Sound Effects


x
download comment undo
(Current scale is below 100% - zoom in to view full detail)
Asset Info favorite
Name Sound Effects
Category Xbox
Game SpongeBob SquarePants: Battle for Bikini Bottom
Section Miscellaneous
Submitted December 6, 2025
Uploaded By Double H
Size 40.77 MB (489 items) arrow_right
  • ArfD_stunned.wav
  • Arf_attack2.wav
  • B101_Cheers1.wav
  • B101_Cheers2.wav
  • B101_Cheers3.wav
  • B101_Pat_win.wav
  • B101_ring1.wav
  • B101_ring2.wav
  • B101_ring4.wav
  • B101_San_win.wav
  • B101_Sb_win.wav
  • B101_Score.wav
  • B101_Score_buzz_loop.wav
  • B101_Score_crackle.wav
  • B101_SC_butt.wav
  • B101_SC_chop.wav
  • B101_SC_damage3.wav
  • B101_SC_drop.wav
  • B101_SC_feet_loop.wav
  • B101_SC_headback.wav
  • B101_SC_headbounce.wav
  • B101_SC_headoff1.wav
  • B101_SC_hitring.wav
  • B101_SC_idle_loop.wav
  • B101_SC_jump.wav
  • B101_SC_step1.wav
  • B101_SC_step2.wav
  • B101_SC_taunt.wav
  • b201_belt_whir_loop.wav
  • b201_box_destroy.wav
  • b201_box_landing.wav
  • b201_box_splash.wav
  • b201_ice_shatter.wav
  • b201_lasso_activation.wav
  • b201_rp_chestbang1.wav
  • b201_rp_chestbang2.wav
  • b201_rp_chestbang3.wav
  • b201_rp_chestbang4.wav
  • b201_rp_chestbang5.wav
  • b201_rp_chestbang6.wav
  • b201_rp_exhale.wav
  • b201_rp_freeze.wav
  • b201_rp_fudge_dismount.wav
  • b201_rp_fudge_filling.wav
  • b201_rp_fudge_pull.wav
  • b201_rp_fudge_vomit_loop.wav
  • b201_rp_hurt_jump.wav
  • b201_rp_hurt_talk.wav
  • b201_rp_hurt_talk_alt.wav
  • b201_rp_inhale.wav
  • b201_rp_run_loop.wav
  • b201_rp_smack.wav
  • b201_rp_spin_dizzy.wav
  • b201_rp_spin_fall.wav
  • b201_rp_spin_loop.wav
  • b201_rp_spin_spurt1.wav
  • b201_rp_spin_spurt2.wav
  • b201_rp_spin_spurt3.wav
  • b201_rp_spin_spurt4.wav
  • b201_rp_spin_spurt5.wav
  • b201_rp_spin_spurt6.wav
  • b201_rp_spin_spurt_loop.wav
  • b201_rp_spin_start.wav
  • b201_rp_spit.wav
  • b201_rp_spitalt.wav
  • bad_notes_accguitar1.wav
  • bad_notes_accguitar2.wav
  • bad_notes_banjo1.wav
  • bad_notes_banjo2.wav
  • bad_notes_banjo3.wav
  • bad_notes_bassone1.wav
  • bad_notes_bassone2.wav
  • bad_notes_bassone3.wav
  • bad_notes_piano1.wav
  • bad_notes_piano2.wav
  • bad_notes_piano3.wav
  • bad_notes_piano4.wav
  • bad_notes_trumpet1.wav
  • bad_notes_trumpet2.wav
  • bad_notes_trumpet3.wav
  • bad_notes_ukeleli.wav
  • bad_notes_violin1.wav
  • Balloons_laugh.wav
  • Balloons_pop2.wav
  • BB_amb_loop.wav
  • BC_Steam_loop.wav
  • Beach_ball_single.wav
  • BedBounce.wav
  • Bgate_open.wav
  • Bgate_open2.wav
  • Billboard_hit.wav
  • boats_destroy.wav
  • Bomb Fall_22.wav
  • Boulder_Bounce.wav
  • boulder_lg.wav
  • boulder_lg_b.wav
  • boulder_med.wav
  • boulder_med_b.wav
  • boulder_sm.wav
  • Bounce.wav
  • bowlingball_roll_loop.wav
  • Bowl_hitplate.wav
  • Box_open.wav
  • Box_shuffle_alt.wav
  • Box_shuffle_open.wav
  • bridge_creak_short.wav
  • Bub_amb_short_loop.wav
  • Bump_beep1.wav
  • Bump_cars_loop.wav
  • Bump_hit1.wav
  • Bump_hit2.wav
  • Bump_steps.wav
  • burger_assemble.wav
  • burger_landon.wav
  • Bus_all.wav
  • Bus_dooropen.wav
  • Bus_pullin.wav
  • Bus_pullout.wav
  • Bus_whistle.wav
  • Button_Disco_1.wav
  • Button_press.wav
  • Button_up.wav
  • Calliope1.wav
  • Calliope2.wav
  • Calliope3.wav
  • Cannon1_fire.wav
  • Cannon1_fireB.wav
  • CarAlarm.wav
  • castle_pipe_loop.wav
  • cave_drips1_loop.wav
  • cave_drips3_loop.wav
  • cave_glory.wav
  • Chand_lower_loop.wav
  • Chand_swing.wav
  • Chasm1_loop.wav
  • Check.wav
  • Check1.wav
  • Chumamb_loop.wav
  • Chu_alert.wav
  • Chu_cock.wav
  • Chu_splash.wav
  • Chu_throw.wav
  • clardrop_1.wav
  • clardrop_2.wav
  • clardrop_3.wav
  • clardrop_4.wav
  • clardrop_5.wav
  • clarinet_1.wav
  • clarinet_2.wav
  • clarinet_3.wav
  • clarinet_4.wav
  • clarinet_5.wav
  • Comp_Lrg_hit.wav
  • Comp_med_loop.wav
  • conveyor_loop.wav
  • cork_bob_loop.wav
  • cover.wav
  • Cow_hit.wav
  • Cow_idle.wav
  • Cow_roll_loop.wav
  • Cow_throw.wav
  • Cplats_collapse.wav
  • Cplats_creak_loop.wav
  • Crystals_loop.wav
  • Curtain.wav
  • curtain_loop.wav
  • DB_amb_loop.wav
  • db_entry_music.wav
  • Disco_6_Alt.wav
  • Door_metal_shut.wav
  • Dragons.wav
  • drip_alt1.wav
  • drip_alt2.wav
  • drum.wav
  • Dupli_destroy.wav
  • Dupli_full.wav
  • Dupli_idle.wav
  • ElecArc_alt_loop.wav
  • ElecArc_loop.wav
  • ElecBuzz_1_loop.wav
  • ElecBuzz_3_b_loop.wav
  • ElecBuzz_3_loop.wav
  • Elevator_open_short.wav
  • EngShield_b.wav
  • EngShield_c.wav
  • EngShield_loop.wav
  • fanfare.wav
  • fan_loop.wav
  • FD_eyebeam_loop.wav
  • FD_flame_loop.wav
  • FD_float_loop.wav
  • FD_gas.wav
  • FD_revert.wav
  • FD_vapor_loop.wav
  • ferris_mov_loop.wav
  • Ffruit_crackle_loop.wav
  • FireFly1_loop.wav
  • Fireplace_loop.wav
  • Fireworks_explode.wav
  • Fireworks_trail.wav
  • flies_loop.wav
  • floating_box.wav
  • Floor_crack_loop.wav
  • Floor_destroy2.wav
  • Fod2_alert.wav
  • Fod3_alert.wav
  • Fod3_attack.wav
  • Fod3_syncoclap.wav
  • Fod4_alert1.wav
  • Fod4_attack.wav
  • FodBzzt_attack_loop.wav
  • Fod_alert.wav
  • Fod_destroy.wav
  • Fod_hit.wav
  • Fod_swing.wav
  • furnbounce.wav
  • furndest.wav
  • Gate_hit2.wav
  • Gate_hit4.wav
  • generator_down.wav
  • generator_loop.wav
  • generic_land.wav
  • Generic_robotdeath.wav
  • Ghostplat_fall.wav
  • Ghostplat_hover_loop.wav
  • Glass_explo 1.wav
  • Glove_alert.wav
  • Glove_hover_loop.wav
  • GL_amb_loop.wav
  • goofountain_loop.wav
  • gooleak_loop.wav
  • goo_amb_loop.wav
  • Goo_flow_loop.wav
  • Goo_tide_loop.wav
  • GSG_ching2.wav
  • GSG_pickup.wav
  • hamster_loop.wav
  • Ham_alert.wav
  • Ham_hit1.wav
  • Ham_swing.wav
  • HB09_platforms_flipping.wav
  • HissLoopA_loop.wav
  • HissLoopB_loop.wav
  • Jellyfish_charge.wav
  • Jellyfish_zap_loop.wav
  • JF_amb_loop.wav
  • Kelp_bubbles_loop.wav
  • KF_amb_alt_loop.wav
  • KF_amb_loop.wav
  • KJ_birth.wav
  • KJ_Charge.wav
  • KJ_Cheer.wav
  • KJ_grunt.wav
  • KJ_Land1.wav
  • KJ_Land2.wav
  • KJ_Mov.wav
  • KJ_Osc.wav
  • KJ_Pulse.wav
  • KJ_pulseupdown.wav
  • KJ_rise.wav
  • KJ_Taunt.wav
  • KK_amb_loop.wav
  • lake1.wav
  • Laser_lrg_fire.wav
  • Laser_lrg_pwrdown.wav
  • Laser_lrg_pwrup.wav
  • Laser_med_pwrup1.wav
  • Laser_med_pwrup2_11.wav
  • Laser_shoot.wav
  • Laser_sm_fire_loop.wav
  • Laser_sm_pwrdown_crush.wav
  • laugh.wav
  • LrgHammer.wav
  • Mastcrack.wav
  • Mast_turn_loop.wav
  • meow.wav
  • MetalBridge_ext_loop.wav
  • MetalBridge_turn1.wav
  • metalcreaks_2.wav
  • metalcreaks_3.wav
  • MetalPlat_spin_loop.wav
  • metal_ball_loop.wav
  • metal_door_open.wav
  • metal_drum_hit.wav
  • Metal_explo1.wav
  • Metal_tube_hit.wav
  • mnu3_Bubble_wand.wav
  • mnu3_Bub_amb_loop.wav
  • mnu3_castle_fill.wav
  • mnu3_drip_alt3.wav
  • mnu3_Kelp_bubbles.wav
  • mnu3_Pop_in.wav
  • mnu3_sax.wav
  • mnu3_SB_jog1L.wav
  • mnu3_SB_jog1R.wav
  • mnu4_bubblewand.wav
  • mnu4_exit.wav
  • mnu4_Pop_in.wav
  • mnu4_SB_jog1L.wav
  • mnu4_SB_jog1R.wav
  • Mon_alert.wav
  • Mon_destroy.wav
  • Mon_Light.wav
  • Mov_amb_loop.wav
  • nature_loop.wav
  • net_explode.wav
  • NPC_GL_jump.wav
  • Paddlewheel.wav
  • Pat_belly.wav
  • Pat_jump_dub.wav
  • Pat_jump_land.wav
  • Pat_jump_sngl.wav
  • Pat_lift3B.wav
  • Pat_run_rock_dryL.wav
  • Pat_run_rock_dryR.wav
  • Pat_slide_loop.wav
  • Pat_smash_belly.wav
  • Pat_throw.wav
  • Phono.wav
  • phut.wav
  • Pillars_rumb.wav
  • Pillars_rumb_crush_loop.wav
  • Pillars_splash.wav
  • Plane22.wav
  • Plat_down.wav
  • Plat_Hover_loop_b.wav
  • Policeline_hit.wav
  • Pop_in.wav
  • Pop_out.wav
  • Prawn_hit.wav
  • Propeller2_loop.wav
  • PR_attack_loop.wav
  • PS_amb_loop.wav
  • raft_jumpoff.wav
  • RB_Cannon.wav
  • RB_cave_amb_loop.wav
  • RB_stalact_brk.wav
  • RB_stalact_land_11.wav
  • Rocket_burn_loop.wav
  • RP_laser_alt.wav
  • RP_pfft.wav
  • RP_whirr2_loop.wav
  • RP_whirr_loop.wav
  • RSB_armhit1.wav
  • RSB_armhit2.wav
  • RSB_armsmash.wav
  • RSB_chop_swing.wav
  • RSB_chop_windup.wav
  • RSB_foot_impact.wav
  • RSB_foot_loop.wav
  • RSB_kah.wav
  • RSB_laugh.wav
  • RSB_laugh_8.wav
  • RSB_swipe.wav
  • Sailflap.wav
  • SandBall_hit.wav
  • SandBall_roll_loop.wav
  • Satellite_loop.wav
  • sax.wav
  • SBdoor_close.wav
  • SBdoor_open.wav
  • SB_Bash_Plat2.wav
  • SB_bounce_hit1.wav
  • SB_bounce_hit2.wav
  • SB_bounce_start.wav
  • SB_bowl_release.wav
  • SB_bowl_windup_loop.wav
  • SB_Bubble_wand.wav
  • SB_bungee1.wav
  • SB_bungee2.wav
  • SB_cruise_hit.wav
  • SB_cruise_nav_loop.wav
  • SB_cruise_start.wav
  • SB_death.wav
  • SB_jump_dub.wav
  • SB_jump_end.wav
  • SB_jump_sngl.wav
  • SB_run1L.wav
  • SB_run1R.wav
  • SB_slip_idle_loop.wav
  • SB_tb_loop.wav
  • SB_undies.wav
  • SB_wetball_end.wav
  • SB_wetball_start.wav
  • Scallops_scare.wav
  • Scoop.wav
  • SC_amb_loop.wav
  • SC_chop.wav
  • SC_heli_loop.wav
  • SC_jump_dub.wav
  • SC_jump_end.wav
  • SC_jump_sngl.wav
  • SC_kick.wav
  • SC_lasso_pull_pop.wav
  • SC_lasso_stretch.wav
  • SC_lasso_throw.wav
  • SC_run_kelpL.wav
  • SC_run_kelpR.wav
  • SC_slide_loop.wav
  • SC_slipL.wav
  • SC_undies.wav
  • Shadyamb_loop.wav
  • shiny_object_triangle3_soft.wav
  • skee_fan.wav
  • skee_score.wav
  • SlapLeaf_hit.wav
  • SlapLeaf_idle.wav
  • Slk_alert1.wav
  • Slk_attack1.wav
  • Slk_hit1.wav
  • Slk_hit2.wav
  • smashball.wav
  • SM_amb_loop.wav
  • so_close.wav
  • SO_open1.wav
  • splash_small.wav
  • Spring.wav
  • springboard.wav
  • springboard_big.wav
  • SQ_amb.wav
  • SS_amb_loop.wav
  • Stalact.wav
  • steam_alt2.wav
  • steam_snd.wav
  • StoneColumn_mov.wav
  • StoneColumn_mov_b.wav
  • stonecreaks_1.wav
  • StonePillar.wav
  • Stone_explo2_11.wav
  • ST_attack.wav
  • ST_hit.wav
  • ST_hit2_loop.wav
  • Tar_alert.wav
  • Tar_damage.wav
  • Tar_destroy.wav
  • Tar_saucehit.wav
  • Tar_shoot.wav
  • Tar_stun.wav
  • Teas_rot_loop.wav
  • Teeter_creek_loop.wav
  • Teeter_fruit.wav
  • Teetplats_lrg_loop.wav
  • Teetplats_med_loop.wav
  • Teetplats_sm_loop.wav
  • teleport_snd.wav
  • Tfruit_land1.wav
  • Tfruit_land4.wav
  • Tiki_St_land2.wav
  • Tiki_Th_Exp.wav
  • Tiki_Th_Light.wav
  • Tiki_Th_Lightalt.wav
  • Tiki_Wd_dest.wav
  • Tiki_Wd_rot2.wav
  • tollgate_arm.wav
  • Tower_light.wav
  • Tower_reflect.wav
  • ToxicFall_11_loop.wav
  • trash_struck.wav
  • tuba.wav
  • Tube_alert.wav
  • Tube_attack21_loop.wav
  • Tube_pop.wav
  • Tube_spawn.wav
  • Umbrella_hit1.wav
  • VinePortal.wav
  • Volcano_blast.wav
  • Volcano_idle_loop.wav
  • Volcano_Preblast.wav
  • Waterfall1_mist_loop.wav
  • Waterfall2_large_loop.wav
  • waterfall3_mini_loop.wav
  • waterfall3_mini_loop_b.wav
  • wheel.wav
  • wind2loop_loop.wav
  • Wind_fadeInOut.wav
  • wind_harsh_loop.wav
  • wind_light1_loop.wav
  • wind_light2_loop.wav
  • woodcreaks_1.wav
  • woodcreaks_2.wav
  • WoodenPaddle_turn.wav
  • woodplat_mov.wav
  • Wrong_choice.wav
  • xylo_1.wav
  • xylo_1_loop.wav
  • xylo_2.wav
  • xylo_3.wav
  • xylo_5.wav
  • Xylo_sneaky_loop.wav
Format ZIP (application/zip)
Hits 35

Comments (0)


You must be logged in to post comments.