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Sep 19, 2026 3:01 PM zero44e447 Asset: Flowery I'm falling!
Sep 19, 2026 10:33 AM D3lta Game: Kirby Mass Attack Which file is the one for the medal obtain sound?
Sep 19, 2026 8:58 AM Mysticus Asset: Dixie Kong I feel you, SmashBrosFan97. Even I hate that idea of Peachette being on that but not Dixie.
Sep 19, 2026 6:11 AM craftersshaft Asset: Placeholder Dialogue Jade Takes Photos For Brad's Magazine/Finds Secret Ingredient/Gets Grounded
Sep 19, 2026 4:53 AM DokiDokiAAAA Asset: Sound Effects prompt_suggestion mus_smile
Sep 19, 2026 4:45 AM YummyWiceCakes Asset: Announcer (English / Japanese) eggman WHAT???
Sep 19, 2026 3:12 AM DogToon64 Game: Mario Kart Tour So, just an FYI, I'm goin' to upload the rest of the character voices. I don't know how much of the sound effects I'll rip, though. I might do the item and course object sounds, but that's all I'm plannin' on submittin'. Partly due to the fact that parts of the game is downloaded onto your phone (don't know if parts also get removed), so some parts may be missin'. Who knows, there could be somethin' missin' from the submissions I already uploaded and I wouldn't realize it.

Hopefully, someone out there has literally every bit of data from Mario Kart Tour. I hope nothin' from the game becomes lost. If only I knew how to obtain Mario Kart Tour's data myself, I probably would've ripped more stuff from it long ago... (I also hope Nintendo makes an offline version of Mario Kart Tour, that way, the game's assets have even more of a chance of bein' preserved)

And also, it's partly due to the fact that I'm... not as familiar with Mario Kart Tour as I am with Mario Kart 8. I'm a bit more familiar with the former since I picked it up for the first time in a good long while now, but I'm still not 100% familiar with it (I guess that's my fault for not realizin' that the game has an option for motion controls LOL).

But anyways, enough ramblin'. I'll see 'bout workin' on gettin' them character voices uploaded. Some of 'em have files for the alternate costumes, so I gotta remove the duplicate sounds that are already part of the normal variants. As Gabe Newell once said...


Edit: Oh, and one more thing. I'll see about writin' an article on the wiki pretty soon. Even though the game is gonna shut down soon, I still want to document some things for Mario Kart Tour.
Sep 19, 2026 1:05 AM imalink100 Asset: Sound Effects (Chapter 2) prompt_suggestion nevermind im stupid its in queen folder
Sep 19, 2026 12:22 AM KartingKoopa Asset: Reyn 699
Sep 18, 2026 10:18 PM imalink100 Asset: Sound Effects (Chapter 2) which one is queen's laugh sound
Sep 18, 2026 8:12 PM imalink100 Asset: Common Sound Effects WHAT IS PAPYRUS DOING HERE
Sep 18, 2026 7:33 PM SmashBrosFan97 Asset: Dixie Kong It's an actual crime that Peachette got into Mario Kart 8 Deluxe but not Dixie Kong. Dixie would've made so much more sense as the final character of Wave 6 of the Booster Course Pass, especially since Diddy, Funky, and Pauline are all Donkey Kong-related characters.
Sep 18, 2026 7:08 PM DogToon64 Game: WarioWare: Move It! prompt_suggestion A few months late, but to answer your question, the audio is separate from the movie files like in WarioWare Gold and WarioWare: Get It Together! (it was most likely done this way so the developers didn't have to make a set of movie files for each language (English, Spanish, French, Japanese, ETC.)).
Sep 18, 2026 6:14 PM VoldeWand Game: Overwatch 2 Whoever's maintaining this every time a new hero is released, you're the goat!
Sep 18, 2026 6:07 PM Arturthemsmmodder Asset: Paironormal Carnival (Major) prompt_suggestion Idk bro
Sep 18, 2026 5:23 PM TylerBrown11 Game: GROW Cube I remember this game from my childhood.
Sep 18, 2026 4:15 PM tntaro Game: Deltarune Does anyone know what sound is used when closing some of the inventory menus? Also what pitch/speed is used for the battlehorn when starting a battle cause normally played it doesn't sound the same?
Sep 18, 2026 4:02 PM Arturthemsmmodder Asset: Paironormal Carnival (Major) Also my game for some reason dosent have the update files (sprites, sounds, etc)
Sep 18, 2026 4:01 PM Arturthemsmmodder Asset: Paironormal Carnival (Major) prompt_suggestion What?
Sep 18, 2026 3:25 PM sombra51 Game: Bakugan Battle Brawlers one of bakugan defender core please
Bakugan games are the best.
Sep 18, 2026 12:32 PM * JohnRoberts Asset: Paironormal Carnival (Major) prompt_suggestion How many submissions are in que
Sep 18, 2026 12:11 PM ZeMSMRigger Asset: bbli$zard Island prompt_suggestion Didn’t expect to see YOU here
Sep 18, 2026 4:28 AM ScarceSoil34 Game: Ready or Not where are the suspects voicelines? I cant seem to find them
Sep 18, 2026 1:27 AM FridgeDisc Asset: Luigi FRENCHLUIGI
Sep 17, 2026 9:36 PM crazyrat008 Game: Tom VS. Jerry: The Chase Is On! (Prototype) "AH"🗣️🔥🔥🔥
Sep 17, 2026 9:31 PM JurassicHarley1 Asset: Sarah Wiggum What are the voicelines where Sarah says "Clancy" during the alien invasion?
Sep 17, 2026 8:35 PM Arturthemsmmodder Asset: Paironormal Carnival (Major) prompt_suggestion From a few hours to months
Sep 17, 2026 8:03 PM SmashBrosFan97 Game: Mario Superstar Baseball prompt_suggestion Agreed. This game has some of the best voice clips of any Mario spinoff ever. DK and Diddy's voice clips in particular are really nostalgic to me!
Sep 17, 2026 7:47 PM DigitalDiamal Asset: Sound Effects Doesn't SCAR_330_12_3C (the Jackpot Heffalump's idle voice clip) change pitches? Though I guess that's only done in-game.
Sep 17, 2026 3:35 PM SwiftieMuggle Game: Mario Superstar Baseball prompt_suggestion Thank you so much for ripping these. The sound of Peach going ''Hehe oh Peach!'' when winning its really part of my childhood, always loved those voices in these GCN games.
Sep 17, 2026 3:06 PM WoopahKing Game: My Singing Monsters prompt_suggestion Legit here and in the Dof one too, anyone know whats happening? the only one that isnt is bbli$zard island
Sep 17, 2026 2:17 PM Asya the Hedgehog Asset: Mario (Cutscenes) Okie dokie! Get ready to move your pingors.
Sep 17, 2026 1:08 PM JohnRoberts Asset: Paironormal Carnival (Major) prompt_suggestion So how long do the approvals take
Sep 17, 2026 12:12 PM Vladbox2025 Game: My Singing Monsters prompt_suggestion Waiting for Quad in PlayYourPart
Sep 17, 2026 5:49 AM CreeperJaxon Asset: Sound Effects (Chapter 5) nvm, i found it, it's "snd_xylophone_blink.wav" in Chapter 3
Sep 17, 2026 5:27 AM CreeperJaxon Asset: Sound Effects (Chapter 5) whats the "ding" sound that plays when Green waves? i cant find it
Sep 17, 2026 2:41 AM LakeKITTY Asset: Paironormal Carnival (Major) So is anyone else having issues loading the zip files?
Sep 16, 2026 11:22 PM SuperSonic13 Asset: Silver the Hedgehog GROUP_VOICE_SILVER_ACTANSW_00000008: BEST_SPEED
GROUP_VOICE_SILVER_ACTANSW_00000009: VA_PAUSE
GROUP_VOICE_SILVER_ALPDHLN_00000000: POWERDOWN
GROUP_VOICE_SILVER_ALPDHLN_0000000A: GOODSTART
GROUP_VOICE_SILVER_ALPDHLN_00000001: PEAK
GROUP_VOICE_SILVER_ALPDHLN_00000002: MISSSTART
GROUP_VOICE_SILVER_ALPDHLN_00000007: HURDLEHIT
GROUP_VOICE_SILVER_ASLCMN0_00000000: TR_JUMP3
GROUP_VOICE_SILVER_ASLCMN0_00000006: TT_SHOT2
GROUP_VOICE_SILVER_BOB000D_0000000A: LOSE
GROUP_VOICE_SILVER_BOB000D_00000003: JUMP
GROUP_VOICE_SILVER_BOB000D_00000012: FAILURE_ALT
GROUP_VOICE_SILVER_CEREMONY_00000000: RANK1
GROUP_VOICE_SILVER_COMMON_00000000: INTRODUCTION
GROUP_VOICE_SILVER_COMMON_00000001: DECIDE
GROUP_VOICE_SILVER_COMMON_00000002: WIN
GROUP_VOICE_SILVER_COMMON_00000003: RANK2
GROUP_VOICE_SILVER_COMMON_00000004: RANK4
GROUP_VOICE_SILVER_COMMON_00000007: NEW_RECORD
GROUP_VOICE_SILVER_CUR000D_00000001: GRADUAL_JUMP2
GROUP_VOICE_SILVER_CUR000D_00000002: TR_JUMP1
GROUP_VOICE_SILVER_CUR000D_00000004: FALLDOWN
GROUP_VOICE_SILVER_FGSPAIN_00000004: HURDLEJUMP
GROUP_VOICE_SILVER_FGSPAIN_00000008: VA_FAILED
GROUP_VOICE_SILVER_ICHTOUN_00000004: ITEM_DAMAGE
GROUP_VOICE_SILVER_ICHTOUN_00000007: BEST_SPECIAL
Sep 16, 2026 10:22 PM WoopahKing Game: My Singing Monsters Why is this whole thing like, zip errors now
Sep 16, 2026 9:22 PM JohnRoberts Asset: Paironormal Carnival (Major) How long do they take
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