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Asset Info favorite
Name Actions
Category PC / Computer
Game LEGO Jurassic World
Section Sound Effects
Submitted January 31, 2026
Uploaded By OCL
Size 12.39 MB (304 items) arrow_right
  • ACTIONS/ACT_ACROBATSWISH1.WAV
  • ACTIONS/ACT_ACROBATSWISH2.WAV
  • ACTIONS/ACT_ACROBATSWISH3.WAV
  • ACTIONS/ACT_ACROBATSWISH4.WAV
  • ACTIONS/ACT_ACROBATSWISH5.WAV
  • ACTIONS/ACT_ACROBATSWISH6.WAV
  • ACTIONS/ACT_ACROBATSWISH7.WAV
  • ACTIONS/ACT_ACROBATSWISH8.WAV
  • ACTIONS/ACT_ACROBATSWISH9.WAV
  • ACTIONS/ACT_ACROBATSWISH10.WAV
  • ACTIONS/ACT_ACROBATSWISH11.WAV
  • ACTIONS/ACT_ACROBATSWISH12.WAV
  • ACTIONS/ACT_ACROBATSWISH13.WAV
  • ACTIONS/ACT_ACROBATSWISH14.WAV
  • ACTIONS/ACT_ACROBATSWISH15.WAV
  • ACTIONS/ACT_ACROBATSWISH16.WAV
  • ACTIONS/ACT_ACROBATSWISH18.WAV
  • ACTIONS/ACT_ACROBATSWISH19.WAV
  • ACTIONS/ACT_ACROBATSWISH20.WAV
  • ACTIONS/ACT_ACR_CATCH1.WAV
  • ACTIONS/ACT_ACR_CATCH2.WAV
  • ACTIONS/ACT_ACR_CATCH3.WAV
  • ACTIONS/ACT_ACR_CATCH4.WAV
  • ACTIONS/ACT_ACR_CATCH5.WAV
  • ACTIONS/ACT_ACR_CATCH6.WAV
  • ACTIONS/ACT_ACR_CATCH7.WAV
  • ACTIONS/ACT_ACR_CATCH8.WAV
  • ACTIONS/ACT_BODYIMPMUD1.WAV
  • ACTIONS/ACT_BODYIMPMUD2.WAV
  • ACTIONS/ACT_BODYIMPMUD3.WAV
  • ACTIONS/ACT_BODYIMPMUD4.WAV
  • ACTIONS/ACT_BODYIMPMUD5.WAV
  • ACTIONS/ACT_BODYMUDSLIDE1.WAV
  • ACTIONS/ACT_BODYMUDSLIDE2.WAV
  • ACTIONS/ACT_BODYMUDSLIDE3.WAV
  • ACTIONS/ACT_BODYMUDSLIDE4.WAV
  • ACTIONS/ACT_BODYMUDSLIDE5.WAV
  • ACTIONS/ACT_BODYMUDSLIDE6.WAV
  • ACTIONS/ACT_BOING_01.WAV
  • ACTIONS/ACT_BOING_02.WAV
  • ACTIONS/ACT_BOING_03.WAV
  • ACTIONS/ACT_BOING_04.WAV
  • ACTIONS/ACT_BOING_05.WAV
  • ACTIONS/ACT_BOUNCEHIGH.WAV
  • ACTIONS/ACT_BOUNCELOW.WAV
  • ACTIONS/ACT_BRAP_HEADJUMP_1.WAV
  • ACTIONS/ACT_BRAP_HEADJUMP_2.WAV
  • ACTIONS/ACT_BRAP_HEADJUMP_3.WAV
  • ACTIONS/ACT_CHEW1.WAV
  • ACTIONS/ACT_CHEW2.WAV
  • ACTIONS/ACT_CHEW3.WAV
  • ACTIONS/ACT_CHEW4.WAV
  • ACTIONS/ACT_CHEW5.WAV
  • ACTIONS/ACT_CHEW6.WAV
  • ACTIONS/ACT_CLEANGLASS1.WAV
  • ACTIONS/ACT_CLEANGLASS2.WAV
  • ACTIONS/ACT_CLOTH_MOVE1.WAV
  • ACTIONS/ACT_CLOTH_MOVE2.WAV
  • ACTIONS/ACT_CLOTH_MOVE3.WAV
  • ACTIONS/ACT_CLOTH_MOVE4.WAV
  • ACTIONS/ACT_CLOTH_MOVE5.WAV
  • ACTIONS/ACT_CLOTH_MOVE6.WAV
  • ACTIONS/ACT_CLOTH_MOVE7.WAV
  • ACTIONS/ACT_CLOTH_MOVE8.WAV
  • ACTIONS/ACT_CLOTH_MOVE9.WAV
  • ACTIONS/ACT_CLOTH_MOVE10.WAV
  • ACTIONS/ACT_CLOTH_SML1.WAV
  • ACTIONS/ACT_CLOTH_SML2.WAV
  • ACTIONS/ACT_CLOTH_SML3.WAV
  • ACTIONS/ACT_CLOTH_SML4.WAV
  • ACTIONS/ACT_CLOTH_SML5.WAV
  • ACTIONS/ACT_CLOTH_SML6.WAV
  • ACTIONS/ACT_CLOTH_SML7.WAV
  • ACTIONS/ACT_CLOTH_SML8.WAV
  • ACTIONS/ACT_CLOTH_SML9.WAV
  • ACTIONS/ACT_DIGWET1.WAV
  • ACTIONS/ACT_DIGWET2.WAV
  • ACTIONS/ACT_DIGWET3.WAV
  • ACTIONS/ACT_DIG_SPADE1.WAV
  • ACTIONS/ACT_DIG_SPADE2.WAV
  • ACTIONS/ACT_DIG_SPADE3.WAV
  • ACTIONS/ACT_DIG_SPADE4.WAV
  • ACTIONS/ACT_DIG_SPADE5.WAV
  • ACTIONS/ACT_DIG_SPADE6.WAV
  • ACTIONS/ACT_DIG_SPADE7.WAV
  • ACTIONS/ACT_DINOCHEW1.WAV
  • ACTIONS/ACT_DINOCHEW2.WAV
  • ACTIONS/ACT_DINOCHEW3.WAV
  • ACTIONS/ACT_DINOCHEW4.WAV
  • ACTIONS/ACT_DNABOUNCE1.WAV
  • ACTIONS/ACT_DRINK1.WAV
  • ACTIONS/ACT_DRINK2.WAV
  • ACTIONS/ACT_DRINK3.WAV
  • ACTIONS/ACT_DRINK4.WAV
  • ACTIONS/ACT_DRINK5.WAV
  • ACTIONS/ACT_DRINK6.WAV
  • ACTIONS/ACT_DUNGSPLAT1.WAV
  • ACTIONS/ACT_DUNGSPLAT2.WAV
  • ACTIONS/ACT_DUNGSPLAT3.WAV
  • ACTIONS/ACT_DUNGSPLAT4.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE1.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE2.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE3.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE4.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE5.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE6.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE7.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE8.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE9.WAV
  • ACTIONS/ACT_FLASHLIGHTHANDLE10.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE1.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE2.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE3.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE4.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE5.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE6.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE7.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE8.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE9.WAV
  • ACTIONS/ACT_FLASHLIGHTSHAKE10.WAV
  • ACTIONS/ACT_GUNHANDLEHVY1.WAV
  • ACTIONS/ACT_GUNHANDLEHVY2.WAV
  • ACTIONS/ACT_GUNHANDLEHVY3.WAV
  • ACTIONS/ACT_GUNHANDLEHVY4.WAV
  • ACTIONS/ACT_GUNHANDLEHVY5.WAV
  • ACTIONS/ACT_GUNHANDLELGT1.WAV
  • ACTIONS/ACT_GUNHANDLELGT2.WAV
  • ACTIONS/ACT_GUNHANDLELGT3.WAV
  • ACTIONS/ACT_GUNHANDLELGT4.WAV
  • ACTIONS/ACT_GUNHANDLELGT5.WAV
  • ACTIONS/ACT_GUNHANDLELGT6.WAV
  • ACTIONS/ACT_GUNHANDLELGT7.WAV
  • ACTIONS/ACT_GUNHANDLELGT8.WAV
  • ACTIONS/ACT_GUNHANDLELGT9.WAV
  • ACTIONS/ACT_GUNHANDLELGT10.WAV
  • ACTIONS/ACT_HANDCLAP1.WAV
  • ACTIONS/ACT_HANDCLAP2.WAV
  • ACTIONS/ACT_HANDCLAP3.WAV
  • ACTIONS/ACT_HANDCLAP4.WAV
  • ACTIONS/ACT_HANDCLAP5.WAV
  • ACTIONS/ACT_HANDCLAP6.WAV
  • ACTIONS/ACT_HANDCLAP7.WAV
  • ACTIONS/ACT_HANDCLAP8.WAV
  • ACTIONS/ACT_HANDCLAP9.WAV
  • ACTIONS/ACT_HANDCLAP10.WAV
  • ACTIONS/ACT_HEAVYSCUFFDEBRIS1.WAV
  • ACTIONS/ACT_HEAVYSCUFFDEBRIS2.WAV
  • ACTIONS/ACT_HEAVYSCUFFDEBRIS3.WAV
  • ACTIONS/ACT_HEAVYSCUFFDEBRIS4.WAV
  • ACTIONS/ACT_HEAVYSCUFFDEBRIS5.WAV
  • ACTIONS/ACT_JUMP1.WAV
  • ACTIONS/ACT_JUMP2.WAV
  • ACTIONS/ACT_JUMP3.WAV
  • ACTIONS/ACT_JUMP4.WAV
  • ACTIONS/ACT_JUMP5.WAV
  • ACTIONS/ACT_JUMP6.WAV
  • ACTIONS/ACT_JUMP7.WAV
  • ACTIONS/ACT_JUMP8.WAV
  • ACTIONS/ACT_JUMP9.WAV
  • ACTIONS/ACT_JUMP10.WAV
  • ACTIONS/ACT_KEYTYPE1.WAV
  • ACTIONS/ACT_KEYTYPE2.WAV
  • ACTIONS/ACT_KEYTYPE3.WAV
  • ACTIONS/ACT_KEYTYPE4.WAV
  • ACTIONS/ACT_KEYTYPE5.WAV
  • ACTIONS/ACT_KEYTYPE6.WAV
  • ACTIONS/ACT_KEYTYPE7.WAV
  • ACTIONS/ACT_KEYTYPE8.WAV
  • ACTIONS/ACT_KEYTYPE9.WAV
  • ACTIONS/ACT_KEYTYPE10.WAV
  • ACTIONS/ACT_LEGOBODYFALL_1.WAV
  • ACTIONS/ACT_LEGOBODYFALL_2.WAV
  • ACTIONS/ACT_LEGOBODYFALL_3.WAV
  • ACTIONS/ACT_LEGOBODYFALL_4.WAV
  • ACTIONS/ACT_LEGOBODYFALL_5.WAV
  • ACTIONS/ACT_LICK1.WAV
  • ACTIONS/ACT_LICK2.WAV
  • ACTIONS/ACT_LICK3.WAV
  • ACTIONS/ACT_LICK4.WAV
  • ACTIONS/ACT_LICK5.WAV
  • ACTIONS/ACT_LICK6.WAV
  • ACTIONS/ACT_LICK7.WAV
  • ACTIONS/ACT_LICK8.WAV
  • ACTIONS/ACT_LUNGELAND1.WAV
  • ACTIONS/ACT_LUNGELAND2.WAV
  • ACTIONS/ACT_LUNGELAND3.WAV
  • ACTIONS/ACT_LUNGELAND4.WAV
  • ACTIONS/ACT_LUNGELAND5.WAV
  • ACTIONS/ACT_METALSQUEAKRUB1.WAV
  • ACTIONS/ACT_METALSQUEAKRUB2.WAV
  • ACTIONS/ACT_METALSQUEAKRUB3.WAV
  • ACTIONS/ACT_METALSQUEAKRUB4.WAV
  • ACTIONS/ACT_METALSQUEAKRUB5.WAV
  • ACTIONS/ACT_METALSQUEAKRUB6.WAV
  • ACTIONS/ACT_METALSQUEAKRUB7.WAV
  • ACTIONS/ACT_METALSQUEAKRUB8.WAV
  • ACTIONS/ACT_PACHYCHOMP1.WAV
  • ACTIONS/ACT_PACHYCHOMP2.WAV
  • ACTIONS/ACT_PACHYCHOMP3.WAV
  • ACTIONS/ACT_PACHY_HEADBUTT1.WAV
  • ACTIONS/ACT_PACHY_HEADBUTT2.WAV
  • ACTIONS/ACT_PACHY_HEADBUTT3.WAV
  • ACTIONS/ACT_PACHY_HEADBUTT4.WAV
  • ACTIONS/ACT_PACHY_HEADBUTT5.WAV
  • ACTIONS/ACT_PACHY_HEADBUTT6.WAV
  • ACTIONS/ACT_PHONEHANGUP.WAV
  • ACTIONS/ACT_PHONEPICKUP.WAV
  • ACTIONS/ACT_RAPTORPOUNCEMETALCAGE.WAV
  • ACTIONS/ACT_ROPEDOWN_LP.WAV
  • ACTIONS/ACT_ROPETHROW1.WAV
  • ACTIONS/ACT_ROPETHROW2.WAV
  • ACTIONS/ACT_ROPETHROW3.WAV
  • ACTIONS/ACT_ROPETHROW_LP.WAV
  • ACTIONS/ACT_SCRATCH1.WAV
  • ACTIONS/ACT_SCRATCH2.WAV
  • ACTIONS/ACT_SCRATCH3.WAV
  • ACTIONS/ACT_SCRATCH4.WAV
  • ACTIONS/ACT_SCRATCH5.WAV
  • ACTIONS/ACT_SCRATCH6.WAV
  • ACTIONS/ACT_SCRATCH7.WAV
  • ACTIONS/ACT_SCRATCH8.WAV
  • ACTIONS/ACT_SCRATCH9.WAV
  • ACTIONS/ACT_SCRATCH10.WAV
  • ACTIONS/ACT_SLIDE_MUD_LP.WAV
  • ACTIONS/ACT_SLIDE_ROCK_LP.WAV
  • ACTIONS/ACT_SPLASHLRG1.WAV
  • ACTIONS/ACT_SPLASHLRG2.WAV
  • ACTIONS/ACT_SWEEP1.WAV
  • ACTIONS/ACT_SWEEP2.WAV
  • ACTIONS/ACT_SWEEP3.WAV
  • ACTIONS/ACT_SWEEP4.WAV
  • ACTIONS/ACT_SWEEP5.WAV
  • ACTIONS/ACT_SWEEP6.WAV
  • ACTIONS/ACT_SWEEP7.WAV
  • ACTIONS/ACT_SWEEP8.WAV
  • ACTIONS/ACT_SWEEP9.WAV
  • ACTIONS/ACT_SWEEP10.WAV
  • ACTIONS/ACT_SWEEP11.WAV
  • ACTIONS/ACT_SWEEP_MUD1.WAV
  • ACTIONS/ACT_SWEEP_MUD2.WAV
  • ACTIONS/ACT_SWEEP_MUD3.WAV
  • ACTIONS/ACT_SWEEP_MUD4.WAV
  • ACTIONS/ACT_SWEEP_MUD5.WAV
  • ACTIONS/ACT_SWEEP_MUD6.WAV
  • ACTIONS/ACT_SWIPE1.WAV
  • ACTIONS/ACT_SWIPE2.WAV
  • ACTIONS/ACT_SWIPE3.WAV
  • ACTIONS/ACT_SWIPE4.WAV
  • ACTIONS/ACT_SWIPE5.WAV
  • ACTIONS/ACT_SWIPE6.WAV
  • ACTIONS/ACT_SWIPE7.WAV
  • ACTIONS/ACT_SWIPE8.WAV
  • ACTIONS/ACT_SWIPE9.WAV
  • ACTIONS/ACT_SWIPE10.WAV
  • ACTIONS/ACT_SWIPESML1.WAV
  • ACTIONS/ACT_SWIPESML2.WAV
  • ACTIONS/ACT_SWIPESML3.WAV
  • ACTIONS/ACT_SWIPESML4.WAV
  • ACTIONS/ACT_SWIPESML5.WAV
  • ACTIONS/ACT_THROWFLARE1.WAV
  • ACTIONS/ACT_TREXHEADIMP1.WAV
  • ACTIONS/ACT_TREXWHOOSH1.WAV
  • ACTIONS/ACT_TREXWHOOSH2.WAV
  • ACTIONS/ACT_TREXWHOOSH3.WAV
  • ACTIONS/ACT_WATERINSHALLOW1.WAV
  • ACTIONS/ACT_WATERINSHALLOW2.WAV
  • ACTIONS/ACT_WATERINSHALLOW3.WAV
  • ACTIONS/ACT_WATERJUMPIN1.WAV
  • ACTIONS/ACT_WATERJUMPIN2.WAV
  • ACTIONS/ACT_WATERJUMPOUT1.WAV
  • ACTIONS/ACT_WATERJUMPOUT2.WAV
  • ACTIONS/ACT_WATEROUTSHALLOW1.WAV
  • ACTIONS/ACT_WATEROUTSHALLOW2.WAV
  • ACTIONS/ACT_WATEROUTSHALLOW3.WAV
  • ACTIONS/ACT_WHOOSH_HVY1.WAV
  • ACTIONS/ACT_WHOOSH_HVY2.WAV
  • ACTIONS/ACT_WHOOSH_HVY3.WAV
  • ACTIONS/ACT_WHOOSH_HVY4.WAV
  • ACTIONS/ACT_WINGFLAPS1.WAV
  • ACTIONS/ACT_WINGFLAPS2.WAV
  • ACTIONS/ACT_WINGFLAPS3.WAV
  • ACTIONS/ACT_WINGFLAPS4.WAV
  • ACTIONS/ACT_WINGFLAPS5.WAV
  • ACTIONS/ACT_WINGFLAPS6.WAV
  • ACTIONS/ACT_WINGFLAPS7.WAV
  • ACTIONS/ACT_WINGSINGUFLAP1.WAV
  • ACTIONS/ACT_WINGSINGUFLAP2.WAV
  • ACTIONS/ACT_WINGSINGUFLAP3.WAV
  • ACTIONS/ACT_WINGSINGUFLAP4.WAV
  • ACTIONS/ACT_WINGSINGUFLAP5.WAV
  • ACTIONS/ACT_WINGSINGUFLAP6.WAV
  • ACTIONS/ACT_WINGSINGUFLAP7.WAV
  • ACTIONS/ACT_WRENCHOUT.WAV
  • ACTIONS/ACT_WRENCHTURN1.WAV
  • ACTIONS/ACT_WRENCHTURN2.WAV
  • ACTIONS/ACT_WRENCHTURN3.WAV
  • ACTIONS/ACT_WRENCHTURN4.WAV
  • ACTIONS/ACT_WRENCHTURN5.WAV
  • ACTIONS/ACT_WRENCHTURN6.WAV
  • ACTIONS/ACT_WRENCHTURN7.WAV
  • ACTIONS/ACT_WRENCHTURN8.WAV
  • ACTIONS/ACT_WRENCHTURN9.WAV
  • ACTIONS/ACT_WRENCH_IN.WAV
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