Foley


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Asset Info favorite
Name Foley
Category DS / DSi
Game 007: Quantum of Solace
Section Sound Effects
Submitted January 13, 2020
Uploaded By Cooper
Size 3.31 MB (123 items) arrow_right
  • Foley/AI_GetUp.wav
  • Foley/AI_Hook_1.wav
  • Foley/AI_Hook_2.wav
  • Foley/AI_Hook_3.wav
  • Foley/AI_Hook_4.wav
  • Foley/AI_Hook_5.wav
  • Foley/AI_MeleeHaymaker_Success_1.wav
  • Foley/AI_MeleeHaymaker_Success_2.wav
  • Foley/AI_Melee_Throw.wav
  • Foley/AI_Run_1.wav
  • Foley/AI_Run_2.wav
  • Foley/AI_Run_3.wav
  • Foley/AI_TakeHit_Big_1.wav
  • Foley/AI_TakeHit_Big_2.wav
  • Foley/AI_TakeHit_Big_3.wav
  • Foley/AI_TakeHit_Big_4.wav
  • Foley/AI_TakeHit_Big_5.wav
  • Foley/AI_TakeHit_Finisher_1.wav
  • Foley/AI_TakeHit_Finisher_2.wav
  • Foley/AI_TakeHit_Finisher_3.wav
  • Foley/AI_TakeHit_Finisher_4.wav
  • Foley/AI_TakeHit_Finisher_5.wav
  • Foley/AI_TakeHit_Gunshot_Knockdown.wav
  • Foley/AI_TakeHit_Haymaker_Knockdown_1.wav
  • Foley/AI_TakeHit_Haymaker_Knockdown_2.wav
  • Foley/AI_TakeHit_Haymaker_Knockdown_3.wav
  • Foley/AI_TakeHit_LR_Knockdown_1.wav
  • Foley/AI_TakeHit_LR_Knockdown_2.wav
  • Foley/AI_TakeHit_LR_Knockdown_3.wav
  • Foley/AI_TakeHit_Small_1.wav
  • Foley/AI_TakeHit_Small_2.wav
  • Foley/AI_TakeHit_Small_3.wav
  • Foley/AI_TakeHit_Small_4.wav
  • Foley/AI_TakeHit_Small_5.wav
  • Foley/AI_TakeHit_Throw_1.wav
  • Foley/AI_TakeHit_Throw_2.wav
  • Foley/AI_TakeHit_Uppercut_Knockdown_1.wav
  • Foley/AI_TakeHit_Uppercut_Knockdown_2.wav
  • Foley/AI_TakeHit_Uppercut_Knockdown_3.wav
  • Foley/AI_Uppercut_1.wav
  • Foley/AI_Uppercut_2.wav
  • Foley/AI_Uppercut_3.wav
  • Foley/AI_Uppercut_4.wav
  • Foley/AI_Walk_1.wav
  • Foley/AI_Walk_2.wav
  • Foley/AI_Walk_3.wav
  • Foley/Block1.wav
  • Foley/Block2.wav
  • Foley/Block3.wav
  • Foley/Block4.wav
  • Foley/Block5.wav
  • Foley/Bond_Death_1.wav
  • Foley/Bond_Death_2.wav
  • Foley/Bond_Finisher_1.wav
  • Foley/Bond_Finisher_1Old.wav
  • Foley/Bond_Finisher_2.wav
  • Foley/Bond_Finisher_3.wav
  • Foley/Bond_Finisher_4.wav
  • Foley/Bond_Finisher_5.wav
  • Foley/Bond_Melee_Throw.wav
  • Foley/Bond_StealthKill_1.wav
  • Foley/Bond_StealthKill_2.wav
  • Foley/Bond_StealthKill_3.wav
  • Foley/Bond_StealthKill_4.wav
  • Foley/Bond_TakeHit_Haymaker_Knockdown_1.wav
  • Foley/Bond_TakeHit_Haymaker_Knockdown_2.wav
  • Foley/Bond_TakeHit_Haymaker_Knockdown_3.wav
  • Foley/Bond_TakeHit_LR_Knockdown_1.wav
  • Foley/Bond_TakeHit_LR_Knockdown_2.wav
  • Foley/Bond_TakeHit_LR_Knockdown_3.wav
  • Foley/Bond_TakeHit_Uppercut_Knockdown_1.wav
  • Foley/Bond_TakeHit_Uppercut_Knockdown_2.wav
  • Foley/Bond_TakeHit_Uppercut_Knockdown_3.wav
  • Foley/ChargeRL1.wav
  • Foley/ChargeRL2.wav
  • Foley/ChargeRL3.wav
  • Foley/ChargeSuccess1.wav
  • Foley/ChargeSuccess2.wav
  • Foley/CrouchStealthWalkLR1.wav
  • Foley/CrouchStealthWalkLR2.wav
  • Foley/CrouchStealthWalkLR3.wav
  • Foley/CrouchWalkLR1.wav
  • Foley/CrouchWalkLR2.wav
  • Foley/CrouchWalkLR3.wav
  • Foley/Haymaker1.wav
  • Foley/Haymaker2.wav
  • Foley/Haymaker3.wav
  • Foley/Haymaker4.wav
  • Foley/Haymaker5.wav
  • Foley/Hook1.wav
  • Foley/Hook2.wav
  • Foley/Hook3.wav
  • Foley/Hook4.wav
  • Foley/JogLR1.wav
  • Foley/JogLR2.wav
  • Foley/JogLR3.wav
  • Foley/Jump1.wav
  • Foley/Jump2.wav
  • Foley/Jump3.wav
  • Foley/LandLR1.wav
  • Foley/LandLR2.wav
  • Foley/RunLR1.wav
  • Foley/RunLR2.wav
  • Foley/RunLR3.wav
  • Foley/TakeHit1.wav
  • Foley/TakeHit2.wav
  • Foley/TakeHit3.wav
  • Foley/TakeHit4.wav
  • Foley/TakeHit5.wav
  • Foley/TakeHit6.wav
  • Foley/TakeHit7.wav
  • Foley/TakeHit8.wav
  • Foley/Uppercut1.wav
  • Foley/Uppercut2.wav
  • Foley/Uppercut3.wav
  • Foley/Uppercut4.wav
  • Foley/Uppercut5.wav
  • Foley/WalkLR1.wav
  • Foley/WalkLR2.wav
  • Foley/WalkLR3.wav
  • Foley/Whoosh_1.wav
  • Foley/Whoosh_2.wav
Format ZIP (application/zip)
Hits 794

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