Miles "Tails" Prower
(Current scale is below 100% - zoom in to view full detail)
| Asset Info favorite | |
|---|---|
| Name | Miles "Tails" Prower |
| Category | Wii U |
| Game | Mario & Sonic at the Sochi 2014 Olympic Winter Games |
| Section | Playable Characters (Team Sonic) |
| Submitted | May 22, 2021 |
| Uploaded By | Shiruba |
| Contributors | A Mii in a Fedora |
| Size |
9.37 MB (397 items) arrow_right
|
| Format |
ZIP (application/zip) wav |
| Hits | 1,124 |
| Tags (1): | |
Comments (3)
You must be logged in to post comments.
GROUP_VOICE_TAILS_ALPDHLN_0000000B, GROUP_VOICE_TAILS_ASLCMN0_00000005, GROUP_VOICE_TAILS_BOB000D_0000000D, GROUP_VOICE_TAILS_BOB000D_0000000E, GROUP_VOICE_TAILS_BOB000D_00000011, GROUP_VOICE_TAILS_BOB000D_00000012, and GROUP_VOICE_TAILS_FGSPAIN_0000000E are from Sonic Free Riders.
English:
GROUP_VOICE_TAILS_ACTANSW_0000000A: Mission
GROUP_VOICE_TAILS_ACTANSW_00000002: VA_Pause
GROUP_VOICE_TAILS_ACTANSW_00000004: VA_Failed
GROUP_VOICE_TAILS_ACTANSW_00000008: Peak
GROUP_VOICE_TAILS_ACTANSW_00000009: Shout
GROUP_VOICE_TAILS_ALPDHLN_00000000: Powerdown
GROUP_VOICE_TAILS_ALPDHLN_00000001: TR Jump 3
GROUP_VOICE_TAILS_ALPDHLN_00000002: Miss Start
GROUP_VOICE_TAILS_ALPDHLN_00000003: Good Start
GROUP_VOICE_TAILS_ALPDHLN_00000004: Hurdle Jump
GROUP_VOICE_TAILS_ALPDHLN_00000005: TT Shot 2
GROUP_VOICE_TAILS_ALPDHLN_00000006: TR Jump 1
GROUP_VOICE_TAILS_ALPDHLN_00000008: Item Damage
GROUP_VOICE_TAILS_ALPDHLN_00000009: Hurdle Hit
GROUP_VOICE_TAILS_ASLCMN0_00000001: Best Disturbance
GROUP_VOICE_TAILS_BIASPRN_00000004: Tired
GROUP_VOICE_TAILS_BIASPRN_00000005: Rank 1
GROUP_VOICE_TAILS_BOB000D_00000009: Lose
GROUP_VOICE_TAILS_BOB000D_00000010: Overtaking
GROUP_VOICE_TAILS_COMMON_00000000: Decide
GROUP_VOICE_TAILS_COMMON_00000003: Win
GROUP_VOICE_TAILS_COMMON_00000004: Rank 2
GROUP_VOICE_TAILS_COMMON_00000005: Rank 4
GROUP_VOICE_TAILS_COMMON_00000006: New Record
GROUP_VOICE_TAILS_CUR000D_00000001: Gradual Jump 2
GROUP_VOICE_TAILS_CUR000D_00000004: Falldown
GROUP_VOICE_TAILS_CUR000D_00000009: Goal
GROUP_VOICE_TAILS_FGSPAIN_00000011: Shoot Lose
GROUP_VOICE_TAILS_ACTANSW_0000000A: Mission
GROUP_VOICE_TAILS_ACTANSW_00000002: VA_Pause
GROUP_VOICE_TAILS_ACTANSW_00000004: VA_Failed
GROUP_VOICE_TAILS_ACTANSW_00000008: Peak
GROUP_VOICE_TAILS_ACTANSW_00000009: Shout
GROUP_VOICE_TAILS_ALPDHLN_00000000: Powerdown
GROUP_VOICE_TAILS_ALPDHLN_00000001: TR Jump 3
GROUP_VOICE_TAILS_ALPDHLN_00000002: Miss Start
GROUP_VOICE_TAILS_ALPDHLN_00000003: Good Start
GROUP_VOICE_TAILS_ALPDHLN_00000004: Hurdle Jump
GROUP_VOICE_TAILS_ALPDHLN_00000005: TT Shot 2
GROUP_VOICE_TAILS_ALPDHLN_00000006: TR Jump 1
GROUP_VOICE_TAILS_ALPDHLN_00000008: Item Damage
GROUP_VOICE_TAILS_ALPDHLN_00000009: Hurdle Hit
GROUP_VOICE_TAILS_ASLCMN0_00000001: Best Disturbance
GROUP_VOICE_TAILS_BIASPRN_00000004: Tired
GROUP_VOICE_TAILS_BIASPRN_00000005: Rank 1
GROUP_VOICE_TAILS_BOB000D_00000009: Lose
GROUP_VOICE_TAILS_BOB000D_00000010: Overtaking
GROUP_VOICE_TAILS_COMMON_00000000: Decide
GROUP_VOICE_TAILS_COMMON_00000003: Win
GROUP_VOICE_TAILS_COMMON_00000004: Rank 2
GROUP_VOICE_TAILS_COMMON_00000005: Rank 4
GROUP_VOICE_TAILS_COMMON_00000006: New Record
GROUP_VOICE_TAILS_CUR000D_00000001: Gradual Jump 2
GROUP_VOICE_TAILS_CUR000D_00000004: Falldown
GROUP_VOICE_TAILS_CUR000D_00000009: Goal
GROUP_VOICE_TAILS_FGSPAIN_00000011: Shoot Lose
GROUP_VOICE_TAILS_ACTANSW_00000002, GROUP_VOICE_TAILS_CMB000D_0000000C, and GROUP_VOICE_TAILS_ASLCMN0_00000000: Switch
GROUP_VOICE_TAILS_ACTANSW_00000008: Dash M
GROUP_VOICE_TAILS_ALPDHLN_0000000B: SP Boost (on Skates)
GROUP_VOICE_TAILS_ALPDHLN_00000003: Start Dash
GROUP_VOICE_TAILS_ALPDHLN_00000005 and GROUP_VOICE_TAILS_ALPDHLN_00000006: Hop