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Posted | By | On | Comment |
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Jul 13, 2025, 3:04 PM | Preston Ward Condra | Asset: Gary Oak [Nidoran (Female), Growlithe, Krabby, Nidoqueen, Kingler] | RIP James Carter Cathcart. |
Jul 12, 2025, 3:29 AM | PopcornBubblegum | Asset: Teddy Bloxpin | "Will you be my friend?" |
Jul 11, 2025, 9:40 AM | Conboiii | Game: My Singing Monsters | I tried to rip the PSVITA version of this game |
Jul 10, 2025, 11:46 PM | Random Talking Bush | Asset: Sound Effects (Chapter 3) | @Final-Quota: Not entirely true. The game's later chapters don't bring all of the previous chapter's sounds with them, and the music specifically is stored in a separate folder that all four chapters share. That being said, we don't allow music submissions, so none of what you mentioned will be found here. |
Jul 10, 2025, 11:17 PM | Yawackhary | Game: Funhouse (Williams) | @SomeoneHere Depends on the machine... From like the mid 1980s to the late 1990s, there were two main methods. FM audio, as in the same kind that you got from an arcade machine (YM2151, YM2610, etc). The other one are streaming/audio chips... One is Midway's DCS streaming/audio chip, the same kind that you get in Mortal Kombat 2 and 3 used in Bally/Williams machines from the early 1990s up to when they pulled out of pinball. The other is BSMT2000 used in 1990s Stern pinball machines (might be branded as Data East or Sega). These are emulated in MAME. There might need to have some debugging or activate a test to play the sounds or find a way of extracting the speech samples if they are in PCM. Considering the technical side works as they used ROMS but obviously not the gameplay. PinMAME might work but since it uses a really old version of MAME (an illegally licensed one), the sound emulation would be off... Not sure of the 2000s Stern machines with the White Star/SAM chips... I'll imagine later modern pinball such as Stern and Jersey Jack would use .wav or common audio files. Older pinball machines would use physical parts that can't be ripped or even discrete circuitry that might be possible but I don't know any pinball machine from the late 1970s/early 1980s that would use it (Gorgar, Black Knight maybe?). There's also the possibility that someone used The Pinball Arcade or Pinball FX however technically that's cheating as in theory it should be grouped with those games (there are a few differences). |
Jul 10, 2025, 10:21 PM | Jakebob | Asset: Sound Effects (Chapter 3) | @Gamer_Temmie if you have Jevilstail equipped to Susie and make a gamble during a later battle, you'll bet 30 instead of 20 and get that little Jevil chuckle when it activates. |
Jul 9, 2025, 9:49 PM | Final-Quota | Asset: Sound Effects (Chapter 3) | @Gamer_Temmie every chapter has the data of the last one so you would probably find Spamton songs here or queens battle theme etc |
Jul 9, 2025, 1:40 AM | 125scratch | Asset: Sound Effects | Even compared to normal gameplay in MAME they're cut off. |
Jul 9, 2025, 12:57 AM | Zackdoesstuff | Asset: Jackenstein | your taking too long :) |
Jul 8, 2025, 5:02 PM | Scharlachrot | Asset: Jackenstein | YOUR TAKING TOO LONG |
Jul 8, 2025, 2:31 PM | AlphaBlue1011 | Asset: Jackenstein | I like how Toby Fox basically did a Mario impression for the screams when Jackenstein gets hit with the light. 10/10. |
Jul 8, 2025, 4:55 AM | stawwe | Game: Dragon's Crown | that jumpscare 🔥 |
Jul 7, 2025, 10:45 PM | Pablo1989 | Game: Teen Titans: Tag Team Titans | Thanks! I tried ripping myself few years ago but background music ruined every sounds, same happend to Totally Spies: Robot Island...oh well maybe i try again or someone else before me. PS to staff menbers this comment ARE NOT RESUEST so please :) take it easy, i learn that mistake. |
Jul 7, 2025, 1:09 AM | SomeoneHere | Game: Funhouse (Williams) | How does one rip pinball machine sounds? |
Jul 6, 2025, 2:55 PM | fajnygosciu1234 | Game: Hot Wheels: Stunt Track Challenge | GET SOME FLAMES |
Jul 6, 2025, 1:10 PM | moomooarmageddon2 | Asset: Sound Effects | for anyone wondering, SS_36 is the game over sound |
Jul 6, 2025, 11:43 AM | fajnygosciu1234 | Game: Cocoto Kart Racer | for neko entertainment engine games, on pc they store audio as fsb while on consoles they do it on msc archives |
Jul 6, 2025, 5:43 AM | thejohnston7 | Asset: Voices | "CURSE YOU TINY TOILET!" |
Jul 5, 2025, 8:53 PM | Pugsby | Asset: Sound Effects | @NightCat28 Sample_0020.wav at https://www.sounds-resource.com/wii/systembios/sound/21664/ |
Jul 5, 2025, 3:28 AM * | Feever1999 | Game: The Legend of Zelda | Ngl, There needs to be fds rips of the sounds (There's none; I checked.) Edit- it's here!! :D |
Jul 4, 2025, 10:18 PM * | straightedgemishima | Game: Project X Zone 2 | Do Ken's files have his Violent Ken clips for when he's brainwashed in Chapter 29? Edit: No. They do not. |
Jul 3, 2025, 8:11 PM | Unoriginal_Fox | Game: Super Mario Bros. Special | wrong picture |
Jul 2, 2025, 9:39 PM | Gamer_Temmie | Asset: Sound Effects (Chapter 3) | what's jevil doing here |
Jul 2, 2025, 6:33 PM | FileyDaFile | Asset: Sound Effects | Whats the critical hit noises? |
Jul 2, 2025, 12:14 PM | WF4123 | Game: Sonic's Schoolhouse | "elephant hit" |
Jul 1, 2025, 11:03 PM | Boomerwrong | Asset: Corrin | @Gamer_Temmie Cam Clarke is easily misheard. |
Jul 1, 2025, 11:42 AM | Skyseeker | Game: Deltarune | We are on the verge of greatness... we are THIS close... |
Jul 1, 2025, 9:40 AM | Conboiii | Game: Sonic the Hedgehog (2006) | Popular for all the wrong reasons |
Jun 30, 2025, 9:57 PM | Unoriginal_Fox | Asset: General Sounds | quick fart sound effect |
Jun 29, 2025, 3:42 PM | Gamer_Temmie | Asset: Corrin | why does one of corrins ko sounds sound exactly the same as one of the mime goon death sounds from lego batman 2 |
Jun 28, 2025, 10:19 PM | SomebodyWhatTheHeck | Asset: Hungry Pumpkin | give me the cheeeeeeeeeeese. |
Jun 28, 2025, 10:13 PM | JuanDraws | Asset: Sound Effects (Common) | If anyone wonders, the sound for opening a dark fountain is "snd_fountain_make.ogg" it's just the Roulxs Kard appearance sound slowed |
Jun 28, 2025, 12:10 PM | Sukiyo | Asset: Sound Effects | does anyone know what file contains the sound effect that plays when you get thrown by a chuckster or cataquack? |
Jun 27, 2025, 5:02 PM | Yawackhary | Game: Crazy Taxi | There's two PC releases of this game. The original PC port that came out in the early 2000s that only got an European release (thanks to Empire Interactive pushing Sega for this, there are a few obscure ports and the ONLY European release of Sega Marine Fishing since the Dreamcast version didn't come out) and the one that's on Steam done around the same time as that Dreamcast Collection on the 360 (ironically none were the original DC versions). Don't know which of the two that got ripped... |
Jun 27, 2025, 3:06 PM | forsaken | Asset: Narrator | These files are gold. |
Jun 27, 2025, 12:11 PM | Cascade Computer Services | Asset: Sound Effects | It's only fitting that the bomb sound is C4. |
Jun 26, 2025, 9:21 PM | SmashBrosFan97 | Game: WarioWare Gold | @Doctormario606 Agreed. |
Jun 26, 2025, 8:00 PM | morshufan1993 | Asset: Trixie | TAKE THAT BUSTUH⁉️⁉️⁉️⁉️⁉️⁉️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥🔥🔥 |
Jun 26, 2025, 1:12 AM | Unoriginal_Fox | Asset: Jackenstein | YOUR......................LONG |
Jun 26, 2025, 1:06 AM | Zeoinx | Game: Heroes of the Storm | This has non of the voice lines for the characters. |