Medli
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Name |
Medli |
Category |
Wii U |
Game |
The Legend of Zelda: The Wind Waker HD |
Section |
Playable Characters |
Submitted |
September 15, 2025 |
Uploaded By |
AlexTo@dstoolBoi |
Size |
1.01 MB (44 items) arrow_right
- Medli/Medli (BFSAR What if)/[0] IsleDrg_0.aw (Dragon Roost Island Section)/[16] WAV_16_GUESS_BANK_NW_IsleDrg_0_SE_MEDORI_VOICE_NOTICE.wav
- Medli/Medli (BFSAR What if)/[0] IsleDrg_0.aw (Dragon Roost Island Section)/[17] WAV_17_GUESS_BANK_NW_IsleDrg_0_SE_MEDORI_VOICE_LAUGH_1.wav
- Medli/Medli (BFSAR What if)/[0] IsleDrg_0.aw (Dragon Roost Island Section)/[18] WAV_18_GUESS_BANK_NW_IsleDrg_0_SE_MEDORI_VOICE_LAUGH_2.wav
- Medli/Medli (BFSAR What if)/[0] IsleDrg_0.aw (Dragon Roost Island Section)/[19] WAV_19_GUESS_BANK_NW_IsleDrg_0_SE_MEDORI_VOICE_SURPRISE_1.wav
- Medli/Medli (BFSAR What if)/[0] IsleDrg_0.aw (Dragon Roost Island Section)/[20] WAV_20_GUESS_BANK_NW_IsleDrg_0_SE_MEDORI_VOICE_SURPRISE_2.wav
- Medli/Medli (BFSAR What if)/[0] IsleDrg_0.aw (Dragon Roost Island Section)/[21] WAV_21_GUESS_BANK_NW_IsleDrg_0_SE_MEDORI_VOICE_DEMO_FAINT.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[93] WAV_93_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[94] WAV_94_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[95] WAV_95_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[96] WAV_96_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[97] WAV_97_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[98] WAV_98_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[99] WAV_99_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[100] WAV_100_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[101] WAV_101_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[102] WAV_102_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[103] WAV_103_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[104] WAV_104_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/Medli (BFSAR What if)/[1] voice_0.aw (Command Melody)/[105] WAV_105_GUESS_BANK_NW_voice_0_SE_MEDORI_VOICE.wav
- Medli/[0] IsleDrg_0.aw (Dragon Roost Island Section)/BANK_IsleDrg_0.aw [16].wav
- Medli/[0] IsleDrg_0.aw (Dragon Roost Island Section)/BANK_IsleDrg_0.aw [17].wav
- Medli/[0] IsleDrg_0.aw (Dragon Roost Island Section)/BANK_IsleDrg_0.aw [18].wav
- Medli/[0] IsleDrg_0.aw (Dragon Roost Island Section)/BANK_IsleDrg_0.aw [19].wav
- Medli/[0] IsleDrg_0.aw (Dragon Roost Island Section)/BANK_IsleDrg_0.aw [20].wav
- Medli/[0] IsleDrg_0.aw (Dragon Roost Island Section)/BANK_IsleDrg_0.aw [21].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [93].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [94].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [95].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [96].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [97].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [98].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [99].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [100].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [101].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [102].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [103].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [104].wav
- Medli/[1] voice_0.aw (Command Melody)/BANK_voice_0.aw [105].wav
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Format |
ZIP (application/zip) |
Hits |
80 |