Sound Effects


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Asset Info favorite
Name Sound Effects
Category Mobile
Game Star Wars: Rivals
Section Sound Effects
Submitted June 14, 2026
Uploaded By OCL
Size 51.67 MB (546 items) arrow_right
  • sfx_ability_blindingshot_charge_01.wav
  • sfx_ability_blindingshot_charge_02.wav
  • sfx_ability_blindingshot_impact_01.wav
  • sfx_ability_blindingshot_impact_02.wav
  • sfx_ability_blindingshot_ring_01.wav
  • sfx_ability_blindingshot_shoot_01.wav
  • sfx_ability_bowcasterBlast_arm_01.wav
  • sfx_ability_bowcasterBlast_shoot_01.wav
  • sfx_ability_bowcasterBlast_shoot_02.wav
  • sfx_ability_burstGrenade_mono_01.wav
  • sfx_ability_burstGrenade_mono_02.wav
  • sfx_ability_burstGrenade_stereo_01.wav
  • sfx_ability_burstGrenade_stereo_02.wav
  • sfx_ability_droidDeterent_01.wav
  • sfx_ability_droidDeterent_bb8_spawn_01.wav
  • sfx_ability_droidDeterent_shock_01.wav
  • sfx_ability_droidDeterent_shock_02.wav
  • sfx_ability_e11_disablingShot_01.wav
  • sfx_ability_e11_disablingShot_02.wav
  • sfx_ability_focusFire_activate_01.wav
  • sfx_ability_forcePush_01.wav
  • sfx_ability_forcePush_02.wav
  • sfx_ability_forcePush_03.wav
  • sfx_ability_forcePush_impact_01.wav
  • sfx_ability_forcePush_impact_02.wav
  • sfx_ability_forcePush_impact_03.wav
  • sfx_ability_forcethrow_rocks_01.wav
  • sfx_ability_forcethrow_rocks_02.wav
  • sfx_ability_forcethrow_rocks_03.wav
  • sfx_ability_forcethrow_start_01.wav
  • sfx_ability_forcethrow_start_02.wav
  • sfx_ability_forcethrow_start_03.wav
  • sfx_ability_forcethrow_whoosh_01.wav
  • sfx_ability_forcethrow_whoosh_02.wav
  • sfx_ability_forcethrow_whoosh_03.wav
  • sfx_ability_hanANH_charge_01.wav
  • sfx_ability_heal_01.wav
  • sfx_ability_kylo_freeze_off_01.wav
  • sfx_ability_kylo_freeze_on_01.wav
  • sfx_ability_lando_charge_01.wav
  • sfx_ability_lando_fire_01.wav
  • sfx_ability_lando_fire_02.wav
  • sfx_ability_orbitalStrike_activate_01.wav
  • sfx_ability_orbitalStrike_strike_01.wav
  • sfx_ability_phasma_charge_01.wav
  • sfx_ability_phasma_impact_01.wav
  • sfx_ability_phasma_impact_02.wav
  • sfx_ability_phasma_impact_03.wav
  • sfx_ability_phasma_shoot_01.wav
  • sfx_ability_phasma_shoot_02.wav
  • sfx_ability_phasma_shoot_03.wav
  • sfx_ability_piercingshot_charge_01.wav
  • sfx_ability_piercingshot_impact_01.wav
  • sfx_ability_piercingshot_impact_02.wav
  • sfx_ability_piercingshot_shoot_01.wav
  • sfx_ability_seismicdetonator_mono_01.wav
  • sfx_ability_seismicdetonator_mono_02.wav
  • sfx_ability_seismicdetonator_stereo_01.wav
  • sfx_ability_sniper_charge_01.wav
  • sfx_ability_sniper_charge_02.wav
  • sfx_ability_sniper_shoot_01.wav
  • sfx_ability_sniper_shoot_02.wav
  • sfx_ability_specforce_powershot_01.wav
  • sfx_ability_squadstrength_deathtrooper_01.wav
  • sfx_ability_squadstrength_deathtrooper_02.wav
  • sfx_ability_squadstrength_deathtrooper_03.wav
  • sfx_ability_squadstrength_deathtrooper_04.wav
  • sfx_ability_stunshot2_charge_01.wav
  • sfx_ability_stunshot2_charge_02.wav
  • sfx_ability_stunshot_charge_01.wav
  • sfx_ability_stunshot_impact_01.wav
  • sfx_ability_stunshot_shoot_01.wav
  • sfx_ability_summonhealer_01.wav
  • sfx_ability_summon_01.wav
  • sfx_ability_TasuLeech_charge_01.wav
  • sfx_ability_TasuLeech_shoot_01.wav
  • sfx_ability_TasuLeech_shoot_02.wav
  • sfx_ability_triplerocket_01.wav
  • sfx_ability_triplerocket_02.wav
  • sfx_ability_triplerocket_03.wav
  • sfx_ability_vader_forcechoke_01.wav
  • sfx_blasterTail_corridor_01.wav
  • sfx_blasterTail_corridor_02.wav
  • sfx_blasterTail_corridor_03.wav
  • sfx_blasterTail_outdoor_01.wav
  • sfx_blasterTail_outdoor_02.wav
  • sfx_blasterTail_outdoor_03.wav
  • sfx_blasterTail_outdoor_burst_01.wav
  • sfx_blasterTail_outdoor_burst_02.wav
  • sfx_blasterTail_outdoor_burst_03.wav
  • sfx_blasterTail_outdoor_DL44_01.wav
  • sfx_blasterTail_outdoor_DL44_02.wav
  • sfx_blasterTail_outdoor_DL44_03.wav
  • sfx_blasterTail_outdoor_single_01.wav
  • sfx_blasterTail_outdoor_single_02.wav
  • sfx_blasterTail_outdoor_single_03.wav
  • sfx_blaster_A180BlasterPistol_01.wav
  • sfx_blaster_A180BlasterPistol_02.wav
  • sfx_blaster_A180BlasterPistol_03.wav
  • sfx_blaster_a180_rifle_5x_01.wav
  • sfx_blaster_a180_rifle_5x_02.wav
  • sfx_blaster_a180_rifle_5x_03.wav
  • sfx_blaster_atst_mono_01.wav
  • sfx_blaster_atst_mono_02.wav
  • sfx_blaster_atst_mono_03.wav
  • sfx_blaster_atst_mono_04.wav
  • sfx_blaster_bowcaster_chargedLoop_01.wav
  • sfx_blaster_bowcaster_chargeFull_01.wav
  • sfx_blaster_bowcaster_chargeFull_02.wav
  • sfx_blaster_bowcaster_charge_01.wav
  • sfx_blaster_bowcaster_charge_02.wav
  • sfx_blaster_charge_genericA_01.wav
  • sfx_blaster_charge_genericB_01.wav
  • sfx_blaster_chewy_01.wav
  • sfx_blaster_chewy_02.wav
  • sfx_blaster_chewy_03.wav
  • sfx_blaster_cooldown_ready_01.wav
  • sfx_blaster_defenderSportingPistol_shoot_01.wav
  • sfx_blaster_defenderSportingPistol_shoot_02.wav
  • sfx_blaster_defenderSportingPistol_shoot_03.wav
  • sfx_blaster_dh17_01.wav
  • sfx_blaster_dh17_02.wav
  • sfx_blaster_dh17_03.wav
  • sfx_blaster_dl44_mono_01.wav
  • sfx_blaster_dl44_mono_02.wav
  • sfx_blaster_dl44_mono_03.wav
  • sfx_blaster_dl44_mono_04.wav
  • sfx_blaster_dt29_01.wav
  • sfx_blaster_dt29_02.wav
  • sfx_blaster_dt29_03.wav
  • sfx_blaster_E11D_01.wav
  • sfx_blaster_E11D_02.wav
  • sfx_blaster_E11D_03.wav
  • sfx_blaster_e11D_charge_01.wav
  • sfx_blaster_e11D_charge_02.wav
  • sfx_blaster_e11_tripled_01.wav
  • sfx_blaster_e11_tripled_02.wav
  • sfx_blaster_e11_tripled_03.wav
  • sfx_blaster_e11_tripled_04.wav
  • sfx_blaster_ee3carbine_01.wav
  • sfx_blaster_ee3carbine_02.wav
  • sfx_blaster_ee3carbine_03.wav
  • sfx_blaster_EL16HFE_01.wav
  • sfx_blaster_EL16HFE_02.wav
  • sfx_blaster_EL16HFE_03.wav
  • sfx_blaster_EL16HFE_04.wav
  • sfx_blaster_f11_close_01.wav
  • sfx_blaster_f11_close_02.wav
  • sfx_blaster_f11_distance_01.wav
  • sfx_blaster_f11_distance_02.wav
  • sfx_blaster_f11_distance_03.wav
  • sfx_blaster_f11_distance_04.wav
  • sfx_blaster_foley_click_01.wav
  • sfx_blaster_foley_click_02.wav
  • sfx_blaster_foley_click_03.wav
  • sfx_blaster_guavian_pistol_01.wav
  • sfx_blaster_guavian_pistol_02.wav
  • sfx_blaster_guavian_pistol_03.wav
  • sfx_blaster_guavian_pistol_04.wav
  • sfx_blaster_heavyBoreRifle_01.wav
  • sfx_blaster_heavyBoreRifle_02.wav
  • sfx_blaster_heavyBoreRifle_03.wav
  • sfx_blaster_huttsplitter_01.wav
  • sfx_blaster_huttsplitter_02.wav
  • sfx_blaster_huttsplitter_03.wav
  • sfx_blaster_huttsplitter_chargeFull_01.wav
  • sfx_blaster_huttsplitter_chargeFull_02.wav
  • sfx_blaster_huttsplitter_charge_01.wav
  • sfx_blaster_huttsplitter_charge_02.wav
  • sfx_blaster_ithano_special_01.wav
  • sfx_blaster_ithano_special_02.wav
  • sfx_blaster_ithano_special_03.wav
  • sfx_blaster_ithano_special_04.wav
  • sfx_blaster_jakkuNightSpecial_01.wav
  • sfx_blaster_jakkuNightSpecial_02.wav
  • sfx_blaster_jakkuNightSpecial_03.wav
  • sfx_blaster_jsp14_01.wav
  • sfx_blaster_jsp14_02.wav
  • sfx_blaster_jsp14_03.wav
  • sfx_blaster_jsp14_tripled_01.wav
  • sfx_blaster_jsp14_tripled_02.wav
  • sfx_blaster_jsp14_tripled_03.wav
  • sfx_blaster_overheat_01.wav
  • sfx_blaster_overheat_02.wav
  • sfx_blaster_overheat_03.wav
  • sfx_blaster_percussiveCannon_01.wav
  • sfx_blaster_percussiveCannon_02.wav
  • sfx_blaster_percussiveCannon_03.wav
  • sfx_blaster_percussiveCannon_charge_01.wav
  • sfx_blaster_percussiveCannon_charge_02.wav
  • sfx_blaster_phasmaF11_01.wav
  • sfx_blaster_phasmaF11_02.wav
  • sfx_blaster_phasmaF11_03.wav
  • sfx_blaster_poe_rifle_01.wav
  • sfx_blaster_poe_rifle_02.wav
  • sfx_blaster_poe_rifle_03.wav
  • sfx_blaster_relbyK23_01.wav
  • sfx_blaster_relbyK23_02.wav
  • sfx_blaster_relbyK23_03.wav
  • sfx_blaster_relbyV10_grenadeArm_01.wav
  • sfx_blaster_relbyV10_grenadeArm_02.wav
  • sfx_blaster_relbyV10_grenadeLaunch_01.wav
  • sfx_blaster_relbyV10_grenadeLaunch_02.wav
  • sfx_blaster_relbyV10_shoot_01.wav
  • sfx_blaster_relbyV10_shoot_02.wav
  • sfx_blaster_relbyV10_shoot_03.wav
  • sfx_blaster_se14c_01.wav
  • sfx_blaster_se14c_02.wav
  • sfx_blaster_se14c_03.wav
  • sfx_blaster_slave1_01.wav
  • sfx_blaster_slave1_02.wav
  • sfx_blaster_slave1_03.wav
  • sfx_blaster_slave1_04.wav
  • sfx_blaster_sniperRifle_charge_01.wav
  • sfx_blaster_sniper_01.wav
  • sfx_blaster_sniper_02.wav
  • sfx_blaster_sniper_03.wav
  • sfx_blaster_stunShot_01.wav
  • sfx_blaster_stunShot_02.wav
  • sfx_blaster_stunShot_03.wav
  • sfx_character_atst_shockDamage_01.wav
  • sfx_character_atst_shockDamage_02.wav
  • sfx_character_atst_shockDamage_03.wav
  • sfx_character_atst_startup_01.wav
  • sfx_character_bb8_motor_start_01.wav
  • sfx_character_bb8_motor_start_02.wav
  • sfx_character_bb8_motor_stop_01.wav
  • sfx_character_bb8_motor_stop_02.wav
  • sfx_character_bb8_movement_loop_01.wav
  • sfx_character_bb8_movement_start_01.wav
  • sfx_character_bb8_movement_stop_01.wav
  • sfx_character_bb8_vox_01.wav
  • sfx_character_bb8_vox_02.wav
  • sfx_character_bb8_vox_03.wav
  • sfx_character_bb8_vox_04.wav
  • sfx_character_bobafett_jumpjett_loop_01.wav
  • sfx_character_bobafett_jumpjet_start_01.wav
  • sfx_character_bobafett_jumpjet_start_02.wav
  • sfx_character_bobafett_jumpjet_stop.wav
  • sfx_character_chewy_death_01.wav
  • sfx_character_chewy_death_02.wav
  • sfx_character_chewy_death_03.wav
  • sfx_character_chewy_yell_01.wav
  • sfx_character_chewy_yell_02.wav
  • sfx_character_chewy_yell_03.wav
  • sfx_character_chewy_yell_04.wav
  • sfx_character_interogationDroid_idle_loop_01.wav
  • sfx_character_interogationDroid_preDetonation_01.wav
  • sfx_character_pickup_health_01.wav
  • sfx_character_slave1_endLoop_01.wav
  • sfx_character_slave1_engineLoop_01.wav
  • sfx_character_slave1_startLoop_01.wav
  • sfx_character_swap_foley_01.wav
  • sfx_character_swap_foley_02.wav
  • sfx_character_swap_whoosh_01.wav
  • sfx_environment_blaster_impact_01.wav
  • sfx_environment_blaster_impact_02.wav
  • sfx_environment_blaster_impact_03.wav
  • sfx_environment_blaster_impact_04.wav
  • sfx_environment_blaster_impact_body_01.wav
  • sfx_environment_blaster_impact_ricochet_01.wav
  • sfx_environment_blaster_impact_ricochet_02.wav
  • sfx_environment_blaster_impact_ricochet_03.wav
  • sfx_environment_blaster_impact_ricochet_04.wav
  • sfx_environment_blaster_impact_ricochet_05.wav
  • sfx_environment_blaster_impact_ricochet_06.wav
  • sfx_environment_blaster_impact_ricochet_07.wav
  • sfx_environment_blaster_impact_ricochet_08.wav
  • sfx_environment_blaster_impact_ricochet_09.wav
  • sfx_environment_blaster_impact_ricochet_10.wav
  • sfx_environment_blaster_impact_ricochet_11.wav
  • sfx_environment_blaster_impact_ricochet_12.wav
  • sfx_environment_blaster_impact_ricochet_13.wav
  • sfx_environment_blaster_impact_ricochet_14.wav
  • sfx_environment_blaster_impact_shield_01.wav
  • sfx_environment_blaster_whizBy_01.wav
  • sfx_environment_blaster_whizBy_02.wav
  • sfx_environment_blaster_whizBy_03.wav
  • sfx_environment_blaster_whizBy_04.wav
  • sfx_environment_blaster_whizBy_05.wav
  • sfx_environment_blaster_whizBy_06.wav
  • sfx_environment_blaster_whizBy_07.wav
  • sfx_environment_blaster_whizBy_08.wav
  • sfx_environment_blaster_whizBy_09.wav
  • sfx_environment_cover_break_01.wav
  • sfx_environment_cover_break_02.wav
  • sfx_environment_cover_break_03.wav
  • sfx_environment_cover_break_04.wav
  • sfx_environment_cover_break_05.wav
  • sfx_environment_cover_console_break_01.wav
  • sfx_environment_cover_console_break_02.wav
  • sfx_environment_cover_console_break_03.wav
  • sfx_environment_cover_console_break_04.wav
  • sfx_environment_cover_debris_01.wav
  • sfx_environment_cover_debris_02.wav
  • sfx_environment_cover_debris_03.wav
  • sfx_environment_cover_debris_04.wav
  • sfx_environment_cover_debris_05.wav
  • sfx_environment_cover_starDestroyer_break_01.wav
  • sfx_environment_cover_starDestroyer_break_02.wav
  • sfx_environment_cover_starDestroyer_break_03.wav
  • sfx_environment_cover_starDestroyer_break_04.wav
  • sfx_environment_doors_slidingA_close_01.wav
  • sfx_environment_doors_slidingA_open_01.wav
  • sfx_environment_doors_verticalA_open_01.wav
  • sfx_environment_doors_verticalA_open_02.wav
  • sfx_environment_doors_verticalB_close_01.wav
  • sfx_environment_doors_verticalB_close_02.wav
  • sfx_environment_doors_verticalB_open_01.wav
  • sfx_environment_doors_verticalB_open_02.wav
  • sfx_environment_door_verticalMetal_01.wav
  • sfx_environment_door_verticalMetal_02.wav
  • sfx_environment_fallingDirt_01.wav
  • sfx_environment_fallingDirt_02.wav
  • sfx_environment_fallingDirt_03.wav
  • sfx_environment_fire_loop_01.wav
  • sfx_environment_fire_loop_02.wav
  • sfx_environment_fire_loop_03.wav
  • sfx_environment_fod_AlarmLoop_01.wav
  • sfx_environment_largeRockDislodge_01.wav
  • sfx_environment_largeRockDislodge_02.wav
  • sfx_environment_largeRockDislodge_03.wav
  • sfx_environment_largeRockImpact_01.wav
  • sfx_environment_largeRockImpact_02.wav
  • sfx_environment_largeRockImpact_03.wav
  • sfx_environment_powerGenerator_explosion_01.wav
  • sfx_environment_shieldDisable_01.wav
  • sfx_environment_shieldOff_01.wav
  • sfx_environment_shortCircuit_01.wav
  • sfx_environment_shortCircuit_02.wav
  • sfx_environment_shortCircuit_03.wav
  • sfx_environment_spark_loop_01.wav
  • sfx_environment_spark_small_01.wav
  • sfx_environment_spark_small_02.wav
  • sfx_environment_spark_small_03.wav
  • sfx_environment_spark_small_04.wav
  • sfx_environment_spark_small_05.wav
  • sfx_environment_spark_small_06.wav
  • sfx_environment_spark_small_07.wav
  • sfx_environment_spark_small_08.wav
  • sfx_environment_spark_small_09.wav
  • sfx_environment_superLaser_01.wav
  • sfx_environment_takodana_cameraShake_01.wav
  • sfx_environment_takodana_cameraShake_02.wav
  • sfx_environment_takodana_cameraShake_03.wav
  • sfx_environment_takodana_cameraShake_04.wav
  • sfx_explosion_atst_death_01.wav
  • sfx_expl_electricFlange_01.wav
  • sfx_expl_electricFlange_02.wav
  • sfx_expl_electricFlange_03.wav
  • sfx_expl_electricFlange_04.wav
  • sfx_expl_fire_01.wav
  • sfx_expl_fire_02.wav
  • sfx_expl_fire_03.wav
  • sfx_expl_fuelbarrel_01.wav
  • sfx_expl_fuelbarrel_02.wav
  • sfx_expl_fuelbarrel_03.wav
  • sfx_expl_fuelbarrel_04.wav
  • sfx_expl_grenade_debris_01.wav
  • sfx_expl_grenade_debris_02.wav
  • sfx_expl_grenade_debris_03.wav
  • sfx_expl_grenade_debris_04.wav
  • sfx_expl_grenade_flare_01.wav
  • sfx_expl_grenade_flare_02.wav
  • sfx_expl_grenade_main_01.wav
  • sfx_expl_grenade_main_02.wav
  • sfx_expl_grenade_main_03.wav
  • sfx_expl_grenade_main_04.wav
  • sfx_expl_grenade_shock_01.wav
  • sfx_expl_grenade_shock_02.wav
  • sfx_expl_grenade_shock_03.wav
  • sfx_expl_largeElectricBurst_01.wav
  • sfx_expl_largeElectricBurst_02.wav
  • sfx_expl_largeElectricBurst_03.wav
  • sfx_expl_stereo_01.wav
  • sfx_expl_stereo_02.wav
  • sfx_expl_stereo_03.wav
  • sfx_expl_stereo_04.wav
  • sfx_expl_transport_damaged_01.wav
  • sfx_expl_transport_damaged_02.wav
  • sfx_foley_blasterRifle_01.wav
  • sfx_foley_blasterRifle_02.wav
  • sfx_foley_blasterRifle_03.wav
  • sfx_foley_generic_bodyFall_01.wav
  • sfx_foley_generic_bodyFall_02.wav
  • sfx_foley_generic_bodyFall_03.wav
  • sfx_foley_generic_bodyFall_04.wav
  • sfx_foley_generic_gunDrop_01.wav
  • sfx_foley_generic_gunDrop_02.wav
  • sfx_foley_generic_gunDrop_03.wav
  • sfx_foley_generic_gunDrop_04.wav
  • sfx_foley_trooper_crouch_01.wav
  • sfx_foley_trooper_crouch_02.wav
  • sfx_foley_trooper_crouch_03.wav
  • sfx_foley_trooper_movement_01.wav
  • sfx_foley_trooper_movement_02.wav
  • sfx_foley_trooper_movement_03.wav
  • sfx_foley_trooper_movement_04.wav
  • sfx_foley_trooper_movement_05.wav
  • sfx_foley_trooper_movement_06.wav
  • sfx_foley_trooper_movement_07.wav
  • sfx_foley_trooper_movement_08.wav
  • sfx_foley_trooper_movement_09.wav
  • sfx_foley_trooper_movement_10.wav
  • sfx_foley_trooper_movement_11.wav
  • sfx_foley_trooper_stand_01.wav
  • sfx_foley_trooper_stand_02.wav
  • sfx_foley_trooper_stand_03.wav
  • sfx_footsteps_atst_01.wav
  • sfx_footsteps_atst_02.wav
  • sfx_footsteps_atst_03.wav
  • sfx_footsteps_atst_04.wav
  • sfx_footsteps_atst_05.wav
  • sfx_footsteps_atst_06.wav
  • sfx_footsteps_generic_medium_01.wav
  • sfx_footsteps_generic_medium_02.wav
  • sfx_footsteps_generic_medium_03.wav
  • sfx_footsteps_generic_medium_04.wav
  • sfx_footsteps_generic_medium_05.wav
  • sfx_footsteps_generic_medium_06.wav
  • sfx_footsteps_generic_medium_07.wav
  • sfx_footsteps_generic_medium_08.wav
  • sfx_footsteps_generic_medium_09.wav
  • sfx_footsteps_generic_medium_10.wav
  • sfx_footsteps_generic_medium_11.wav
  • sfx_grenade_detonator_activate_01.wav
  • sfx_grenade_detonator_activate_02.wav
  • sfx_grenade_detonator_projectile_01.wav
  • sfx_grenade_fire_activate_01.wav
  • sfx_grenade_fire_activate_02.wav
  • sfx_grenade_fire_projectile_01.wav
  • sfx_grenade_flare_activate_01.wav
  • sfx_grenade_flare_activate_02.wav
  • sfx_grenade_flare_projectile_01.wav
  • sfx_grenade_launch_atst_01.wav
  • sfx_grenade_launch_atst_02.wav
  • sfx_grenade_shock_activate_01.wav
  • sfx_grenade_shock_activate_02.wav
  • sfx_grenade_shock_projectile_01.wav
  • sfx_melee_kylo_defense_down_01.wav
  • sfx_melee_kylo_defense_down_02.wav
  • sfx_melee_kylo_defense_down_03.wav
  • sfx_melee_kylo_defense_up_01.wav
  • sfx_melee_kylo_defense_up_02.wav
  • sfx_melee_kylo_defense_up_03.wav
  • sfx_melee_kylo_jump_01.wav
  • sfx_melee_kylo_jump_02.wav
  • sfx_melee_kylo_jump_03.wav
  • sfx_melee_kylo_lightsaber_attack_01.wav
  • sfx_melee_kylo_lightsaber_attack_02.wav
  • sfx_melee_kylo_lightsaber_attack_03.wav
  • sfx_melee_kylo_lightsaber_loop_01.wav
  • sfx_melee_kylo_lightsaber_on_01.wav
  • sfx_melee_kylo_lightsaber_on_02.wav
  • sfx_melee_lightsaber_deflectBlaster_01.wav
  • sfx_melee_lightsaber_deflectBlaster_02.wav
  • sfx_melee_lightsaber_deflectBlaster_03.wav
  • sfx_melee_lightsaber_deflectBlaster_04.wav
  • sfx_melee_lightsaber_deflectBlaster_05.wav
  • sfx_melee_lightsaber_deflectBlaster_06.wav
  • sfx_melee_lightsaber_deflectBlaster_07.wav
  • sfx_melee_lightsaber_deflectBlaster_08.wav
  • sfx_melee_lightsaber_hit_01.wav
  • sfx_melee_lightsaber_hit_02.wav
  • sfx_melee_lightsaber_hit_03.wav
  • sfx_melee_lightsaber_hit_04.wav
  • sfx_melee_luke_jump_01.wav
  • sfx_melee_luke_jump_02.wav
  • sfx_melee_luke_land_01.wav
  • sfx_melee_luke_land_02.wav
  • sfx_melee_luke_lightsaber_loop_01.wav
  • sfx_melee_luke_lightsaber_off_01.wav
  • sfx_melee_luke_lightsaber_off_02.wav
  • sfx_melee_luke_lightsaber_on_01.wav
  • sfx_melee_luke_lightsaber_on_02.wav
  • sfx_melee_luke_lightsaber_swing_01.wav
  • sfx_melee_luke_lightsaber_swing_02.wav
  • sfx_melee_luke_lightsaber_swing_03.wav
  • sfx_melee_luke_lightsaber_swing_04.wav
  • sfx_melee_rey_jump_01.wav
  • sfx_melee_rey_jump_02.wav
  • sfx_melee_rey_land_01_01.wav
  • sfx_melee_rey_land_01_02.wav
  • sfx_melee_vader_lightsaber_loop_01.wav
  • sfx_melee_vader_lightsaber_on_01.wav
  • sfx_melee_vader_lightsaber_on_02.wav
  • sfx_melee_vader_lightsaber_raise_01.wav
  • sfx_melee_vader_lightsaber_raise_02.wav
  • sfx_melee_vader_lightsaber_swing_01.wav
  • sfx_melee_vader_lightsaber_swing_02.wav
  • sfx_melee_vader_lightsaber_swing_03.wav
  • sfx_melee_vader_lightsaber_swing_04.wav
  • sfx_melee_vader_lightsaber_swing_05.wav
  • sfx_melee_vader_lightsaber_swing_06.wav
  • sfx_melee_vader_lightsaber_throwRelease_01.wav
  • sfx_melee_vader_lightsaber_throwRelease_02.wav
  • sfx_melee_vader_lightsaber_throwRelease_03.wav
  • sfx_melee_vader_lightsaber_throwStart_01.wav
  • sfx_melee_vader_lightsaber_throwStart_02.wav
  • sfx_melee_vader_lightsaber_throwStart_03.wav
  • sfx_openCrate_01.wav
  • sfx_results_star_01.wav
  • sfx_results_star_02.wav
  • sfx_results_star_03.wav
  • sfx_ships_tiefighter_passybyA_01.wav
  • sfx_ships_tiefighter_passybyA_02.wav
  • sfx_ships_xwing_passybyA_01.wav
  • sfx_ships_xwing_passybyA_02.wav
  • sfx_transport_crash_01.wav
  • sfx_transport_flyover_01.wav
  • sfx_transport_landing_01.wav
  • sfx_transport_takeoff_01.wav
  • sfx_vader_breath_loop_01.wav
  • sfx_vocal_trooper_death_01.wav
  • sfx_vocal_trooper_death_02.wav
  • sfx_vocal_trooper_death_03.wav
  • sfx_vocal_trooper_death_04.wav
  • sfx_vocal_trooper_death_05.wav
  • sfx_vocal_trooper_death_06.wav
  • sfx_vocal_trooper_death_07.wav
  • sfx_vocal_trooper_death_08.wav
  • sfx_vocal_trooper_death_09.wav
  • sfx_vocal_trooper_death_10.wav
  • sfx_vocal_trooper_death_11.wav
  • sfx_vocal_trooper_death_12.wav
  • sfx_weapons_overcharged_charge_01.wav
  • sfx_weapons_overcharged_charge_02.wav
  • sfx_weapons_overcharged_charge_03.wav
  • sfx_weapons_overcharged_impact_01.wav
  • sfx_weapons_overcharged_impact_02.wav
  • sfx_weapons_overcharged_impact_03.wav
  • sfx_weapons_overcharged_shoot_01.wav
  • sfx_weapons_tiefighter_projectile_01.wav
  • sfx_weapons_tiefighter_projectile_02.wav
  • sfx_weapons_tiefighter_projectile_03.wav
  • sfx_weapons_tiefighter_projectile_impact_01.wav
  • sfx_weapons_tiefighter_projectile_impact_02.wav
  • sfx_weapons_tiefighter_projectile_impact_03.wav
  • sfx_weapons_tiefighter_projectile_impact_04.wav
  • sfx_weapons_tiefighter_shoot_01.wav
  • sfx_weapons_tiefighter_shoot_02.wav
  • sfx_weapons_tiefighter_shoot_03.wav
  • sfx_weapons_tiefighter_shoot_04.wav
  • sfx_weapons_xwing_shoot_01.wav
  • sfx_weapons_xwing_shoot_02.wav
  • sfx_weapons_xwing_shoot_03.wav
Format ZIP (application/zip)
wav
Hits 291

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