Sound Effects


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Asset Info favorite
Name Sound Effects
Category PlayStation 2
Game Harry Potter and the Philosopher's Stone
Section Sound Effects
Submitted November 7, 2025
Uploaded By OCL
Size 15.36 MB (598 items) arrow_right
  • sounds/aa_dor_normalopen_0001.wav
  • sounds/airwhoosh.wav
  • sounds/alohomora_sfx01.wav
  • sounds/alohomora_sfx02.wav
  • sounds/alohomora_sfx03.wav
  • sounds/ball_explode_06e.wav
  • sounds/beanpickup_01.wav
  • sounds/bigbookcase_moveloud.wav
  • sounds/bigbookcase_slide.wav
  • sounds/bigbookcase_stop.wav
  • sounds/bookcaseslide_0001.wav
  • sounds/bookcase_rotate_01.wav
  • sounds/bookslide_01.wav
  • sounds/book_land_01.wav
  • sounds/brazierignite.wav
  • sounds/brazierloop.wav
  • sounds/brm_accelerate_01.wav
  • sounds/brm_boostbegin_01.wav
  • sounds/brm_genmaleflyloop_01.wav
  • sounds/brm_genmaleflyloop_02.wav
  • sounds/brm_swish_01.wav
  • sounds/brm_swish_02.wav
  • sounds/brm_swish_03.wav
  • sounds/brm_swish_04.wav
  • sounds/brm_swish_05.wav
  • sounds/brm_swish_06.wav
  • sounds/cauldron_loop_01.wav
  • sounds/clockend_01.wav
  • sounds/clockloop_01.wav
  • sounds/clockloop_02.wav
  • sounds/clockstart_01.wav
  • sounds/commonroom_fireloop_01.wav
  • sounds/cratepush.wav
  • sounds/curtainfall_01e.wav
  • sounds/desk_open_01.wav
  • sounds/diffindolevellock.wav
  • sounds/dng_gateclose_01.wav
  • sounds/dng_gateopen_01.wav
  • sounds/doxyannakey3.wav
  • sounds/doxyattack01.wav
  • sounds/doxyattack02.wav
  • sounds/doxyattack03.wav
  • sounds/doxycall01.wav
  • sounds/doxyhit01.wav
  • sounds/doxyhit03.wav
  • sounds/doxyhit04.wav
  • sounds/doxyhit05.wav
  • sounds/doxyhit07.wav
  • sounds/doxyhit09.wav
  • sounds/doxyhit10.wav
  • sounds/doxyhit11.wav
  • sounds/doxylaugh10.wav
  • sounds/doxytaunt01.wav
  • sounds/doxytaunt03.wav
  • sounds/ds_branchwhip_0001.wav
  • sounds/ds_branchwhip_0002.wav
  • sounds/ds_branchwhip_0003.wav
  • sounds/ds_tentacleopen_0001.wav
  • sounds/ds_whomp_0001.wav
  • sounds/ds_whomp_0002.wav
  • sounds/ds_whomp_0003.wav
  • sounds/firecrabdie.wav
  • sounds/firecrabfart.wav
  • sounds/firecrabhit1.wav
  • sounds/firecrabhit2.wav
  • sounds/firecrabhit3.wav
  • sounds/firecrabstep1.wav
  • sounds/firecrabstep2.wav
  • sounds/firecrabstep3.wav
  • sounds/firecrabupturn.wav
  • sounds/foliopageturn.wav
  • sounds/fpo_pulley_squeak_01.wav
  • sounds/fpo_pulley_squeak_02.wav
  • sounds/fpo_pulley_swipe_01.wav
  • sounds/fpo_pulley_swipe_02.wav
  • sounds/fpo_ricochet_01.wav
  • sounds/fpo_swipe_01.wav
  • sounds/fpo_swipe_02.wav
  • sounds/fts_carpet_01.wav
  • sounds/fts_carpet_02.wav
  • sounds/fts_carpet_03.wav
  • sounds/fts_carpet_04.wav
  • sounds/fts_carpet_05.wav
  • sounds/fts_carpet_06.wav
  • sounds/fts_dirt_01.wav
  • sounds/fts_dirt_02.wav
  • sounds/fts_dirt_03.wav
  • sounds/fts_dirt_04.wav
  • sounds/fts_dirt_05.wav
  • sounds/fts_dirt_06.wav
  • sounds/fts_grass_01.wav
  • sounds/fts_grass_02.wav
  • sounds/fts_grass_03.wav
  • sounds/fts_grass_04.wav
  • sounds/fts_grass_05.wav
  • sounds/fts_grass_06.wav
  • sounds/fts_marble_01.wav
  • sounds/fts_marble_02.wav
  • sounds/fts_marble_03.wav
  • sounds/fts_marble_04.wav
  • sounds/fts_marble_05.wav
  • sounds/fts_marble_06.wav
  • sounds/fts_metal_01.wav
  • sounds/fts_metal_02.wav
  • sounds/fts_metal_03.wav
  • sounds/fts_metal_04.wav
  • sounds/fts_metal_05.wav
  • sounds/fts_metal_06.wav
  • sounds/fts_stone_01.wav
  • sounds/fts_stone_02.wav
  • sounds/fts_stone_03.wav
  • sounds/fts_stone_04.wav
  • sounds/fts_stone_05.wav
  • sounds/fts_stone_06.wav
  • sounds/fts_stone_stairs_01.wav
  • sounds/fts_stone_stairs_02.wav
  • sounds/fts_stone_stairs_03.wav
  • sounds/fts_stone_stairs_04.wav
  • sounds/fts_stone_stairs_05.wav
  • sounds/fts_stone_stairs_06.wav
  • sounds/fts_tree_01.wav
  • sounds/fts_tree_02.wav
  • sounds/fts_tree_03.wav
  • sounds/fts_tree_04.wav
  • sounds/fts_tree_05.wav
  • sounds/fts_tree_06.wav
  • sounds/fts_water_01.wav
  • sounds/fts_water_02.wav
  • sounds/fts_water_03.wav
  • sounds/fts_water_04.wav
  • sounds/fts_water_05.wav
  • sounds/fts_water_06.wav
  • sounds/fts_wood_01.wav
  • sounds/fts_wood_02.wav
  • sounds/fts_wood_03.wav
  • sounds/fts_wood_04.wav
  • sounds/fts_wood_05.wav
  • sounds/fts_wood_06.wav
  • sounds/ghost_lumos_0001.wav
  • sounds/ghost_lumos_0002.wav
  • sounds/ghost_lumos_0003.wav
  • sounds/gho_passthru_02e.wav
  • sounds/gho_passthru_03e.wav
  • sounds/gimp_cagehit1_0003.wav
  • sounds/gimp_cagehit1_0004.wav
  • sounds/gimp_cagehit2_0003.wav
  • sounds/gimp_cagehit2_0004.wav
  • sounds/gimp_pickup_0001.wav
  • sounds/gimp_pickup_0002.wav
  • sounds/gimp_rockcageidle_01.wav
  • sounds/gimp_scream_01.wav
  • sounds/gimp_scream_02.wav
  • sounds/gimp_scream_03.wav
  • sounds/gnm_dropstone_0003.wav
  • sounds/gnm_gerroff_0003.wav
  • sounds/gnm_gerroff_0005.wav
  • sounds/gnm_jump_0006.wav
  • sounds/gnm_landhit_0001.wav
  • sounds/gnm_landhit_0002.wav
  • sounds/gnm_landhit_0003.wav
  • sounds/gnm_laugh_0002.wav
  • sounds/gnm_lookaround_0001.wav
  • sounds/gnm_pant1_old.wav
  • sounds/gnm_pant2_old.wav
  • sounds/gnm_pant3_old.wav
  • sounds/gnm_pant4.wav
  • sounds/gnm_pant_0011.wav
  • sounds/gnm_pant_0012.wav
  • sounds/gnm_pant_0013.wav
  • sounds/gnm_pant_0014.wav
  • sounds/gnm_sneaky_0002.wav
  • sounds/gnm_struggle_0002.wav
  • sounds/gnm_suprise_0001.wav
  • sounds/gnm_suprise_0002.wav
  • sounds/gnm_swing_0001.wav
  • sounds/gnm_swing_0002.wav
  • sounds/gnm_tauntbottom_0003.wav
  • sounds/gnm_throw_01.wav
  • sounds/gogogryffindor_01.wav
  • sounds/gui_remembrall_01.wav
  • sounds/gyt_amb_0004.wav
  • sounds/gyt_amb_0005.wav
  • sounds/gyt_backoffinpain_03.wav
  • sounds/gyt_backoffinpain_04.wav
  • sounds/gyt_backoffinpain_05.wav
  • sounds/gyt_backoffwhine_0006.wav
  • sounds/gyt_backoff_0001.wav
  • sounds/gyt_bark_howl_0007.wav
  • sounds/gyt_bark_howl_0009.wav
  • sounds/gyt_bark_howl_0010.wav
  • sounds/gyt_fts_0001.wav
  • sounds/gyt_fts_0002.wav
  • sounds/gyt_fts_0003.wav
  • sounds/gyt_fts_0004.wav
  • sounds/gyt_fts_0005.wav
  • sounds/gyt_fts_0006.wav
  • sounds/gyt_fts_0007.wav
  • sounds/gyt_fts_0008.wav
  • sounds/gyt_growl_0007.wav
  • sounds/gyt_growl_0008.wav
  • sounds/gyt_growl_0009.wav
  • sounds/gyt_growl_0010.wav
  • sounds/gyt_growl_0011.wav
  • sounds/gyt_leap_0005.wav
  • sounds/gyt_spawn_0001.wav
  • sounds/gyt_stand_attack_0001.wav
  • sounds/harry_72.wav
  • sounds/hdw_call_0001.wav
  • sounds/hdw_perchland_01e.wav
  • sounds/hdw_perchland_02e.wav
  • sounds/hdw_perchtakeoff_01e.wav
  • sounds/hdw_singleflap_0001.wav
  • sounds/hdw_singleflap_0002.wav
  • sounds/hdw_singleflap_0003.wav
  • sounds/healthbar_gain_01.wav
  • sounds/hermione_soundidle1.wav
  • sounds/hermione_soundidle2.wav
  • sounds/hermione_soundidle3.wav
  • sounds/hogflamerclangsmall.wav
  • sounds/hogflamersmallloop.wav
  • sounds/hogflamerturnlarge.wav
  • sounds/hor_horklumphit_01.wav
  • sounds/hor_horklumphit_02.wav
  • sounds/hor_horklumphit_03.wav
  • sounds/hor_horklumpspit_01.wav
  • sounds/hor_horklumpspit_02.wav
  • sounds/hor_pickup_0001.wav
  • sounds/hor_pickup_0002.wav
  • sounds/hor_pickup_0003.wav
  • sounds/hry_crawl_01.wav
  • sounds/hry_crawl_02.wav
  • sounds/hry_crawl_03.wav
  • sounds/hry_crawl_04.wav
  • sounds/hry_crawl_05.wav
  • sounds/hry_search_02.wav
  • sounds/hry_slide_01.wav
  • sounds/impcageclose.wav
  • sounds/imp_attack_01e.wav
  • sounds/imp_attack_03e.wav
  • sounds/imp_attack_05e.wav
  • sounds/imp_bump_0001.wav
  • sounds/imp_finalthud_01e.wav
  • sounds/imp_getup_01e.wav
  • sounds/imp_headhit.wav
  • sounds/imp_hitwall_01e.wav
  • sounds/imp_hitwall_02e.wav
  • sounds/imp_land_01e.wav
  • sounds/imp_nosepicking_01.wav
  • sounds/imp_standidle2_01.wav
  • sounds/imp_standidle3_01.wav
  • sounds/imp_standidle4_03.wav
  • sounds/imp_stepleft_01e.wav
  • sounds/imp_stepleft_02e.wav
  • sounds/imp_stepright_01e.wav
  • sounds/imp_stepright_02e.wav
  • sounds/imp_takehit_01e.wav
  • sounds/imp_takehit_02e.wav
  • sounds/imp_taunt_01e.wav
  • sounds/imp_taunt_02e.wav
  • sounds/imp_taunt_04e.wav
  • sounds/imp_taunt_05e.wav
  • sounds/imp_thrown_0001.wav
  • sounds/imp_throw_01e.wav
  • sounds/imp_throw_02e.wav
  • sounds/incendiolockbridge.wav
  • sounds/inc_barsfall.wav
  • sounds/ladderdrop.wav
  • sounds/lib_bookcasestop_01.wav
  • sounds/lib_sliding_bookcase_01.wav
  • sounds/lib_sliding_bookcase_02.wav
  • sounds/locomotormortis_cast_01.wav
  • sounds/lumosdooropen.wav
  • sounds/mutgyt_backoffinpain_03.wav
  • sounds/mutgyt_backoffinpain_04.wav
  • sounds/mutgyt_backoffinpain_05.wav
  • sounds/mutgyt_backoffwhine_0005.wav
  • sounds/mutgyt_bark_howl_0007.wav
  • sounds/mutgyt_bark_howl_0009.wav
  • sounds/mutgyt_fts_0001.wav
  • sounds/mutgyt_fts_0002.wav
  • sounds/mutgyt_fts_0003.wav
  • sounds/mutgyt_fts_0004.wav
  • sounds/mutgyt_fts_0005.wav
  • sounds/mutgyt_fts_0006.wav
  • sounds/mutgyt_fts_0007.wav
  • sounds/mutgyt_fts_0008.wav
  • sounds/mutgyt_leap_0005.wav
  • sounds/mutgyt_rungrowl_01.wav
  • sounds/mutgyt_rungrowl_02.wav
  • sounds/mutgyt_rungrowl_03.wav
  • sounds/mutgyt_rungrowl_04.wav
  • sounds/mutgyt_spawn_0001.wav
  • sounds/mutgyt_stand_attack_0001.wav
  • sounds/mutgyt_walkgrowl_01.wav
  • sounds/mutgyt_walkgrowl_02.wav
  • sounds/mut_sonicattack.wav
  • sounds/owl_hoot1.wav
  • sounds/owl_hoot2.wav
  • sounds/owl_hoot3.wav
  • sounds/paper1.wav
  • sounds/peeves_swish_01.wav
  • sounds/pillar_explode_04e.wav
  • sounds/puffapod_explode_01.wav
  • sounds/puffapod_explode_02.wav
  • sounds/puffapod_spawn_01.wav
  • sounds/puffapod_spawn_02.wav
  • sounds/qrl_expelliarmus.wav
  • sounds/qrl_summon.wav
  • sounds/qrl_summonspell.wav
  • sounds/ron_dsrelease_0010.wav
  • sounds/ron_whwtoss_0001.wav
  • sounds/ron_whwtoss_0003.wav
  • sounds/ron_whwtoss_0004.wav
  • sounds/ron_whwtoss_0008.wav
  • sounds/rootshrivel_13.wav
  • sounds/rope_snap.wav
  • sounds/rope_snap2.wav
  • sounds/sizzle_loop.wav
  • sounds/small_wall_flamer_02.wav
  • sounds/spell_cast.wav
  • sounds/spongify_gargoyle_portcullis.wav
  • sounds/sp_snt_passby_0001.wav
  • sounds/sp_snt_passby_0002.wav
  • sounds/sp_snt_passby_0003.wav
  • sounds/sp_snt_passby_0004.wav
  • sounds/sp_snt_passby_0005.wav
  • sounds/ss1_avi_grateopen_02e.wav
  • sounds/ss1_bow_attack_01.wav
  • sounds/ss1_bow_attack_02.wav
  • sounds/ss1_bow_attack_03.wav
  • sounds/ss1_bow_attack_04.wav
  • sounds/ss1_bow_attack_05.wav
  • sounds/ss1_bow_move_01.wav
  • sounds/ss1_bow_move_02.wav
  • sounds/ss1_bow_move_03.wav
  • sounds/ss1_bow_move_04.wav
  • sounds/ss1_bow_move_05.wav
  • sounds/ss1_bow_twigthrow_01.wav
  • sounds/ss1_bow_twigthrow_02.wav
  • sounds/ss1_bow_twigthrow_03.wav
  • sounds/ss1_bur_leaves_0005.wav
  • sounds/ss1_dev_devilsnaredie_01.wav
  • sounds/ss1_dev_devilsnarehitbyincendio_01.wav
  • sounds/ss1_dev_devilsnareidle_01.wav
  • sounds/ss1_dev_devilsnareidle_02.wav
  • sounds/ss1_dev_devilsnareidle_03.wav
  • sounds/ss1_dev_devilsnareroar_01.wav
  • sounds/ss1_dev_devilsnareroar_03.wav
  • sounds/ss1_dev_devilsnareroar_04.wav
  • sounds/ss1_dev_devilsnaresquelch_01.wav
  • sounds/ss1_dev_devilsnaresquelch_02.wav
  • sounds/ss1_dev_devilsnaresquelch_03.wav
  • sounds/ss1_dev_devilsnaresquelch_04.wav
  • sounds/ss1_dev_devilsnaresquelch_05.wav
  • sounds/ss1_dor_portculopen_01.wav
  • sounds/ss1_dox_doxywings_02.wav
  • sounds/ss1_dox_doxywings_03.wav
  • sounds/ss1_fcb_firecrabflapslide_01.wav
  • sounds/ss1_flb_flobberwormhit_01.wav
  • sounds/ss1_flb_flobberwormhit_02.wav
  • sounds/ss1_flb_flobberwormmove_01.wav
  • sounds/ss1_flb_flobberwormmove_02.wav
  • sounds/ss1_flb_flobberwormmove_03.wav
  • sounds/ss1_flb_flobberwormmove_04.wav
  • sounds/ss1_flb_flobberwormmove_05.wav
  • sounds/ss1_fpo_castwrongwand_01.wav
  • sounds/ss1_fpo_doorbars_01.wav
  • sounds/ss1_fpo_flipendoovercast_01.wav
  • sounds/ss1_fpo_flpndopanelslide_01.wav
  • sounds/ss1_fpo_fts_ollivander_01.wav
  • sounds/ss1_fpo_fts_ollivander_02.wav
  • sounds/ss1_fpo_fts_ollivander_03.wav
  • sounds/ss1_fpo_fts_ollivander_04.wav
  • sounds/ss1_fpo_mtddoorsslide_01.wav
  • sounds/ss1_fpo_mtdhit_01.wav
  • sounds/ss1_fpo_shieldrotate_0002.wav
  • sounds/ss1_fpo_spellhit_0002.wav
  • sounds/ss1_fpo_wandboxesfall_01.wav
  • sounds/ss1_fpo_wandcasesslide_01.wav
  • sounds/ss1_fpo_wandcasesslide_02.wav
  • sounds/ss1_gar_roar_01e.wav
  • sounds/ss1_hgd_fts_01.wav
  • sounds/ss1_hgd_fts_02.wav
  • sounds/ss1_hgd_fts_03.wav
  • sounds/ss1_hgd_fts_04.wav
  • sounds/ss1_hgd_fts_05.wav
  • sounds/ss1_hor_horklumpsquelch_03.wav
  • sounds/ss1_hry_magicaway_01.wav
  • sounds/ss1_hry_pickupwand_01.wav
  • sounds/ss1_ico_ironbars_0002.wav
  • sounds/ss1_ico_overcast_0001.wav
  • sounds/ss1_imp_snot_0002.wav
  • sounds/ss1_imp_snot_0003.wav
  • sounds/ss1_ing_fountainloop_01.wav
  • sounds/ss1_ing_waterfallloop_01.wav
  • sounds/ss1_ing_waterfallmuffledloop_01.wav
  • sounds/ss1_key_catchkey_01.wav
  • sounds/ss1_key_flyingkeyloop_01.wav
  • sounds/ss1_key_keyshitdoor_01.wav
  • sounds/ss1_key_missring_01.wav
  • sounds/ss1_log_roll_06.wav
  • sounds/ss1_lum_lumoswallident_01.wav
  • sounds/ss1_lum_lumoswooddoorstop_01.wav
  • sounds/ss1_lum_railingsstop_01.wav
  • sounds/ss1_lum_stonebridgecollapse_01.wav
  • sounds/ss1_lum_trapdoorcreakopen_01.wav
  • sounds/ss1_msc_blockimpact_01.wav
  • sounds/ss1_msc_chesspiecemove_03.wav
  • sounds/ss1_msc_chesspieceswordswipe_01.wav
  • sounds/ss1_msc_knightrearup_01.wav
  • sounds/ss1_msc_ladderimpact_01.wav
  • sounds/ss1_msc_pawnattack_01.wav
  • sounds/ss1_msc_piecedestroyed_01.wav
  • sounds/ss1_msc_piecedestroyed_02.wav
  • sounds/ss1_msc_putawaysword_01.wav
  • sounds/ss1_msc_rotatingtargetslowdown_01.wav
  • sounds/ss1_msc_screwstop_01.wav
  • sounds/ss1_msc_screwturndownloop_01.wav
  • sounds/ss1_msc_screwturnloop_03.wav
  • sounds/ss1_msc_stoneimpact_0004.wav
  • sounds/ss1_msc_stonescrapeloop_01.wav
  • sounds/ss1_msc_targetloop_02.wav
  • sounds/ss1_msc_wood_break03.wav
  • sounds/ss1_qud_crowd_loop_01.wav
  • sounds/ss1_spn_spongifycast_01.wav
  • sounds/ss1_spn_spongifymiscast_01.wav
  • sounds/ss1_spn_spongifytileslide_01.wav
  • sounds/ss1_ven_spitattack_01.wav
  • sounds/ss1_ven_tentaclehitbydiffindo_01.wav
  • sounds/ss1_ven_tentaclemove_01.wav
  • sounds/ss1_ven_tentaclemove_02.wav
  • sounds/ss1_ven_tentaclemove_03.wav
  • sounds/ss1_ven_tentaclemove_04.wav
  • sounds/ss1_ven_tentaclemove_05.wav
  • sounds/ss1_ven_tentaclemove_06.wav
  • sounds/ss1_ven_tentaclemove_07.wav
  • sounds/ss1_ven_tentacleswipe_01.wav
  • sounds/ss1_ven_tentacleswipe_02.wav
  • sounds/ss1_ven_vt_killed_01.wav
  • sounds/ss1_whw_branchwhip_0001.wav
  • sounds/ss1_whw_branchwhip_0002.wav
  • sounds/ss_alo_castflick_01.wav
  • sounds/ss_avi_dooropen_01e.wav
  • sounds/ss_bar_barrelsmash_01e.wav
  • sounds/ss_bor_bookcaseslide_0001.wav
  • sounds/ss_bow_explode_01.wav
  • sounds/ss_bow_explode_02.wav
  • sounds/ss_bow_hitbyflipendo_01.wav
  • sounds/ss_bow_hitbyflipendo_02.wav
  • sounds/ss_bow_hitbyflipendo_04.wav
  • sounds/ss_brm_boostloop_01.wav
  • sounds/ss_brm_broomaccel_01.wav
  • sounds/ss_brm_impact_01.wav
  • sounds/ss_clk_bigflap_0001.wav
  • sounds/ss_dfo_castunder_0002.wav
  • sounds/ss_dfo_doorslam_01.wav
  • sounds/ss_dfo_spellcastover_0002.wav
  • sounds/ss_dor_charmsportraitopen_01.wav
  • sounds/ss_dor_fgoportraitopen_01.wav
  • sounds/ss_dor_hugeclose_0002.wav
  • sounds/ss_dor_hugeopensqueak_0002.wav
  • sounds/ss_dor_ingredientshubentryclosecreak_01.wav
  • sounds/ss_dor_ingredientshubentry_01.wav
  • sounds/ss_dor_normalclose_0001.wav
  • sounds/ss_dor_portculclose_02.wav
  • sounds/ss_dor_portculopen_01.wav
  • sounds/ss_dor_portculstop_01.wav
  • sounds/ss_exp_overcast_0001.wav
  • sounds/ss_exp_spell_deflect_0004.wav
  • sounds/ss_fab_till_0001.wav
  • sounds/ss_fat_portraitslideclose_01.wav
  • sounds/ss_fat_portraitslideopen_04.wav
  • sounds/ss_flf_dog_0004.wav
  • sounds/ss_fpo_castperfect_02.wav
  • sounds/ss_fpo_spellcastnorm_0002.wav
  • sounds/ss_fpo_targetdevicelowerloop_01.wav
  • sounds/ss_fpo_targetdevicelower_01.wav
  • sounds/ss_fpo_targetdevicestop_01.wav
  • sounds/ss_frg_croak_01e.wav
  • sounds/ss_frg_croak_02e.wav
  • sounds/ss_fts_ladder_01e.wav
  • sounds/ss_fts_ladder_02e.wav
  • sounds/ss_fts_ladder_03e.wav
  • sounds/ss_fts_ladder_04e.wav
  • sounds/ss_gho_closeby_02e.wav
  • sounds/ss_gho_passthru_05e.wav
  • sounds/ss_gho_proximity_01e.wav
  • sounds/ss_gho_proximity_02e.wav
  • sounds/ss_gho_proximity_03e.wav
  • sounds/ss_gho_proximity_04e.wav
  • sounds/ss_gho_proximity_05e.wav
  • sounds/ss_gho_proximity_06e.wav
  • sounds/ss_gri_innerdoorlocked_01e.wav
  • sounds/ss_gui_button_01a.wav
  • sounds/ss_gui_button_05a.wav
  • sounds/ss_gui_button_06a.wav
  • sounds/ss_gui_moveselection_0001.wav
  • sounds/ss_gui_selectnothing_0001.wav
  • sounds/ss_gui_selectspell_0001.wav
  • sounds/ss_hry_door_knob_rattle_0007.wav
  • sounds/ss_hry_wallsneak_01e.wav
  • sounds/ss_hry_wallsneak_02e.wav
  • sounds/ss_hry_wallsneak_03e.wav
  • sounds/ss_ico_castunder_0003.wav
  • sounds/ss_ico_diffindorampslam_01.wav
  • sounds/ss_ico_ropecut_01e.wav
  • sounds/ss_jar_smash_0001.wav
  • sounds/ss_lum_ignite_01.wav
  • sounds/ss_msc_armour_hit_01.wav
  • sounds/ss_msc_bookflapping_01e.wav
  • sounds/ss_msc_bookflapping_02e.wav
  • sounds/ss_msc_bookflapping_03e.wav
  • sounds/ss_msc_bookflapping_04e.wav
  • sounds/ss_msc_bookflapping_05e.wav
  • sounds/ss_msc_bookflapping_06e.wav
  • sounds/ss_msc_bookflapping_07e.wav
  • sounds/ss_msc_bookflapping_08e.wav
  • sounds/ss_msc_bookflapping_09e.wav
  • sounds/ss_msc_bookflapping_10e.wav
  • sounds/ss_msc_hourglassstartup_04.wav
  • sounds/ss_pow_whoosh_0141.wav
  • sounds/ss_qud_broom-boost_03b.wav
  • sounds/ss_quid_ahh_04b.wav
  • sounds/ss_quid_goalhorn_01.wav
  • sounds/ss_quid_snitchloop_0001.wav
  • sounds/ss_quid_speedring_01-5.wav
  • sounds/ss_quid_speedring_06.wav
  • sounds/ss_quid_speedring_07.wav
  • sounds/ss_quid_speedring_08.wav
  • sounds/ss_quid_speedring_09.wav
  • sounds/ss_quid_speedring_10.wav
  • sounds/ss_quid_towercrowdroar_01.wav
  • sounds/ss_sli_stoneas_0001.wav
  • sounds/ss_spb_bookopen_0002.wav
  • sounds/ss_spb_collectspell_02.wav
  • sounds/ss_vol_barrierdown_01.wav
  • sounds/ss_vol_harryscar_01.wav
  • sounds/ss_vol_spell_chargeattack_01.wav
  • sounds/ss_vol_spell_chargeloop_01.wav
  • sounds/ss_vol_spell_levitatebegin_01.wav
  • sounds/staircaseloop_1.wav
  • sounds/staircaseloop_2.wav
  • sounds/staircaseloop_3.wav
  • sounds/staircaseloop_4.wav
  • sounds/staircaserotate_1.wav
  • sounds/stairsstop_1.wav
  • sounds/stairsstop_2.wav
  • sounds/stairsstop_3.wav
  • sounds/stairsstop_4.wav
  • sounds/starpickup.wav
  • sounds/starshine.wav
  • sounds/stinkpellet_explode_01.wav
  • sounds/stinkpellet_throw_01.wav
  • sounds/sv_gnm_attack_0002.wav
  • sounds/sv_gnm_taunt_0002.wav
  • sounds/sv_hry_hit_01.wav
  • sounds/sv_hry_hit_02.wav
  • sounds/sv_hry_slurp_01.wav
  • sounds/sv_ron_emote_0006.wav
  • sounds/tree_fall.wav
  • sounds/trl_charge.wav
  • sounds/trl_clubhit_1.wav
  • sounds/trl_clubhit_2.wav
  • sounds/trl_clubhit_3.wav
  • sounds/trl_clubswish_02.wav
  • sounds/trl_fail_01.wav
  • sounds/trl_footleft_01.wav
  • sounds/trl_footleft_02.wav
  • sounds/trl_footright_01.wav
  • sounds/trl_footright_02.wav
  • sounds/trl_growl_01.wav
  • sounds/trl_growl_02.wav
  • sounds/trl_growl_03.wav
  • sounds/trl_growl_04.wav
  • sounds/trl_grunt01.wav
  • sounds/trl_grunt02.wav
  • sounds/trl_grunt03.wav
  • sounds/trl_joy_01.wav
  • sounds/trl_joy_02.wav
  • sounds/trl_wail_03.wav
  • sounds/ven_attackback.wav
  • sounds/ven_attackback2.wav
  • sounds/ven_attackback3.wav
  • sounds/ven_attackback4.wav
  • sounds/ven_attackback5.wav
  • sounds/ven_attackback6.wav
  • sounds/ven_headattack.wav
  • sounds/ven_slither_01.wav
  • sounds/ven_slither_02.wav
  • sounds/ven_stand.wav
  • sounds/ven_warning.wav
  • sounds/vial_refill_01.wav
  • sounds/vol_avada01.wav
  • sounds/vol_spellcast_04e.wav
  • sounds/wandsfly.wav
  • sounds/wands_appear_02.wav
  • sounds/wizchestopen.wav
Format ZIP (application/zip)
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