Sanctus


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Asset Info favorite
Name Sanctus
Category PC / Computer
Game Devil May Cry 4: Special Edition
Section Enemies
Submitted February 1, 2019
Uploaded By Zirothos
Size 5.62 MB (177 items) arrow_right
  • Sanctus/arc_for English/em029/source/em029_vo_attack01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_attack02.wav
  • Sanctus/arc_for English/em029/source/em029_vo_attack03.wav
  • Sanctus/arc_for English/em029/source/em029_vo_behold.wav
  • Sanctus/arc_for English/em029/source/em029_vo_burn.wav
  • Sanctus/arc_for English/em029/source/em029_vo_chohatu01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_chohatu02.wav
  • Sanctus/arc_for English/em029/source/em029_vo_fan01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_fan02.wav
  • Sanctus/arc_for English/em029/source/em029_vo_fear01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_fear02.wav
  • Sanctus/arc_for English/em029/source/em029_vo_kiai_spada01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_kiai_spada02.wav
  • Sanctus/arc_for English/em029/source/em029_vo_spada01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_thunder_kiai01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_thunder_tame01.wav
  • Sanctus/arc_for English/em029/source/em029_vo_thunder_tame03.wav
  • Sanctus/arc_for English/em029/source/em029_V_Barrior_Start.wav
  • Sanctus/arc_for English/em029/source/em029_V_Barrior_Start_alt.wav
  • Sanctus/arc_for English/em029/source/em029_V_DMG_L.wav
  • Sanctus/arc_for English/em029/source/em029_V_DMG_M1.wav
  • Sanctus/arc_for English/em029/source/em029_V_DMG_M2.wav
  • Sanctus/arc_for English/em029/source/em029_V_DMG_S1.wav
  • Sanctus/arc_for English/em029/source/em029_V_DMG_S2.wav
  • Sanctus/arc_for English/em029/source/em029_V_DMG_S3.wav
  • Sanctus/arc_for English/em029/source/em029_V_Fan.wav
  • Sanctus/arc_for English/em029/source/em029_V_Grand_Run.wav
  • Sanctus/arc_for English/em029/source/em029_V_Savior.wav
  • Sanctus/arc_for English/em029/source/em029_V_Start.wav
  • Sanctus/arc_for English/em029/source/em029_V_Thunder.wav
  • Sanctus/arc_for English/em029_throw/source/NerovsEm029_Majin_Throw01.wav
  • Sanctus/arc_for English/em029_throw/source/NerovsEm029_Majin_Throw02.wav
  • Sanctus/arc_for English/em029_throw/source/NerovsEm029_Majin_Throw03.wav
  • Sanctus/arc_for English/em029_throw/source/NerovsEm029_Throw01.wav
  • Sanctus/arc_for English/em029_throw/source/NerovsEm029_Throw02.wav
  • Sanctus/arc_for English/em029_throw/source/NerovsEm029_Throw03.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_attack01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_attack02.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_attack03.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_behold.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_burn.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_chohatu01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_chohatu02.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_fan01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_fan02.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_fear01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_fear02.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_kiai_spada01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_kiai_spada02.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_spada01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_thunder_kiai01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_thunder_tame01.wav
  • Sanctus/arc_for Japanese/em029/source/em029_vo_thunder_tame03.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Barrior_Start.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Barrior_Start_alt.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_DMG_L.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_DMG_M1.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_DMG_M2.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_DMG_S1.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_DMG_S2.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_DMG_S3.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Fan.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Grand_Run.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Savior.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Start.wav
  • Sanctus/arc_for Japanese/em029/source/em029_V_Thunder.wav
  • Sanctus/arc_for Japanese/em029_throw/source/NerovsEm029_Majin_Throw01.wav
  • Sanctus/arc_for Japanese/em029_throw/source/NerovsEm029_Majin_Throw02.wav
  • Sanctus/arc_for Japanese/em029_throw/source/NerovsEm029_Majin_Throw03.wav
  • Sanctus/arc_for Japanese/em029_throw/source/NerovsEm029_Throw01.wav
  • Sanctus/arc_for Japanese/em029_throw/source/NerovsEm029_Throw02.wav
  • Sanctus/arc_for Japanese/em029_throw/source/NerovsEm029_Throw03.wav
  • Sanctus/em029/source/em029_ATK_FAN_Break1.wav
  • Sanctus/em029/source/em029_ATK_FAN_Break2.wav
  • Sanctus/em029/source/em029_ATK_FAN_Break3.wav
  • Sanctus/em029/source/em029_ATK_FAN_Break4.wav
  • Sanctus/em029/source/em029_ATK_FAN_L.wav
  • Sanctus/em029/source/em029_ATK_FAN_Sign.wav
  • Sanctus/em029/source/em029_ATK_Grand_Run.wav
  • Sanctus/em029/source/em029_ATK_Grand_Run_Front_L.wav
  • Sanctus/em029/source/em029_ATK_Grand_Run_Front_R.wav
  • Sanctus/em029/source/em029_ATK_Grand_Run_Rear_L.wav
  • Sanctus/em029/source/em029_ATK_Grand_Run_Rear_R.wav
  • Sanctus/em029/source/em029_ATK_Lazer_Break.wav
  • Sanctus/em029/source/em029_ATK_Lazer_Shot.wav
  • Sanctus/em029/source/em029_ATK_Thunder1.wav
  • Sanctus/em029/source/em029_ATK_Thunder2.wav
  • Sanctus/em029/source/em029_ATK_Thunder3.wav
  • Sanctus/em029/source/em029_ATK_Thunder_Front_L.wav
  • Sanctus/em029/source/em029_ATK_Thunder_Front_R.wav
  • Sanctus/em029/source/em029_ATK_Thunder_Rear_L.wav
  • Sanctus/em029/source/em029_ATK_Thunder_Rear_R.wav
  • Sanctus/em029/source/em029_ATK_Thunder_Start.wav
  • Sanctus/em029/source/em029_bit_allatk_l.wav
  • Sanctus/em029/source/em029_bit_allatk_r.wav
  • Sanctus/em029/source/em029_bit_ATK_hit.wav
  • Sanctus/em029/source/em029_bit_ATK_Shot.wav
  • Sanctus/em029/source/em029_bit_break.wav
  • Sanctus/em029/source/em029_bit_flash.wav
  • Sanctus/em029/source/em029_bit_fly_tame.wav
  • Sanctus/em029/source/em029_bit_move_1.wav
  • Sanctus/em029/source/em029_bit_move_2.wav
  • Sanctus/em029/source/em029_bit_move_3.wav
  • Sanctus/em029/source/em029_bit_move_4.wav
  • Sanctus/em029/source/em029_bit_sign_Max_L.wav
  • Sanctus/em029/source/em029_bit_sign_Max_R.wav
  • Sanctus/em029/source/em029_bit_warp_in_L.wav
  • Sanctus/em029/source/em029_bit_warp_out_L.wav
  • Sanctus/em029/source/em029_buster_down.wav
  • Sanctus/em029/source/em029_buster_endfx_l.wav
  • Sanctus/em029/source/em029_buster_endfx_r.wav
  • Sanctus/em029/source/em029_buster_punch01.wav
  • Sanctus/em029/source/em029_buster_woosh01.wav
  • Sanctus/em029/source/em029_cCatch.wav
  • Sanctus/em029/source/em029_cCatchGuard.wav
  • Sanctus/em029/source/em029_cGunGurad.wav
  • Sanctus/em029/source/em029_cPunchGurad.wav
  • Sanctus/em029/source/em029_cSnach.wav
  • Sanctus/em029/source/em029_cSwordGurad.wav
  • Sanctus/em029/source/em029_cut_1.wav
  • Sanctus/em029/source/em029_cut_2.wav
  • Sanctus/em029/source/em029_cut_3.wav
  • Sanctus/em029/source/em029_dmg_punch_l.wav
  • Sanctus/em029/source/em029_dmg_punch_m.wav
  • Sanctus/em029/source/em029_dmg_punch_s.wav
  • Sanctus/em029/source/em029_down_hit01.wav
  • Sanctus/em029/source/em029_down_hit02.wav
  • Sanctus/em029/source/em029_down_hit03.wav
  • Sanctus/em029/source/em029_elec_tame.wav
  • Sanctus/em029/source/em029_fx_kami_in.wav
  • Sanctus/em029/source/em029_landing.wav
  • Sanctus/em029/source/em029_laser_tame.wav
  • Sanctus/em029/source/em029_MVT_move_hi.wav
  • Sanctus/em029/source/em029_MVT_move_low.wav
  • Sanctus/em029/source/em029_MVT_Warp_In.wav
  • Sanctus/em029/source/em029_MVT_Warp_Out.wav
  • Sanctus/em029/source/em029_ReBarrior.wav
  • Sanctus/em029/source/em029_ReBarrior_Impact.wav
  • Sanctus/em029/source/em029_ReBarrior_Sign.wav
  • Sanctus/em029/source/em029_rico_1.wav
  • Sanctus/em029/source/em029_rico_2.wav
  • Sanctus/em029/source/em029_rico_3.wav
  • Sanctus/em029/source/em029_spada_ground_loop.wav
  • Sanctus/em029/source/em029_spada_jet.wav
  • Sanctus/em029/source/em029_spada_sign.wav
  • Sanctus/em029/source/em029_spada_tame.wav
  • Sanctus/em029/source/em029_VFX_Barrior_Break.wav
  • Sanctus/em029/source/em029_VFX_Barrior_Hit.wav
  • Sanctus/em029/source/em029_VFX_Barrior_Release.wav
  • Sanctus/em029/source/em029_VFX_Barrior_Rico.wav
  • Sanctus/em029/source/em029_Warp_In1_L.wav
  • Sanctus/em029/source/em029_Warp_In1_R.wav
  • Sanctus/em029/source/em029_Warp_Out2_L.wav
  • Sanctus/em029/source/em029_Warp_Out2_R.wav
  • Sanctus/em029/source/em029_Warp_Out3_L.wav
  • Sanctus/em029/source/em029_Warp_Out3_R.wav
  • Sanctus/em029/source/Stone_Step3.wav
  • Sanctus/em029/source/Stone_Step4.wav
  • Sanctus/em029/source/Stone_Step5.wav
  • Sanctus/em029/source/wp011_modori01.wav
  • Sanctus/em029/source/wp011_modori02.wav
  • Sanctus/em029/source/wp011_open.wav
  • Sanctus/em029/source/wp011_round_woosh.wav
  • Sanctus/em029/source/wp011_throw_woosh.wav
Format ZIP (application/zip)
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