Dr. Eggman
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| Asset Info favorite | |
|---|---|
| Name | Dr. Eggman |
| Category | GameCube |
| Game | Sonic Adventure 2: Battle |
| Section | Voices |
| Submitted | A long, long time ago |
| Uploaded By | Chaofanatic |
| Size |
42.16 MB (271 items) arrow_right
|
| Format |
ZIP (application/zip) wav |
| Hits | 18,295 |
| Tags (2): | |
Comments (4)
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file_1629_001 is only used in the Dreamcast version.
file_1459_001 and file_1465_001: Generic Wait Quotes
file_1693_001: 2P Selected
file_1717_001: Alternate Lose Balance?
file_1719_001: Pick up item?
file_1721_001: Throw item?
file_1723_001 and file_1725_001: Kicking?
file_1727_001: Petting Chao
file_1729_001: I dunno where this one is used
file_1731_001: Slap
file_1733_001: 2P Changed Up (when Tails isn't present)
file_1459_001 and file_1465_001: Generic Wait Quotes
file_1693_001: 2P Selected
file_1717_001: Alternate Lose Balance?
file_1719_001: Pick up item?
file_1721_001: Throw item?
file_1723_001 and file_1725_001: Kicking?
file_1727_001: Petting Chao
file_1729_001: I dunno where this one is used
file_1731_001: Slap
file_1733_001: 2P Changed Up (when Tails isn't present)
file_1627_001 and file_1629_001: Jump
file_1631_001: Lose Balance
file_1633_001: 2P Charged Up (when Tails is present)
file_1635_001: 2P Laser Missile
file_1637_001: 2P Rocket Launcher
file_1639_001: 2P Power Laser
file_1641_001: 2P Intro 1
file_1643_001: Boss Defeated (Tails 1st); 2P Win 2 (when Tails is present)
file_1645_001: 2P Win 1
file_1647_001: 2P Intro 2 (after winning the previous round)
file_1649_001: 2P Intro 2 (after losing the previous round)
file_1651_001: Good to Jammin combo
file_1653_001: Cool to Awesome combo
file_1655_001: Extreme to Perfect combo
file_1659_001: Punch
file_1661_001: Badly Damaged 1
file_1663_001: Badly Damaged 2
file_1665_001: Shield Collect
file_1667_001: Speed Up Collect / Invincible Collect
file_1671_001: Taking Damage
file_1677_001: Death via hazard; Death via enemy; Death via combat
file_1679_001: Death via fall
file_1681_001: Scared
file_1701_001: Stage Clear
file_1703_001: Rank A
file_1705_001: Rank B
file_1707_001: Rank C
file_1709_001: Rank D
file_1711_001: Rank E
file_1631_001: Lose Balance
file_1633_001: 2P Charged Up (when Tails is present)
file_1635_001: 2P Laser Missile
file_1637_001: 2P Rocket Launcher
file_1639_001: 2P Power Laser
file_1641_001: 2P Intro 1
file_1643_001: Boss Defeated (Tails 1st); 2P Win 2 (when Tails is present)
file_1645_001: 2P Win 1
file_1647_001: 2P Intro 2 (after winning the previous round)
file_1649_001: 2P Intro 2 (after losing the previous round)
file_1651_001: Good to Jammin combo
file_1653_001: Cool to Awesome combo
file_1655_001: Extreme to Perfect combo
file_1659_001: Punch
file_1661_001: Badly Damaged 1
file_1663_001: Badly Damaged 2
file_1665_001: Shield Collect
file_1667_001: Speed Up Collect / Invincible Collect
file_1671_001: Taking Damage
file_1677_001: Death via hazard; Death via enemy; Death via combat
file_1679_001: Death via fall
file_1681_001: Scared
file_1701_001: Stage Clear
file_1703_001: Rank A
file_1705_001: Rank B
file_1707_001: Rank C
file_1709_001: Rank D
file_1711_001: Rank E
Those lines are reused in the english Sonic Riders and in Zero Gravity (the japanese ones of those games didn't reuse his SA2 lines): file_1627_001.wav, file_1641_001.wav, file_1645_001.wav, file_1665_001.wav, file_1671_001.wav, file_1679_001.wav and file_1709_001.wav.
file_2068_001: Intro (Tails 1st)
file_2069_001: Taking 1st Damage (Tails 1st)
file_2070_001: Taking 2nd Damage (Tails 1st)
file_2071_001: Special Attack 1 (Tails 1st)
file_2072_001: Special Attack 2 (Tails 1st)
file_2073_001: Badly Injured (Tails 1st)
file_2074_001: Defeated (Tails 1st)
file_2075_001: Taunt (Tails 1st)
file_2080_001: Intro (Tails 2nd)
file_2081_001: Taking 1st Damage (Tails 2nd)
file_2082_001: Taking 2nd Damage (Tails 2nd)
file_2083_001: Defeated (Tails 2nd)
file_2084_001: Strongest Special Attack Begin (Tails 2nd)
file_2085_001: Strongest Special Attack Impact (Tails 2nd)
file_2086_001: Taunt (Tails 2nd)