Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jun 11, 2026 7:12 AM | Kelly | Asset: Sound Effects | prompt_suggestion What do you mean 11? |
| Jun 10, 2026 11:48 PM | Tiago M | Game: My Singing Monsters | Fr, i liked the bells |
| Jun 10, 2026 11:10 PM | Ganbare-Lucifer | Asset: Sound Effects | prompt_suggestion This is why I decided to rerip and resubmit these. More accuracy rip. |
| Jun 10, 2026 9:02 PM | TylerDoesStuffYT | Asset: English Voices | I love Cell's voice. Just so deep and cool. |
| Jun 10, 2026 7:20 PM | SmashBrosFan97 | Asset: Disco Kid | This needs to have more sounds in it. |
| Jun 10, 2026 6:30 PM * | ZeMSMRigger | Game: My Singing Monsters | Raqsoun is a nice addition to Paironormal Carnival |
| Jun 10, 2026 5:43 PM | Smush | Asset: Sonic the Hedgehog | That was almost too easy! |
| Jun 10, 2026 5:02 AM | Wolf 3D | Game: Wolfenstein 3D | Some of the sound files are still missing like the knife and treasure sound effects. |
| Jun 10, 2026 4:36 AM | Charles29 | Game: Bloons TD Battles 2 | And I thought ripping this game would be impossible because the actual files are encrypted mainly to prevent modding that can be seen as an exploit by the Ninja Kiwi devs. |
| Jun 10, 2026 12:53 AM | xXBowser1Xx | Asset: Sound Effects | Petey Piranha's voice is here. But, his roar from the cutscene isn't here for some reason. |
| Jun 9, 2026 11:48 PM | SuperSonic13 | Asset: Event Sounds | Synth_william_stg_common_stg_common_002_jump_s_wav is reused in Sonic Forces. |
| Jun 9, 2026 9:57 PM | DogToon64 | Asset: Cat Paws | Meow! =3 |
| Jun 9, 2026 8:35 PM | ToadCracker | Game: Minecraft: Story Mode - Season One | i feel like the redstone heart beating and pama booting up for the first time and when entering inside are missing |
| Jun 9, 2026 3:34 PM | biju_naruto | Asset: Bloxiade | EEEEEEEEEEEEEEEEEEYYY THE OG COLA DRINKING SOUND |
| Jun 9, 2026 2:20 PM | busy | Game: Super Mario Bros. | prompt_suggestion i honestly didn't know admins could edit comments until i saw this |
| Jun 9, 2026 12:29 PM | Cool_Spot | Game: Mario Party 8 | where's bowser i want to hear "RAAAAAH!!!! HEHEHAHA! mm? MMH?! BLERGH.. GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHH!!!!!!!11 HEEHEEHEEHAH!!!" |
| Jun 9, 2026 7:09 AM | FandrewD | Game: Don't Starve / Don't Starve Together | Whoever uploaded all of these just know I love you so much |
| Jun 9, 2026 6:27 AM | CptN TNT | Asset: Elite | WhaaaaaaaaaAaahhhhhhhhhhhhhhhhhhh |
| Jun 9, 2026 5:05 AM | MoonlightCookieSleepy9 | Asset: Sound Effects | The first one sounds like the rings bro |
| Jun 9, 2026 5:00 AM | kerocola | Asset: Stage 7 Rap Clips | you're probably here for one thing, it's named "A07_gm0_04_00008.wav" |
| Jun 9, 2026 3:01 AM | Boomerwrong | Asset: Dr. Eggman | prompt_suggestion file_1629_001 is only used in the Dreamcast version. file_1459_001 and file_1465_001: Generic Wait Quotes file_1693_001: 2P Selected file_1717_001: Alternate Lose Balance? file_1719_001: Pick up item? file_1721_001: Throw item? file_1723_001 and file_1725_001: Kicking? file_1727_001: Petting Chao file_1729_001: I dunno where this one is used file_1731_001: Slap file_1733_001: 2P Changed Up (when Tails isn't present) |
| Jun 9, 2026 1:01 AM | MEGAMAN2020MLG | Asset: Announcer | Welcome to the world of Street Fighter lll! Prepare For Battle! |
| Jun 8, 2026 11:48 PM | Juanpi | Asset: Common Sound Effects | Where is the sound for pressing [Left] or [Right] during your turn in battles? Edit: nvm, found it, it is "snd_menumove" |
| Jun 8, 2026 9:16 PM | RileyBrainBox | Game: Horizon Worlds | On the PC version of Horizon Worlds and inside the "horizon_Data/StreamingAssets" folder, there are .bank files that contain the sounds. There is both a "FMOD" and a "Banks" folders, which is confusing because they are in the same folder of the "audio" folders, also, there is a "Mobile" and "Desktop" folders of either "FMOD" and "Banks" folder as well, but I believe they are the same sounds. I am not great at explaining things, but I tried my best. |
| Jun 8, 2026 9:09 PM | by98H87T8THui | Update: AAAAAAHHHHHH!!! | AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1 |
| Jun 8, 2026 9:06 PM | KoolLeo11 | Asset: Mario | 219.wav is the meme one |
| Jun 8, 2026 5:50 PM | FgFan0804 | Asset: Wreck-It Ralph (English) | He sounds so stupid |
| Jun 8, 2026 3:54 PM | Kirbo3750KMM2 | Asset: Sega Logo | prompt_suggestion shush up |
| Jun 8, 2026 4:30 AM | Boomerwrong | Asset: Hidden or Unknown | prompt_suggestion And I also realized his fowl language in Puyo Puyo SUN as well (during his intro against Arle). |
| Jun 8, 2026 4:29 AM | Boomerwrong | Asset: Knuckles the Echidna | 0016_E_kn_05: Race Start ("I'll get my way!") 0017_E_kn_06: Race Win ("No contest!") 0018_E_kn_07: Race Lose ("No way!") E32_1: Trick Jump E32_2: Trick Bad E32_3: Trick Good ("Yes!") E32_4: Pass Rival ("Out of my way!") E32_5: Jump E32_6: Dash During Gravity Dive E32_7: Gear Change ("Gear change!") E32_8: Gravity Control E32_9: Falldown E32_10: Gravity Dive Chargeup ("Let's go...!") E32_11: Gravity Dive Use ("Yaaah!") E32_12: Attack Item ("Hehe...") E32_13: Taking Damage E32_14: Attacking Opponent |
| Jun 8, 2026 4:27 AM | Mister Man | Asset: Hidden or Unknown | prompt_suggestion This submission is labelled as NSFW because Succubus (one of the enemies) says "Son of a bitch!" in English. |
| Jun 8, 2026 4:07 AM | AngrySonics | Asset: Sound Effects | 1KSine.48.wav is the best track |
| Jun 8, 2026 3:22 AM | Ninetails2000 | Asset: Carlos | Ren Hoek if he was 5'11. |
| Jun 8, 2026 3:02 AM | xtal | Asset: Radio | the channel 3 song 🔥 |
| Jun 7, 2026 8:44 PM * | SuperSonic13 | Asset: Sonic the Hedgehog | English: GROUP_VOICE_SONIC_ALPDHLN_00000000 and GROUP_VOICE_SONIC_BIASPRN_00000000: POWERDOWN GROUP_VOICE_SONIC_ALPDHLN_00000001: DIV_GOAL GROUP_VOICE_SONIC_ALPDHLN_00000002: MISSSTART GROUP_VOICE_SONIC_ALPDHLN_00000003: JUMP GROUP_VOICE_SONIC_ALPDHLN_00000004: TR_JUMP1 GROUP_VOICE_SONIC_ALPDHLN_00000005: TT_SHOT2 GROUP_VOICE_SONIC_ALPDHLN_00000007: ITEM_DAMAGE GROUP_VOICE_SONIC_ALPDHLN_00000008: HURDLEHIT GROUP_VOICE_SONIC_ASLCMN0_00000005: ITEM_USE_1 GROUP_VOICE_SONIC_BOB000D_0000000D: HURDLEJUMP GROUP_VOICE_SONIC_BOB000D_0000000E: LOSE_BALANCE GROUP_VOICE_SONIC_BOB000D_0000000F: OVERTAKE GROUP_VOICE_SONIC_BOB000D_00000002: VA_PAUSE GROUP_VOICE_SONIC_BOB000D_00000007: SHOUT GROUP_VOICE_SONIC_BOB000D_00000008: BEST_SPEED GROUP_VOICE_SONIC_CMB000D_0000000C: MISSION GROUP_VOICE_SONIC_COMMON_00000005: RANK1 GROUP_VOICE_SONIC_COMMON_00000006: RANK2 GROUP_VOICE_SONIC_COMMON_00000007: RANK3 GROUP_VOICE_SONIC_COMMON_00000008: NEWRECORD GROUP_VOICE_SONIC_CUR000D_00000000: DECIDE GROUP_VOICE_SONIC_FGSPAIN_0000000E: TIRED GROUP_VOICE_SONIC_FGSPAIN_00000007: GRADUAL_JUMP1 GROUP_VOICE_SONIC_FGSPAIN_00000015: BEST_DISTURBANCE GROUP_VOICE_SONIC_FGSPAIN_00000017: FAILURE GROUP_VOICE_SONIC_ICHTOUN_00000003: GRADUAL_JUMP2 GROUP_VOICE_SONIC_SBF000D_00000004: GOODSTART |
| Jun 7, 2026 7:56 PM | MightyTrash39 | Asset: Common Battle Sounds | Is the Heat SFX even here? |
| Jun 7, 2026 7:04 PM | BenjiroBoi | Asset: Sound Effects | Anyone know where I can find the saving sound |
| Jun 7, 2026 6:49 PM | SuperSonic13 | Asset: Sonic the Hedgehog | English: GROUP_VOICE_SONIC_BIASPRN_0000000B: SRN_SP_Item Use GROUP_VOICE_SONIC_BOB000D_00000010: SRN_SN_Pass Rival GROUP_VOICE_SONIC_BOB000D_00000011: SRN_SP_Pass Rival GROUP_VOICE_SONIC_BOB000D_00000012: SRN_SN_Trick Bad GROUP_VOICE_SONIC_COMMON_00000002: SRN_SP_Attack Item 2 GROUP_VOICE_SONIC_FGSPAIN_00000009: SRN_SN_Attack Opponent GROUP_VOICE_SONIC_SJPLHIN_00000009: SRN_SN_Land on Fourth Rail GROUP_VOICE_SONIC_SJPLHIN_0000000A: SRN_SP_Falldown |
| Jun 7, 2026 5:37 PM | TylerDoesStuffYT | Game: The Simpsons: Virtual Springfield | Which folder has Lionel Hutz in it? |
| Jun 7, 2026 5:02 PM | Ringo-P | Update: AAAAAAHHHHHH!!! | AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!!!!!!! |