Foley


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Asset Info favorite
Name Foley
Category PC / Computer
Game Trollhunters: Defenders of Arcadia
Section Sound Effects
Submitted April 7, 2026
Uploaded By OCL
Size 44.13 MB (227 items) arrow_right
  • boss_global_death.wav
  • boss_gunmar_troll_projectile_impact_01.wav
  • boss_gunmar_troll_projectile_impact_02.wav
  • boss_gunmar_troll_projectile_impact_03.wav
  • boss_gunmar_troll_throw_projectile_01.wav
  • boss_gunmar_troll_throw_projectile_02.wav
  • boss_gunmar_troll_throw_projectile_03.wav
  • cinematic_rewind_loop.wav
  • enemy_global_gethit_staff_01.wav
  • enemy_global_gethit_staff_02.wav
  • enemy_global_gethit_staff_03.wav
  • enemy_global_gethit_sword_01.wav
  • enemy_global_gethit_sword_02.wav
  • enemy_global_gethit_sword_03.wav
  • enemy_global_gethit_sword_04.wav
  • enemy_goblin_attack_01.wav
  • enemy_goblin_attack_02.wav
  • enemy_goblin_attack_03.wav
  • enemy_goblin_gethit_death.wav
  • enemy_goblin_jump.wav
  • enemy_goblin_rock_impact.wav
  • enemy_goblin_throw_rock.wav
  • enemy_golem_ball_bounce_01.wav
  • enemy_golem_ball_bounce_02.wav
  • enemy_golem_ball_bounce_03.wav
  • enemy_golem_gethit.wav
  • enemy_golem_gethit_death.wav
  • enemy_golem_ground_slam.wav
  • enemy_golem_ground_slam_projectile.wav
  • enemy_golem_shrink.wav
  • enemy_golem_transform_ball.wav
  • enemy_gruesome_footstep_01.wav
  • enemy_gruesome_footstep_02.wav
  • enemy_gruesome_footstep_03.wav
  • enemy_gruesome_gethit.wav
  • enemy_gruesome_gethit_death_01.wav
  • enemy_gruesome_gethit_death_02.wav
  • enemy_gruesome_gethit_death_03.wav
  • enemy_gruesome_slash_attack.wav
  • enemy_gruesome_sliding_loop.wav
  • enemy_gummgumm_charge.wav
  • enemy_gummgumm_dizzy.wav
  • enemy_gummgumm_gethit.wav
  • enemy_gummgumm_gethit_death.wav
  • enemy_gummgumm_gethit_null.wav
  • enemy_gummgumm_hit_wall.wav
  • enemy_gummgumm_pre_charge.wav
  • enemy_hazmat_alert.wav
  • enemy_hazmat_footstep_01.wav
  • enemy_hazmat_footstep_02.wav
  • enemy_hazmat_footstep_03.wav
  • enemy_hazmat_footstep_04.wav
  • enemy_hazmat_footstep_05.wav
  • enemy_hazmat_gethit.wav
  • enemy_hazmat_gethit_death.wav
  • enemy_hazmat_hit_wall.wav
  • enemy_hazmat_shoot_rifle_01.wav
  • enemy_hazmat_shoot_rifle_02.wav
  • enemy_hazmat_shoot_rifle_03.wav
  • enemy_helheeti_gethit_death.wav
  • enemy_helheeti_pounce.wav
  • enemy_helheeti_split.wav
  • enemy_mighty_foofoo_flail_loop.wav
  • enemy_mighty_foofoo_flail_swing_01.wav
  • enemy_mighty_foofoo_flail_swing_02.wav
  • enemy_mighty_foofoo_flail_swing_03.wav
  • enemy_mighty_foofoo_gethit.wav
  • enemy_mighty_foofoo_gethit_death.wav
  • enemy_mighty_foofoo_hop_01.wav
  • enemy_mighty_foofoo_hop_02.wav
  • enemy_mighty_foofoo_hop_03.wav
  • enemy_mini_foofoo_gethit.wav
  • enemy_mini_foofoo_gethit_death.wav
  • enemy_mini_foofoo_hop_01.wav
  • enemy_mini_foofoo_hop_02.wav
  • enemy_mini_foofoo_hop_03.wav
  • enemy_omen_footstep_01.wav
  • enemy_omen_footstep_02.wav
  • enemy_omen_footstep_03.wav
  • enemy_omen_gethit.wav
  • enemy_omen_gethit_death.wav
  • enemy_omen_rocket_explode.wav
  • enemy_omen_shoot_rocket_01.wav
  • enemy_omen_shoot_rocket_02.wav
  • enemy_phalanx_gethit.wav
  • enemy_phalanx_gunner_shoot.wav
  • enemy_phalanx_kick_01.wav
  • enemy_phalanx_kick_02.wav
  • enemy_phalanx_kick_03.wav
  • enemy_phalanx_shield_gethit_death_01.wav
  • enemy_phalanx_shield_gethit_death_02.wav
  • enemy_phalanx_shield_gethit_death_03.wav
  • enemy_phalanx_shield_shield_blast.wav
  • enemy_phalanx_shield_shield_blast2.wav
  • enemy_phalanx_shield_shield_bust.wav
  • enemy_phalanx_shield_shield_recharge.wav
  • enemy_phalanx_shield_shoot.wav
  • enemy_phalax_spawn.wav
  • enemy_porgon_cutscene_footstep_01.wav
  • enemy_porgon_cutscene_footstep_02.wav
  • enemy_porgon_cutscene_footstep_03.wav
  • enemy_porgon_cutscene_ground_smash.wav
  • enemy_porgon_footstep_01.wav
  • enemy_porgon_footstep_02.wav
  • enemy_porgon_footstep_03.wav
  • enemy_porgon_footstep_04.wav
  • enemy_porgon_footstep_05.wav
  • enemy_porgon_land.wav
  • enemy_porgon_land_on_screen.wav
  • enemy_porgon_minion_gethit.wav
  • enemy_porgon_minion_gethit_death.wav
  • enemy_porgon_minion_sword_slash_01.wav
  • enemy_porgon_minion_sword_slash_02.wav
  • enemy_porgon_minion_sword_slash_03.wav
  • enemy_porgon_portal_appear.wav
  • enemy_porgon_portal_disappear.wav
  • enemy_porgon_portal_layer.wav
  • enemy_porgon_portal_vacuum.wav
  • enemy_porgon_stun_jim.wav
  • enemy_porgon_summon_portal.wav
  • enemy_porgon_use_scepter.wav
  • enemy_skelteg_blue_hover.wav
  • enemy_skelteg_flying_loop.wav
  • enemy_skelteg_gethit_death.wav
  • enemy_skelteg_purple_flying_charge.wav
  • enemy_stalkling_dive.wav
  • enemy_stalkling_gethit.wav
  • enemy_stalkling_gethit_death.wav
  • enemy_stalkling_grab_player.wav
  • enemy_stalkling_wing_flap_01.wav
  • enemy_stalkling_wing_flap_02.wav
  • enemy_stalkling_wing_flap_03.wav
  • environment_acid_pit_death.wav
  • environment_air_lift_up.wav
  • environment_auto_flamethrower_activate.wav
  • environment_ball_destroy.wav
  • environment_ball_drop.wav
  • environment_ball_land.wav
  • environment_ball_roll_loop.wav
  • environment_conveyer_belt_loop.wav
  • environment_dash_block_break.wav
  • environment_dash_block_poof_01.wav
  • environment_dash_block_poof_02.wav
  • environment_dash_block_poof_03.wav
  • environment_death_wall_active_loop.wav
  • environment_death_wall_prox_loop.wav
  • environment_door_switch_open_futuristic_door.wav
  • environment_door_switch_open_metal_door.wav
  • environment_door_switch_press.wav
  • environment_door_switch_release.wav
  • environment_fire_beam_rotating_loop.wav
  • environment_flamethrower_plate_01.wav
  • environment_flamethrower_plate_02.wav
  • environment_flamethrower_plate_03.wav
  • environment_flying_car_impact.wav
  • environment_flying_car_loop.wav
  • environment_geyser_ball_lift.wav
  • environment_giant_ball_destroy.wav
  • environment_giant_ball_drop.wav
  • environment_giant_ball_land.wav
  • environment_gut_eyehole_close.wav
  • environment_gut_eyehole_open.wav
  • environment_horngazel_collect.wav
  • environment_ice_blast_01.wav
  • environment_ice_blast_02.wav
  • environment_ice_blast_03.wav
  • environment_ice_block_crash_01.wav
  • environment_ice_block_crash_02.wav
  • environment_ice_block_crash_03.wav
  • environment_ice_platform_break_01.wav
  • environment_ice_platform_break_02.wav
  • environment_ice_platform_break_03.wav
  • environment_ice_platform_crack_01.wav
  • environment_ice_platform_crack_02.wav
  • environment_ice_platform_crack_03.wav
  • environment_ice_platform_regenerate.wav
  • environment_icicle_fall_01.wav
  • environment_icicle_fall_02.wav
  • environment_icicle_fall_03.wav
  • environment_merlin_platform_down.wav
  • environment_merlin_platform_falling.wav
  • environment_merlin_platform_horizontal.wav
  • environment_merlin_platform_poof.wav
  • environment_merlin_platform_up.wav
  • environment_merlin_platform_vertical_down.wav
  • environment_merlin_platform_vertical_up.wav
  • environment_platform_switch_platforms_appear.wav
  • environment_rot_eyehole_close.wav
  • environment_rot_eyehole_open.wav
  • environment_spike_ball_land.wav
  • environment_spike_pit_death.wav
  • environment_spike_platform_collapse.wav
  • environment_spike_platform_collapse _01.wav
  • environment_spike_platform_collapse_02.wav
  • environment_spike_platform_collapse_03.wav
  • environment_spike_platform_collapse_04.wav
  • environment_wall_laser_projectile_impact.wav
  • environment_wall_laser_projectile_shoot.wav
  • environment_wall_projectile_shoot.wav
  • environment_wind_platform_loop.wav
  • goblin_rock_bounce_01.wav
  • goblin_rock_bounce_02.wav
  • goblin_rock_bounce_03.wav
  • jim_game_over.wav
  • jim_play_video_games_01.wav
  • jim_play_video_games_02.wav
  • jim_play_video_games_03.wav
  • jim_play_video_games_05.wav
  • player_global_destroy_projectile.wav
  • player_global_gethit_01.wav
  • player_global_gethit_02.wav
  • player_global_gethit_03.wav
  • player_land_platform.wav
  • player_teleport_appear.wav
  • player_teleport_away.wav
  • player_teleport_bed.wav
  • vo_goblin_attack1.wav
  • vo_goblin_attack2.wav
  • vo_goblin_attack3.wav
  • vo_goblin_gethit.wav
  • vo_goblin_idle1.wav
  • vo_goblin_idle2.wav
  • vo_goblin_idle3.wav
  • vo_tayphlx_alert1.wav
  • vo_tayphlx_alert2.wav
  • vo_tayphlx_alert3.wav
  • wflogo2016 -6db.wav
Format ZIP (application/zip)
wav
Hits 48

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