Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 15, 2026 1:38 AM | Alxala | Asset: Francis | It's actually Francis, not Francisias. |
| Jan 15, 2026 1:33 AM | Alxala | Asset: Jorgen von Strangle | My father used to call Jorgen as Arnold Schwarzenfairy. Nice job! |
| Jan 15, 2026 12:27 AM | Charles29 | Game: The Legend of Zelda: A Link Between Worlds | prompt_suggestion Yea, that's the one I used to rip most sequenced for the 3ds |
| Jan 14, 2026 11:15 PM | magictoad354 | Game: The Legend of Zelda: A Link Between Worlds | prompt_suggestion You have the og NW4C TOOL? same, I did the same thing with reconstructing sequenced audio from wii, wii u and 3ds games using the NintendoWare audio tools, mostly music tho. that is awesome and also A lot of work my god, these must take a while to reconstruct. |
| Jan 14, 2026 11:07 PM | magictoad354 | Asset: Sound Effects | you even ripped the sequenced audio instead of just the samples, this is incredible |
| Jan 14, 2026 10:00 PM | SmashBrosFan97 | Asset: Stella | prompt_suggestion I see. |
| Jan 14, 2026 9:16 PM | AlexTo@dstoolBoi | Asset: Stella | prompt_suggestion It’s not, that voice is triggered in real time like everything else (minus the pre-rendered cutscenes) |
| Jan 14, 2026 8:45 PM | Conboiii | Game: Family Guy Bowling | prompt_suggestion ah ok |
| Jan 14, 2026 7:56 PM | SmashBrosFan97 | Asset: Stella | prompt_suggestion You don't suppose the voice clips of her crying from the beginning of the game are baked into the audio files for the cinematics, do you? That is, unless those are rendered in-engine. |
| Jan 14, 2026 6:56 PM | AlexTo@dstoolBoi | Asset: Stella | Do you still have the game’s sound files with readable names, and did you extract all of them from the FModel? I want to have an easier time find the voices I need. Plus there are some Stella Voice clips still missing like when you hear her scream from inside the Swordfighter Stage when meeting her the first time. |
| Jan 14, 2026 6:26 PM | Weirdmanlol | Asset: Fire Haven | Was curious if anyone knows a good tutorial on how to acces the MSM files and find the monster sounds? |
| Jan 14, 2026 4:39 AM | FgFan0804 | Game: Family Guy Bowling | prompt_suggestion I know how to rip unity models I just don't have the slightest clue how to get the files. |
| Jan 13, 2026 10:11 PM | Boomerwrong | Asset: Sound Effects | Where the jingle10.wav plays at? I suppose at where "TRY AGAIN!" appears onscreen. |
| Jan 13, 2026 9:29 PM | Random Talking Bush | Game: Dragon Ball Z | prompt_suggestion Not sure where that tag came from, but it and the other "strategy" tag has been removed as it doesn't apply to this specific game. |
| Jan 13, 2026 9:22 PM | Snowy997 | Game: Dragon Ball Z | Huh? Turn-Based Strategy? |
| Jan 13, 2026 9:15 PM | BomberDoesMML | Asset: Sound Effects (Chapter 3) | Does anyone know the cough Kris does during one of the questions? |
| Jan 13, 2026 9:13 PM | Snowy997 | Asset: Guile | I find this Guile's 2nd funniest voice, only losing to his one in Super Street Fighter II. |
| Jan 13, 2026 3:49 AM | NotMarceline | Asset: Sound Effects | Konami really packed a lot into this game |
| Jan 13, 2026 2:21 AM * | TetraFan1000 | Asset: Wario | "E-E-E-EXCELLENT!!" |
| Jan 12, 2026 7:55 PM | TheBritishEnderman | Asset: Waterwraith | AAAAAAAHHHHHHHHHHHHHHH |
| Jan 12, 2026 4:21 PM | Conboiii | Game: Family Guy Bowling | prompt_suggestion Use AssetStudio or Use AssetRipper (try it) |
| Jan 12, 2026 8:00 AM | Boomerwrong | Asset: Voices | The enemy scream was also used in Mario Pinball Land when damaging the Giant Piranha Plant boss. |
| Jan 12, 2026 5:02 AM | YiyaRoxie | Asset: Toad (Non-Playable) | Thanks for everything Mrs. Samantha Kelly.... |
| Jan 12, 2026 4:44 AM | Moxizinsix | Asset: Miscellaneous Sounds | The First sound clip is Majoras mask lol |
| Jan 12, 2026 4:10 AM | NitroShell | Asset: Octoling Girl | Voice_OctoGirl_Nice_03.wav = VEEMO! Voice_OctoGirl_Nice00_Thunder.wav = WYOOMY! Voice_OctoGirl_Nice03_Thunder.wav = Goodby! |
| Jan 12, 2026 2:13 AM | tealogs | Asset: Sackboy & Friends | "suicide" damn sackboy |
| Jan 12, 2026 12:07 AM | SmashBrosFan97 | Asset: Voices | prompt_suggestion Even funnier is that Smithers isn't voiced by Harry Shearer at all, but instead one of the Japanese programmers, and he has the design of him from very early on in Season 1 where he was black. Early Simpsons games were WEIRD, man! |
| Jan 11, 2026 11:01 PM | Unoriginal_Fox | Asset: Sound Effects | the sound designer was almost blackout drunk |
| Jan 11, 2026 10:40 PM | ScratcherGames64 | Asset: Sound Effects (USA & JPN) | home run bat here xd |
| Jan 11, 2026 9:04 PM | bunabyte | Asset: Sound Effects and Samples | I believe the textured pad sound "PM64 Shooting Star Summit Chord Pad.wav" needs a more descriptive name (one which describes the sound and its origin, rather than its use in the game). I always wondered where they got that sound from. |
| Jan 11, 2026 4:53 PM | Tailikku | Asset: Voices | I'm just chuckling over the fact that the Bear's first roar is actually a very slowed down belch, and the fact that only two of Mr. Burns' voice clips are actually done by Harry Shearer. |
| Jan 11, 2026 4:09 AM | YiyaRoxie | Asset: Doraemon | prompt_suggestion I know that feel bro. |
| Jan 11, 2026 4:07 AM | thejohnston7 | Asset: Character Voices | prompt_suggestion When I first played the game, I was expecting to hear his MK64 voice. |
| Jan 10, 2026 12:52 PM | TheRedGhost2010 | Asset: Sound Effects | prompt_suggestion That's from The Lost Levels. |
| Jan 10, 2026 2:42 AM | Neros Urameshi | Asset: Hidden or Unknown | I wonder which ones are the Dino Baby? |
| Jan 10, 2026 2:09 AM | SmashBrosFan97 | Asset: Great Fairy | God, her laugh always freaked me out as a kid! 0_0 |
| Jan 10, 2026 12:45 AM | TheMaxGamer | Game: Sonic the Hedgehog Genesis | The weird names and unused sounds for this game is the only thing that turns me on to unlock these by beating the game with all chaos emeralds |
| Jan 10, 2026 12:42 AM | TheMaxGamer | Asset: Global / Unused Sounds | I love the weird names here, like "Stung By The Throme" |
| Jan 10, 2026 12:09 AM | TheMaxGamer | Asset: Sound Effects | I find it weird how sonic 2 for sms/gg changed the jump sound. It sounded fine, almost like the original, hardware limits maybe? |
| Jan 9, 2026 7:50 PM | Boomerwrong | Asset: Binky | Don't be confused by Blinky from Pac-Man. |