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Feb 13, 2026 6:50 PM OCL Game: Clair Obscur: Expedition 33 prompt_suggestion I will try.
Feb 13, 2026 6:24 PM Dark_Ansem Game: Clair Obscur: Expedition 33 More please!
Feb 13, 2026 5:11 PM Conboiii Game: Disney Channel All-Star Party Might need an update (and other languages)
Feb 13, 2026 4:20 PM Random Talking Bush Game: Super Mario Land prompt_suggestion We don't host music here for legal reasons. There's a reason why this site's called "The Sounds Resource", not "The Music Resource".
Feb 13, 2026 3:06 PM SMG5_2k10 Game: Super Mario Land Wheres the music? Theres only SFX. T^T
Feb 13, 2026 2:03 PM WF4123 Asset: Announcer prompt_suggestion ADPCM format WAV files cannot preview. Even IMA.
Feb 13, 2026 1:51 PM NoiseLongplays Asset: Sonic the Werehog AAAAAAAAAAAAAHHHH!!!!!!
Feb 13, 2026 1:56 AM Neros Urameshi Game: PokéPark Wii: Pikachu's Adventure 10 years and no labels! This is outrageous!
Feb 13, 2026 12:41 AM Jimbleybob Asset: Mario prompt_suggestion its called 03 - SE_PLY_SPIN_JUMP_M
Feb 12, 2026 9:19 PM ScratcherGames64 Asset: Sound Effects bank_xx banks are now sfx_x banks
Feb 12, 2026 7:07 PM ScratcherGames64 Game: New Super Mario Bros. Wii the tool can't rip rwsd files to wav but hey i need to rip game sounds other way i think
Feb 12, 2026 6:42 PM ScratcherGames64 Asset: Sound Effects prompt_suggestion was some boing sound
Feb 12, 2026 6:21 PM Mtgames Asset: Miscellaneous Sounds BANK_00_INSTR_0032_SND_0000.wav
Peppino
Feb 12, 2026 4:25 PM mellotron Asset: Buttons, Doors, & Platforms for the longest time i thought combine_button7 was a bunch of dice being rolled. my intuition has failed me.

eh i only heard them in tf2 trade servers that might be why
Feb 12, 2026 4:04 AM NPRios Game: PaRappa the Rapper 2 prompt_suggestion 🤣🤣🤣🤣🤣🤣 THAT WAS SO FUNNY AS HELL
Feb 12, 2026 3:56 AM Jzierse Asset: Announcer It won't let me preview the sound files. Is it just me?
Feb 12, 2026 1:50 AM Jumper Game: Super Mario 64 prompt_suggestion Oh okay, my apologies.
Feb 11, 2026 10:27 PM AlexTo@dstoolBoi Asset: Luigi's Casino Sound Effects prompt_suggestion Thank you for this! Is there a chance you’ll upload more sounds? Like upload character voice clips in different categories by name? As well as the player motion, System SFX, and more Mini-Game SFX?

Also, the sounds in Sequence Archive 3 (NCS_SEQARC_SCENE) don’t play at all. Is that archive still in a work in progress?
Feb 11, 2026 7:51 PM Glitch_1205 Asset: Mythical Island Very helpful :] tankssssssssssssss (yes the spelling error was intentional)
Feb 11, 2026 6:13 PM AlexTo@dstoolBoi Game: Super Mario 64 prompt_suggestion By sequenced SFX, I mean the In-Game SFX, not the sequenced ost music instruments. The In-Game SFX are used by the bank samples.
Feb 11, 2026 4:26 PM Pipro Asset: Super Mario Bros. / Super Mario Bros. 3 Sounds prompt_suggestion No
Feb 11, 2026 4:23 PM KoolLeo11 Asset: UI WAV_13_GUESS_SE_SYS_3DSCL.wav is used, only if you have headphones in while entering sleep mode
Feb 11, 2026 3:22 PM victimless chad Asset: Character Voices prompt_suggestion lol u must have been scared
Feb 11, 2026 7:33 AM Jumper Game: Super Mario 64 prompt_suggestion I'm gonna go off on a limb and assume "Sequenced SFX" is considered "Instrument Samples", right?
Feb 11, 2026 2:56 AM * AlexTo@dstoolBoi Asset: Sound Effects prompt_suggestion If you mean the “Impact Hit” sound (used for punching walls or enemies, or hitting the ceiling or the invisible out of bounds barrier at any map end sides), it actually uses 3 sounds, being:

1. Cannon rise sound

2. Cannon fire sound

3. (Outdated) Crystal Rhodes instrument.

Edited: Okay, so it doesn’t actually use the Crystal Rhodes instrument for vibrato wobble effect. It’s actually the cannon rise sound that’s used for that.
Feb 10, 2026 2:37 PM warptopaz Asset: Voices (USA & JPN) It's also missing the announcer saying "Incredible!" when you get over a million points in 1P Mode.
Feb 10, 2026 10:47 AM goofy tho the real Asset: Tortured Marines prompt_suggestion i think the death sounds are just the players
Feb 10, 2026 7:04 AM Random Talking Bush Asset: Sound Effects Replaced with a re-rip, based on the decompilation efforts. Mainly fixes the sample rates on multiple sounds (Bowser's sounds were high-pitched previously).
Feb 10, 2026 3:49 AM UlticraftMTT Asset: Knaaren (English) MAKE HIM WRITE BAD CHECKS
Feb 10, 2026 3:46 AM * Random Talking Bush Game: Super Mario 64 prompt_suggestion Are you offering to help out, or are you blatantly disregarding the "no requests" ruling?

Also we don't host instrument samples here.
Feb 10, 2026 1:26 AM ScratcherGames64 Asset: Sound Effects hey how i make the wall hit sound
Feb 10, 2026 1:15 AM ScratcherGames64 Game: Super Mario 64 prompt_suggestion they need to dump all sounds and not only those, we need a "instruments" and a "other sounds" folder
Feb 9, 2026 9:53 PM FgFan0804 Asset: Sound Effects These should probably be categorized by each Pokepi, rather then under "Sound effects"
Feb 9, 2026 6:29 PM EdwardiOnTSRlmao Asset: Sega Logo SEEEEGGAAAAAAAAAAAAA
Feb 9, 2026 6:27 PM EdwardiOnTSRlmao Asset: Sound Effects is there a lot of sounds? I don't wanna download it but I want to know
Feb 9, 2026 6:09 PM ScratcherGames64 Game: Yoshi's Story prompt_suggestion i got it bro
Feb 9, 2026 6:08 PM ScratcherGames64 Game: Yoshi's Story fun Fact: some sounds come from super Mario 64
Feb 9, 2026 2:24 PM suzukisan Asset: Sound Effects these sounds have actual names in the files, not sure why they don't here
Feb 9, 2026 1:28 PM BenGamer2002 Asset: Wario If you're looking for this iconic "You get... WAAAARIO" voice line, it's the 00158 (0x026C) file.
Feb 9, 2026 9:54 AM he8034379 Asset: General Sounds pretty good i guess
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