Sound Effects


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Name Sound Effects
Category PC / Computer
Game Nancy Drew: Ghost of Thornton Hall
Section Sound Effects
Submitted March 27, 2026
Uploaded By OCL
Size 105.66 MB (813 items) arrow_right
  • 1Confront_SFX.wav
  • 2Escape_SFX.wav
  • 3Escape_SFX.wav
  • AddPanel1_SFX.wav
  • AddPanel2_SFX.wav
  • AddPanel3_SFX.wav
  • AddPanel4_SFX.wav
  • AGG_Bomb_SFX.wav
  • AGG_ClonerCount_SFX.wav
  • AGG_Fireworks_SFX.wav
  • AGG_GameOver_SFX.wav
  • AGG_HighScore_Win_SFX.wav
  • AGG_LevelComplete_SFX.wav
  • AGG_MatchNew_SFX.wav
  • AGG_PieceClone_SFX.wav
  • AGG_PieceMove_SFX.wav
  • AGG_Shield_SFX.wav
  • Alarm_Fire_Loop_sfx.wav
  • ArrangeClose_SFX.wav
  • ArrangePick_SFX.wav
  • ArrangePlace_SFX.wav
  • ArrangeSwap_SFX.wav
  • Backpack_Open01_SFX.wav
  • Backpack_Open02_SFX.wav
  • Backpack_Open03_SFX.wav
  • Backpack_Open04_SFX.wav
  • Backpack_Open05_SFX.wav
  • BackPack_PickUp01_SFX.wav
  • BackPack_PutDown01_SFX.wav
  • BagDrop01_SFX.wav
  • BagDrop02_SFX.wav
  • Bag_ofLeaves_Pickup_01_sfx.wav
  • Bag_ofLeaves_Pickup_02_sfx.wav
  • Bag_ofLeaves_Pickup_03_sfx.wav
  • Bag_ofLeaves_Pickup_04_sfx.wav
  • Bag_ofLeaves_Pickup_05_sfx.wav
  • Bag_ofLeaves_Pickup_06_sfx.wav
  • Ball_Short_SFX.wav
  • BatsFlying01_SFX.wav
  • BatsFlying02_SFX.wav
  • BatsFlying03_SFX.wav
  • BatsFlying04_SFX.wav
  • BatsFlying05_SFX.wav
  • BEDAmbRandomFire1_SFX.wav
  • BEDAmbRandomFire2_SFX.wav
  • BEDAmbRandomFire3_SFX.wav
  • BEDAmbRandomShutters1_SFX.wav
  • BEDAmbRandomShutters2_SFX.wav
  • BEDAmbRandomWind1_SFX.wav
  • BEDAmbRandomWind2_SFX.wav
  • BEDAmbRandomWind3_SFX.wav
  • BEDAmbRandomWind4_SFX.wav
  • BEDAmbRandomWood1_SFX.wav
  • BEDAmbRandomWood2_SFX.wav
  • BEDAmbToneFireLoop_SFX.wav
  • BEDAmbToneLoop_SFX.wav
  • BedClocksTickingLoop_SFX.wav
  • BedClockWin_SFX.wav
  • BedDoorClose1_SFX.wav
  • BedDoorClose2_SFX.wav
  • BedDoorClose3_SFX.wav
  • BedDoorOpen1_SFX.wav
  • BedDoorOpen2_SFX.wav
  • BedDoorOpen3_SFX.wav
  • BedDoorRattle_SFX.wav
  • BedDoorSlam_SFX.wav
  • BedDoorUnlock_SFX.wav
  • BedLeverPop_SFX.wav
  • BedLeverPull_SFX.wav
  • BedPaintingOpen_SFX.wav
  • BedStandClose_SFX.wav
  • BedStandOpen_SFX.wav
  • Beep_21_SFX.wav
  • Beep_Arcade01_sfx.wav
  • Beep_Arcade02_sfx.wav
  • Beep_Arcade03_sfx.wav
  • Beep_Arcade04_sfx.wav
  • Beep_Computer07_sfx.wav
  • Beep_Double01_SFX.wav
  • Beep_Double02_SFX.wav
  • Beep_Double03_SFX.wav
  • Beep_Electronic_Flair_High_SFX.wav
  • Beep_Electronic_Flair_Low_SFX.wav
  • Beep_Electronic_Flair_Middle_SFX.wav
  • Beep_Electronic_High_01_SFX.wav
  • Beep_Electronic_High_02_SFX.wav
  • Beep_Electronic_Low_01_SFX.wav
  • Beep_Electronic_Middle_01_SFX.wav
  • Beep_Matching_SFX.wav
  • Beep_sfx.wav
  • Beep_Single01_SFX.wav
  • Beep_Single02_SFX.wav
  • Begin_Transmission_SFX.wav
  • BoatKnock_SFX.wav
  • Boat_Leaving_SFX.wav
  • BodyFall_wood03_SFX.wav
  • BodyFall_wood04_SFX.wav
  • BookClose03_SFX.wav
  • BookClose_Manual01_SFX.wav
  • BookClose_Manual02_SFX.wav
  • BookClose_SFX.wav
  • BookOpen_Manual04_SFX.wav
  • BookOpen_Manual05_SFX.wav
  • BookOpen_SFX.wav
  • BookPickup_SFX.wav
  • BookPutdown_SFX.wav
  • BookPutDown_Short02_SFX.wav
  • Book_Close_01_SFX.wav
  • Book_Close_03_SFX.wav
  • Book_Open_01_SFX.wav
  • Book_Open_02_SFX.wav
  • Book_Open_03_SFX.wav
  • Book_Open_04_SFX.wav
  • Book_PickUp04_SFX.wav
  • Book_Pickup_01_SFX.wav
  • Book_Pickup_02_SFX.wav
  • Book_Pickup_03_SFX.wav
  • Book_Pickup_04_SFX.wav
  • BottleDoorOpen_SFX.wav
  • BottleReset_SFX.wav
  • BottlesClickAndOpen_SFX.wav
  • BottlesClick_SFX.wav
  • BottleSlide_SFX.wav
  • BottleTilesPickup_SFX.wav
  • BoxOpen_SmallWood06_SFX.wav
  • box_chest_click_closeL3_SFX.wav
  • Briefcase_Close_01_SFX.wav
  • Briefcase_Close_02_SFX.wav
  • Briefcase_Close_03_SFX.wav
  • Briefcase_Latch_01_SFX.wav
  • Briefcase_Latch_02_SFX.wav
  • Briefcase_Latch_03_SFX.wav
  • Briefcase_Latch_04_SFX.wav
  • Briefcase_Latch_05_SFX.wav
  • Briefcase_Locked_01_sfx.wav
  • Briefcase_Locked_02_sfx.wav
  • Briefcase_Locked_03_sfx.wav
  • Briefcase_Locked_04_sfx.wav
  • Briefcase_Open_01_SFX.wav
  • Briefcase_Open_02_SFX.wav
  • BuildBolts_SFX.wav
  • BuildHandlebars_SFX.wav
  • BuildHandleGrab_SFX.wav
  • BuildWheel1_SFX.wav
  • BuildWheel2_SFX.wav
  • BuildWheelGrab_SFX.wav
  • Bulb_Pop_SFX.wav
  • ButtonDigital01_SFX.wav
  • ButtonDigital03_SFX.wav
  • Buzzer01_SFX.wav
  • Cafe_Bell_SFX.wav
  • Camera35mmSingleShot01_SFX.wav
  • CanisterOpen_Metal01_short_SFX.wav
  • Canister_Liquid_01_SFX.wav
  • Canister_Liquid_02_SFX.wav
  • Canister_Liquid_Filled_SFX.wav
  • Canvas_Pickup_01_SFX.wav
  • Canvas_Pickup_02_SFX.wav
  • Captain01_SFX.wav
  • Captain02_SFX.wav
  • Captain05_SFX.wav
  • Captain06_SFX.wav
  • Captain09_SFX.wav
  • Captain10_SFX.wav
  • Captain12_SFX.wav
  • Cap_Remove_SFX.wav
  • CardClose_SFX.wav
  • CardFlip01_SFX.wav
  • CardFlip02_SFX.wav
  • CardFlip03_SFX.wav
  • CardFlip04_SFX.wav
  • CardFlip_SFX.wav
  • CardGrab_SFX.wav
  • CardShuffle_SFX.wav
  • Case_Take_SFX.wav
  • CELAmbFurnaceLoop_SFX.wav
  • CELAmbRandomScurry1_SFX.wav
  • CELAmbRandomScurry2_SFX.wav
  • CELAmbRandomScurry3_SFX.wav
  • CELAmbRandomSteam1_SFX.wav
  • CELAmbRandomSteam2_SFX.wav
  • CELAmbRandomSteam3_SFX.wav
  • CELAmbRandomSteam4_SFX.wav
  • CELAmbRandomStepsUpstairs1_SFX.wav
  • CELAmbRandomThud1_SFX.wav
  • CELAmbRandomThud2_SFX.wav
  • CELAmbToneLoop_SFX.wav
  • CelDoor2Close1_SFX.wav
  • CelDoor2Close2_SFX.wav
  • CelDoor2Close3_SFX.wav
  • CelDoor2Open1_SFX.wav
  • CelDoor2Open2_SFX.wav
  • CelDoor2Open3_SFX.wav
  • CelDoor3Close1_SFX.wav
  • CelDoor3Close2_SFX.wav
  • CelDoor3Close3_SFX.wav
  • CelDoorClose1_SFX.wav
  • CelDoorClose2_SFX.wav
  • CelDoorClose3_SFX.wav
  • CelDoorOpen1_SFX.wav
  • CelLeverPull_SFX.wav
  • CellRing01_muffled_sfx.wav
  • CellRingBack1_SFX.wav
  • CellRingBack3_SFX.wav
  • CellRingBack4_SFX.wav
  • CellRingBack5_SFX.wav
  • CellRingBack6_SFX.wav
  • CellRingBack7_SFX.wav
  • Cell_HangUp01_sfx.wav
  • Charge_Complete_SFX.wav
  • CharLimitAlert_SFX.wav
  • Charm_Trinket_01_SFX.wav
  • ChickenCluck01_SFX.wav
  • ChickenCluck02_SFX.wav
  • ChickenCluck03_SFX.wav
  • ChickenCluck05_SFX.wav
  • Clank_Metal03_SFX.wav
  • ClaraSpy_SFX.wav
  • Click03_SFX.wav
  • Click_gem04_SFX.wav
  • Click_MetalButton01_SFX.wav
  • Click_Select01_sfx.wav
  • Click_Stone01_SFX.wav
  • Click_Stone02_sfx.wav
  • Click_TelButton01_SFX.wav
  • Click_TelButton02_SFX.wav
  • Click_TelButton03_SFX.wav
  • Click_TelButton04_SFX.wav
  • Click_TelButton05_SFX.wav
  • Click_TelButton06_SFX.wav
  • Click_TelButton07_SFX.wav
  • ClipOn_SFX.wav
  • ClockHandAdvance_SFX.wav
  • ClockHandRecede_SFX.wav
  • ClockHandStuck_SFX.wav
  • CloseSmallBox_SFX.wav
  • Close_Box_Cardboard_Large_01_sfx.wav
  • Close_Box_Cardboard_Large_02_sfx.wav
  • Close_Box_Cardboard_Large_03_sfx.wav
  • Close_Box_Cardboard_Large_04_sfx.wav
  • ClothRip01_SFX.wav
  • ClothRustle10_sfx.wav
  • cloth_towel_napkin_unwrap2_SFX.wav
  • cloth_towel_napkin_unwrap3_SFX.wav
  • cloth_towel_napkin_unwrap_SFX.wav
  • cloth_towel_napkin_wrap_up2_SFX.wav
  • cloth_towel_napkin_wrap_up3_SFX.wav
  • cloth_towel_napkin_wrap_up_SFX.wav
  • Code01_SFX.wav
  • CodeShort01_SFX.wav
  • CoffinClick_SFX.wav
  • CoffinOpen1_SFX.wav
  • CoffinOpen2_SFX.wav
  • CoffinOpen3_SFX.wav
  • CoffinOpen_SFX.wav
  • Coffin_Close01_SFX.wav
  • Coffin_Close02_SFX.wav
  • Coffin_SFX.wav
  • CoinsPickUp01_SFX.wav
  • CollectionPickup_SFX.wav
  • ComboLeverLocked_SFX.wav
  • ComboLeverSlide_SFX.wav
  • ComboLocked_SFX.wav
  • ComboPanelClose_SFX.wav
  • ComboReset_SFX.wav
  • ComboSafeOpen_SFX.wav
  • ComboSlide_SFX.wav
  • ComboTilesReset_SFX.wav
  • CombsBlock_SFX.wav
  • CombsPick_SFX.wav
  • CombsPlace_SFX.wav
  • CombsReset_SFX.wav
  • CombsSlide_SFX.wav
  • CombsSwap_SFX.wav
  • Crash01_SFX.wav
  • crash_big_SFX.wav
  • Crash_MetalDull_SFX.wav
  • CreakyChair01_SFX.wav
  • CRYAmbRandomCreak1_SFX.wav
  • CRYAmbRandomCreak2_SFX.wav
  • CRYAmbRandomCreak3_SFX.wav
  • CRYAmbRandomCreak4_SFX.wav
  • CRYAmbToneLoop2_SFX.wav
  • CRYAmbToneLoop_SFX.wav
  • CryDoorClose1_SFX.wav
  • CryDoorClose2_SFX.wav
  • CryDoorClose3_SFX.wav
  • CryDoorOpen1_SFX.wav
  • CryDoorOpen2_SFX.wav
  • CryDoorOpen3_SFX.wav
  • Dare_to_Play_14_sfx.wav
  • DECAmbToneLoop_SFX.wav
  • DecDoorClose1_SFX.wav
  • DecDoorClose2_SFX.wav
  • DecDoorClose3_SFX.wav
  • DecDoorOpen1_SFX.wav
  • DecDoorOpen2_SFX.wav
  • DecDoorOpen3_SFX.wav
  • DEC_BugFly_SFX.wav
  • DEC_BugZapper_SFX.wav
  • DEC_BugZap_SFX.wav
  • DEC_PorchSwing_SFX.wav
  • DigDirt_Short01_SFX.wav
  • DigDirt_Short02_SFX.wav
  • DigDirt_Short03_SFX.wav
  • DigDirt_Short04_SFX.wav
  • DigitalOn_SFX.wav
  • DoorC2_Heavy_SFX.wav
  • DoorClose01_metal_SFX.wav
  • DoorClose01_safe_SFX.wav
  • DoorClose_MetalCloset02_SFX.wav
  • DoorClose_MetalCloset04_SFX.wav
  • DoorC_Heavy_SFX.wav
  • DoorO1_Heavy_SFX.wav
  • DoorO2_Heavy_SFX.wav
  • DoorOpen01_safe_SFX.wav
  • DoorOpen02_safe_SFX.wav
  • DoorOpen_MetalCloset01_SFX.wav
  • DoorOpen_MetalCloset03_SFX.wav
  • DoorRattle_Metal01_SFX.wav
  • DoorRattle_Metal02_SFX.wav
  • DoorSlam_Wood01_SFX.wav
  • DoorsShadow_SFX.wav
  • Door_Double_Close_01_SFX.wav
  • Door_Double_Close_02_SFX.wav
  • Door_Double_Open_01_SFX.wav
  • Door_Double_Open_02_SFX.wav
  • Door_Metal_Slam_sfx.wav
  • Door_Rattle_Knob_01_SFX.wav
  • door_wooden_slamLoud4_SFX.wav
  • DoubleHarper_SFX.wav
  • Double_Beep_01_SFX.wav
  • DrawerClose_SFX.wav
  • Dry_Crunch01_SFX.wav
  • EggGrab_SFX.wav
  • EggPlace_SFX.wav
  • EMFHigh_SFX.wav
  • EMFLow_SFX.wav
  • EMFMax_SFX.wav
  • EMFMid_SFX.wav
  • End_Transmission_SFX.wav
  • EnterScareAnim_SFX.wav
  • EscapeAdjust_SFX.wav
  • EscapeHALDoorOpen_SFX.wav
  • EscapeHALNumbersPlace_SFX.wav
  • EscapeLock_SFX.wav
  • EscapeReset_SFX.wav
  • EscapeRuiOpen_SFX.wav
  • EscapeUnlock_SFX.wav
  • EVP_AUDIO01_SFX.wav
  • EVP_AUDIO02_SFX.wav
  • EVP_AUDIO03_SFX.wav
  • EVP_AUDIO04_SFX.wav
  • EVP_AUDIO05_SFX.wav
  • EVP_AUDIO06_SFX.wav
  • EyeSkullAnim_SFX.wav
  • Fanfare_SingleTrumpet_SFX.wav
  • FilmClapper_SingleHit01_SFX.wav
  • FilmProjector_Run_sfx.wav
  • FilmProjector_Start_sfx.wav
  • Fire_Loop_SFX.wav
  • Fly_Buzzing_sfx.wav
  • FootstepsRun_DoorSlam_SFX.wav
  • Footsteps_DirtFade01_sfx.wav
  • Footsteps_DirtFade02_sfx.wav
  • Footsteps_DirtFade03_sfx.wav
  • Footsteps_UnderDeck_SFX.wav
  • Fruit_01_SFX.wav
  • Fruit_02_SFX.wav
  • Fruit_Down_SFX.wav
  • Fruit_Pickup_01_sfx.wav
  • Fruit_Pickup_02_sfx.wav
  • GadgetClose_SFX.wav
  • GadgetOffer_SFX.wav
  • Gate_MetalRattle01_SFX.wav
  • Gate_Metal_OpenClose_Short_SFX.wav
  • GeneratorRunning_SFX.wav
  • GeneratorStartAndRun_SFX.wav
  • GetCoffin_SFX.wav
  • Ghost01_SFX.wav
  • Ghost02_SFX.wav
  • Ghost03_SFX.wav
  • Ghost04_SFX.wav
  • GhostAppear_SFX.wav
  • GhostCaught_SFX.wav
  • GhostRuins_SFX.wav
  • GhostSpyLunge_SFX.wav
  • GlassPickup_SFX.wav
  • GlassPlace_SFX.wav
  • GlassRotate_SFX.wav
  • GlassSwap_SFX.wav
  • GRAAmbRandomBells1_SFX.wav
  • GRAAmbRandomBells2_SFX.wav
  • GRAAmbRandomGrass1_SFX.wav
  • GRAAmbRandomGrass2_SFX.wav
  • GRAAmbRandomGrass3_SFX.wav
  • GRAAmbRandomGrass4_SFX.wav
  • GRAAmbToneLoop_SFX.wav
  • GrabCard_SFX.wav
  • GrabCharm_SFX.wav
  • GrabGadget_SFX.wav
  • GrabKey_SFX.wav
  • GrabLocket_SFX.wav
  • GrabNewspaper_SFX.wav
  • GrabNotebook_SFX.wav
  • GrabNote_SFX.wav
  • GrabPaper_SFX.wav
  • GrabRose_SFX.wav
  • GrabStone_SFX.wav
  • GraCryptUnlock_SFX.wav
  • GRAFountainLoop_SFX.wav
  • GraGateClose1_SFX.wav
  • GraGateClose2_SFX.wav
  • GraGateClose3_SFX.wav
  • GraGateOpen1_SFX.wav
  • GraGateOpen2_SFX.wav
  • GraGateOpen3_SFX.wav
  • Grate04_SFX.wav
  • GrateClimb_SFX.wav
  • GrateClose_SFX.wav
  • GrateOpenFall_SFX.wav
  • GrateRattle_SFX.wav
  • Grate_Rattle01_SFX.wav
  • GRA_DeathScare_SFX.wav
  • GRA_StatueScare1_SFX.wav
  • GRA_WadeAppear2_SFX.wav
  • GRA_WadeAppear_SFX.wav
  • HALAmbRandomSpook1_SFX.wav
  • HALAmbRandomSpook2_SFX.wav
  • HALAmbRandomSpook3_SFX.wav
  • HALAmbToneLoop_SFX.wav
  • HAL_DoorSlam_SFX.wav
  • HAL_EyeScare_SFX.wav
  • HAL_GhostAppear_SFX.wav
  • HAL_GhostHAL_SFX.wav
  • HAL_KeySpin_SFX.wav
  • HAL_StairScare_SFX.wav
  • HAL_TarpScare_SFX.wav
  • HarperDrainAnim_SFX.wav
  • Jackpot_Payout_sfx.wav
  • Jar_Coins_Take_SFX.wav
  • JessalynFloorAnim_SFX.wav
  • JessStandLantern_SFX.wav
  • Key04_SFX.wav
  • KeyInsert_SFX.wav
  • KeyTurn_SFX.wav
  • Key_Lock_Insert_SFX.wav
  • Key_Turn_Open_SFX.wav
  • LatchClose01_SFX.wav
  • Lens_Zoom_End_sfx.wav
  • Lens_Zoom_Loop_sfx.wav
  • Lens_Zoom_Start_sfx.wav
  • LeverPull02_SFX.wav
  • LeverPull04_SFX.wav
  • LeverPull05_SFX.wav
  • Liquid_Pour_01_sfx.wav
  • Liquid_Pour_02_sfx.wav
  • Liquid_Pour_03_sfx.wav
  • Liquid_Pour_04_sfx.wav
  • Liquid_Pour_05_sfx.wav
  • LockAct_SFX.wav
  • LockDeact_SFX.wav
  • LocketSnap_SFX.wav
  • LockUnlock_SFX.wav
  • MetalKey_Pickup1_sfx.wav
  • MetalKey_Pickup4_sfx.wav
  • Metal_Pick_Up_Short_SFX.wav
  • MossDig_SFX.wav
  • MotorBallRoll_SFX.wav
  • MotorGateClose_SFX.wav
  • MotorGateOpen_SFX.wav
  • MotorPanelClose_SFX.wav
  • MotorPanelOpen_SFX.wav
  • MotorResetButton_SFX.wav
  • MotorResetPuzzle_SFX.wav
  • MoveBackVines_SFX.wav
  • MoveVines_SFX.wav
  • multimedia_system_alert_007_SFX.wav
  • Nails_Metal_Pickup_SFX.wav
  • NancyHomeAmbToneLoop_SFX.wav
  • Napkin_Pickup_01_sfx.wav
  • Napkin_Pickup_02_sfx.wav
  • Napkin_Pickup_03_sfx.wav
  • Necklace_Pickup_01_SFX.wav
  • Necklace_Pickup_02_SFX.wav
  • Necklace_Pickup_03_SFX.wav
  • NotebookOpen_SFX.wav
  • NotebookPutdown_SFX.wav
  • NoteClose_SFX.wav
  • ObjectPickUp_Coin11_SFX.wav
  • ObjectPickUp_Coin12_SFX.wav
  • ObjectPickUp_GamePiece02_short_SFX.wav
  • Object_CrashInto01_SFX.wav
  • Object_CrashInto02_SFX.wav
  • Object_CrashInto03_SFX.wav
  • Object_CrashInto04_SFX.wav
  • OldDoorClose_SFX.wav
  • OpenSmallBox_SFX.wav
  • OuttakesGoof2_SFX.wav
  • OuttakesGoof_SFX.wav
  • PageFlip01_SFX.wav
  • PageFlip02_SFX.wav
  • PageFlip04_SFX.wav
  • Page_Turn_01_SFX.wav
  • Page_Turn_02_SFX.wav
  • Page_Turn_03_SFX.wav
  • Page_Turn_04_SFX.wav
  • Page_Turn_05_SFX.wav
  • PanelClose_SFX.wav
  • PanelGrab_SFX.wav
  • PanelOpen_SFX.wav
  • PanelPlace_SFX.wav
  • PanelWin_SFX.wav
  • PanesClick_SFX.wav
  • PanesReset_SFX.wav
  • PanesSlide_SFX.wav
  • PanesUnlock_SFX.wav
  • Panes_SFX.wav
  • PaperFold06_short_SFX.wav
  • PaperNoise_Quite06_SFX.wav
  • PaperOpen_SFX.wav
  • PaperPickup01_SFX.wav
  • PaperRustle02_SFX.wav
  • PaperRustle05_SFX.wav
  • PaperRustle06_SFX.wav
  • PaperRustle12_SFX.wav
  • PaperTake_SFX.wav
  • PaperTake_short01_SFX.wav
  • Paper_Pickup_01_sfx.wav
  • Paper_Pickup_02_sfx.wav
  • Paper_Pickup_03_sfx.wav
  • Paper_Pickup_04_sfx.wav
  • paper_pick_up_slide2_SFX.wav
  • Paper_Short02_SFX.wav
  • PARAmbToneLoop_SFX.wav
  • PAR_AScare_SFX.wav
  • PAR_Scare02_SFX.wav
  • PAR_Scare03_SFX.wav
  • PAR_Scare04_SFX.wav
  • PAR_Scare05_SFX.wav
  • Pebble_Pickup04_sfx.wav
  • PencilWriting_Short02_SFX.wav
  • Phone_Sample_01_SFX.wav
  • PickUpObject02_SFX.wav
  • PickUpObject03_SFX.wav
  • PickUp_Candy01_SFX.wav
  • PickUp_Candy08_SFX.wav
  • PickUp_Key01_SFX.wav
  • PickUp_Key02_SFX.wav
  • PickUp_MetallicRattle07_SFX.wav
  • Pickup_PaperShort01_SFX.wav
  • Pickup_PaperShort02_SFX.wav
  • Pickup_PaperShort03_SFX.wav
  • Pickup_PaperShort04_SFX.wav
  • Pickup_PaperShort05_SFX.wav
  • Pickup_PaperShort06_SFX.wav
  • PinsBoxOpen_SFX.wav
  • PinsClick_SFX.wav
  • PinsSolution_SFX.wav
  • Pipe_Metal_Hit_01_sfx.wav
  • Pipe_Metal_Hit_02_sfx.wav
  • PlaceCard_SFX.wav
  • PlaceKey_SFX.wav
  • PlaceLocket_SFX.wav
  • PlaceNecklace_SFX.wav
  • Place_PaperShort01_SFX.wav
  • Place_PaperShort02_SFX.wav
  • Place_PaperShort03_SFX.wav
  • Place_PaperShort04_SFX.wav
  • Place_PaperShort05_SFX.wav
  • Place_PaperShort06_SFX.wav
  • Place_PaperShort07_SFX.wav
  • Place_PaperShort08_SFX.wav
  • plane2_SFX.wav
  • Plant_Rustle_SFX.wav
  • Powerup01_sfx.wav
  • Powerup02_sfx.wav
  • Powerup03_sfx.wav
  • Pull_Nails_SFX.wav
  • PutDown_WoodBox01_SFX.wav
  • RecorderSound01_SFX.wav
  • RecorderSound02_SFX.wav
  • RecorderSound03_SFX.wav
  • RecorderSound04_SFX.wav
  • RecorderSound05_SFX.wav
  • RecorderSound06_SFX.wav
  • ReturnCoffin_SFX.wav
  • ReturnNewspaper_SFX.wav
  • RhymeCapella_SFX.wav
  • Rimshot01_SFX.wav
  • RingBack_Phone_SFX.wav
  • Ring_SFX.wav
  • Rock_Move_Small04_SFX.wav
  • Rock_Scrape02_SFX.wav
  • Rock_ScrapeShort_SFX.wav
  • RouteArrow1_SFX.wav
  • RouteArrow2_SFX.wav
  • RouteArrow3_SFX.wav
  • RouteClose_SFX.wav
  • RouteGoal_SFX.wav
  • RouteLetter1_SFX.wav
  • RouteLetter2_SFX.wav
  • RouteLetter3_SFX.wav
  • RouteReset_SFX.wav
  • Rub_Clean_SFX.wav
  • RUIAmbToneLoop_SFX.wav
  • RUI_BatAnim_SFX.wav
  • RUI_BeamFall_SFX.wav
  • RUI_BeamShake_SFX.wav
  • RUI_FishScare_SFX.wav
  • RUI_GhostBurn_SFX.wav
  • RUI_GhostRuins_SFX.wav
  • SafeOpen_SFX.wav
  • ScalesAddSeeds_SFX.wav
  • ScalesChains_SFX.wav
  • ScalesPick_SFX.wav
  • ScalesPlace_SFX.wav
  • ScalesReset_SFX.wav
  • Scroll_Open_01_SFX.wav
  • Scroll_Open_02_SFX.wav
  • Scroll_Open_03_SFX.wav
  • Seed_Pickup_01_SFX.wav
  • Seed_Pickup_02_SFX.wav
  • ServoMotor_Start01_Sfx.wav
  • Setup_Projector_SFX.wav
  • SHOAmbRandomCreak1_SFX.wav
  • SHOAmbRandomCreak2_SFX.wav
  • SHOAmbRandomCreak3_SFX.wav
  • SHOAmbToneLoopSwinging_SFX.wav
  • SHOAmbToneLoop_SFX.wav
  • SHO_Blades_SFX.wav
  • SHO_Blindfolded2_SFX.wav
  • SHO_Blindfolded_SFX.wav
  • SHO_Chops_SFX.wav
  • SHO_FarmDoorOpen_SFX.wav
  • SHO_GhostFaked_SFX.wav
  • SHO_MachineStartsA_SFX.wav
  • SHO_MachineStartsB_SFX.wav
  • SHO_MachineStartsC_SFX.wav
  • SHO_Movie_SFX.wav
  • SHO_Scare01_SFX.wav
  • SHO_Scare03B_SFX.wav
  • SHO_Scare03_SFX.wav
  • SHO_Scare04_SFX.wav
  • SHO_Scare05_SFX.wav
  • Silence_File_SFX.wav
  • silence_sfx.wav
  • SketchTree_SFX.wav
  • SkullScareAnim_SFX.wav
  • slide03_SFX.wav
  • Softball_Catch01_SFX.wav
  • Spring_Closed01_SFX.wav
  • Spring_Stretch_SFX.wav
  • StackAllStacked_SFX.wav
  • StackCollideHigh_SFX.wav
  • StackCollideLow1_SFX.wav
  • StackCollideLow2_SFX.wav
  • StackCollideLow3_SFX.wav
  • StackCollideMedium_SFX.wav
  • StackCrash1_SFX.wav
  • StackCrash2_SFX.wav
  • StandUnlock_SFX.wav
  • Step_Wood_SFX.wav
  • Stick_Pickup_01_SFX.wav
  • Stick_Pickup_02_SFX.wav
  • StoneTilesPickup_SFX.wav
  • Stone_Slide_01_sfx.wav
  • Stone_Slide_02_sfx.wav
  • Stone_Slide_03_sfx.wav
  • Stone_Slide_04_sfx.wav
  • Stone_Slide_05_sfx.wav
  • Stone_Slide_06_sfx.wav
  • Stone_Slide_07_sfx.wav
  • Stone_Slide_08_sfx.wav
  • Stone_Slide_09_sfx.wav
  • Stone_Slide_10_sfx.wav
  • stub_sfx.wav
  • TakeBolts_SFX.wav
  • TakeCharm_SFX.wav
  • TakeGadget_SFX.wav
  • TakeHandlebars_SFX.wav
  • TakeItem_SFX.wav
  • TakeKey_SFX.wav
  • TakeLocket_SFX.wav
  • TakeNecklace_SFX.wav
  • TakePaper_SFX.wav
  • TakeRose_SFX.wav
  • TakeWheel_SFX.wav
  • TangramPickup_SFX.wav
  • TangramPlace_SFX.wav
  • TangramRotate_SFX.wav
  • TaskListClsd_SFX.wav
  • TaskListOpen_SFX.wav
  • TeaGlassDrink_SFX.wav
  • TeaGlassPickup_SFX.wav
  • TeaGlassPutback_SFX.wav
  • TeaLemonPickup_SFX.wav
  • TeaLemonPutback_SFX.wav
  • TeaLemonUse_SFX.wav
  • TeaMintPickup_SFX.wav
  • TeaMintPutback_SFX.wav
  • TeaMintUse_SFX.wav
  • TeaPitcherPickup_SFX.wav
  • TeaPitcherPutback_SFX.wav
  • TeaPitcherUse_SFX.wav
  • TeaPutback_SFX.wav
  • Teaser01_SFX.wav
  • Teaser04_SFX.wav
  • Teaser07_SFX.wav
  • Teaser11_SFX.wav
  • Teaser12_SFX.wav
  • Teaser13_SFX.wav
  • Teaser14_SFX.wav
  • Teaser15_SFX.wav
  • Teaser16_SFX.wav
  • Teaser17_SFX.wav
  • Teaser18_SFX.wav
  • TeaSetUp_SFX.wav
  • TeaSugarPickup_SFX.wav
  • TeaSugarPutback_SFX.wav
  • TeaSugarUse_SFX.wav
  • telephone_busyShort_SFX.wav
  • Text_Alert_SFX.wav
  • Text_Bell_SFX.wav
  • Text_Harp_SFX.wav
  • Text_Horse_SFX.wav
  • Text_Squeak_SFX.wav
  • Text_Thunder_SFX.wav
  • TilesDown_SFX.wav
  • TilesDrawerOpen_SFX.wav
  • TilesPlaceTiles_SFX.wav
  • TilesResetDown_SFX.wav
  • TilesResetUp_SFX.wav
  • TilesUp_SFX.wav
  • Tile_ClickDown01_sfx.wav
  • TimpaniFanfare_Short_sfx.wav
  • Tim_ShortSinging_SFX.wav
  • Tonal_Hum_SFX.wav
  • Touchscreen_Beep_01_SFX.wav
  • TUNAmbRandomWind1_SFX.wav
  • TUNAmbRandomWind2_SFX.wav
  • TUNAmbToneLoop_SFX.wav
  • TUN_ColtonPace01_SFX.wav
  • TUN_ColtonPace02_SFX.wav
  • TUN_GhostLunge_SFX.wav
  • TUN_GhostSpy_SFX.wav
  • TUN_WadeSpy_SFX.wav
  • UI_BeamFallWin_SFX.wav
  • UI_Buffer_SFX.wav
  • UnrollCanvas01_SFX.wav
  • VideoGame_Lost_SFX.wav
  • vo_stub_sfx.wav
  • WadeRattle_SFX.wav
  • WadeWalkAway1_SFX.wav
  • WadeWalkAway2_SFX.wav
  • WadeWalkAway3_SFX.wav
  • WadeWalkUp1_SFX.wav
  • WadeWalkUp2_SFX.wav
  • WadeWalkUp3_SFX.wav
  • WalkDirt_SFX.wav
  • WalkGravel_Short_01_SFX.wav
  • WalkGravel_Short_02_SFX.wav
  • WalkGravel_Short_03_SFX.wav
  • WalkLeaves01_SFX.wav
  • WalkLeaves02_SFX.wav
  • WinHidato_SFX.wav
  • Wires_Rustle_SFX.wav
  • Wooden_Block_SFX.wav
  • WoodTiles_Crash_SFX.wav
  • Wood_Box_Latch_Opn01_SFX.wav
  • Wood_cabinet_cls01_SFX.wav
  • Wood_cabinet_opn02_SFX.wav
  • Wood_Clatter_Short_01_SFX.wav
  • Wood_Clatter_Short_02_SFX.wav
  • Wood_Clatter_Short_03_SFX.wav
  • Wood_Creak_Thin_Fast_01_sfx.wav
  • Wood_Creak_Thin_Fast_02_sfx.wav
  • Wood_Handle_Pickup_01_SFX.wav
  • Wood_Handle_Pickup_02_SFX.wav
  • Wood_SlideIn_01_sfx.wav
  • Wood_SlideIn_02_sfx.wav
  • Wood_SlideIn_03_sfx.wav
  • Wood_SlideIn_04_sfx.wav
  • Wood_Slide_01_sfx.wav
  • Wood_Slide_02_sfx.wav
  • Wood_Slide_03_sfx.wav
  • Wood_Slide_04_sfx.wav
  • Wood_Slide_05_sfx.wav
  • Wood_Slide_06_sfx.wav
  • Wood_Slide_07_sfx.wav
  • Wood_Slide_08_sfx.wav
  • Wood_Slide_09_sfx.wav
  • Wood_Slide_10_sfx.wav
  • Wood_Slide_11_sfx.wav
  • Wood_Slide_12_sfx.wav
  • YARAmbNightLoop_SFX.wav
  • YARAmbRandomAnimal1_SFX.wav
  • YARAmbRandomAnimal2_SFX.wav
  • YARAmbRandomCricket1_SFX.wav
  • YARAmbRandomCricket2_SFX.wav
  • YARAmbRandomCricket3_SFX.wav
  • YARAmbRandomCritter1_SFX.wav
  • YARAmbRandomCritter2_SFX.wav
  • YARAmbRandomLeaves1_SFX.wav
  • YARAmbRandomLeaves2_SFX.wav
  • YARAmbRandomOwl1_SFX.wav
  • YARAmbRandomOwl2_SFX.wav
  • YARAmbRandomOwl3_SFX.wav
  • YARAmbRandomOwl4_SFX.wav
  • YARAmbWaterLoop_SFX.wav
  • YarGateOpen_SFX.wav
  • YAR_BoatApproach_SFX.wav
  • YAR_HouseBurn_SFX.wav
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