Sound Effects & Ambience


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Asset Info favorite
Name Sound Effects & Ambience
Category PlayStation 4
Game Blaze and the Monster Machines: Axle City Racers
Section Miscellaneous
Submitted May 8, 2026
Uploaded By Conboiii
Size 94.44 MB (191 items) arrow_right
  • SFX/3dCloudsLogoAudio.wav
  • SFX/amb_arena_loop_01.wav
  • SFX/amb_city_car_01.wav
  • SFX/amb_city_car_02.wav
  • SFX/amb_city_car_03.wav
  • SFX/amb_city_car_04.wav
  • SFX/amb_city_car_05.wav
  • SFX/amb_city_car_06.wav
  • SFX/amb_city_loop_01.wav
  • SFX/amb_city_nature_01.wav
  • SFX/amb_city_nature_02.wav
  • SFX/amb_city_nature_03.wav
  • SFX/amb_city_nature_04.wav
  • SFX/amb_city_nature_05.wav
  • SFX/amb_city_nature_06.wav
  • SFX/amb_countryside_car_01.wav
  • SFX/amb_countryside_car_02.wav
  • SFX/amb_countryside_loop_01.wav
  • SFX/amb_countryside_loop_02.wav
  • SFX/amb_countryside_nature_01.wav
  • SFX/amb_countryside_nature_02.wav
  • SFX/amb_countryside_nature_03.wav
  • SFX/amb_countryside_nature_04.wav
  • SFX/amb_countryside_nature_05.wav
  • SFX/amb_countryside_nature_06.wav
  • SFX/amb_countryside_nature_07.wav
  • SFX/amb_countryside_nature_08.wav
  • SFX/amb_countryside_nature_09.wav
  • SFX/amb_countryside_nature_10.wav
  • SFX/amb_countryside_nature_11.wav
  • SFX/amb_crowd_small_01.wav
  • SFX/amb_crowd_small_02.wav
  • SFX/amb_crowd_small_03.wav
  • SFX/amb_crowd_small_04.wav
  • SFX/amb_crowd_small_05.wav
  • SFX/amb_crowd_small_clap_01.wav
  • SFX/amb_crowd_small_clap_02.wav
  • SFX/amb_crowd_small_clap_03.wav
  • SFX/amb_crowd_small_clap_04.wav
  • SFX/amb_forest.wav
  • SFX/amb_island_loop_01.wav
  • SFX/amb_island_loop_02.wav
  • SFX/amb_island_nature_01.wav
  • SFX/amb_island_nature_02.wav
  • SFX/amb_island_nature_03.wav
  • SFX/amb_island_nature_04.wav
  • SFX/amb_island_nature_05.wav
  • SFX/amb_island_nature_06.wav
  • SFX/amb_island_nature_07.wav
  • SFX/amb_island_nature_08.wav
  • SFX/amb_island_nature_09.wav
  • SFX/amb_island_nature_10.wav
  • SFX/amb_island_nature_11.wav
  • SFX/amb_Jungle.wav
  • SFX/amb_river.wav
  • SFX/amb_seaside.wav
  • SFX/amb_volcano.wav
  • SFX/amb_waterfall.wav
  • SFX/Intro_OG_Animated_Logo_Audio.wav
  • SFX/sfx_championship_win_fireworks_02.wav
  • SFX/sfx_championship_win_horns.wav
  • SFX/sfx_championship_win_jingle.wav
  • SFX/sfx_countdown_321.wav
  • SFX/sfx_countdown_go.wav
  • SFX/sfx_horn_blaze.wav
  • SFX/sfx_horn_crusher.wav
  • SFX/sfx_horn_daringhton.wav
  • SFX/sfx_horn_daringhton_fx.wav
  • SFX/sfx_horn_pickle.wav
  • SFX/sfx_horn_starla.wav
  • SFX/sfx_horn_starla_fx.wav
  • SFX/sfx_horn_stripes.wav
  • SFX/sfx_horn_stripes_fx.wav
  • SFX/sfx_horn_watts.wav
  • SFX/sfx_horn_zeg.wav
  • SFX/sfx_horn_zeg_fx.wav
  • SFX/sfx_jump_funny.wav
  • SFX/sfx_jump_mechanical.wav
  • SFX/sfx_menu_back.wav
  • SFX/sfx_menu_confirm.wav
  • SFX/sfx_menu_locked_base.wav
  • SFX/sfx_menu_locked_horn_01.wav
  • SFX/sfx_menu_locked_horn_02.wav
  • SFX/sfx_menu_locked_horn_03.wav
  • SFX/sfx_menu_select.wav
  • SFX/sfx_panel_appear.wav
  • SFX/sfx_panel_disappear.wav
  • SFX/sfx_pickup_bubble.wav
  • SFX/sfx_pickup_full_fx.wav
  • SFX/sfx_pickup_fx.wav
  • SFX/sfx_player_respawn_drill.wav
  • SFX/sfx_player_respawn_metal_01.wav
  • SFX/sfx_player_respawn_metal_02.wav
  • SFX/sfx_player_respawn_metal_03.wav
  • SFX/sfx_player_respawn_skid.wav
  • SFX/sfx_race_end.wav
  • SFX/sfx_race_lose_horn.wav
  • SFX/sfx_race_lose_trumpet.wav
  • SFX/sfx_race_lose_voice.wav
  • SFX/sfx_race_win_fireworks.wav
  • SFX/sfx_race_win_trumpet_01.wav
  • SFX/sfx_race_win_voice.wav
  • SFX/sfx_skill_00_blaze_turbofx.wav
  • SFX/sfx_skill_01_blaze_impact.wav
  • SFX/sfx_skill_01_blaze_impact_01.wav
  • SFX/sfx_skill_01_blaze_impact_02.wav
  • SFX/sfx_skill_01_blaze_second_01.wav
  • SFX/sfx_skill_01_blaze_second_02.wav
  • SFX/sfx_skill_01_crusher_die.wav
  • SFX/sfx_skill_01_crusher_impact_explosion_01.wav
  • SFX/sfx_skill_01_crusher_impact_explosion_02.wav
  • SFX/sfx_skill_01_crusher_impact_explosion_03.wav
  • SFX/sfx_skill_01_crusher_impact_rock.wav
  • SFX/sfx_skill_01_crusher_second.wav
  • SFX/sfx_skill_01_crusher_second_01.wav
  • SFX/sfx_skill_01_crusher_second_debris_01.wav
  • SFX/sfx_skill_01_crusher_second_debris_02.wav
  • SFX/sfx_skill_01_crusher_second_debris_03.wav
  • SFX/sfx_skill_01_crusher_second_impact_01.wav
  • SFX/sfx_skill_01_crusher_second_impact_02.wav
  • SFX/sfx_skill_01_crusher_second_impact_03.wav
  • SFX/sfx_skill_01_crusher_second_rumble_01.wav
  • SFX/sfx_skill_01_crusher_second_rumble_02.wav
  • SFX/sfx_skill_01_crusher_second_rumble_03.wav
  • SFX/sfx_skill_01_crusher_start.wav
  • SFX/sfx_skill_02_pickle_impact.wav
  • SFX/sfx_skill_02_pickle_second_01.wav
  • SFX/sfx_skill_02_pickle_second_02.wav
  • SFX/sfx_skill_03_darlinghton_impact.wav
  • SFX/sfx_skill_03_darlinghton_second_01.wav
  • SFX/sfx_skill_03_darlinghton_second_03.wav
  • SFX/sfx_skill_03_darlinghton_second_04.wav
  • SFX/sfx_skill_04_zeg_impact.wav
  • SFX/sfx_skill_04_zeg_second_01.wav
  • SFX/sfx_skill_04_zeg_second_impact_01.wav
  • SFX/sfx_skill_04_zeg_second_impact_02.wav
  • SFX/sfx_skill_04_zeg_second_impact_03.wav
  • SFX/sfx_skill_04_zeg_second_resonance.wav
  • SFX/sfx_skill_04_zeg_second_sizzle_01.wav
  • SFX/sfx_skill_04_zeg_second_sizzle_02.wav
  • SFX/sfx_skill_04_zeg_second_sizzle_03.wav
  • SFX/sfx_skill_04_zeg_second_whoosh_01.wav
  • SFX/sfx_skill_04_zeg_second_whoosh_02.wav
  • SFX/sfx_skill_04_zeg_second_whoosh_03.wav
  • SFX/sfx_skill_05_starla_die.wav
  • SFX/sfx_skill_05_starla_impact_01.wav
  • SFX/sfx_skill_05_starla_impact_02.wav
  • SFX/sfx_skill_05_starla_second.wav
  • SFX/sfx_skill_06_stripes_impact_01.wav
  • SFX/sfx_skill_06_stripes_impact_02.wav
  • SFX/sfx_skill_06_stripes_impact_03.wav
  • SFX/sfx_skill_06_stripes_second.wav
  • SFX/sfx_skill_07_watts_impact.wav
  • SFX/sfx_skill_07_watts_impact_01.wav
  • SFX/sfx_skill_07_watts_second_01.wav
  • SFX/sfx_skill_07_watts_second_03.wav
  • SFX/sfx_skill_common_start.wav
  • SFX/sfx_skill_common_swirl.wav
  • SFX/sfx_turbo_loop_02.wav
  • SFX/sfx_turbo_loop_03.wav
  • SFX/sfx_turbo_start.wav
  • SFX/sfx_tutorial_step.wav
  • SFX/sfx_tutorial_win.wav
  • SFX/sfx_unlock_item_lock.wav
  • SFX/sfx_unlock_item_passby.wav
  • SFX/sfx_unlock_item_transition.wav
  • SFX/sfx_unlock_item_windchime.wav
  • SFX/sfx_vechicle_scratch_object_loop_02.wav
  • SFX/sfx_vechicle_scratch_object_scatterer2_01.wav
  • SFX/sfx_vechicle_scratch_object_scatterer2_02.wav
  • SFX/sfx_vechicle_scratch_object_scatterer2_03.wav
  • SFX/sfx_vechicle_scratch_object_scatterer2_04.wav
  • SFX/sfx_vechicle_scratch_object_scatterer2_05.wav
  • SFX/sfx_vechicle_scratch_object_scatterer2_06.wav
  • SFX/sfx_vehicle_impact_object_01.wav
  • SFX/sfx_vehicle_impact_object_02.wav
  • SFX/sfx_vehicle_impact_object_03.wav
  • SFX/sfx_vehicle_impact_opponent_01.wav
  • SFX/sfx_vehicle_impact_opponent_02.wav
  • SFX/sfx_vehicle_impact_opponent_03.wav
  • SFX/sfx_wheels_drift.wav
  • SFX/sfx_wheels_roll.wav
  • SFX/sfx_wrenches_empty_01.wav
  • SFX/sfx_wrenches_empty_02.wav
  • SFX/sfx_wrenches_empty_03.wav
  • SFX/sfx_wrenches_full_exult.wav
  • SFX/vehicle_monster_01.wav
  • SFX/vehicle_monster_02.wav
  • SFX/vehicle_monster_03.wav
  • SFX/vehicle_monster_04.wav
  • SFX/vehicle_monster_idle.wav
Format ZIP (application/zip)
wav
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