_03.wav
  • Player_Footstep_WoodHollowSqueak_Swet_04.wav
  • Player_Footstep_WoodHollowSqueak_Swet_05.wav
  • Player_Footstep_WoodHollowSqueak_Swet_06.wav
  • Player_Footstep_WoodHollowSqueak_Swet_07.wav
  • Player_Footstep_WoodHollowSqueak_Swet_08.wav
  • Player_Footstep_WoodHollowSqueak_Swet_09.wav
  • Player_Footstep_WoodHollowSqueak_Swet_10.wav
  • Player_Footstep_WoodHollow_01.wav
  • Player_Footstep_WoodHollow_02.wav
  • Player_Footstep_WoodHollow_03.wav
  • Player_Footstep_WoodHollow_04.wav
  • Player_Footstep_WoodHollow_05.wav
  • Player_Footstep_WoodHollow_06.wav
  • Player_Footstep_WoodHollow_07.wav
  • Player_Footstep_WoodHollow_08.wav
  • Player_Footstep_WoodHollow_09.wav
  • Player_Footstep_WoodHollow_10.wav
  • Player_Footstep_WoodSolid_01.wav
  • Player_Footstep_WoodSolid_02.wav
  • Player_Footstep_WoodSolid_03.wav
  • Player_Footstep_WoodSolid_04.wav
  • Player_Footstep_WoodSolid_05.wav
  • Player_Footstep_WoodSolid_06.wav
  • Player_Footstep_WoodSolid_07.wav
  • Player_Footstep_WoodSolid_08.wav
  • Player_Footstep_WoodSolid_09.wav
  • Player_Footstep_WoodSolid_10.wav
  • Sfx_AttachmentActorTorch_Base_01.wav
  • Sfx_AttachmentActorTorch_Base_02.wav
  • Sfx_AttachmentActorTorch_Base_03.wav
  • Sfx_AttachmentActorTorch_Base_04.wav
  • Sfx_AttachmentActorTorch_Base_05.wav
  • Sfx_AttachmentActorTorch_Crackle_01.wav
  • Sfx_AttachmentActorTorch_Crackle_02.wav
  • Sfx_AttachmentActorTorch_Crackle_03.wav
  • Sfx_AttachmentActorTorch_Crackle_04.wav
  • Sfx_AttachmentActorTorch_Crackle_05.wav
  • Sfx_BP_Burning_Tree_FireUp_01.wav
  • Sfx_BP_Burning_Tree_FireUp_02.wav
  • Sfx_BP_Burning_Tree_FireUp_03.wav
  • Sfx_BP_Burning_Tree_Fire_Loop_03.wav
  • Sfx_Cloth_Flapping_01.wav
  • Sfx_Cloth_Flapping_02.wav
  • Sfx_Cloth_Flapping_03.wav
  • Sfx_Cloth_Flapping_04.wav
  • Sfx_Cloth_Flapping_05.wav
  • Sfx_Cloth_Flapping_06.wav
  • Sfx_Cloth_Flapping_07.wav
  • Sfx_Cloth_Flapping_08.wav
  • Sfx_Cloth_Flapping_09.wav
  • Sfx_Cloth_Flapping_10.wav
  • Sfx_Cloth_Flapping_11.wav
  • Sfx_Cloth_Flapping_12.wav
  • Sfx_Cloth_Flapping_13.wav
  • Sfx_Cloth_Flapping_14.wav
  • Sfx_Cloth_Flapping_15.wav
  • Sfx_Cloth_Flapping_16.wav
  • Sfx_CollapsingBridge_Fall_01.wav
  • Sfx_CollapsingBridge_Fall_02.wav
  • Sfx_CollapsingBridge_Fall_03.wav
  • Sfx_CollapsingBridge_Fall_04.wav
  • Sfx_CollapsingBridge_Fall_05.wav
  • Sfx_CollapsingBridge_Fall_06.wav
  • Sfx_Dam_LiftUp.wav
  • Sfx_Dam_Mechanism_01.wav
  • Sfx_Dam_Mechanism_02.wav
  • Sfx_Dam_Wave.wav
  • Sfx_Destro_LanternBase_Blast_01.wav
  • Sfx_Destro_LanternBase_Blast_02.wav
  • Sfx_Destro_LanternBase_Blast_03.wav
  • Sfx_Destro_LanternBase_Blast_04.wav
  • Sfx_Destro_LanternBase_Blast_05.wav
  • Sfx_Destro_LanternBase_Blast_06.wav
  • Sfx_Destro_LanternBase_Hit_01.wav
  • Sfx_Destro_LanternBase_Hit_02.wav
  • Sfx_Destro_LanternBase_Hit_03.wav
  • Sfx_Destro_LanternBase_Hit_04.wav
  • Sfx_Destro_LanternBase_Hit_05.wav
  • Sfx_Destro_LanternBase_Hit_06.wav
  • Sfx_Destro_LanternBase_Whoosh_01.wav
  • Sfx_Destro_LanternBase_Whoosh_02.wav
  • Sfx_Destro_LanternBase_Whoosh_03.wav
  • Sfx_Destro_LanternBase_Whoosh_04.wav
  • Sfx_Destro_LanternBase_Whoosh_05.wav
  • Sfx_Destro_LanternBase_Whoosh_06.wav
  • Sfx_Destro_Wooden_Roof_Break_01.wav
  • Sfx_Destro_Wooden_Roof_Break_02.wav
  • Sfx_DirectionalBlast_End_01.wav
  • Sfx_DirectionalBlast_End_02.wav
  • Sfx_DirectionalBlast_End_03.wav
  • Sfx_DirectionalBlast_Loop.wav
  • Sfx_DirectionalBlast_Start_01.wav
  • Sfx_DirectionalBlast_Start_02.wav
  • Sfx_Horse_Neigh_01.wav
  • Sfx_Horse_Snort_01.wav
  • Sfx_Horse_Step_Concrete_01.wav
  • Sfx_Horse_Step_Concrete_02.wav
  • Sfx_Horse_Step_Concrete_03.wav
  • Sfx_Horse_Step_Concrete_04.wav
  • Sfx_Horse_Step_Concrete_05.wav
  • Sfx_Horse_Step_Concrete_06.wav
  • Sfx_Horse_Step_Concrete_07.wav
  • Sfx_Horse_Step_Concrete_08.wav
  • Sfx_Horse_Step_Concrete_09.wav
  • Sfx_SplineMoveTreeBark_01.wav
  • Sfx_SplineMoveTreeBark_02.wav
  • Sfx_Stinger_Anim_Attack_01.wav
  • Sfx_Stinger_Anim_Attack_02.wav
  • Sfx_Stinger_Anim_Attack_03.wav
  • Sfx_Stinger_Anim_Attack_Sweetener_01.wav
  • Sfx_Stinger_Anim_Attack_Sweetener_02.wav
  • Sfx_Stinger_Anim_Attack_Sweetener_03.wav
  • Sfx_Stinger_Anim_Attack_Unfold_01.wav
  • Sfx_Stinger_Anim_Attack_Unfold_02.wav
  • Sfx_Stinger_Anim_Attack_Unfold_03.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 01.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 02.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 03.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 04.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 05.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 06.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 07.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 08.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 09.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 10.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Sweetener_01.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Sweetener_02.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Sweetener_03.wav
  • Sfx_Stinger_Anim_Idle_Fold_L_01.wav
  • Sfx_Stinger_Anim_Idle_Fold_L_02.wav
  • Sfx_Stinger_Anim_Idle_Fold_L_03.wav
  • Sfx_Stinger_Anim_Idle_Fold_R_01.wav
  • Sfx_Stinger_Anim_Idle_Fold_R_02.wav
  • Sfx_Stinger_Anim_Idle_Fold_R_03.wav
  • Sfx_Stinger_Anim_Idle_Unfold_L_01.wav
  • Sfx_Stinger_Anim_Idle_Unfold_L_02.wav
  • Sfx_Stinger_Anim_Idle_Unfold_L_03.wav
  • Sfx_Stinger_Anim_Idle_Unfold_R_01.wav
  • Sfx_Stinger_Anim_Idle_Unfold_R_02.wav
  • Sfx_Stinger_Anim_Idle_Unfold_R_03.wav
  • Sfx_TorchWhooshMedium_01.wav
  • Sfx_TorchWhooshMedium_02.wav
  • Sfx_TorchWhooshMedium_03.wav
  • Sfx_TorchWhooshMedium_04.wav
  • Sfx_TorchWhooshMedium_05.wav
  • Sfx_TorchWhooshMedium_06.wav
  • Sfx_TorchWhooshSmall_01.wav
  • Sfx_TorchWhooshSmall_02.wav
  • Sfx_TorchWhooshSmall_03.wav
  • Sfx_TorchWhooshSmall_04.wav
  • Sfx_TorchWhooshSmall_05.wav
  • Sfx_TorchWhooshSmall_06.wav
  • Sfx_Wood_Dust_01.wav
  • Sfx_Wood_Dust_02.wav
  • Sfx_Wood_Dust_03.wav
  • Sfx_Wood_Dust_04.wav
  • Sfx_Wood_Dust_05.wav
  • Sfx_Wood_Dust_06.wav
  • Shrine_Candles.wav
  • TorchBurningSmall_01.wav
Format ZIP (application/zip)
wav
Hits 66

Comments (0)


You must be logged in to post comments.