Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game TY the Tasmanian Tiger 2: Bush Rescue
Section Miscellaneous
Submitted September 28, 2026
Uploaded By ObsoIeteQuality
Size 188.12 MB (1,314 items) arrow_right
  • basshit1.wav
  • BBunyipLandWood.wav
  • BBunyipStepWood1.wav
  • BBunyipStepWood2.wav
  • BBunyip_HitB1.wav
  • BBunyip_HitB2.wav
  • BBunyip_land_metal.wav
  • BBunyip_step_metal01.wav
  • BBunyip_step_metal02.wav
  • CS_4BRev.wav
  • CS_A2takeoffquicker.wav
  • CS_A3crocbridge.wav
  • CS_armstrongarm.wav
  • CS_BBBounce.wav
  • CS_BBBounce2.wav
  • CS_BBSlide.wav
  • CS_carjump.wav
  • CS_carland.wav
  • cs_carwipe.wav
  • CS_cassfall.wav
  • CS_cassland.wav
  • CS_crowdclap.wav
  • CS_deflectgurder.wav
  • CS_DirtScrape.wav
  • cs_e1_watertunnel.wav
  • CS_e4_armstrongarmclang.wav
  • CS_e4_sparks1.wav
  • cs_fluffylaunch.wav
  • CS_fluffywhistle.wav
  • CS_FrillUp.wav
  • CS_frillwhoosh.wav
  • CS_kiss.wav
  • CS_lizardland.wav
  • CS_lizardwhoosh222.wav
  • CS_m37pillars.wav
  • cs_m52_05_nbjump.wav
  • cs_m52_05_ratchet.wav
  • CS_opalsmash1.wav
  • CS_opalsmash2.wav
  • cs_p1_02_transform.wav
  • CS_p1_casswingflap.wav
  • CS_patchyshake.wav
  • CS_patchytailspikes.wav
  • cs_slymissilespin.wav
  • CS_sparks.wav
  • CS_tarpuncover.wav
  • CS_tyslides.wav
  • CS_tywingrocketburn.wav
  • CS_tywingtakeoff.wav
  • CS_WaterFall.wav
  • CS_z1_snip.wav
  • CS_z3chopperbroken.wav
  • CS_z3chopperpass.wav
  • CS_z3chopperpass2.wav
  • CS_z3dsaccelerate.wav
  • CS_z3dspass.wav
  • CS_z3dspass2.wav
  • cs_Z3frillroar.wav
  • CS_z3gatepunch.wav
  • CS_z3gatepunch2.wav
  • CS_z3gatepunch3.wav
  • CS_z3skid1.wav
  • CS_z3skid2.wav
  • CS_z3skid4.wav
  • CS_z3skid5.wav
  • CS_z3whoosh1.wav
  • cs_z3_brickhole.wav
  • cs_z3_brickpunch1.wav
  • cs_z3_brickpunch2.wav
  • CS_zap1.wav
  • CS_zap2.wav
  • cs_zap3.wav
  • EnemyStepMet1.wav
  • EnemyStepMet2.wav
  • EnemyStepMet3.wav
  • FriendStepBare01.wav
  • FriendStepBare02.wav
  • FriendStepBare03.wav
  • GenWhoosh1.wav
  • GenWhoosh2.wav
  • GenWhoosh3.wav
  • GenWhoosh4.wav
  • HardCoreOff.wav
  • HD_crate_01.wav
  • HD_crate_02.wav
  • HD_crate_03.wav
  • HD_crate_04.wav
  • HD_crate_05.wav
  • HD_crate_06.wav
  • HD_Ty_glide_lp.wav
  • magpieflap1.wav
  • magpieflap2.wav
  • magpieflap3.wav
  • Menu_ClangL.wav
  • Menu_ClangR.wav
  • Menu_LogoShrinkLast.wav
  • Menu_RangThrowHitSpin.wav
  • Menu_StartWhooshes.wav
  • Menu_Tspins2whoosh.wav
  • MortarMoveLP.wav
  • NBWhoosh1.wav
  • NBWhoosh2.wav
  • rolling1lp.wav
  • sc_z1flag.wav
  • sfx_0001_tybite.wav
  • sfx_0010_rangthrow.wav
  • sfx_0011_rangthrow.wav
  • sfx_0012_aquarangthrow.wav
  • sfx_0012_rangdeflect.wav
  • sfx_0014_rangcatch.wav
  • sfx_0016_irangbeep.wav
  • sfx_0017_aquacatch.wav
  • sfx_0018_aquadeflect.wav
  • sfx_0019_lp_doomerang.wav
  • sfx_0020_lasherang.wav
  • sfx_0021_lashdrill.wav
  • sfx_0021_lashhook.wav
  • sfx_0022_thunderang.wav
  • sfx_0023_lp_rangwinch.wav
  • sfx_0026_lp_flamerang.wav
  • sfx_0027_frangignite.wav
  • sfx_0028_rangextinguish.wav
  • sfx_0029_rangiceform.wav
  • sfx_0030_icesmash.wav
  • sfx_0033_explosion.wav
  • sfx_0034_tyeatpie.wav
  • sfx_0035a_divebite.wav
  • sfx_0035_divebite.wav
  • sfx_0036_basketsmash.wav
  • sfx_0037_postwobble.wav
  • sfx_0038_ranghit.wav
  • sfx_0040_mortarfire.wav
  • sfx_0055_cratesmash.wav
  • sfx_0056_cratesmash.wav
  • sfx_0060_ricochet.wav
  • sfx_0061_ricochet.wav
  • sfx_0062_oldricochet.wav
  • sfx_0062_oldricochet2.wav
  • sfx_0062_oldricochet3.wav
  • sfx_0063_4bmissilefire.wav
  • sfx_0070_platformcool.wav
  • sfx_0100_tyjump.wav
  • sfx_0101_tystep_dirt.wav
  • sfx_0102_tystep_dirt.wav
  • sfx_0103_tystep_dirt.wav
  • sfx_0106_tystep_hot.wav
  • sfx_0107_tystep_stone.wav
  • sfx_0109_tystep_grass.wav
  • sfx_0109_tystep_rope.wav
  • sfx_0109_tystep_rope2.wav
  • sfx_0109_tystep_rope3.wav
  • sfx_0109_tystep_rope4.wav
  • sfx_0113_tystep_water.wav
  • sfx_0114_tystep_water.wav
  • sfx_0115_tysplash.wav
  • sfx_0115_tystep_wood.wav
  • sfx_0116_tystep_wood.wav
  • sfx_0117_tystep_metal.wav
  • sfx_0118_tystep_metal.wav
  • sfx_0121_tyland_dirt.wav
  • sfx_0123_tyland_stone.wav
  • sfx_0126_tyland_solwood.wav
  • sfx_0130_tyland_metal.wav
  • sfx_0133_tyhitsgroundhard.wav
  • sfx_0134_tyknockdown.wav
  • sfx_0137_minisplash.wav
  • sfx_0139_tystab.wav
  • sfx_0140_lp_tyswim.wav
  • sfx_0141_tystopsshort.wav
  • sfx_0142_tystopsshort.wav
  • sfx_0143_tystopsshortwet.wav
  • sfx_0144_wetshaking.wav
  • sfx_0155_2ndwhoosh.wav
  • sfx_0160_boing.wav
  • sfx_0169_tystuck.wav
  • sfx_0172_lp_tygrind.wav
  • sfx_0210_lp_chopper.wav
  • sfx_0212_clawgrab.wav
  • sfx_0213_fuelgrab.wav
  • sfx_0214_waterfuelgrab.wav
  • sfx_0218_surfcrate.wav
  • sfx_0219_chopperhit.wav
  • sfx_0219_chopperhit2.wav
  • sfx_0220_fourbyprang.wav
  • sfx_0220_fourbystart.wav
  • sfx_0220_lp_fourby.wav
  • sfx_0220_lp_truck.wav
  • sfx_0223_lp_jetboat.wav
  • sfx_0226_lp_wash.wav
  • sfx_0227_fbpowerup.wav
  • sfx_0230_lp_bunyipboat.wav
  • sfx_0240_lp_kartgrind.wav
  • sfx_0240_lp_tykart.wav
  • sfx_0241_karthitfence.wav
  • sfx_0241_karthitmetal.wav
  • sfx_0241_karthitwall.wav
  • sfx_0241_lp_wallgrind.wav
  • sfx_0241_tykartrev.wav
  • sfx_0241_typrang.wav
  • sfx_0241_typrang2.wav
  • sfx_0241_typrang3.wav
  • sfx_0242_bailhit.wav
  • sfx_0242_bumphit.wav
  • sfx_0242_conehit01.wav
  • sfx_0242_conehit02.wav
  • sfx_0242_jet.wav
  • sfx_0242_kartmissilefire.wav
  • sfx_0242_kartmissilehit.wav
  • sfx_0242_lp_gravelskid.wav
  • sfx_0242_lp_kartwood.wav
  • sfx_0243_lp_gravel.wav
  • sfx_0250_lp_tankdraguwater.wav
  • sfx_0250_lp_twtankfill.wav
  • sfx_0250_tankdip.wav
  • sfx_0250_tankempty.wav
  • sfx_0260_lp_sub.wav
  • sfx_0294_surfpillar.wav
  • sfx_0300_punch.wav
  • sfx_0301_bigpunch.wav
  • sfx_0302_enemyswing.wav
  • sfx_0303_enemythrow.wav
  • sfx_0304_nme_hardstep.wav
  • sfx_0305_nme_hardstep.wav
  • sfx_0306_nme_softstep.wav
  • sfx_0307_nme_softstep.wav
  • sfx_0310_nme_splash.wav
  • sfx_0311_nme_wetstep.wav
  • sfx_0312_nme_wetstep.wav
  • sfx_0315_nme_lge_fall.wav
  • sfx_0316_nme_med_fall.wav
  • sfx_0318_enemysmoke.wav
  • sfx_0321_nme_land_hard.wav
  • sfx_0326_frillhiss.wav
  • sfx_0327_frillouch.wav
  • sfx_0328_frilllaser.wav
  • sfx_0328_frillouch.wav
  • sfx_0328_lp_frillbike.wav
  • sfx_0328_lp_frillskid.wav
  • sfx_0328_lp_scooter.wav
  • sfx_0331_btstepsoft.wav
  • sfx_0332_btstepsoft.wav
  • sfx_0333_btstephard.wav
  • sfx_0334_btstephard.wav
  • sfx_0336_btlandsoft.wav
  • sfx_0348_Crocfall.wav
  • sfx_0349_Crocgrowl.wav
  • sfx_0349_Crocgrowl2.wav
  • sfx_0349_Crocgrowl3.wav
  • sfx_0350_CrocSwimLP.wav
  • sfx_0351_Crocstep.wav
  • sfx_0352_Crocstep.wav
  • sfx_0353_Crocbite.wav
  • sfx_0354_Crocouch.wav
  • sfx_0357_cywhir.wav
  • sfx_0364_csbfall.wav
  • sfx_0364_csbmove.wav
  • sfx_0364_csbstep.wav
  • sfx_0364_csbstep02.wav
  • sfx_0364_csbwhir1.wav
  • sfx_0364_csbwhir2.wav
  • sfx_0364_lp_csbtwist.wav
  • sfx_0365_leechburst.wav
  • sfx_0365_leechjump.wav
  • sfx_0365_leechmove.wav
  • sfx_0365_leechsuck.wav
  • sfx_0366_lp_rcstep.wav
  • sfx_0366_rcexplode.wav
  • sfx_0366_rcsinglestep.wav
  • sfx_0366_rcwhir1.wav
  • sfx_0366_rcwhir2.wav
  • sfx_0366_rcwhir3.wav
  • sfx_0366_rc_clawspin.wav
  • sfx_0367_dfattackhit.wav
  • sfx_0367_dfcargrab.wav
  • sfx_0367_dfcarimpact.wav
  • sfx_0367_dfcarthrow.wav
  • sfx_0367_dfdead.wav
  • sfx_0367_dffall.wav
  • sfx_0367_dflaserfire.wav
  • sfx_0367_dflaserstart.wav
  • sfx_0367_dfrumble.wav
  • sfx_0367_dfshriek.wav
  • sfx_0367_dfstep1.wav
  • sfx_0367_dfwhir1.wav
  • sfx_0367_dfwhirend.wav
  • sfx_0367_lp_dfbeam.wav
  • sfx_0367_pound.wav
  • sfx_0368_kgstep1.wav
  • sfx_0368_kgstep2.wav
  • sfx_0368_kgstep3.wav
  • sfx_0368_kgstep4.wav
  • sfx_0369_dsbombbay.wav
  • sfx_0369_dsbombdrop.wav
  • sfx_0369_dsbombhits.wav
  • sfx_0369_lp_dropship.wav
  • sfx_0370_crabbitfall.wav
  • sfx_0370_crabbitfire.wav
  • sfx_0370_crabbitland.wav
  • sfx_0370_crabbitstep.wav
  • sfx_0372_CNeddyJump.wav
  • sfx_0372_CNeddyStep1.wav
  • sfx_0372_CNeddyStep2.wav
  • sfx_0372_CNedfall.wav
  • sfx_0372_CNedShot.wav
  • sfx_0373_NGstarhit.wav
  • sfx_0373_NGstarhit2.wav
  • sfx_0373_NGstep1.wav
  • sfx_0373_NGstep2.wav
  • sfx_0373_NGstep3.wav
  • sfx_0373_NGstep4.wav
  • sfx_0373_NGvanish.wav
  • sfx_0375_UberFAlert.wav
  • sfx_0375_UberFBite.wav
  • sfx_0375_UberFFlinch.wav
  • sfx_0375_UberFHand1.wav
  • sfx_0375_UberFHand2.wav
  • sfx_0375_UberFStep1.wav
  • sfx_0375_UberFStep2.wav
  • sfx_0500_opal.wav
  • sfx_0501_opal.wav
  • sfx_0502_opal.wav
  • sfx_0503_opal.wav
  • sfx_0517_cashregister.wav
  • sfx_0519_button.wav
  • sfx_0520_checkpointapp.wav
  • sfx_0520_cp_wood.wav
  • sfx_0521_positive1.wav
  • sfx_0523_racelap.wav
  • sfx_0528_bilbyclue.wav
  • sfx_0547_menuaccept.wav
  • sfx_0547_menuclick.wav
  • sfx_0550_jumpflower.wav
  • sfx_0551_warp.wav
  • sfx_0552_lp_ticking.wav
  • sfx_0553_racelight1.wav
  • sfx_0554_racelight2.wav
  • sfx_0555_magnetuse.wav
  • sfx_0570_mm1.wav
  • sfx_0571_mm2.wav
  • sfx_0572_mm3.wav
  • sfx_0573_mm4.wav
  • sfx_0574_mm5.wav
  • sfx_0581_ta_fail.wav
  • sfx_0586_lp_warning.wav
  • sfx_0600_patchystep.wav
  • sfx_0601_patchystep.wav
  • sfx_0602_patchystepwet.wav
  • sfx_0603_patchystepwet.wav
  • sfx_0605_patchyfall.wav
  • sfx_0607_patchyroar.wav
  • sfx_0608_patchyhurt.wav
  • sfx_0610_patchyimpact.wav
  • sfx_0611_shockwave.wav
  • sfx_0612_missilelaunch.wav
  • sfx_0613_missileexplode.wav
  • sfx_0615_meteorimpact.wav
  • sfx_0615_patchybite.wav
  • sfx_0616_patchygrunt.wav
  • sfx_0617_patchysquash.wav
  • sfx_0617_patchytaunt.wav
  • sfx_0618_patchyflinch.wav
  • sfx_0619_patchyjump.wav
  • sfx_0620_lp_skidwater.wav
  • sfx_0621_lp_skiddirt.wav
  • sfx_0624_dirtdebris.wav
  • sfx_0625_waterdebris.wav
  • sfx_0626_missilebayopen.wav
  • sfx_0627_lp_missile.wav
  • sfx_0630_fluffybotstep.wav
  • sfx_0631_fluffybotstep.wav
  • sfx_0633_fluffybotland.wav
  • sfx_0634_lp_fluffybot.wav
  • sfx_0635_fluffybotfire1.wav
  • sfx_0635_fluffybotfire2.wav
  • sfx_0635_lp_rollingmine.wav
  • sfx_0636_flfymissilehit.wav
  • sfx_0645_nanobossstep1.wav
  • sfx_0645_nanobossstep2.wav
  • sfx_0645_nanobossstepwet1.wav
  • sfx_0645_nanobossstepwet2.wav
  • sfx_0647_nbwoodsmash1.wav
  • sfx_0647_nbwoodsmash2.wav
  • sfx_0648_lp_nanoboss.wav
  • sfx_0648_lp_nbsinglecell.wav
  • sfx_0648_lp_nbsinglecell2.wav
  • sfx_0648_lp_nbsinglecell3.wav
  • sfx_0648_nanosplat1.wav
  • sfx_0648_nanosplat2.wav
  • sfx_0649_nbfistpound.wav
  • sfx_0649_nbfistpoundwet.wav
  • sfx_0649_nbhit.wav
  • sfx_0649_nbkick.wav
  • sfx_0649_nbspikeattack.wav
  • sfx_0650_nbjump.wav
  • sfx_0651_nbrise.wav
  • sfx_0651_nbsink.wav
  • sfx_0652_nbland.wav
  • sfx_0652_nbsplash.wav
  • sfx_0653_nbroar1.wav
  • sfx_0653_nbroar2.wav
  • sfx_0653_nbroar3.wav
  • sfx_0700_lp_mauriewings.wav
  • sfx_0700_maurieflap2.wav
  • sfx_0710_friends1step.wav
  • sfx_0711_friends1step.wav
  • sfx_0712_friends1stepwet.wav
  • sfx_0713_friends1stepwet.wav
  • sfx_0720_shazlaserfire.wav
  • sfx_0733_berrysplat.wav
  • sfx_0735_muttastep.wav
  • sfx_0736_muttastep.wav
  • sfx_0737_lp_muttagrowl.wav
  • sfx_0737_muttaattack1.wav
  • sfx_0737_muttaattack2.wav
  • sfx_0737_muttaattackhit.wav
  • sfx_0737_muttaattackhit2.wav
  • sfx_0737_muttaroar.wav
  • sfx_0741_lp_koalahose.wav
  • sfx_0745_lp_birrel.wav
  • sfx_0745_lp_squeaver.wav
  • sfx_0750_dunk.wav
  • sfx_0750_sheepbleat.wav
  • sfx_0751_sheepbleat.wav
  • sfx_0752_sheepsplash.wav
  • sfx_0753_sheephit.wav
  • sfx_0754_sheephit.wav
  • sfx_0755_sheephit.wav
  • sfx_0756_lp_sheepdrown.wav
  • sfx_0758_crochit.wav
  • sfx_0758_crochit2.wav
  • sfx_0758_crochit3.wav
  • sfx_0758_crocimpact.wav
  • sfx_0758_crocimpact2.wav
  • sfx_0758_lp_crocdrown.wav
  • sfx_0759_icecreamtruckbell.wav
  • sfx_0759_icecreamtruckbell02.wav
  • sfx_0759_ictruckhorn.wav
  • sfx_0759_ictruckhornshort.wav
  • sfx_0759_lp_towniefemale1.wav
  • sfx_0759_lp_towniefemale2.wav
  • sfx_0759_lp_towniemale1.wav
  • sfx_0759_lp_towniemale2.wav
  • sfx_0759_lp_towniemale3.wav
  • sfx_0759_lp_towniemale4.wav
  • sfx_0763_lp_copsiren.wav
  • sfx_0764_crocjawclose.wav
  • sfx_0764_crocjawopen.wav
  • sfx_0785_lp_rivalkart.wav
  • sfx_0790_bbunyipdeform.wav
  • sfx_0791_bbunyipform.wav
  • sfx_0792_bbunyipstep.wav
  • sfx_0792_bbunyipstep2.wav
  • sfx_0797_bbunyipswing.wav
  • sfx_0798_bbunyipmove.wav
  • sfx_0798_bbunyipwhir1.wav
  • sfx_0798_bbunyipwhir2.wav
  • sfx_0798_bbunyipwhir3.wav
  • sfx_0798_bbunyipwhir4.wav
  • sfx_0799_BBMetalHit.wav
  • sfx_0799_bbunyipexplode.wav
  • sfx_0799_bbunyipexplode2.wav
  • sfx_0799_bbunyipmissile.wav
  • sfx_0799_bbunyippunch.wav
  • sfx_0799_gatepunch.wav
  • sfx_0799_lp_bbunyipglide.wav
  • sfx_0799_lp_teattack.wav
  • sfx_0800_a1cavedrip.wav
  • sfx_0800_lp_a1cicada.wav
  • sfx_0801_lp_a2lava.wav
  • sfx_0801_lp_a2waterfall.wav
  • sfx_0801_lp_a2waterwheel.wav
  • sfx_0802_a2dinobird.wav
  • sfx_0802_a2dinoroar.wav
  • sfx_0803_lp_a3oilwell.wav
  • sfx_0803_lp_rotatingcroc.wav
  • sfx_0804_lp_A4insect.wav
  • sfx_0810_lp_B2wind2.wav
  • sfx_0820_douse.wav
  • sfx_0820_lp_distantbombs.wav
  • sfx_0820_lp_flames2.wav
  • sfx_0820_lp_flames3.wav
  • sfx_0820_lp_flames4.wav
  • sfx_0820_lp_Z2horns.wav
  • sfx_0820_lp_Z3flames.wav
  • sfx_0820_lp_Z3wfall.wav
  • sfx_0862_lp_rain.wav
  • sfx_0870_bubbles1.wav
  • sfx_0871_bubbles2.wav
  • sfx_0872_bubbles3.wav
  • sfx_0876_lp_spikytotem.wav
  • sfx_0880_flames.wav
  • sfx_0881_lp_torch.wav
  • sfx_0882_lp_saw.wav
  • sfx_0901_chainsawretract.wav
  • sfx_0901_chainsawstart.wav
  • sfx_0901_lp_chainsawtrap.wav
  • sfx_0904_boulderslide.wav
  • sfx_0906_lp_boulderoll.wav
  • sfx_0915_lp_hover.wav
  • sfx_0916_crocbutton.wav
  • sfx_0922_bouldershatter.wav
  • sfx_0923_fluffysplash.wav
  • sfx_0924_fluffywhir.wav
  • sfx_0925_fluffygrab.wav
  • sfx_0930_blockslam.wav
  • sfx_0930_movingblocks.wav
  • sfx_0931_bridgedebris1.wav
  • sfx_0931_bridgedebris2.wav
  • sfx_0932_batdeath.wav
  • sfx_0932_batflinch.wav
  • sfx_0932_batsqueak.wav
  • sfx_0932_flipwoodplatform.wav
  • sfx_0932_woodflip.wav
  • sfx_0933_gate2slam.wav
  • sfx_0933_gate2unlock.wav
  • sfx_0933_gatesmash.wav
  • sfx_0933_lp_gate1.wav
  • sfx_0933_lp_gateslam.wav
  • sfx_0933_lp_ghost.wav
  • sfx_0933_woodshatter.wav
  • sfx_0934_z3treefall.wav
  • sfx_0934_z3treeland.wav
  • sfx_1014_hitdenniso.wav
  • sfx_1050_BTalert.wav
  • sfx_1051_BTalert.wav
  • sfx_1052_BThurt.wav
  • sfx_aquafluffstep1.wav
  • sfx_aquafluffstep2.wav
  • sfx_archieflap1.wav
  • sfx_archieflap2.wav
  • sfx_archieflap3.wav
  • sfx_archieflap4.wav
  • sfx_armstrongmalf.wav
  • sfx_barraalert1.wav
  • sfx_barraalert2.wav
  • sfx_barrabite.wav
  • sfx_barradeath.wav
  • sfx_beetlepound.wav
  • sfx_beetleroar.wav
  • sfx_beetlestep2.wav
  • sfx_beetlestep3.wav
  • sfx_boulderbounce.wav
  • sfx_bouldershatter.wav
  • sfx_bunyipthrown.wav
  • sfx_bunyip_pound.wav
  • sfx_cargowhack.wav
  • sfx_cartslow1.wav
  • sfx_cartslow2.wav
  • sfx_cartslow3.wav
  • sfx_cassattack2.wav
  • sfx_cassattack4.wav
  • sfx_CassLaugh.wav
  • sfx_cassnanostep.wav
  • sfx_cassnanostep2.wav
  • sfx_cassnanowhir.wav
  • sfx_cassturn.wav
  • sfx_casswhip.wav
  • sfx_ccflip.wav
  • sfx_chopperlock.wav
  • sfx_containerland.wav
  • sfx_containershatter.wav
  • sfx_croclandpontoon.wav
  • sfx_croctag.wav
  • sfx_dawnwingflap.wav
  • sfx_e1cassfall.wav
  • sfx_e1dudedeath.wav
  • sfx_e1dudegrunt1.wav
  • sfx_e1dudegrunt2.wav
  • sfx_e1explode1.wav
  • sfx_e1explode2.wav
  • sfx_e4_casshand.wav
  • sfx_e4_casshit1.wav
  • sfx_e4_casshit2.wav
  • sfx_e4_casshit3.wav
  • sfx_e4_casshit4.wav
  • sfx_e4_cassspin.wav
  • sfx_e4_lp_lava1.wav
  • sfx_e4_lp_lava2.wav
  • sfx_e4_lp_lava3.wav
  • sfx_e4_lp_lavacolumn1.wav
  • sfx_e4_lp_lavacolumn2.wav
  • sfx_e4_lp_nanowave.wav
  • sfx_e4_sblaserhitcass.wav
  • sfx_e4_wavestart.wav
  • sfx_earwipe.wav
  • sfx_eelbite.wav
  • sfx_eelin.wav
  • sfx_eelout.wav
  • sfx_fd_flameon.wav
  • sfx_flamethrower1.wav
  • sfx_fourbieland.wav
  • sfx_fourbyoff.wav
  • sfx_friendstephard1.wav
  • sfx_friendstephard2.wav
  • sfx_friendstephard3.wav
  • sfx_friendstephard4.wav
  • sfx_friendstephard5.wav
  • sfx_friendstepsoft1.wav
  • sfx_friendstepsoft2.wav
  • sfx_friendstepsoft3.wav
  • sfx_friendstepsoft4.wav
  • sfx_friendstepsoft5.wav
  • sfx_frillbikefall.wav
  • sfx_gatessqueal.wav
  • sfx_gearshift1.wav
  • sfx_gearshift2.wav
  • sfx_gianthatch1.wav
  • sfx_gianthatch2.wav
  • sfx_gianthatch4.wav
  • sfx_guitarthing.wav
  • sfx_kartsignbreak.wav
  • sfx_lava_01_lp.wav
  • sfx_lava_02_lp.wav
  • sfx_LedgeJump.wav
  • sfx_LedgePull.wav
  • sfx_lp_aliendrone.wav
  • sfx_lp_aquafluffyZap.wav
  • sfx_lp_barracuda.wav
  • sfx_lp_bunyipbarrier.wav
  • sfx_lp_bushrescuealarm.wav
  • sfx_lp_car1.wav
  • sfx_lp_car2.wav
  • sfx_lp_casshover.wav
  • sfx_lp_cassmeteorswarm.wav
  • sfx_lp_chopperblade.wav
  • sfx_lp_chopperflame.wav
  • sfx_lp_choppergrind.wav
  • sfx_lp_e1lava.wav
  • sfx_lp_e4nano.wav
  • sfx_lp_e4nano2.wav
  • sfx_lp_e4tornado1.wav
  • sfx_lp_fdflame.wav
  • sfx_lp_flamethower.wav
  • sfx_lp_fourbiereverse.wav
  • sfx_lp_fourbiescrape.wav
  • sfx_lp_gategears.wav
  • sfx_lp_gulls.wav
  • sfx_lp_hologram.wav
  • sfx_lp_iceblock.wav
  • sfx_lp_m13boat.wav
  • sfx_lp_m13wfall.wav
  • sfx_lp_m40clawdrag.wav
  • sfx_lp_rumbling.wav
  • sfx_lp_saw.wav
  • sfx_lp_sbbeamfire.wav
  • sfx_lp_sbcharge.wav
  • sfx_lp_sea.wav
  • sfx_lp_sewerslop.wav
  • sfx_lp_SpinButton.wav
  • sfx_lp_static.wav
  • sfx_lp_tbemove.wav
  • sfx_lp_tebunyipfillup.wav
  • sfx_lp_tornadoty.wav
  • sfx_lp_z3alarm.wav
  • sfx_m13crocsplash.wav
  • sfx_m13gate.wav
  • sfx_m13lever.wav
  • sfx_m13rope.wav
  • sfx_m33clawrelease.wav
  • sfx_m33roadgrab.wav
  • sfx_m33roadinsert.wav
  • sfx_m37latch.wav
  • sfx_m52Alarm.wav
  • sfx_m52Crash.wav
  • sfx_m52Crash2.wav
  • sfx_m52DoorBang.wav
  • sfx_m52DoorOpen.wav
  • sfx_m52FanLP.wav
  • sfx_m52GantryClunk.wav
  • sfx_m52GantryWhir.wav
  • sfx_m52GantryWhir2.wav
  • sfx_m52Hinge1.wav
  • sfx_m52Hinge2.wav
  • sfx_m52Hinge3.wav
  • sfx_m52Pieces.wav
  • sfx_m52PipeCrash.wav
  • sfx_m52PipeCrash2.wav
  • sfx_m52PipeCrash3.wav
  • sfx_m52PipeCrash4.wav
  • sfx_m52PipeCrash5.wav
  • sfx_m52PipeCreak.wav
  • sfx_m52PipeCreak2.wav
  • sfx_m52Shake.wav
  • sfx_m52SmokeDetector.wav
  • sfx_m52TrapDoorClose.wav
  • sfx_magpie2.wav
  • sfx_magpie3.wav
  • sfx_magpiedie.wav
  • sfx_menubeep2.wav
  • sfx_menuwhizz1.wav
  • sfx_menuwhizz2.wav
  • sfx_menuzap.wav
  • sfx_menu_accept.wav
  • sfx_menu_cancel.wav
  • sfx_menu_click.wav
  • sfx_metalcrate.wav
  • sfx_nbalert1.wav
  • sfx_nbalert2.wav
  • sfx_nbdeath1.wav
  • sfx_nbdeath2.wav
  • sfx_nbdeath3.wav
  • sfx_nbdeath4.wav
  • sfx_nbngthrowstar.wav
  • sfx_neoalert1.wav
  • sfx_neoalert2.wav
  • sfx_neobox3.wav
  • sfx_neobox4.wav
  • sfx_neobox5.wav
  • sfx_neodeath.wav
  • sfx_ngalert1.wav
  • sfx_ngalert2.wav
  • sfx_ngalert3.wav
  • sfx_ngdeath1.wav
  • sfx_ngdeath2.wav
  • sfx_ngjump.wav
  • sfx_ngropesnap.wav
  • sfx_ngwhoosh1.wav
  • sfx_p1053open.wav
  • sfx_p1053thud.wav
  • sfx_platformenlarge.wav
  • sfx_platformshink.wav
  • sfx_platformsmin.wav
  • sfx_platformsmout.wav
  • sfx_race_icerelease.wav
  • sfx_race_icesmash.wav
  • sfx_race_lastlap.wav
  • sfx_race_lockon.wav
  • sfx_race_lp_invinc.wav
  • sfx_rc_clawgrab.wav
  • sfx_rumble.wav
  • sfx_sbfire.wav
  • sfx_sbunyipfall1.wav
  • sfx_sbunyipfall2.wav
  • sfx_seagull1.wav
  • sfx_seagull2.wav
  • sfx_seagull3.wav
  • sfx_seagull4.wav
  • sfx_seasaw1.wav
  • sfx_seasaw2.wav
  • sfx_seasaw3.wav
  • sfx_seasawslide.wav
  • sfx_SharkBite.wav
  • sfx_SharkFlinch.wav
  • sfx_SharkHurt.wav
  • sfx_Sharkswim.wav
  • sfx_Sharktail.wav
  • sfx_sheephitground.wav
  • sfx_shopbell.wav
  • sfx_skinkalert.wav
  • sfx_skinkalert2.wav
  • sfx_skinkbatswing.wav
  • sfx_skinkbatswingfire.wav
  • sfx_skinkdie1.wav
  • sfx_skinktaunt.wav
  • sfx_sneathkeith1.wav
  • sfx_SpiderDie.wav
  • sfx_SpiderFlinch.wav
  • sfx_SpiderHiss.wav
  • sfx_SpiderLand.wav
  • sfx_SpiderRun.wav
  • sfx_SpiderScream.wav
  • sfx_SpiderStep.wav
  • sfx_SpiderWalk.wav
  • sfx_SpinButtonStop.wav
  • sfx_steam.wav
  • sfx_subchoplockon.wav
  • sfx_subclawrelease.wav
  • sfx_subexplode.wav
  • sfx_subhit.wav
  • sfx_submissilehit.wav
  • sfx_subpipedrop.wav
  • sfx_toadcall.wav
  • sfx_toadjump.wav
  • sfx_torpedofire.wav
  • sfx_townieskid.wav
  • sfx_treesmash.wav
  • sfx_turtlereheadout.wav
  • sfx_turtleretreat.wav
  • sfx_TY2HD_collectBilby.wav
  • sfx_TY2HD_collectCog.wav
  • sfx_TY2HD_collecttalisman.wav
  • sfx_ty_biteHit.wav
  • sfx_waterclawgrab.wav
  • sfx_waterhose_01_lp.wav
  • sfx_waterhose_02_lp.wav
  • sfx_whoohs3.wav
  • sfx_whoosh.wav
  • sfx_windowspin.wav
  • sfx_Z3bridgeexplode.wav
  • sfx_Z3BushBash.wav
  • sfx_z3gatepunch.wav
  • sfx_z3_dstakeoff.wav
  • sfx_Z3_flak1.wav
  • sfx_Z3_flak2.wav
  • sfx_Z3_mortarreload.wav
  • sfx_z4_lp_snoblo.wav
  • silencio.wav
  • T2Aquarangcatch1.wav
  • T2Aquarangcatch2.wav
  • T2flamerang_throw_1-44k.wav
  • T2flamerang_throw_2-44k.wav
  • T2flamerang_throw_3-44k.wav
  • T2flamerang_throw_4-44k.wav
  • T2frangignite1.wav
  • T2frangignite2.wav
  • T2icesmash1.wav
  • T2icesmash2.wav
  • T2lavarang_throw_1.wav
  • T2lavarang_throw_2.wav
  • T2lavarang_throw_3.wav
  • T2rang_throw_2.wav
  • T2rang_throw_3.wav
  • T2rang_throw_4.wav
  • T2rang_throw_5.wav
  • T2rang_throw_6.wav
  • T2rang_throw_7.wav
  • T2thunder_throw_1.wav
  • T2thunder_throw_2.wav
  • T2thunder_throw_3.wav
  • T2Z3_explosion1.wav
  • T2Z3_explosion2.wav
  • T2Z3_explosion3.wav
  • T2Z3_explosion4.wav
  • T2zappyenemyhit_1.wav
  • T2zappyenemyhit_2.wav
  • T2zappyerang_throw44k.wav
  • T2zappyerang_throw_2-44k.wav
  • T2zappyerang_throw_3-44k.wav
  • T2_242_jet_01.wav
  • T2_242_jet_02.wav
  • T2_242_jet_03.wav
  • T2_242_kartmissile_01.wav
  • T2_242_kartmissile_02.wav
  • T2_242_kartmissile_03.wav
  • T2_aquathrow1.wav
  • T2_aquathrow2.wav
  • T2_aquathrow3.wav
  • T2_CassMeteorFire.wav
  • T2_DoomExplosion1.wav
  • T2_DoomExplosion2.wav
  • T2_explosion1.wav
  • T2_explosion2.wav
  • T2_explosion3.wav
  • T2_explosion4.wav
  • T2_explosion5.wav
  • T2_explosion6.wav
  • T2_explosion7.wav
  • T2_fire_lp_01.wav
  • T2_flamehits01.wav
  • T2_flamehits02.wav
  • T2_flamehits03.wav
  • T2_flamehits04.wav
  • T2_FlameOn_01.wav
  • T2_FlameOn_02.wav
  • t2_flamethrow_01.wav
  • t2_flamethrow_02.wav
  • t2_flamethrow_03.wav
  • T2_FreezThrow01.wav
  • T2_FreezThrow02.wav
  • T2_FreezThrow03.wav
  • T2_iceform1.wav
  • T2_iceform2.wav
  • T2_iceformB_1.wav
  • T2_iceformB_2.wav
  • T2_iceformB_3.wav
  • T2_icehit1.wav
  • T2_icehit2.wav
  • T2_icesmash01.wav
  • T2_KaboomExp1.wav
  • T2_KaboomExp2.wav
  • T2_KaboomExp3.wav
  • T2_KaboomThrow01.wav
  • T2_KaboomThrow02.wav
  • T2_KaboomThrow03.wav
  • T2_lashhook1.wav
  • T2_lashhook2.wav
  • T2_lashrangthrow_1.wav
  • T2_lashrangthrow_2.wav
  • T2_lashrangthrow_3.wav
  • T2_massiveexplosion.wav
  • T2_massiveexplosion2.wav
  • T2_menuwhoosh1.wav
  • T2_menuwhoosh2.wav
  • T2_mortarfire_01.wav
  • T2_mortarfire_02.wav
  • T2_mortarfire_03.wav
  • T2_mortarfire_04.wav
  • T2_NeddyFire1.wav
  • T2_NeddyFire2.wav
  • T2_NGAppear_B.wav
  • T2_NGSmoke.wav
  • T2_NGThrow_B.wav
  • T2_NG_appear.wav
  • T2_NPC_car_01_lp.wav
  • T2_NPC_car_02_lp.wav
  • T2_NPC_car_03_lp.wav
  • T2_Punch_B_01.wav
  • T2_Punch_B_02.wav
  • T2_Punch_B_03.wav
  • T2_Punch_B_04.wav
  • T2_Punch_B_05.wav
  • T2_Punch_B_06.wav
  • T2_Punch_C_01.wav
  • T2_Punch_C_02.wav
  • T2_Punch_C_03.wav
  • T2_Punch_C_04.wav
  • T2_rangcatch01.wav
  • T2_rangcatch02.wav
  • T2_rangcatch03.wav
  • T2_rangcatchC010.wav
  • T2_rangcatchC011.wav
  • T2_rangcatchC012.wav
  • T2_rangcatchC014.wav
  • T2_rangcatchC015.wav
  • T2_rangcatchC07.wav
  • T2_rangcatchC08.wav
  • T2_rangcatchC09.wav
  • T2_ranghit_01.wav
  • T2_ranghit_02.wav
  • T2_ranghit_03.wav
  • T2_ranghit_04.wav
  • T2_ranghit_05.wav
  • T2_ranghit_06.wav
  • T2_ranghit_07.wav
  • T2_rangthrow_01.wav
  • T2_rangthrow_02.wav
  • T2_rangthrow_03.wav
  • T2_rangthrow_04.wav
  • T2_rangthrow_05.wav
  • T2_rangthrow_06.wav
  • T2_rangthrow_07.wav
  • T2_rangthrow_08.wav
  • T2_rang_thunder_hit01.wav
  • T2_rang_thunder_hit02.wav
  • T2_rang_thunder_hit03.wav
  • T2_ricochet1.wav
  • T2_ricochet2.wav
  • T2_ricochet3.wav
  • T2_ricochet4.wav
  • T2_ricochet5.wav
  • T2_ricochet6.wav
  • T2_SlyMissileFire.wav
  • T2_slythrow1.wav
  • T2_slythrow2.wav
  • T2_slythrow3.wav
  • T2_tyjumpA01.wav
  • T2_tyjumpA02.wav
  • T2_tyjumpA03.wav
  • T2_tyjumpA04.wav
  • T2_tyjumpA05.wav
  • T2_tyjumpA06.wav
  • T2_tyjumpB01.wav
  • T2_tyjumpB02.wav
  • T2_tyjumpB03.wav
  • T2_tyjumpB04.wav
  • T2_tyjumpB05.wav
  • T2_waterHose_01.wav
  • T2_waterHose_02.wav
  • T2_Z3flak1.wav
  • T2_Z3flak2.wav
  • T2_Z3flak3.wav
  • T2_Z3mortarreload.wav
  • T2_Z3mortarreload2.wav
  • T2_Z3neddyric1.wav
  • T2_Z3neddyric2.wav
  • T2_Z3neddyric3.wav
  • T2_Z3neddyric4.wav
  • Ty2_0364_lp_csbtwist.wav
  • Ty2_HardcoreOn.wav
  • TY2_WaterSpinner_Start.wav
  • Ty3_Menu_PositiveST.wav
  • TYBBPunch1.wav
  • TYBBPunch2.wav
  • TYBBPunch3.wav
  • TyBubble01.wav
  • TyBubble02.wav
  • TyBubble03.wav
  • TyBubble04.wav
  • TyBubble05.wav
  • TyBubble06.wav
  • TyBubble07.wav
  • TyBubble08.wav
  • TyBubble09.wav
  • TyBubble10.wav
  • TyBubble11.wav
  • TyBubble12.wav
  • TyBubble13.wav
  • TyBubble14.wav
  • Tycavedrip1.wav
  • Tycavedrip2.wav
  • Tycavedrip3.wav
  • Tycavedrip4.wav
  • Tycavedrip5.wav
  • TyClimb.wav
  • TyDirtLand.wav
  • TyDirtLand2.wav
  • TyDirtStep1.wav
  • TyDirtStep2.wav
  • TyDirtStep3.wav
  • TyDirtStep4.wav
  • TyDirtStep5.wav
  • TyDirtStep6.wav
  • TYExtinguish1.wav
  • TYFriendStepB_01.wav
  • TYFriendStepB_02.wav
  • TYFriendStepB_03.wav
  • TyFriendStepSoft1.wav
  • TyFriendStepSoft2.wav
  • TyFriendStepSoft3.wav
  • TyFriendStepSoft4.wav
  • TyFriendWetStep01.wav
  • TyFriendWetStep02.wav
  • TygrassLand.wav
  • Tygrassstep1.wav
  • Tygrassstep2.wav
  • Tygrassstep3.wav
  • Tygrassstep4.wav
  • TyHardLand1.wav
  • TyHardSlide.wav
  • TyHardStep1.wav
  • TyHardStep2.wav
  • TyHardStep3.wav
  • TyHardStep4.wav
  • TyHardStep5.wav
  • TyHardStep6.wav
  • TyHitByEnemy1.wav
  • TyHitByEnemy2.wav
  • TyHitByEnemy3.wav
  • TyHitByEnemy4.wav
  • TyKartCollect1.wav
  • Tykart_bailhit01.wav
  • Tykart_bailhit02.wav
  • Tykart_bailhit03.wav
  • Tykart_bailhit04.wav
  • Tykart_bump01.wav
  • Tykart_bump02.wav
  • Tykart_bump03.wav
  • Tykart_eng_lp_1.wav
  • Tykart_eng_lp_2.wav
  • Tykart_eng_lp_3.wav
  • Tykart_eng_lp_4.wav
  • Tykart_eng_lp_5.wav
  • Tykart_eng_lp_6.wav
  • Tykart_eng_lp_7.wav
  • Tykart_hit01.wav
  • Tykart_hit02.wav
  • Tykart_hit03.wav
  • Tykart_hit04.wav
  • Tykart_hit05.wav
  • Tykart_hit06.wav
  • Tykart_hit07.wav
  • Tykart_hit08.wav
  • Tykart_methit01.wav
  • Tykart_methit02.wav
  • Tykart_methit03.wav
  • Tykart_methit04.wav
  • Tykart_rockhit01.wav
  • Tykart_rockhit02.wav
  • Tykart_rockhit03.wav
  • Tykart_woodhit1.wav
  • Tykart_woodhit2.wav
  • Tykart_woodhit3.wav
  • Tykart_woodhit4.wav
  • TyLandMet.wav
  • TyLandWood.wav
  • TYLaserB01.wav
  • TYLaserB02.wav
  • TYLaserB03.wav
  • TYLaserB04.wav
  • TYLaserHit01.wav
  • TYLaserHit02.wav
  • TYLaserHit03.wav
  • TyLeavesLand.wav
  • TyLeavesStep1.wav
  • TyLeavesStep2.wav
  • TyLeavesStep3.wav
  • TyLeavesStep4.wav
  • TyLedgeGrab.wav
  • TyPunchedM.wav
  • TyPunchedM2.wav
  • TyPunchedM3.wav
  • TYR_BBunyipPunch1.wav
  • TYR_BBunyipPunch2.wav
  • TYR_FreezeThrow1.wav
  • TYR_FreezeThrow2.wav
  • TYR_FreezeThrow3.wav
  • TYR_InfraFlightLP.wav
  • TYR_MegaFlightLP.wav
  • TYR_OmegaFlightLP.wav
  • TYR_RangA_throw1.wav
  • TYR_RangA_throw2.wav
  • TYR_RangA_throw3.wav
  • TYR_RangB_throw1.wav
  • TYR_RangB_throw2.wav
  • TYR_RangB_throw3.wav
  • TYR_RangDeflect01.wav
  • TYR_RangDeflect02.wav
  • TYR_RangDeflect03.wav
  • TYR_RangDeflect04.wav
  • TYR_RangDeflect05.wav
  • TYR_RangDeflect06.wav
  • TYR_RangDeflect07.wav
  • TYR_RangDeflect08.wav
  • TYR_RangDeflect09.wav
  • TYR_RangDeflect10.wav
  • TYR_RangFastThrow1.wav
  • TYR_RangFastThrow2.wav
  • TYR_RangFastThrow3.wav
  • TYR_RangFastThrow4.wav
  • TYR_RangHit_C_1.wav
  • TYR_RangHit_C_2.wav
  • TYR_RangHit_C_3.wav
  • TYR_RangSlow1.wav
  • TYR_RangSlow2.wav
  • TYR_RangTrails1.wav
  • TYR_RangTrails2.wav
  • TYR_RangTrails3.wav
  • TYR_RangTrails4.wav
  • TYR_RangTrails5.wav
  • TYR_RangTrails6.wav
  • TYR_RangTrails7.wav
  • TYR_SlowFlightLP.wav
  • TYR_ThunderFlightLP.wav
  • TYR_TXRangFlight.wav
  • TYR_WarpRangThrow1.wav
  • TYR_WarpRangThrow2.wav
  • TYR_WarpRangThrow3.wav
  • TYR_ZappyFlightLP.wav
  • TYSHazLaser1.wav
  • TYSHazLaser2.wav
  • TySkidLp2.wav
  • TySkidLp3.wav
  • TySlideHard1.wav
  • TySlideHard2.wav
  • TySplash1.wav
  • TySplash1B.wav
  • TySplash2.wav
  • TySplash2B.wav
  • TySplash3.wav
  • TySplash3B.wav
  • TySplash4.wav
  • TySplash4B.wav
  • TySplashingSTlp1.wav
  • TySplashingSTlp2.wav
  • TySplashingSTlp3.wav
  • TyStepMet1.wav
  • TyStepMet2.wav
  • TyStepMet3.wav
  • TyStepWood1.wav
  • TyStepWood2.wav
  • TyStepWood3.wav
  • TyStepWood4.wav
  • TYuwatermove.wav
  • TyVBat1.wav
  • TyVBat2.wav
  • TyVBat3.wav
  • TyVBat4.wav
  • TyVBat5.wav
  • TyWetStep01.wav
  • TyWetStep02.wav
  • TyWetStep03.wav
  • TyWetStep04.wav
  • TyWoodSmSmash1.wav
  • TyWoodSmSmash2.wav
  • TyWoodSmSmash3.wav
  • TY_BBLandSoftBB.wav
  • TY_BB_Jump1.wav
  • TY_BB_Jump2.wav
  • TY_BB_MetPunch1.wav
  • TY_BB_MetPunch2.wav
  • TY_BB_MetPunch3.wav
  • TY_BB_Punch1.wav
  • TY_BB_Punch2.wav
  • TY_BB_Swing1.wav
  • TY_BB_Swing2.wav
  • TY_BB_Swing3.wav
  • TY_BT_Alert1.wav
  • TY_BT_Alert2.wav
  • TY_BT_Alert3.wav
  • TY_BT_Alert4.wav
  • TY_BT_Death1.wav
  • TY_BT_Death2.wav
  • TY_BT_Death3.wav
  • TY_Button01.wav
  • TY_CannonRabbit.wav
  • TY_CrocGrowl1.wav
  • TY_CrocGrowl2.wav
  • TY_CrocGrowl3.wav
  • TY_CrocGrowl4.wav
  • TY_CrocGrowl5.wav
  • TY_CrocPickUp1.wav
  • TY_CrocSetDown1.wav
  • TY_CrocSetDown2.wav
  • TY_EnemyADeath1.wav
  • TY_EnemyADeath2.wav
  • TY_EnemyADeath3.wav
  • TY_EnemyADeath4.wav
  • TY_fireblock_01_lp.wav
  • TY_fireblock_02_lp.wav
  • TY_flames_lge01_lp.wav
  • TY_flames_lge02_lp.wav
  • TY_flames_med01_lp.wav
  • TY_flames_med02_lp.wav
  • TY_flames_sm01_lp.wav
  • TY_flames_sm02_lp.wav
  • Ty_FluffyMissile1.wav
  • Ty_FluffyMissile2.wav
  • TY_FrillThrown.wav
  • TY_Frill_Death1.wav
  • TY_Frill_Death2.wav
  • TY_Frill_Death3.wav
  • TY_Frill_Death4.wav
  • TY_HoseStart1.wav
  • TY_HoseStart2.wav
  • TY_Hydraulic1LP.wav
  • TY_Hydraulic2LP.wav
  • TY_Jet01.wav
  • TY_Jet02.wav
  • TY_Jet03.wav
  • TY_Jet04.wav
  • TY_KartMissile01.wav
  • TY_KartMissile02.wav
  • TY_KartMissile03.wav
  • TY_KartMissile04.wav
  • TY_KartMissileHit01.wav
  • TY_KartMissileHit02.wav
  • TY_KartMissileHit03.wav
  • TY_KartMissileHit04.wav
  • TY_MiniExplosion.wav
  • Ty_Nano_Bounce1.wav
  • Ty_Nano_Bounce2.wav
  • TY_NBthrow_lp.wav
  • Ty_PatchyStep1.wav
  • Ty_PatchyStep2.wav
  • Ty_PatchyStep3.wav
  • Ty_PatchyStep4.wav
  • Ty_RaceCollect1.wav
  • Ty_RaceCollect2.wav
  • Ty_RaceCollect3.wav
  • Ty_RaceCollect4.wav
  • TY_robot_alert1.wav
  • TY_robot_alert2.wav
  • TY_robot_alert3.wav
  • TY_robot_alert4.wav
  • TY_robot_death1.wav
  • TY_robot_death2.wav
  • TY_robot_death3.wav
  • TY_robot_death4.wav
  • Ty_SharkDies.wav
  • Ty_Sharkgrowl01.wav
  • Ty_Sharkgrowl02.wav
  • Ty_Sharkgrowl03.wav
  • TY_sheep_bleat01.wav
  • TY_sheep_bleat02.wav
  • TY_sheep_bleat03.wav
  • TY_sheep_bleat04.wav
  • TY_sheep_bleat05.wav
  • Ty_step_lge_dirt1.wav
  • Ty_step_lge_dirt2.wav
  • Ty_step_lge_dirt3.wav
  • Ty_step_lge_dirt4.wav
  • Ty_step_lge_hard1.wav
  • Ty_step_lge_hard2.wav
  • Ty_step_lge_hard3.wav
  • Ty_step_lge_hard4.wav
  • Ty_step_lge_wood1.wav
  • Ty_step_lge_wood2.wav
  • Ty_step_lge_wood3.wav
  • Ty_step_med_dirt1.wav
  • Ty_step_med_dirt2.wav
  • Ty_step_med_dirt3.wav
  • Ty_step_med_dirt4.wav
  • Ty_step_med_dirt5.wav
  • Ty_step_med_dirt6.wav
  • Ty_step_med_grass01.wav
  • Ty_step_med_grass02.wav
  • Ty_step_med_grass03.wav
  • Ty_step_med_grass04.wav
  • Ty_step_med_grass05.wav
  • Ty_step_med_grass1.wav
  • Ty_step_med_grass2.wav
  • Ty_step_med_grass3.wav
  • Ty_step_med_grass4.wav
  • Ty_step_med_hard01.wav
  • Ty_step_med_hard02.wav
  • Ty_step_med_hard04.wav
  • Ty_step_med_hard05.wav
  • Ty_step_med_hard06.wav
  • Ty_step_med_water1.wav
  • Ty_step_med_water2.wav
  • Ty_step_med_water3.wav
  • Ty_step_med_water4.wav
  • Ty_step_med_wood1.wav
  • Ty_step_med_wood2.wav
  • Ty_step_med_wood3.wav
  • Ty_step_med_wood4.wav
  • Ty_step_small_dirt_01.wav
  • Ty_step_small_dirt_02.wav
  • Ty_step_small_dirt_03.wav
  • Ty_step_small_dirt_04.wav
  • Ty_step_small_hard_01.wav
  • Ty_step_small_hard_02.wav
  • Ty_step_small_hard_03.wav
  • Ty_step_small_hard_04.wav
  • Ty_TreeSmash1.wav
  • Ty_TreeSmash2.wav
  • Ty_TreeSmash3.wav
  • Ty_UI_BagCollect1.wav
  • Ty_UI_BagCollect2.wav
  • UFrillHandStep1.wav
  • UFrillHandStep2.wav
  • UFrillHandStep3.wav
  • Z3BallRoll01lp.wav
  • Z3BallRoll02lp.wav
Format ZIP (application/zip)
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Hits 53
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Well fuck. It turns out that the archive files I ripped were from an older version of TY 2, long before it had a Switch port. Unlike the current PC version, this asset doesn't have the sounds for the Camerang nor the Craftyrang.

Edit: It doesn't look like any of the existing SFX were changed in the 2021 update. I panicked for nothing.
Out of all 1398 sounds I compared (including duplicates), only two files were technically changed:
• sfx_0142_tystopsshort.wav
• Ty_step_med_hard04.wav

Though, both of them are identical between versions until the very end where there's 70 bytes of silence. They are basically indistinguishable.
ObsoIeteQuality Oct 4, 2026 6:28 PM *