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NPC


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Asset Info favorite
Name NPC
Category PC / Computer
Game Hi-Fi Rush
Section Miscellaneous
Submitted March 7, 2026
Uploaded By OCL
Size 31.09 MB (553 items) arrow_right
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_1.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_2.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_3.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_4.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_5.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_6.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_7.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_cat_call_01_8.wav
  • NPC/am0000/npc_am0000_atk_41_sp_808giga_punch_01.wav
  • NPC/am0000/npc_am0000_atk_45_sp_steal_shutter_01_1.wav
  • NPC/am0000/npc_am0000_atk_45_sp_steal_shutter_01_2.wav
  • NPC/am0000/npc_am0000_atk_45_sp_steal_shutter_01_3.wav
  • NPC/am0000/npc_am0000_atk_45_sp_steal_shutter_01_4.wav
  • NPC/am0000/npc_am0000_ho_fs_normal_01_1.wav
  • NPC/am0000/npc_am0000_ho_fs_normal_01_2.wav
  • NPC/am0000/npc_am0000_ho_fs_normal_01_3.wav
  • NPC/am0000/npc_am0000_ho_fs_normal_01_4.wav
  • NPC/am0000/npc_am0000_ho_fs_normal_01_5.wav
  • NPC/am0000/npc_am0000_ho_fs_normal_01_6.wav
  • NPC/am0000/npc_am0000_ho_lick_01_add.wav
  • NPC/am0000/npc_am0000_ho_spin_01.wav
  • NPC/am0000/npc_am0000_ho_transform_01.wav
  • NPC/am0000/npc_am0000_ho_transform_02.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_01.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_bound_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_bound_01_3.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_bound_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_land_01_1.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_land_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_dmg_land_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_earpick_01_1.wav
  • NPC/am0000/npc_am0000_mvmt_earpick_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_earpick_01_3.wav
  • NPC/am0000/npc_am0000_mvmt_earpick_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_earpick_01_5.wav
  • NPC/am0000/npc_am0000_mvmt_earpick_01_6.wav
  • NPC/am0000/npc_am0000_mvmt_fs_run_01_1_v4.wav
  • NPC/am0000/npc_am0000_mvmt_fs_run_01_2_v4.wav
  • NPC/am0000/npc_am0000_mvmt_fs_run_01_3_v4.wav
  • NPC/am0000/npc_am0000_mvmt_fs_run_01_4_v4.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_a_01_1.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_a_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_a_01_3.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_a_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_a_01_5.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_a_01_6.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_b_01_1.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_b_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_b_01_3.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_b_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_b_01_5.wav
  • NPC/am0000/npc_am0000_mvmt_fs_walk_b_01_6.wav
  • NPC/am0000/npc_am0000_mvmt_jump_01_1.wav
  • NPC/am0000/npc_am0000_mvmt_jump_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_jump_01_3.wav
  • NPC/am0000/npc_am0000_mvmt_jump_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_jump_01_5.wav
  • NPC/am0000/npc_am0000_mvmt_jump_01_6.wav
  • NPC/am0000/npc_am0000_mvmt_lick_01_1.wav
  • NPC/am0000/npc_am0000_mvmt_lick_01_2.wav
  • NPC/am0000/npc_am0000_mvmt_lick_01_3.wav
  • NPC/am0000/npc_am0000_mvmt_lick_01_4.wav
  • NPC/am0000/npc_am0000_mvmt_lick_01_5.wav
  • NPC/am0000/npc_am0000_mvmt_lick_01_6.wav
  • NPC/am0000/npc_am0000_qte_count_cowbell_01.wav
  • NPC/am0000/npc_am0000_qte_count_cowbell_02.wav
  • NPC/am0000/npc_am0000_qte_count_cowbell_03.wav
  • NPC/am0000/npc_am0000_qte_count_hut_01.wav
  • NPC/am0000/npc_am0000_qte_count_hut_02.wav
  • NPC/am0000/npc_am0000_qte_count_hut_03.wav
  • NPC/am0000/npc_am0000_qte_count_kick_01.wav
  • NPC/am0000/npc_am0000_qte_count_kick_02.wav
  • NPC/am0000/npc_am0000_qte_count_kick_03.wav
  • NPC/am0000/npc_am0000_qte_mvmt_jump01.wav
  • NPC/am0000/npc_am0000_qte_mvmt_jump_01_add.wav
  • NPC/am0000/npc_am0000_qte_mvmt_punch_fail_01.wav
  • NPC/am0000/npc_am0000_qte_mvmt_punch_fail_02.wav
  • NPC/am0000/npc_am0000_qte_mvmt_punch_hit_01.wav
  • NPC/am0000/npc_am0000_qte_mvmt_punch_wh_01.wav
  • NPC/am0000/npc_am0000_qte_mvmt_punch_wh_01_add.wav
  • NPC/am0000/npc_am0000_qte_mvmt_ready_01.wav
  • NPC/am0000/ve_am0000_mvmt_atk_01_1.wav
  • NPC/am0000/ve_am0000_mvmt_atk_01_2.wav
  • NPC/am0000/ve_am0000_mvmt_atk_01_3.wav
  • NPC/am0000/ve_am0000_mvmt_atk_01_4.wav
  • NPC/am0000/ve_am0000_mvmt_atk_ready_01_1.wav
  • NPC/am0000/ve_am0000_mvmt_atk_ready_01_2.wav
  • NPC/am0000/ve_am0000_mvmt_atk_ready_01_3.wav
  • NPC/am0000/ve_am0000_mvmt_atk_ready_01_4.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_01_1.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_01_2.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_01_3.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_02_1.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_02_2.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_02_4.wav
  • NPC/am0000/ve_am0000_mvmt_dmg_hold_01.wav
  • NPC/am0000/ve_am0000_mvmt_getup_01_1.wav
  • NPC/am0000/ve_am0000_mvmt_getup_01_2.wav
  • NPC/am0000/ve_am0000_mvmt_getup_01_3.wav
  • NPC/am0000/ve_am0000_mvmt_getup_01_4.wav
  • NPC/am0000/ve_am0000_mvmt_howling_01_1.wav
  • NPC/am0000/ve_am0000_mvmt_howling_01_3.wav
  • NPC/am0000/ve_am0000_mvmt_howling_01_4.wav
  • NPC/am0020/npc_am0200_vfx_chip_found_01.wav
  • NPC/am1000/am1000_call_flap_escape_01_1.wav
  • NPC/am1000/am1000_call_flap_escape_01_2.wav
  • NPC/am1000/am1000_call_flap_escape_01_3.wav
  • NPC/am1000/am1000_call_flap_escape_01_4.wav
  • NPC/am1000/am1000_mvmt_flap_escape_01_1.wav
  • NPC/am1000/am1000_mvmt_flap_escape_01_2.wav
  • NPC/am1000/am1000_mvmt_flap_escape_01_3.wav
  • NPC/am1000/am1000_mvmt_flap_escape_01_4.wav
  • NPC/am1000/am1000_mvmt_flap_escape_02_1.wav
  • NPC/am1000/am1000_mvmt_flap_escape_02_2.wav
  • NPC/am1000/am1000_mvmt_flap_escape_02_3.wav
  • NPC/am1000/am1000_mvmt_flap_escape_02_4.wav
  • NPC/am1000/npc_am1000_call_cooing_01_1.wav
  • NPC/am1000/npc_am1000_call_cooing_01_2.wav
  • NPC/am1000/npc_am1000_call_cooing_01_3.wav
  • NPC/am1000/npc_am1000_call_cooing_01_4.wav
  • NPC/am1000/npc_am1000_call_cooing_01_5.wav
  • NPC/am1000/npc_am1000_call_cooing_01_6.wav
  • NPC/am1000/npc_am1000_call_cooing_01_7.wav
  • NPC/am1000/npc_am1000_call_cooing_01_8.wav
  • NPC/am1000/npc_am1000_call_cooing_02_1.wav
  • NPC/am1000/npc_am1000_call_cooing_02_2.wav
  • NPC/am1000/npc_am1000_call_cooing_02_3.wav
  • NPC/am1000/npc_am1000_call_cooing_02_4.wav
  • NPC/am1000/npc_am1000_call_cooing_02_5.wav
  • NPC/am1000/npc_am1000_call_cooing_02_6.wav
  • NPC/am1000/npc_am1000_call_cooing_02_7.wav
  • NPC/am1000/npc_am1000_call_cooing_02_8.wav
  • NPC/am1000/npc_am1000_mvmt_flap_03.wav
  • NPC/am1000/npc_am1000_mvmt_flap_04.wav
  • NPC/Common/npc_com_mvmt_mech_m_01_1.wav
  • NPC/Common/npc_com_mvmt_mech_m_01_2.wav
  • NPC/Common/npc_com_mvmt_mech_m_01_3.wav
  • NPC/Common/npc_com_mvmt_mech_m_01_4.wav
  • NPC/Common/npc_com_mvmt_mech_m_01_5.wav
  • NPC/Common/npc_com_mvmt_mech_m_01_6.wav
  • NPC/Common/npc_com_mvmt_mech_s_01_1.wav
  • NPC/Common/npc_com_mvmt_mech_s_01_2.wav
  • NPC/Common/npc_com_mvmt_mech_s_01_3.wav
  • NPC/Common/npc_com_mvmt_mech_s_01_4.wav
  • NPC/Common/npc_com_mvmt_mech_s_01_5.wav
  • NPC/Common/npc_com_mvmt_mech_s_01_6.wav
  • NPC/em0100/npc_em0100_mvmt_dmg_hit_01.wav
  • NPC/em0100/npc_em0100_mvmt_dmg_hit_02.wav
  • NPC/em0100/npc_em0100_mvmt_hot_01.wav
  • NPC/em0100/npc_em0100_st02_fall_water_01_1.wav
  • NPC/em0100/npc_em0100_st02_fall_water_01_2.wav
  • NPC/em0100/npc_em0100_st02_fall_water_01_3.wav
  • NPC/np0000/npc_np0000_mvmt_dmg_spin_01.wav
  • NPC/np0000/npc_np0000_mvmt_escape_01.wav
  • NPC/np0000/npc_np0000_mvmt_servo_01_1.wav
  • NPC/np0000/npc_np0000_mvmt_servo_01_2.wav
  • NPC/np0000/npc_np0000_mvmt_servo_01_3.wav
  • NPC/np0000/npc_np0000_mvmt_servo_01_4.wav
  • NPC/np0000/npc_np0000_mvmt_servo_02_1.wav
  • NPC/np0000/npc_np0000_mvmt_servo_02_2.wav
  • NPC/np0000/npc_np0000_mvmt_servo_02_3.wav
  • NPC/np0000/npc_np0000_mvmt_servo_02_4.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_loop_01.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_01_1.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_01_2.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_01_3.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_01_4.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_02_1.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_02_2.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_02_3.wav
  • NPC/np0000/npc_np0000_mvmt_vacuum_move_02_4.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_01_1.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_01_2.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_01_3.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_01_4.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_02_1.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_02_2.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_02_3.wav
  • NPC/np0000/npc_np0000_mvmt_wall_hit_02_4.wav
  • NPC/np0000/npc_np0000_st06_act_dizzy_01.wav
  • NPC/np0000/npc_np0000_st06_act_happy_jump_01.wav
  • NPC/np0000/npc_np0000_st06_act_happy_landing_01.wav
  • NPC/np0000/npc_np0000_st06_act_happy_landing_02.wav
  • NPC/np0000/npc_np0000_st06_act_landing_01.wav
  • NPC/np0000/npc_np0000_st06_act_landing_02.wav
  • NPC/np0000/npc_np0000_st06_act_restart_01.wav
  • NPC/np0000/npc_np0000_st06_act_restart_02.wav
  • NPC/np0000/npc_np0000_st06_act_sphere_out_fly_01.wav
  • NPC/np0000/npc_np0000_st06_act_sphere_out_pop_01.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_motor_01_1.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_motor_01_2.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_motor_01_3.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_motor_01_4.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_motor_01_5.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_motor_01_6.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_mvmt_01_1.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_mvmt_01_2.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_mvmt_01_3.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_mvmt_01_4.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_mvmt_01_5.wav
  • NPC/np0000/npc_np0000_st06_act_struggle_mvmt_01_6.wav
  • NPC/np0000/npc_np0000_st07_fs_run_0.wav
  • NPC/np0000/npc_np0000_st07_mvmt_jump_01.wav
  • NPC/np0000/npc_np0000_st07_mvmt_jump_02.wav
  • NPC/np0000/npc_np0000_st07_mvmt_jump_03.wav
  • NPC/np0000/npc_np0000_st07_mvmt_jump_04.wav
  • NPC/np0000/npc_np0000_st07_mvmt_land_01.wav
  • NPC/np0000/npc_np0000_st07_mvmt_land_02.wav
  • NPC/np0000/npc_np0000_st07_mvmt_land_03.wav
  • NPC/np0000/npc_np0000_st07_mvmt_land_04.wav
  • NPC/np0000/npc_np0000_st07_mvmt_servo_01.wav
  • NPC/np0000/npc_np0000_st07_mvmt_servo_02.wav
  • NPC/np0000/npc_np0000_st07_mvmt_servo_03.wav
  • NPC/np0000/npc_np0000_st07_mvmt_servo_04.wav
  • NPC/np0000/npc_np0000_st07_mvmt_servo_cleaning_0.wav
  • NPC/np0000/npc_np0000_st07_mvmt_servo_run_0.wav
  • NPC/np0000/npc_np0000_st07_mvmt_speed_up_01.wav
  • NPC/np0030/npc_np0030_mvmt_propellor_loop_01.wav
  • NPC/np0030/npc_np0030_mvmt_propellor_loop_02.wav
  • NPC/np0100/npc_np0100_mvmt_knock_01_1.wav
  • NPC/np0100/npc_np0100_mvmt_knock_01_2.wav
  • NPC/np0100/npc_np0100_mvmt_knock_01_3.wav
  • NPC/np0100/npc_np0100_mvmt_knock_01_4.wav
  • NPC/np0100/npc_np0100_st05_mvmt_cleaning_01.wav
  • NPC/np0100/npc_np0100_st05_mvmt_cleaning_02.wav
  • NPC/np0100/npc_np0100_st05_mvmt_cleaning_03.wav
  • NPC/np0100/npc_np0100_st05_mvmt_cleaning_04.wav
  • NPC/np0100/npc_np0100_st06_mvmt_console_01_1.wav
  • NPC/np0100/npc_np0100_st06_mvmt_console_01_2.wav
  • NPC/np0100/npc_np0100_st06_mvmt_console_01_3.wav
  • NPC/np0100/npc_np0100_st06_mvmt_glass_hit_01_1.wav
  • NPC/np0100/npc_np0100_st06_mvmt_glass_hit_01_2.wav
  • NPC/np0100/npc_np0100_st06_mvmt_glass_hit_01_3.wav
  • NPC/np0100/npc_np0100_st06_mvmt_glass_hit_01_4.wav
  • NPC/np0100/npc_np0100_st06_mvmt_maintenance_01_1.wav
  • NPC/np0100/npc_np0100_st06_mvmt_maintenance_01_2.wav
  • NPC/np0100/npc_np0100_st06_mvmt_maintenance_01_3.wav
  • NPC/np0120/npc_np0120_st02_mvmt_chair_01.wav
  • NPC/np0120/npc_np0120_st02_mvmt_chair_02.wav
  • NPC/np0120/npc_np0120_st02_mvmt_chair_02_2.wav
  • NPC/np0120/npc_np0120_st02_mvmt_chair_02_3.wav
  • NPC/np0120/npc_np0120_st02_mvmt_key_type_01_1.wav
  • NPC/np0120/npc_np0120_st02_mvmt_key_type_01_2.wav
  • NPC/np0120/npc_np0120_st02_mvmt_key_type_01_3.wav
  • NPC/np0120/npc_np0120_st02_mvmt_key_type_01_4.wav
  • NPC/np0120/npc_np0120_st02_mvmt_spin_01.wav
  • NPC/np0140/npc_np0140_mvmt_drink_01_1.wav
  • NPC/np0140/npc_np0140_mvmt_drink_01_2.wav
  • NPC/np0140/npc_np0140_mvmt_drink_01_3.wav
  • NPC/np0140/npc_np0140_mvmt_drink_01_4.wav
  • NPC/np0140/npc_np0140_mvmt_drink_02_1.wav
  • NPC/np0140/npc_np0140_mvmt_drink_02_2.wav
  • NPC/np0140/npc_np0140_mvmt_drink_02_3.wav
  • NPC/np0140/npc_np0140_mvmt_drink_02_4.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_01_1.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_01_2.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_01_3.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_02_1.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_02_2.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_02_3.wav
  • NPC/np0140/npc_np0140_mvmt_key_type_sf_02_4.wav
  • NPC/np0150/npc_np0150_mvmt_bottle_close_01.wav
  • NPC/np0150/npc_np0150_mvmt_bottle_open_01.wav
  • NPC/np0150/npc_np0150_mvmt_cloth_01_1.wav
  • NPC/np0150/npc_np0150_mvmt_cloth_01_2.wav
  • NPC/np0150/npc_np0150_mvmt_cloth_01_3.wav
  • NPC/np0150/npc_np0150_mvmt_cloth_01_4.wav
  • NPC/np0150/npc_np0150_mvmt_dmg_cloth_01_1.wav
  • NPC/np0150/npc_np0150_mvmt_dmg_cloth_01_2.wav
  • NPC/np0150/npc_np0150_mvmt_dmg_cloth_01_3.wav
  • NPC/np0150/npc_np0150_mvmt_dmg_cloth_01_4.wav
  • NPC/np0200/npc_np0200_mvmt_bodyfall_01.wav
  • NPC/np0200/npc_np0200_mvmt_cardboard_fall_01.wav
  • NPC/np0200/npc_np0200_mvmt_fs_land_01_1.wav
  • NPC/np0200/npc_np0200_mvmt_fs_land_01_2.wav
  • NPC/np0200/npc_np0200_mvmt_fs_land_01_3.wav
  • NPC/np0200/npc_np0200_mvmt_fs_land_01_4.wav
  • NPC/np0200/npc_np0200_mvmt_jump_01_1.wav
  • NPC/np0200/npc_np0200_mvmt_jump_01_2.wav
  • NPC/np0200/npc_np0200_mvmt_jump_01_3.wav
  • NPC/np0200/npc_np0200_mvmt_jump_01_4.wav
  • NPC/np0200/npc_np0200_mvmt_piyo_01.wav
  • NPC/np0200/npc_np0200_St07_mvmt_damage_badyfall_01.wav
  • NPC/np0200/npc_np0200_St07_mvmt_damage_spin_01.wav
  • NPC/np0300/npc_np0300_mvmt_stamp_01_1.wav
  • NPC/np0300/npc_np0300_mvmt_stamp_01_2.wav
  • NPC/np0300/npc_np0300_mvmt_stamp_01_3.wav
  • NPC/np0300/npc_np0300_mvmt_stamp_01_4.wav
  • NPC/np0300/npc_np0300_St06_mvmt_damage_spin_01.wav
  • NPC/np0300/npc_np0300_St06_mvmt_damage_spin_stop_01.wav
  • NPC/np0400/npc_np0400_mvmt_damage_jump_01.wav
  • NPC/np0400/npc_np0400_mvmt_damage_jump_02.wav
  • NPC/np0400/npc_np0400_mvmt_damage_jump_03.wav
  • NPC/np0400/npc_np0400_mvmt_damage_jump_04.wav
  • NPC/np0400/npc_np0400_mvmt_hand_01.wav
  • NPC/np0400/npc_np0400_mvmt_hand_02.wav
  • NPC/np0400/npc_np0400_mvmt_hand_03.wav
  • NPC/np0400/npc_np0400_mvmt_hand_04.wav
  • NPC/np0400/npc_np0400_mvmt_hand_ clean_01.wav
  • NPC/np0400/npc_np0400_mvmt_hand_ clean_02.wav
  • NPC/np0400/npc_np0400_mvmt_hand_ supin_01.wav
  • NPC/np0400/npc_np0400_mvmt_hand_ supin_02.wav
  • NPC/np0400/npc_np0400_mvmt_hand_ supin_03.wav
  • NPC/np0400/npc_np0400_mvmt_hand_ supin_04.wav
  • NPC/np0400/npc_np0400_mvmt_servo_01.wav
  • NPC/np0400/npc_np0400_mvmt_servo_02.wav
  • NPC/np0400/npc_np0400_mvmt_servo_03.wav
  • NPC/np0400/npc_np0400_mvmt_servo_04.wav
  • NPC/np0400/npc_np0400_st01_mvmt_dmg_01.wav
  • NPC/np0400/npc_np0400_st01_mvmt_hand_01_1.wav
  • NPC/np0400/npc_np0400_st01_mvmt_hand_01_2.wav
  • NPC/np0400/npc_np0400_st01_mvmt_hand_01_3.wav
  • NPC/np0400/npc_np0400_st01_mvmt_hand_01_4.wav
  • NPC/np0400/npc_np0400_st01_mvmt_jump_01.wav
  • NPC/np0400/npc_np0400_st01_mvmt_jump_land_01.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_01_1.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_01_2.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_01_3.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_01_4.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_02_1.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_02_2.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_02_3.wav
  • NPC/np0400/npc_np0400_st01_mvmt_servo_02_4.wav
  • NPC/np0400/npc_np0400_st01_mvmt_talk_end_01.wav
  • NPC/np0400/npc_np0400_st01_mvmt_talk_start_01.wav
  • NPC/np0500/npc_np0500_mvmt_action_cp_01_1.wav
  • NPC/np0500/npc_np0500_mvmt_action_cp_01_2.wav
  • NPC/np0500/npc_np0500_mvmt_action_cp_01_3.wav
  • NPC/np0500/npc_np0500_mvmt_action_cp_01_4.wav
  • NPC/np0500/npc_np0500_mvmt_action_end_01.wav
  • NPC/np0500/npc_np0500_mvmt_action_start_01.wav
  • NPC/np0500/npc_np0500_mvmt_action_start_02.wav
  • NPC/np0600/Hbkm_np0600_InstFx_ST01A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST01B.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST010B.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST02A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST02B.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST03A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST03B.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST04A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST04B.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST05A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST06A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST07.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST07_mod.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST10A.wav
  • NPC/np0600/Hbkm_smp0600_InstFx_ST11.wav
  • NPC/np0600/npc_np0600_mvmt_belt_off_01.wav
  • NPC/np0600/npc_np0600_mvmt_belt_off_03.wav
  • NPC/np0600/npc_np0600_mvmt_belt_off_04.wav
  • NPC/np0600/npc_np0600_mvmt_belt_on_01.wav
  • NPC/np0600/npc_np0600_mvmt_belt_on_02.wav
  • NPC/np0600/npc_np0600_mvmt_belt_on_03.wav
  • NPC/np0600/npc_np0600_mvmt_belt_on_04.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_01_01.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_01_02.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_01_03.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_01_04.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_02_01.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_02_02.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_02_03.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_02_04.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_03_01.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_03_02.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_03_03.wav
  • NPC/np0600/npc_np0600_mvmt_box_open_03_04.wav
  • NPC/np0600/npc_np0600_mvmt_escape_end_01.wav
  • NPC/np0600/npc_np0600_mvmt_escape_end_02.wav
  • NPC/np0600/npc_np0600_mvmt_escape_end_03.wav
  • NPC/np0600/npc_np0600_mvmt_escape_end_04.wav
  • NPC/np0600/npc_np0600_mvmt_escape_start_01.wav
  • NPC/np0600/npc_np0600_mvmt_escape_start_02.wav
  • NPC/np0600/npc_np0600_mvmt_escape_start_03.wav
  • NPC/np0600/npc_np0600_mvmt_escape_start_04.wav
  • NPC/np0600/npc_np0600_mvmt_escape_start_loop_01.wav
  • NPC/np0600/npc_np0600_mvmt_escape_start_loop_02.wav
  • NPC/np0600/npc_np0600_mvmt_hand_01_01.wav
  • NPC/np0600/npc_np0600_mvmt_hand_01_02.wav
  • NPC/np0600/npc_np0600_mvmt_hand_01_03.wav
  • NPC/np0600/npc_np0600_mvmt_hand_01_04.wav
  • NPC/np0600/npc_np0600_mvmt_hand_02_01.wav
  • NPC/np0600/npc_np0600_mvmt_hand_02_02.wav
  • NPC/np0600/npc_np0600_mvmt_hand_02_03.wav
  • NPC/np0600/npc_np0600_mvmt_hand_02_04.wav
  • NPC/np0600/npc_np0600_mvmt_idle_01_01.wav
  • NPC/np0600/npc_np0600_mvmt_idle_01_02.wav
  • NPC/np0600/npc_np0600_mvmt_idle_01_03.wav
  • NPC/np0600/npc_np0600_mvmt_idle_01_04.wav
  • NPC/np0600/npc_np0600_mvmt_idle_02_01.wav
  • NPC/np0600/npc_np0600_mvmt_idle_02_02.wav
  • NPC/np0600/npc_np0600_mvmt_idle_02_03.wav
  • NPC/np0600/npc_np0600_mvmt_idle_02_04.wav
  • NPC/np0600/npc_np0600_mvmt_key_stab_01.wav
  • NPC/np0600/npc_np0600_mvmt_key_stab_02_synth.wav
  • NPC/np0600/npc_np0600_mvmt_key_stab_idle_01.wav
  • NPC/np0600/npc_np0600_mvmt_key_stab_idle_02.wav
  • NPC/np0600/npc_np0600_mvmt_key_stab_idle_03.wav
  • NPC/np0600/npc_np0600_mvmt_key_stab_idle_04.wav
  • NPC/np0700/npc_np0700_mvmt_mech_01_1.wav
  • NPC/np0700/npc_np0700_mvmt_mech_01_2.wav
  • NPC/np0700/npc_np0700_mvmt_mech_01_3.wav
  • NPC/np0700/npc_np0700_mvmt_mech_01_4.wav
  • NPC/np0700/npc_np0700_mvmt_servo_01_1.wav
  • NPC/np0700/npc_np0700_mvmt_servo_01_2.wav
  • NPC/np0700/npc_np0700_mvmt_servo_01_3.wav
  • NPC/np0700/npc_np0700_mvmt_servo_01_4.wav
  • NPC/np0900/npc_np0900_tr_combo_fail_01.wav
  • NPC/np0900/npc_np0900_tr_combo_finish_01.wav
  • NPC/np0900/npc_np0900_tr_combo_sucs_01.wav
  • NPC/np0900/npc_np0905_mvmt_accent_01.wav
  • NPC/np0900/npc_np0905_mvmt_accent_02.wav
  • NPC/np0900/npc_np0905_mvmt_act_hit_01.wav
  • NPC/np0900/npc_np0905_mvmt_act_hit_02.wav
  • NPC/np0900/npc_np0905_mvmt_act_hit_03.wav
  • NPC/np0900/npc_np0905_mvmt_act_wh_01.wav
  • NPC/np0900/npc_np0905_mvmt_act_wh_02.wav
  • NPC/np0900/npc_np0905_mvmt_act_wh_03.wav
  • NPC/np0900/npc_np0905_mvmt_act_wh_04.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_bodyfall_01_1.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_bodyfall_01_2.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_bodyfall_01_3.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_bodyfall_01_4.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_fall_01.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_fall_land_01.wav
  • NPC/np0900/npc_np0905_mvmt_dmg_jump_01.wav
  • NPC/np0900/npc_np0905_mvmt_door_close_01.wav
  • NPC/np0900/npc_np0905_mvmt_door_open_01.wav
  • NPC/np0900/npc_np0905_mvmt_handclap_01_1.wav
  • NPC/np0900/npc_np0905_mvmt_handclap_01_2.wav
  • NPC/np0900/npc_np0905_mvmt_handclap_01_3.wav
  • NPC/np0900/npc_np0905_mvmt_handclap_01_4.wav
  • NPC/np0900/npc_np0905_mvmt_handclap_servo_01.wav
  • NPC/np0900/npc_np0905_mvmt_heavy_01_1.wav
  • NPC/np0900/npc_np0905_mvmt_heavy_01_2.wav
  • NPC/np0900/npc_np0905_mvmt_heavy_01_3.wav
  • NPC/np0900/npc_np0905_mvmt_heavy_01_4.wav
  • NPC/np0900/npc_np0905_mvmt_idle_loop_01.wav
  • NPC/np0900/npc_np0905_mvmt_jump_01_1.wav
  • NPC/np0900/npc_np0905_mvmt_jump_01_2.wav
  • NPC/np0900/npc_np0905_mvmt_jump_01_3.wav
  • NPC/np0900/npc_np0905_mvmt_jump_01_4.wav
  • NPC/np0900/npc_np0905_mvmt_light_01_1.wav
  • NPC/np0900/npc_np0905_mvmt_light_01_2.wav
  • NPC/np0900/npc_np0905_mvmt_light_01_3.wav
  • NPC/np0900/npc_np0905_mvmt_light_01_4.wav
  • NPC/np0900/npc_np0905_mvmt_mitt_01_1.wav
  • NPC/np0900/npc_np0905_mvmt_mitt_01_2.wav
  • NPC/np0900/npc_np0905_mvmt_mitt_01_3.wav
  • NPC/np0900/npc_np0905_mvmt_mitt_01_4.wav
  • NPC/np0900/npc_np0905_mvmt_run_brake_01.wav
  • NPC/np0900/npc_np0905_mvmt_run_start_01.wav
  • NPC/np0900/npc_np0905_mvmt_run_start_loop_01.wav
  • NPC/np0900/npc_np0905_mvmt_sad_01.wav
  • NPC/np0900/npc_np0905_mvmt_spin_01.wav
  • NPC/np0900/npc_np0905_mvmt_spin_02.wav
  • NPC/np0900/npc_np0905_st10_shutter_creak_01_1.wav
  • NPC/np0900/npc_np0905_st10_shutter_creak_01_2.wav
  • NPC/np0900/npc_np0905_st10_shutter_creak_01_3.wav
  • NPC/np0900/npc_np0905_st10_shutter_creak_01_4.wav
  • NPC/np0900/npc_np0905_st10_shutter_dmg_01.wav
  • NPC/np1000/np_np1000_ev_tk_com_act_mvmt_cloth_01.wav
  • NPC/np1000/np_np1000_ev_tk_com_act_mvmt_cloth_metal_01.wav
  • NPC/np1000/np_np1000_ev_tk_com_fs_conc_walk_01.wav
  • NPC/np2000/npc_np2000_act_in_mirror_01.wav
  • NPC/np2000/npc_np2000_st07_in_mirror_01.wav
  • NPC/np2000/npc_np2000_st07_in_mirror_mu_01.wav
  • NPC/np3000/npc_em3000_mvmt_dgt_8bit.wav
  • NPC/np3000/npc_np3000_mvmt_cleaning_mop_01.wav
  • NPC/np3000/npc_np3000_mvmt_cleaning_mop_02.wav
  • NPC/np3000/npc_np3000_mvmt_cleaning_mop_03.wav
  • NPC/np3000/npc_np3000_mvmt_cleaning_mop_04.wav
  • NPC/np3000/npc_np3000_mvmt_dmg_01.wav
  • NPC/np3000/npc_np3000_mvmt_dmg_spin_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_dmg_spin_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_dmg_spin_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_dmg_spin_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_finger_01.wav
  • NPC/np3000/npc_np3000_mvmt_finger_02.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_02_1.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_02_2.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_02_3.wav
  • NPC/np3000/npc_np3000_mvmt_finger_click_02_4.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_mech_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_mech_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_mech_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_mech_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_wh_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_wh_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_fishing_wh_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_hand_clap_01.wav
  • NPC/np3000/npc_np3000_mvmt_hand_clap_02.wav
  • NPC/np3000/npc_np3000_mvmt_hand_clap_03.wav
  • NPC/np3000/npc_np3000_mvmt_hand_clap_04.wav
  • NPC/np3000/npc_np3000_mvmt_hand_hit_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_hand_hit_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_hand_hit_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_hand_hit_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_key_type_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_key_type_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_key_type_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_key_type_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_kick_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_kick_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_kick_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_kick_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_kick_hit_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_kick_hit_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_kick_hit_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_kick_hit_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_shake_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_shake_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_shake_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_shake_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_wh_01_1.wav
  • NPC/np3000/npc_np3000_mvmt_wh_01_2.wav
  • NPC/np3000/npc_np3000_mvmt_wh_01_3.wav
  • NPC/np3000/npc_np3000_mvmt_wh_01_4.wav
  • NPC/np3000/npc_np3000_mvmt_work_hand_01.wav
  • NPC/np3000/npc_np3000_mvmt_work_hand_02.wav
  • NPC/np3000/npc_np3000_mvmt_work_hand_03.wav
  • NPC/np3000/npc_np3000_mvmt_work_hand_04.wav
  • NPC/np3000/npc_np3000_st07_mvmt_cleaning_loop_01.wav
  • NPC/np3000/npc_np3000_st07_mvmt_RobotDance_servo_a_01.wav
  • NPC/np3000/npc_np3000_st07_mvmt_RobotDance_servo_b_02.wav
  • NPC/np3000/npc_np3000_st07_mvmt_RobotDance_stop_01.wav
  • NPC/np3000/npc_np3000_st07_mvmt_RobotDance_stop_02.wav
  • NPC/np3000/npc_np3000_st07_mvmt_RobotDance_stop_03.wav
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