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Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game Undertale
Section Miscellaneous
Uploaded By kkzero2015
Size 23.93 MB (275 items) arrow_right
  • mus_alphysfix.ogg
  • mus_badnote1.wav
  • mus_badnote2.wav
  • mus_badnote3.wav
  • mus_bgflameA.ogg
  • mus_birdnoise.ogg
  • mus_chime.wav
  • mus_churchbell.ogg
  • mus_computer.ogg
  • mus_create.wav
  • mus_crickets.ogg
  • mus_cymbal.ogg
  • mus_dialup_0.wav
  • mus_dialup_1.wav
  • mus_dialup_2.wav
  • mus_dialup_3.wav
  • mus_dialup_4.wav
  • mus_dialup_5.wav
  • mus_disturbing.ogg
  • mus_dogappear.ogg
  • mus_doorclose.ogg
  • mus_dooropen.ogg
  • mus_drone.ogg
  • mus_drumcuica.wav
  • mus_drumcuica2.wav
  • mus_drumcymbal.wav
  • mus_drumkick.wav
  • mus_drumsnare.wav
  • mus_dununnn.ogg
  • mus_elevator.ogg
  • mus_elevator_last.ogg
  • mus_explosion.wav
  • mus_fearsting.ogg
  • mus_f_alarm.ogg
  • mus_f_destroyed.ogg
  • mus_f_destroyed2.ogg
  • mus_f_destroyed3.ogg
  • mus_f_endnote.wav
  • mus_f_glock.wav
  • mus_f_laugh.wav
  • mus_f_newlaugh.ogg
  • mus_f_newlaugh_low.ogg
  • mus_f_noise.wav
  • mus_f_orchhit.wav
  • mus_f_orchhit_l.wav
  • mus_harpnoise.ogg
  • mus_intronoise.ogg
  • mus_mettsmash.wav
  • mus_mett_applause.ogg
  • mus_mett_cheer.ogg
  • mus_mode.ogg
  • mus_mt_yeah.wav
  • mus_myemeow.ogg
  • mus_note1.wav
  • mus_note2.wav
  • mus_note3.wav
  • mus_note4.wav
  • mus_note5.wav
  • mus_note6.wav
  • mus_ohyes.ogg
  • mus_piano1.wav
  • mus_piano2.wav
  • mus_piano3.wav
  • mus_piano4.wav
  • mus_piano5.wav
  • mus_piano6.wav
  • mus_piano7.wav
  • mus_piano8.wav
  • mus_piano9.wav
  • mus_pianoA.wav
  • mus_rimshot.ogg
  • mus_rotate.wav
  • mus_sfx_abreak.wav
  • mus_sfx_abreak2.wav
  • mus_sfx_ahh.wav
  • mus_sfx_a_bullet.wav
  • mus_sfx_a_gigatalk.wav
  • mus_sfx_a_grab.ogg
  • mus_sfx_a_lithit.wav
  • mus_sfx_a_lithit2.wav
  • mus_sfx_a_pullback.wav
  • mus_sfx_a_swipe.wav
  • mus_sfx_a_swordappear.wav
  • mus_sfx_a_target.wav
  • mus_sfx_bookspin.wav
  • mus_sfx_chainsaw.ogg
  • mus_sfx_cinematiccut.wav
  • mus_sfx_eyeflash.wav
  • mus_sfx_frypan.wav
  • mus_sfx_generate.wav
  • mus_sfx_gigapunch.wav
  • mus_sfx_gunshot.wav
  • mus_sfx_hypergoner_charge.ogg
  • mus_sfx_hypergoner_laugh.ogg
  • mus_sfx_oh.wav
  • mus_sfx_rainbowbeam_1.wav
  • mus_sfx_rainbowbeam_hold.ogg
  • mus_sfx_segapower.wav
  • mus_sfx_segapower2.wav
  • mus_sfx_sparkles.wav
  • mus_sfx_spellcast.wav
  • mus_sfx_star.wav
  • mus_sfx_swipe.wav
  • mus_sfx_ted.wav
  • mus_sfx_voice_jafe.wav
  • mus_sfx_voice_ted.wav
  • mus_sfx_voice_triple.wav
  • mus_sfx_yowl.wav
  • mus_singF.wav
  • mus_singG.wav
  • mus_singvoice.wav
  • mus_snowwalk.ogg
  • mus_sticksnap.ogg
  • mus_tone2.ogg
  • mus_tone3.ogg
  • mus_wawa.ogg
  • mus_whoopee.ogg
  • snd_arrow.wav
  • snd_b.wav
  • snd_ballchime.ogg
  • snd_battlefall.wav
  • snd_bell.wav
  • snd_bigdoor_open.wav
  • snd_block2.wav
  • snd_bluh.wav
  • snd_bomb.wav
  • snd_bombfall.wav
  • snd_bombsplosion.wav
  • snd_break1.wav
  • snd_break1_c.wav
  • snd_break2.wav
  • snd_break2_c.wav
  • snd_breaka.wav
  • snd_breakb.wav
  • snd_breakc.wav
  • snd_buyitem.wav
  • snd_buzzing.wav
  • snd_catsalad.wav
  • snd_chug.wav
  • snd_credit_s.wav
  • snd_curtgunshot.ogg
  • snd_damage.wav
  • snd_damage_c.wav
  • snd_dimbox.wav
  • snd_doghurt1.wav
  • snd_dogresidue.wav
  • snd_dogsalad.wav
  • snd_drumroll.wav
  • snd_dumbvictory.wav
  • snd_ehurt1.wav
  • snd_elecdoor_close.wav
  • snd_elecdoor_open.wav
  • snd_elecdoor_shut.wav
  • snd_elecdoor_shutheavy.wav
  • snd_escaped.wav
  • snd_fall.wav
  • snd_fall2.wav
  • snd_flameloop.wav
  • snd_floweylaugh.wav
  • snd_floweytalk1.wav
  • snd_floweytalk2.wav
  • snd_gameover_broken.wav
  • snd_glassbreak.wav
  • snd_grab.wav
  • snd_grandpatemi.wav
  • snd_heal_c.wav
  • snd_heartshot.wav
  • snd_heavydamage.wav
  • snd_hero.wav
  • snd_hit.wav
  • snd_hurt1.wav
  • snd_hurt1_c.wav
  • snd_hurtbeef.wav
  • snd_hurtbig.wav
  • snd_hurtbuzz.wav
  • snd_hurtdragon.wav
  • snd_hurtgirl.wav
  • snd_hurtlaugh.wav
  • snd_hurtloox.wav
  • snd_hurtsmall.wav
  • snd_impact.wav
  • snd_instanoise.wav
  • snd_item.wav
  • snd_knock.wav
  • snd_laz.wav
  • snd_laz_c.wav
  • snd_levelup.wav
  • snd_lightswitch.wav
  • snd_magicminer.wav
  • snd_movemenu.wav
  • snd_mtt1.wav
  • snd_mtt2.wav
  • snd_mtt3.wav
  • snd_mtt4.wav
  • snd_mtt5.wav
  • snd_mtt6.wav
  • snd_mtt7.wav
  • snd_mtt8.wav
  • snd_mtt9.wav
  • snd_mtt_burst.wav
  • snd_mtt_hit.wav
  • snd_mtt_prebomb.wav
  • snd_mushroomdance.ogg
  • snd_mysterygo.wav
  • snd_noise.wav
  • snd_nosound.wav
  • snd_oddtalk1.wav
  • snd_oddtalk2.wav
  • snd_phone.wav
  • snd_pombark.wav
  • snd_power.wav
  • snd_punchstrong.wav
  • snd_punchweak.wav
  • snd_saber3.wav
  • snd_save.wav
  • snd_screenshake.wav
  • snd_select.wav
  • snd_shadowpendant.wav
  • snd_shakerbreaker.wav
  • snd_shock.wav
  • snd_slidewhist.wav
  • snd_sparkle1.wav
  • snd_spearappear.wav
  • snd_spearrise.wav
  • snd_speedup.wav
  • snd_splash.wav
  • SND_SPLASH_2.wav
  • snd_spooky.wav
  • snd_squeak.wav
  • snd_swallow.wav
  • snd_switchpull.wav
  • snd_switchpull_n.wav
  • snd_tearcard.wav
  • snd_tem.wav
  • snd_tem2.wav
  • snd_tem3.wav
  • snd_tem4.wav
  • snd_tem5.wav
  • snd_tem6.wav
  • snd_tempbell.wav
  • snd_test.wav
  • snd_textnoise.wav
  • SND_TXT1.wav
  • SND_TXT2.wav
  • snd_txtal.wav
  • snd_txtasg.wav
  • snd_txtasr.wav
  • snd_txtasr2.wav
  • snd_txtpap.wav
  • snd_txtsans.wav
  • snd_txtsans2.wav
  • snd_txttor.wav
  • snd_txttor2.wav
  • snd_txttor3.wav
  • snd_txtund.wav
  • snd_txtund2.wav
  • snd_txtund3.wav
  • snd_txtund4.wav
  • snd_txtund_hyper.wav
  • snd_undynedis.wav
  • snd_undynestep.wav
  • snd_vaporized.wav
  • snd_victor.wav
  • snd_vulkinhurt.wav
  • snd_wngdng1.wav
  • snd_wngdng2.wav
  • snd_wngdng3.wav
  • snd_wngdng4.wav
  • snd_wngdng5.wav
  • snd_wngdng6.wav
  • snd_wngdng7.wav
  • snd_wonderfulidea.wav
  • snd_wonderfulidea_ja.wav
  • snd_wrongvictory.wav
  • snd_yeah.wav
Format ZIP (application/zip)
Hits 177,748

Comments (46)


Avatar
@Waterisgood Technically, ogg.abc is a song, so it is not included. Also, there is no standalone sound effect for the Photoshop Flowey alarm. If there are sounds that you would like, please add them.
Natas Feb 2, 2018, 10:47 PM
Avatar
Don't forget Toriel
SEGA_Princess-Elizabeth Aug 15, 2016, 2:58 PM
Avatar
Can you update this plz some sounds are missing
Here's a list of sounds that needs to be added for the update
(I don't know the file names)

- Alphys upgrading frisk's phone

- white fade dissolve sound when frisk is going through a ruins door

- mettaton ooooh yeeeees! Line

- omega flowey alarm

- don't spoil the game message

- water fall ambience

- and all other sounds you missed
Waterisgood Jul 6, 2016, 7:22 PM
Avatar
@BBLIR @kkzero2015 The TTS engine used is FL Studio's vox engine. It's not that good of an engine for what FL Studio was meant for. But for what Toby Fox used it for, it's ok.
adiaden May 25, 2016, 5:19 PM
Avatar
@BBLIR The clips derive from the same TTS engine used to make the spoiler message, I think.
kkzero2015 May 1, 2016, 12:10 PM
Avatar
Is it just me, or do Gaster's voice clips (71-77) sound like the spoiler message?
BBLIR Apr 10, 2016, 6:44 AM
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