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Countryside Sound Effects


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Asset Info favorite
Name Countryside Sound Effects
Category PC / Computer
Game Crushed In Time
Section Chapter 1
Submitted July 16, 2026
Uploaded By Bitowsky
Size 39.73 MB (228 items) arrow_right
  • BounceFloor_Item.wav
  • cit_sherlock_jumpInCar.wav
  • cit_slap_sweetener_000.wav
  • cit_slap_sweetener_001.wav
  • cit_slap_sweetener_002.wav
  • cit_slap_sweetener_003.wav
  • cit_slap_sweetener_004.wav
  • cit_spinwhoosh_airy_low.wav
  • cit_spinwhoosh_fast_airy.wav
  • cit_spinwhoosh_fast_high.wav
  • cit_spinwhoosh_moderate_low.wav
  • cit_spinwhoosh_moderate_med.wav
  • cit_watson_getincar.wav
  • cit_watson_getsup.wav
  • COMN_Car_Break_Long_01.wav
  • COMN_Car_Engine_2000RPM_LP_01.wav
  • COMN_Car_Engine_Accelarate_01.wav
  • COMN_Car_Engine_Idle_LP_01.wav
  • COMN_Car_Engine_Start_02.wav
  • COMN_Car_Engine_Stop_01.wav
  • COMN_Car_Tire_Dirt_LP_01.wav
  • COMN_Ch_Sheep_Chew_01.wav
  • COMN_Ch_Sheep_Chew_02.wav
  • COMN_Ch_Sheep_Chew_03.wav
  • COMN_Ch_Sheep_Chew_04.wav
  • COMN_Ch_Sheep_Chew_05.wav
  • COMN_Ch_Sheep_Chew_06.wav
  • COMN_Ch_Sheep_Chew_07.wav
  • COMN_Ch_Sheep_Chew_08.wav
  • COMN_Ch_Sheep_Chew_09.wav
  • COMN_Ch_Sheep_Chew_10.wav
  • COMN_Ch_Sheep_Chew_11.wav
  • COMN_Ch_Sheep_Graze_01.wav
  • COMN_Ch_Sheep_Graze_02.wav
  • COMN_Ch_Sheep_Graze_03.wav
  • COMN_GPE_Elastic_Hit_Cloth_Heavy_01.wav
  • COMN_GPE_Elastic_Hit_Cloth_Heavy_02.wav
  • COMN_GPE_Elastic_Hit_Cloth_Heavy_03.wav
  • COMN_GPE_Elastic_Hit_Cloth_Heavy_04.wav
  • COMN_GPE_Elastic_Hit_Cloth_Heavy_05.wav
  • COMN_GPE_Elastic_Hit_Cloth_Heavy_06.wav
  • COMN_GPE_Elastic_Hit_Cloth_Medium_01.wav
  • COMN_GPE_Elastic_Hit_Cloth_Medium_02.wav
  • COMN_GPE_Elastic_Hit_Cloth_Medium_03.wav
  • COMN_GPE_Elastic_Hit_Leaves_01.wav
  • COMN_GPE_Elastic_Hit_Leaves_02.wav
  • COMN_GPE_Elastic_Hit_Leaves_03.wav
  • COMN_GPE_Elastic_Hit_Leaves_04.wav
  • COMN_GPE_Throwable_Fall_Grass_01.wav
  • COMN_GPE_Throwable_Fall_Grass_02.wav
  • COMN_GPE_Throwable_Fall_Grass_03.wav
  • COMN_GPE_Throwable_Fall_Grass_04.wav
  • COMN_GPE_Throwable_Fall_Grass_05.wav
  • COMN_GPE_Throwable_Fall_Grass_06.wav
  • COMN_GPE_Throwable_Fall_Gravel_01.wav
  • COMN_GPE_Throwable_Fall_Gravel_02.wav
  • COMN_GPE_Throwable_Fall_Gravel_03.wav
  • COMN_GPE_Throwable_Fall_Gravel_04.wav
  • COMN_GPE_Throwable_Fall_Gravel_05.wav
  • COMN_GPE_Throwable_Fall_Gravel_06.wav
  • CountrySide[0].txt
  • CTRY_Amb_General_LP_01.wav
  • CTRY_GPE_Apple_Balance_01.wav
  • CTRY_GPE_Apple_Balance_02.wav
  • CTRY_GPE_Apple_Balance_03.wav
  • CTRY_GPE_Apple_Balance_04.wav
  • CTRY_GPE_Apple_Detach_01.wav
  • CTRY_GPE_Apple_Eaten_01.wav
  • CTRY_GPE_Apple_Fall_01.wav
  • CTRY_GPE_Apple_Fall_02.wav
  • CTRY_GPE_Apple_Fall_03.wav
  • CTRY_GPE_Apple_Fall_04.wav
  • CTRY_GPE_Apple_Grab_01.wav
  • CTRY_GPE_Apple_Hit_01.wav
  • CTRY_GPE_Apple_Hit_02.wav
  • CTRY_GPE_Apple_Hit_03.wav
  • CTRY_GPE_Apple_Hit_04.wav
  • CTRY_GPE_Apple_Slide_01.wav
  • CTRY_GPE_Apple_Slide_02.wav
  • CTRY_GPE_Apple_Slide_03.wav
  • CTRY_GPE_Apple_Slide_04.wav
  • CTRY_GPE_Barrel_Fall_01.wav
  • CTRY_GPE_Barrel_Fall_02.wav
  • CTRY_GPE_Barrel_Fall_03.wav
  • CTRY_GPE_Barrel_GetUp_01.wav
  • CTRY_GPE_Barrel_GetUp_02.wav
  • CTRY_GPE_Barrel_GetUp_03.wav
  • CTRY_GPE_Barrel_Hit_01.wav
  • CTRY_GPE_Barrel_Hit_02.wav
  • CTRY_GPE_Barrel_Hit_03.wav
  • CTRY_GPE_Barrel_Resonate_01.wav
  • CTRY_GPE_Barrel_Resonate_02.wav
  • CTRY_GPE_Barrel_Resonate_03.wav
  • CTRY_GPE_Barrel_Resonate_04.wav
  • CTRY_GPE_Bird_Fly_LP_01.wav
  • CTRY_GPE_Bird_Hit_01.wav
  • CTRY_GPE_Bird_Hit_02.wav
  • CTRY_GPE_Bird_Hit_03.wav
  • CTRY_GPE_Bird_Scream_01.wav
  • CTRY_GPE_Bird_Scream_02.wav
  • CTRY_GPE_Bird_Scream_03.wav
  • CTRY_GPE_Bird_Scream_04.wav
  • CTRY_GPE_Bird_Shake_01.wav
  • CTRY_GPE_Bird_Sing_01.wav
  • CTRY_GPE_Bird_Sing_02.wav
  • CTRY_GPE_Bird_Sing_03.wav
  • CTRY_GPE_Bird_Slide_01.wav
  • CTRY_GPE_Bird_Smash_01.wav
  • CTRY_GPE_Bird_Stand_01.wav
  • CTRY_GPE_Bush_Destroy_01.wav
  • CTRY_GPE_Bush_Lock_01.wav
  • CTRY_GPE_Bush_Particles_01.wav
  • CTRY_GPE_Bush_Particles_02.wav
  • CTRY_GPE_Bush_Rock_Fall_01.wav
  • CTRY_GPE_Bush_Rock_Fall_02.wav
  • CTRY_GPE_Bush_Rock_Fall_03.wav
  • CTRY_GPE_Bush_Rock_Fall_04.wav
  • CTRY_GPE_Bush_Rock_Launch_01.wav
  • CTRY_GPE_Bush_Rock_Launch_02.wav
  • CTRY_GPE_Bush_Rock_Launch_04.wav
  • CTRY_GPE_Bush_Rock_Launch_05.wav
  • CTRY_GPE_Camera_Hit_01.wav
  • CTRY_GPE_Camera_Hit_02.wav
  • CTRY_GPE_Camera_Shot_01.wav
  • CTRY_GPE_Camera_Shot_02.wav
  • CTRY_GPE_PaintedWall_Hands_01.wav
  • CTRY_GPE_PaintedWall_Push_01.wav
  • CTRY_GPE_PaintedWall_Push_02.wav
  • CTRY_GPE_PaintedWall_Push_03.wav
  • CTRY_GPE_PaintedWall_Push_04.wav
  • CTRY_GPE_PaintedWall_Push_05.wav
  • CTRY_GPE_PaintedWall_Push_06.wav
  • CTRY_GPE_PaintedWall_Push_Fail_01.wav
  • CTRY_GPE_PaintedWall_Push_Fail_02.wav
  • CTRY_GPE_PaintedWall_Slam_01.wav
  • CTRY_GPE_PaintedWall_Slam_Fail_01.wav
  • CTRY_GPE_PaintedWall_Stand_01.wav
  • CTRY_GPE_PaintedWall_Stand_02.wav
  • CTRY_GPE_PaintedWall_Stand_03.wav
  • CTRY_GPE_PaintedWall_Stand_04.wav
  • CTRY_GPE_PaintedWall_Stand_05.wav
  • CTRY_GPE_Planks_Creaking_LP_01.wav
  • CTRY_GPE_Planks_Creaking_LP_02.wav
  • CTRY_GPE_Planks_Creaking_LP_03.wav
  • CTRY_GPE_Planks_Creaking_LP_04.wav
  • CTRY_GPE_Planks_Grab_01.wav
  • CTRY_GPE_Planks_Hit_01.wav
  • CTRY_GPE_Planks_Hit_02.wav
  • CTRY_GPE_Planks_Hit_03.wav
  • CTRY_GPE_Powder_Fall_01.wav
  • CTRY_GPE_Powder_Fall_02.wav
  • CTRY_GPE_Powder_Fall_03.wav
  • CTRY_GPE_Powder_Hit_01.wav
  • CTRY_GPE_Powder_Hit_02.wav
  • CTRY_GPE_Powder_Hit_03.wav
  • CTRY_GPE_Powder_Insert_01.wav
  • CTRY_GPE_Powder_Sparkles_01.wav
  • CTRY_GPE_Powder_Sparkles_02.wav
  • CTRY_GPE_Powder_Sparkles_03.wav
  • CTRY_GPE_Scaracrow_Belt_NoEffect_01.wav
  • CTRY_GPE_Scarecrow_Arm_NoEffect_01.wav
  • CTRY_GPE_Scarecrow_Arm_Remove_01.wav
  • CTRY_GPE_Scarecrow_Arm_Remove_02.wav
  • CTRY_GPE_Scarecrow_Belt_Remove_01.wav
  • CTRY_GPE_Scarecrow_Button_Close_01.wav
  • CTRY_GPE_Scarecrow_Button_Close_02.wav
  • CTRY_GPE_Scarecrow_Button_Close_03.wav
  • CTRY_GPE_Scarecrow_Button_Open_01.wav
  • CTRY_GPE_Scarecrow_Button_Open_02.wav
  • CTRY_GPE_Scarecrow_Button_Open_03.wav
  • CTRY_GPE_Scarecrow_Button_Open_04.wav
  • CTRY_GPE_Scarecrow_Cloth_NoEffect_01.wav
  • CTRY_GPE_Scarecrow_Cloth_NoEffect_02.wav
  • CTRY_GPE_Scarecrow_Cloth_NoEffect_03.wav
  • CTRY_GPE_Scarecrow_Mask_NoEffect_01.wav
  • CTRY_GPE_Scarecrow_Mask_Remove_01.wav
  • CTRY_GPE_Scarecrow_Shirt_Open_01.wav
  • CTRY_GPE_Shovel_Creak_01.wav
  • CTRY_GPE_Shovel_Creak_02.wav
  • CTRY_GPE_Shovel_Creak_03.wav
  • CTRY_GPE_Shovel_Creak_04.wav
  • CTRY_GPE_Shovel_Creak_05.wav
  • CTRY_GPE_Shovel_Fall_01.wav
  • CTRY_GPE_Shovel_Fly_01.wav
  • CTRY_GPE_Shovel_Grab_01.wav
  • CTRY_GPE_Shovel_NoEffect_01.wav
  • CTRY_GPE_Shovel_Plant_01.wav
  • CTRY_GPE_Title_Creaking_LP_01.wav
  • CTRY_GPE_Title_Fall_01.wav
  • CTRY_GPE_Title_Hit_01.wav
  • CTRY_GPE_Title_Hit_02.wav
  • CTRY_GPE_Title_Hit_03.wav
  • CTRY_GPE_Title_Launch_01.wav
  • CTRY_GPE_Tree_Hit_01.wav
  • CTRY_GPE_Tree_Hit_02.wav
  • CTRY_GPE_Tree_Hit_03.wav
  • CTRY_GPE_Tree_Hit_04.wav
  • CTRY_GPE_Tree_Hit_05.wav
  • CTRY_RTC_Car_GetOff_01.wav
  • CTRY_RTC_Flyer_Show_01.wav
  • CTRY_RTC_Flyer_Store_01.wav
  • CTRY_RTC_Flyer_Take_01.wav
  • CTRY_RTC_Rock_Fall_01.wav
  • CTRY_RTC_Title_Fall_01.wav
  • CTRY_RTC_Whoosh_Paranoia_01.wav
  • ElasticHit01.wav
  • stretch/COMN_GPE_Elastic_Tension_Basket_LP.wav
  • stretch/COMN_GPE_Elastic_Tension_Cloth_Heavy_LP_01.wav
  • stretch/COMN_GPE_Elastic_Tension_Cork_Low_LP.wav
  • stretch/COMN_GPE_Elastic_Tension_Leaves_LP_01.wav
  • stretch/COMN_GPE_Elastic_Tension_Metal_String_LP.wav
  • stretch/COMN_GPE_Elastic_Tension_Plastic_LP.wav
  • stretch/COMN_GPE_Elastic_Tension_Rubber_LP.wav
  • stretch/COMN_GPE_Elastic_Tension_Wood_LP_01.wav
  • stretch/CTRY_GPE_Apple_Tension_LP_01.wav
  • stretch/CTRY_GPE_Barrel_Tension_LP_01.wav
  • stretch/CTRY_GPE_Bird_Tension_LP_01.wav
  • stretch/CTRY_GPE_Bush_Rock_Tension_LP_01.wav
  • stretch/CTRY_GPE_Camera_Tension_LP_01.wav
  • stretch/CTRY_GPE_Powder_Tension_LP_01.wav
  • stretch/CTRY_GPE_Scarecrow_Belt_Tension_LP_01.wav
  • stretch/CTRY_GPE_Scarecrow_Button_Tension_LP_01.wav
  • stretch/CTRY_GPE_Scarecrow_Mask_Tension_LP_01.wav
  • stretch/CTRY_GPE_Shovel_Tension_LP_01.wav
  • TPUR_GPE_Apples_Catch_02.wav
  • TPUR_GPE_Apples_Catch_03.wav
  • TTT_RTC_Transition_01.wav
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