Justice Monsters Five Bumper Sounds
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| Name |
Justice Monsters Five Bumper Sounds |
| Category |
PC / Computer |
| Game |
Final Fantasy XV Windows Edition |
| Section |
Sound Effects |
| Submitted |
April 13, 2026 |
| Uploaded By |
OCL |
| Size |
7.36 MB (43 items) arrow_right
- 00004bumper/jp/se_ball_attack_ball.win (Bumper-se_ball_attack_ball).wav
- 00004bumper/jp/se_ball_attack_bust_monster_01.win (Bumper-se_ball_attack_bust_monster_01).wav
- 00004bumper/jp/se_ball_attack_common_monster_01.win (Bumper-se_ball_attack_common_monster_01).wav
- 00004bumper/jp/se_ball_attack_critical_monster.win (Bumper-se_ball_attack_critical_monster).wav
- 00004bumper/jp/se_ball_attack_gimmick.win (Bumper-se_ball_attack_gimmick).wav
- 00004bumper/jp/se_ball_attack_through_monster_04.win (Bumper-se_ball_attack_through_monster_04).wav
- 00004bumper/jp/se_ball_attack_wall.win (Bumper-se_ball_attack_wall).wav
- 00004bumper/jp/se_ball_change.win (Bumper-se_ball_change).wav
- 00004bumper/jp/se_ball_next.win (Bumper-se_ball_next).wav
- 00004bumper/jp/se_ball_skill_bullet.win (Bumper-se_ball_skill_bullet).wav
- 00004bumper/jp/se_ball_skill_gage.win (Bumper-se_ball_skill_gage).wav
- 00004bumper/jp/se_ball_skill_heal.win (Bumper-se_ball_skill_heal).wav
- 00004bumper/jp/se_ball_skill_homing.win (Bumper-se_ball_skill_homing).wav
- 00004bumper/jp/se_ball_skill_magicarrow.win (Bumper-se_ball_skill_magicarrow).wav
- 00004bumper/jp/se_ball_skill_razer.win (Bumper-se_ball_skill_razer).wav
- 00004bumper/jp/se_ball_skill_shockwave.win (Bumper-se_ball_skill_shockwave).wav
- 00004bumper/jp/se_ball_slotmachine_change.win (Bumper-se_ball_slotmachine_change).wav
- 00004bumper/jp/se_ball_slotmachine_coin_chocobo.win (Bumper-se_ball_slotmachine_coin_chocobo).wav
- 00004bumper/jp/se_ball_slotmachine_heal.win (Bumper-se_ball_slotmachine_heal).wav
- 00004bumper/jp/se_ball_slotmachine_hit.win (Bumper-se_ball_slotmachine_hit).wav
- 00004bumper/jp/se_ball_slotmachine_rolling.win (Bumper-se_ball_slotmachine_rolling).wav
- 00004bumper/jp/se_ball_slotmachine_stop.win (Bumper-se_ball_slotmachine_stop).wav
- 00004bumper/jp/se_ball_slotmachine_treasurebox_chocobo.win (Bumper-se_ball_slotmachine_treasurebox_chocobo).wav
- 00004bumper/jp/se_ball_spinner_spin.win (Bumper-se_ball_spinner_spin).wav
- 00004bumper/jp/se_ball_spin_01.win (Bumper-se_ball_spin_01).wav
- 00004bumper/jp/se_ball_spin_02.win (Bumper-se_ball_spin_02).wav
- 00004bumper/jp/se_ball_spin_03.win (Bumper-se_ball_spin_03).wav
- 00004bumper/jp/se_ball_spin_04.win (Bumper-se_ball_spin_04).wav
- 00004bumper/jp/se_boss_destroy_01.win (Bumper-se_boss_destroy_01).wav
- 00004bumper/jp/se_boss_destroy_02.win (Bumper-se_boss_destroy_02).wav
- 00004bumper/jp/se_boss_warnning.win (Bumper-se_boss_warnning).wav
- 00004bumper/jp/se_feedlevel_complete.win (Bumper-se_feedlevel_complete).wav
- 00004bumper/jp/se_flipper_contact.win (Bumper-se_flipper_contact).wav
- 00004bumper/jp/se_itemtake_askillenergy.win (Bumper-se_itemtake_askillenergy).wav
- 00004bumper/jp/se_itemtake_chest.win (Bumper-se_itemtake_chest).wav
- 00004bumper/jp/se_itemtake_gill.win (Bumper-se_itemtake_gill).wav
- 00004bumper/jp/se_itemtake_hp.win (Bumper-se_itemtake_hp).wav
- 00004bumper/jp/se_monster_destroy.win (Bumper-se_monster_destroy).wav
- 00004bumper/jp/se_player_destroy.win (Bumper-se_player_destroy).wav
- 00004bumper/jp/se_skill_cooltime_max.win (Bumper-se_skill_cooltime_max).wav
- 00004bumper/jp/se_skill_invoke.win (Bumper-se_skill_invoke).wav
|
| Format |
ZIP (application/zip) wav |
| Hits |
77 |