Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 5, 2026 4:28 PM | Tinner | Asset: Sound Effects | Honestly I love the games style and sprites and effects im glad i can find em here |
| Oct 5, 2026 11:32 AM | SuperSonic13 | Asset: Sonic the Hedgehog | VOICE_E_2: Speed Break VOICE_E_23: Jump Panel VOICE_E_19, VOICE_E_20, and VOICE_E_21: Homing Attack / Grind Step VOICE_E_24: Time Break VOICE_E_26: Gold Medal VOICE_E_27: Silver Medal VOICE_E_28: Bronze Medal VOICE_E_29: No Medal VOICE_E_30: Failed |
| Oct 5, 2026 11:12 AM | OfficialWatchOS7 | Asset: Common Sound Effects | prompt_suggestion It’s unused |
| Oct 5, 2026 10:43 AM | XX_Withered_Bonnie_XX | Game: Half-Life 2 | For Anyone Wondering, Explosions And Others Are In The "Events" Folder. |
| Oct 5, 2026 10:11 AM | Dan0145 | Asset: General Sound Effects | Why are all the sounds here except for the some cinematics either muffled or corrupted? (the same problem with Rayman Legends). |
| Oct 5, 2026 9:59 AM | Dan0145 | Asset: Content Warning Screen (Unused) | Where's this is used? |
| Oct 5, 2026 8:32 AM | Grugspro | Asset: Pinky | prompt_suggestion Oh yeah, it was definitely a grind to get them converted but I'm glad I did. I've got others that I could try converting to .wav but they need more organizing and I've buried myself in 20 other projects o7... |
| Oct 5, 2026 4:04 AM | GoodMudkip | Game: Sonic Unleashed | where's the checkpoint sound effect? Not the sound for the checkpoint itself, but the sound for the score counter that follows it. |
| Oct 5, 2026 2:16 AM | Boomerwrong | Asset: Reimu Hakurei | Reimu in Muse Dash? I didn't even expect to give her a voice actor in this game. |
| Oct 5, 2026 2:12 AM | Boomerwrong | Asset: Buro | Buro sounds so cute, I just can't get over! |
| Oct 4, 2026 10:53 PM | Drow_Ninja | Asset: bbli$zard Island | Thank you @Xanderrock98! |
| Oct 4, 2026 10:12 PM | Th3_R3d_Jack3t | Asset: Hidden or Unknown | so that's where the "knock" sound is, or should I say "banging door" sound is. |
| Oct 4, 2026 9:52 PM | SuperSonic13 | Game: Sonic the Hedgehog 2 | I won't allow music here because of copyright reasons. |
| Oct 4, 2026 9:21 PM | TylerBrown11 | Asset: Mario | On "M_THAM_A3", Mario kind of sounded like Mickey Mouse. |
| Oct 4, 2026 6:28 PM * | ObsoIeteQuality | Asset: Sound Effects | Well fuck. It turns out that the archive files I ripped were from an older version of TY 2, long before it had a Switch port. Unlike the current PC version, this asset doesn't have the sounds for the Camerang nor the Craftyrang. Edit: It doesn't look like any of the existing SFX were changed in the 2021 update. I panicked for nothing. Out of all 1398 sounds I compared (including duplicates), only two files were technically changed: • sfx_0142_tystopsshort.wav • Ty_step_med_hard04.wav Though, both of them are identical between versions until the very end where there's 70 bytes of silence. They are basically indistinguishable. |
| Oct 4, 2026 5:23 PM | tealogs | Game: New Super Mario Bros. Wii | prompt_suggestion son the irony makes me crine |
| Oct 4, 2026 4:04 PM | MrLYoutube8388 | Asset: Attack Move Sound Effects | all of these sound like they could be in wario land 2 |
| Oct 4, 2026 7:54 AM | WF4123 | Game: Crayola Scoot | Splatoon with scooters |
| Oct 4, 2026 3:56 AM | MegaGoat | Asset: Voices | 0C_haggar_6.wav is a Guy sound. It is his "desperation attack" |
| Oct 4, 2026 3:46 AM | MegaGoat | Asset: Voices | 20_laugh_unknown.wav is not a laugh. It is the sound of Andore choking you to death. |
| Oct 4, 2026 3:22 AM | HomerSimpson | Asset: Wario | W H A T ? |
| Oct 4, 2026 2:56 AM | mildannerofc | Asset: DAC PCM Samples (VFX + SFX) | prompt_suggestion Woody: "Then have fun in the right way." |
| Oct 4, 2026 2:44 AM | melthesilly | Asset: Announcer Lines | The "victory" voiceline is unused |
| Oct 4, 2026 2:43 AM | Marble64 | Asset: Voices | "Destroy the mall!" |
| Oct 4, 2026 1:47 AM | Paco000 | Game: Mario Party 5 | Star Spirits |
| Oct 4, 2026 1:38 AM | Paco000 | Game: Nicktoons & The Dice of Destiny | NPC (Non-Playable Characters) |
| Oct 4, 2026 1:22 AM | ElastedAlorian | Asset: Menu Sounds | Lots of nostalgic sounds here (mainly since I've used a Switch 2 since my Switch 1 is dead) so these are nice to hear. Also woohoo, I'm the 29,800th hit on this! |
| Oct 4, 2026 1:08 AM | SuperSonic13 | Game: SEGA Superstars Tennis | The following assets are missing: - Umpire (Male) - Umpire (Female) - General Sounds - Minigame Sounds |
| Oct 3, 2026 11:11 PM | Joanatg | Asset: Sound Effects | Yo can someone tell me the name of the jet hability sound efect i cant seem to find it |
| Oct 3, 2026 10:32 PM | MrLYoutube8388 | Asset: PAC-MAN | he sounds kinda like toad |
| Oct 3, 2026 9:23 PM | Random Talking Bush | Game: Mortal Kombat (2011) | prompt_suggestion Top-right corner next to your profile icon, it's the one that looks like a ! inside a triangle. If it's got a line through it then that means the filter's on. |
| Oct 3, 2026 9:16 PM | Random Talking Bush | Game: Deltarune | prompt_suggestion I already answered it on this same comment page, so I'll just repeat myself. Same place as the rest of his sounds, look for "snd_flowery_voicenoise". |
| Oct 3, 2026 6:57 PM | MostMajorL | Game: Deltarune | Can someone find me the default explosion sound? Can't seem to find it myself. |
| Oct 3, 2026 6:53 PM | Machoboy197 | Game: Sonic & All-Stars Racing Transformed | About goddamn time we finally got sound rips of this game alongside the TF2 Mercs |
| Oct 3, 2026 5:59 PM * | ObsoIeteQuality | Game: TY the Tasmanian Tiger 2: Bush Rescue | (Moved this comment from the Koala Worker asset. I felt this would be easier for people to know that there are files missing.) There are 9 English voice clips that weren't in the 2017 PC version, and they are all specifically for the Koala Worker. The other languages have these lines. -Koala Worker- • CSZ2_143_p01KWEN • CSZ2_144_p01KWEN • CSZ2_144_p02KWEN • CSZ2_145_p01KWEN • CSZ2_146_p01KWEN • CSZ2_147_p01KWEN • CSZ2_147_p02KWEN • CSZ2_148_p01KWEN • CSZ2_149_p01KWEN I can confirm that these are in all the 2004 versions like the PS2 version. The PC version's 2021 update removed even more lines, but fortunately, I still had an old archive that had most of the voice clips intact. |
| Oct 3, 2026 4:29 PM * | ObsoIeteQuality | Asset: Gary (Unused) (English) | After even more research, TY 1 has a character named "Rufus", who is the generic red kangaroo enemy in the first level. In TY 2, that kangaroo is named "Roo", and he's unused. TY 2 has another unused kangaroo character named "Carniroo", who looks even more evil than Roo. The character code "RU" probably belonged to one of the two, but I didn't think it fit because they both look like enemies. Having lines as a friendly townie in Burramudgee Town didn't make sense. (That's what the CSZ2 lines are for.) Roo's texture in TY 2 is the same as TY 1, where he looks like a punk. I took an educated guess with naming this one. Out of all the unused characters in TY 2 who didn't already have a voice, Gary seemed like the best fit. He was depicted as a koala scientist in a not-so-great mood in his concept art. I mean, this voice definitely would not have fit Andy the wombat or this other unused character named Rita, who's a giant female crocodile. |
| Oct 3, 2026 4:13 PM | Smokigamer1 | Game: Super Mario Odyssey | prompt_suggestion Yea bruh and sadly most of the cappy throw sounds or impact sounds arent there also, |
| Oct 3, 2026 3:28 PM | WF4123 | Game: DC's Justice League: Cosmic Chaos | This game has a picture of Danny DeVito inside. |
| Oct 3, 2026 1:54 PM | PIXPRO1337 | Game: Mortal Kombat (2011) | prompt_suggestion Where's the filter? |
| Oct 3, 2026 11:12 AM | ShaneJohn | Asset: Sound Effects | *looks at the word "pullup.wav"* Aah! Palindrome! |