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Abilities


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Asset Info favorite
Name Abilities
Category PC / Computer
Game TRIANGLE STRATEGY
Section Battle Sound Effects
Submitted February 8, 2026
Uploaded By Dark_Ansem
Size 59.96 MB (328 items) arrow_right
  • Ability/(SE_BTL_ABL_CMN_CHANT_DEBUFF).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_FIRE).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_HEAL).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_ICE).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_NOELEMENT).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_ROSELLE_DEBUFF).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_ROSELLE_HEAL).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_TECHNIQUE).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_THUNDER).wav
  • Ability/(SE_BTL_ABL_CMN_CHANT_WIND).wav
  • Ability/(SE_BTL_ABL_CMN_HIT_CE).wav
  • Ability/(SE_BTL_ABL_CMN_HIT_CURE01).wav
  • Ability/(SE_BTL_ABL_CMN_HIT_HEAL01).wav
  • Ability/(SE_BTL_ABL_CMN_HIT_HEAL02).wav
  • Ability/(SE_BTL_ABL_CMN_HIT_MIDAREZUKI).wav
  • Ability/(SE_BTL_ABL_CMN_HIT_STUNBASH).wav
  • Ability/(SE_BTL_ABL_CMN_SPELL01_HIYA).wav
  • Ability/(SE_BTL_ABL_CMN_SPELL02_CURE01).wav
  • Ability/(SE_BTL_ABL_CMN_SPELL03_HEAL02).wav
  • Ability/(SE_BTL_ABL_CMN_SPELL04_FIRE01).wav
  • Ability/(SE_BTL_ABL_CMN_SPELL05_FIRE02).wav
  • Ability/(SE_BTL_ABL_CMN_SPELL06_LIGHTNING).wav
  • Ability/(SE_BTL_ABL_ENE_CHARGESTRIKE_CAST).wav
  • Ability/(SE_BTL_ABL_M000_BLIND_DAGGER_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_CHARGE_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_DEFENCE_DOWN_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_FIRE_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_FREEZING_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_FREEZING_ARROW_CAST02).wav
  • Ability/(SE_BTL_ABL_M000_FREEZING_ARROW_CAST03).wav
  • Ability/(SE_BTL_ABL_M000_ICE_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_IMMOVE_ICE_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_KB_THRUST_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_KB_WIND_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_KNIFE_THROW_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_LAST_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_LONG_THRUST_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_MOVEMENT_INHIBITION_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_MOV_UP_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_NORMAL_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_OIL_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_OIL_CAST02).wav
  • Ability/(SE_BTL_ABL_M000_OIL_CAST03).wav
  • Ability/(SE_BTL_ABL_M000_PENETRATE_SPEAR_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_POISON_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_POWER_RISE_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_POWER_SHOOT_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_RANGE_UP_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_RANGE_UP_CAST02).wav
  • Ability/(SE_BTL_ABL_M000_ROTATING_SLASH_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_RUN_OVER_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_SECRET_CURSE_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_SECRET_HEAL_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_TAUNTING_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_THUNDER_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_TP_CHARGE_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_TP_CHARGE_HIT).wav
  • Ability/(SE_BTL_ABL_M000_TP_PASSER_CAST01).wav
  • Ability/(SE_BTL_ABL_M000_TRIPPED_CAST01).wav
  • Ability/(SE_BTL_ABL_N004_NO_SOLID_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_N005_GIANT_SLALOM_SLASH_CAST01).wav
  • Ability/(SE_BTL_ABL_N006_TP_BREAK_THROW_CAST01).wav
  • Ability/(SE_BTL_ABL_N006_TP_BREAK_THROW_CAST02).wav
  • Ability/(SE_BTL_ABL_N007_ACCUMULATE_CAST01).wav
  • Ability/(SE_BTL_ABL_N007_DEF_DOWN_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_N007_DEF_DOWN_ATTACK_CAST02).wav
  • Ability/(SE_BTL_ABL_N008_KB_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_N009_PUSH_UP_CAST01).wav
  • Ability/(SE_BTL_ABL_N101_FREEZING_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_N101_FREEZING_SWORD_CAST01).wav
  • Ability/(SE_BTL_ABL_N101_STARDUST2_CAST01).wav
  • Ability/(SE_BTL_ABL_N101_STARDUST2_CAST02).wav
  • Ability/(SE_BTL_ABL_N102_BRO_FEELINGS_CAST01).wav
  • Ability/(SE_BTL_ABL_N103_FIRE_CUT_CAST01).wav
  • Ability/(SE_BTL_ABL_N103_TORNADO_CAST01).wav
  • Ability/(SE_BTL_ABL_N104_ERUPTION_CAST01).wav
  • Ability/(SE_BTL_ABL_N104_ERUPTION_CAST02).wav
  • Ability/(SE_BTL_ABL_N106_ARREST_CAST01).wav
  • Ability/(SE_BTL_ABL_N106_ARREST_CAST02).wav
  • Ability/(SE_BTL_ABL_N106_CHEERING_CAST01).wav
  • Ability/(SE_BTL_ABL_N201_GOD_PUNISHMENT_CAST01).wav
  • Ability/(SE_BTL_ABL_N201_GOD_PUNISHMENT_SPELL01).wav
  • Ability/(SE_BTL_ABL_N201_GOD_PUNISHMENT_SPELL02).wav
  • Ability/(SE_BTL_ABL_N201_HOM_SUMMON_CAST01).wav
  • Ability/(SE_BTL_ABL_N201_HOM_SUMMON_CAST02).wav
  • Ability/(SE_BTL_ABL_N201_PROPAGATION_CAST01).wav
  • Ability/(SE_BTL_ABL_N201_VOID_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_N204_ALL_OUT_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_N204_ALL_OUT_ATTACK_CAST02).wav
  • Ability/(SE_BTL_ABL_N204_BURST_ATTACK_CAST01).wav
  • Ability/(SE_BTL_ABL_N205_JUMP_IMPACT_CAST01).wav
  • Ability/(SE_BTL_ABL_N205_JUMP_IMPACT_CAST02).wav
  • Ability/(SE_BTL_ABL_N205_PANZERSTECHER_CAST01).wav
  • Ability/(SE_BTL_ABL_N206_2_ACTION_ORDER_CAST01).wav
  • Ability/(SE_BTL_ABL_N206_2_ACTION_ORDER_CAST02).wav
  • Ability/(SE_BTL_ABL_N206_2_ATTRACTION_CAST01).wav
  • Ability/(SE_BTL_ABL_N206_2_ATTRACTION_SPELL).wav
  • Ability/(SE_BTL_ABL_N206_2_AUTO_SEALD_CAST01).wav
  • Ability/(SE_BTL_ABL_N206_2_JUDGMENT_CAST01).wav
  • Ability/(SE_BTL_ABL_N206_2_JUDGMENT_CAST02).wav
  • Ability/(SE_BTL_ABL_N206_2_PUPPET_SUMMON_CAST01).wav
  • Ability/(SE_BTL_ABL_N206_2_PUPPET_SUMMON_CAST02).wav
  • Ability/(SE_BTL_ABL_N206_2_PUPPET_SUMMON_CAST02_EVENT1).wav
  • Ability/(SE_BTL_ABL_N207_SLOW_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_N207_SLOW_MAGIC_CAST02).wav
  • Ability/(SE_BTL_ABL_N207_SLOW_MAGIC_CAST03).wav
  • Ability/(SE_BTL_ABL_N301_MONEY_IS_POWER_CAST).wav
  • Ability/(SE_BTL_ABL_N301_MONEY_IS_POWER_HIT).wav
  • Ability/(SE_BTL_ABL_N304_AROUND_STATUS_UP_CAST01).wav
  • Ability/(SE_BTL_ABL_P001_AROUND_BREAK_CAST01).wav
  • Ability/(SE_BTL_ABL_P001_ASSAULT_CAST01).wav
  • Ability/(SE_BTL_ABL_P001_ASSAULT_CAST02).wav
  • Ability/(SE_BTL_ABL_P001_INTIMIDATIONSWORD_CAST).wav
  • Ability/(SE_BTL_ABL_P002_RUNTHROUGH_CAST01).wav
  • Ability/(SE_BTL_ABL_P002_RUNTHROUGH_CAST02).wav
  • Ability/(SE_BTL_ABL_P002_RUNTHROUGH_SPELL).wav
  • Ability/(SE_BTL_ABL_P002_THRUST_AWAY_CAST01).wav
  • Ability/(SE_BTL_ABL_P002_TWOSTAGETHRUST_CAST01).wav
  • Ability/(SE_BTL_ABL_P002_TWOSTAGETHRUST_CAST02).wav
  • Ability/(SE_BTL_ABL_P002_TWOSTAGETHRUST_HIT).wav
  • Ability/(SE_BTL_ABL_P002_TWOSTAGETHRUST_SPELL).wav
  • Ability/(SE_BTL_ABL_P003_DEFFENCEMEASURE_CAST).wav
  • Ability/(SE_BTL_ABL_P003_DEFFENCEMEASURE_CAST02).wav
  • Ability/(SE_BTL_ABL_P003_DEFFENCEMEASURE_CAST03).wav
  • Ability/(SE_BTL_ABL_P003_DEFFENCEMEASURE_HIT).wav
  • Ability/(SE_BTL_ABL_P003_DEFFENCEMEASURE_SPELL).wav
  • Ability/(SE_BTL_ABL_P003_FIGHTINGSPIRIT_CAST).wav
  • Ability/(SE_BTL_ABL_P003_FIGHTINGSPIRIT_CAST02).wav
  • Ability/(SE_BTL_ABL_P003_MOVEUP_2_CAST01).wav
  • Ability/(SE_BTL_ABL_P003_MOVEUP_2_CAST02).wav
  • Ability/(SE_BTL_ABL_P003_MULTIACTION_CAST01).wav
  • Ability/(SE_BTL_ABL_P003_URGENT_CAST01).wav
  • Ability/(SE_BTL_ABL_P004_ABSORB_FIRE_CAST01).wav
  • Ability/(SE_BTL_ABL_P004_FIRE_CARNIVAL_CAST01).wav
  • Ability/(SE_BTL_ABL_P004_FLAME_CHAIN_CAST01).wav
  • Ability/(SE_BTL_ABL_P004_REVENGE_FLAME_CAST01).wav
  • Ability/(SE_BTL_ABL_P004_REVENGE_FLAME_COUNTER_CAST01).wav
  • Ability/(SE_BTL_ABL_P005_ACCELERATION_CAST).wav
  • Ability/(SE_BTL_ABL_P005_AREA_HEAL_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_P005_GREAT_HEAL_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_P005_STATUS_CURE_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_P005_STATUS_CURE_MAGIC_CAST02).wav
  • Ability/(SE_BTL_ABL_P005_STATUS_CURE_MAGIC_HIT).wav
  • Ability/(SE_BTL_ABL_P006_POISON_THROW_CAST01).wav
  • Ability/(SE_BTL_ABL_P006_POISON_THROW_HIT).wav
  • Ability/(SE_BTL_ABL_P006_SLEEPYDAGGER_CAST).wav
  • Ability/(SE_BTL_ABL_P006_SLEEPYDAGGER_HIT).wav
  • Ability/(SE_BTL_ABL_P006_STEALTH_CAST).wav
  • Ability/(SE_BTL_ABL_P006_STEALTH_EFF_HIT).wav
  • Ability/(SE_BTL_ABL_P006_STEALTH_FOUND).wav
  • Ability/(SE_BTL_ABL_P006_STEALTH_HIT).wav
  • Ability/(SE_BTL_ABL_P006_STEALTH_OFF).wav
  • Ability/(SE_BTL_ABL_P006_VERTICAL_JUMP_CAST01).wav
  • Ability/(SE_BTL_ABL_P006_VERTICAL_JUMP_CAST02).wav
  • Ability/(SE_BTL_ABL_P007_AUTO_ATTACK_BOW_CAST01).wav
  • Ability/(SE_BTL_ABL_P007_AUTO_ATTACK_BOW_EXEC_CAST00).wav
  • Ability/(SE_BTL_ABL_P007_BLINDARROW_HIT).wav
  • Ability/(SE_BTL_ABL_P007_BLINDARROW_SPELL).wav
  • Ability/(SE_BTL_ABL_P007_HAWK_SHOT_CAST01).wav
  • Ability/(SE_BTL_ABL_P007_SUREHIT_CAST01).wav
  • Ability/(SE_BTL_ABL_P008_ATTACK_FORM_CAST01).wav
  • Ability/(SE_BTL_ABL_P008_IRONBACK_CAST01).wav
  • Ability/(SE_BTL_ABL_P008_TACKLE_CAST).wav
  • Ability/(SE_BTL_ABL_P008_TACKLE_HIT).wav
  • Ability/(SE_BTL_ABL_P008_TACKLE_KB).wav
  • Ability/(SE_BTL_ABL_P009_ALWAYS_HIT_CAST01).wav
  • Ability/(SE_BTL_ABL_P009_ALWAYS_HIT_CAST02).wav
  • Ability/(SE_BTL_ABL_P009_BOOBY_TRAP_CAST01).wav
  • Ability/(SE_BTL_ABL_P009_BOOBY_TRAP_CAST02).wav
  • Ability/(SE_BTL_ABL_P009_KB_ARROW_2_CAST01).wav
  • Ability/(SE_BTL_ABL_P009_KB_ARROW_2_CAST02).wav
  • Ability/(SE_BTL_ABL_P009_PIERCING_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_P009_TRANQUILIZER_CAST01).wav
  • Ability/(SE_BTL_ABL_P009_TRANQUILIZER_HIT).wav
  • Ability/(SE_BTL_ABL_P010_ICEWALL_BREAK).wav
  • Ability/(SE_BTL_ABL_P010_ICEWALL_CAST).wav
  • Ability/(SE_BTL_ABL_P010_ICEWALL_CAST02).wav
  • Ability/(SE_BTL_ABL_P010_ICEWALL_MELT).wav
  • Ability/(SE_BTL_ABL_P010_ICEWALL_SPELL).wav
  • Ability/(SE_BTL_ABL_P010_ICE_SPIKE_CAST01).wav
  • Ability/(SE_BTL_ABL_P010_ICY_CAST01).wav
  • Ability/(SE_BTL_ABL_P010_REFLECT_ICE_CAST01).wav
  • Ability/(SE_BTL_ABL_P010_REFLECT_ICE_COUNTER_CAST01).wav
  • Ability/(SE_BTL_ABL_P011_FINISH_IT_CAST01).wav
  • Ability/(SE_BTL_ABL_P011_NONATTRIBUTE_MAGIC_CAST01).wav
  • Ability/(SE_BTL_ABL_P011_SUCCESSOR_CAST01).wav
  • Ability/(SE_BTL_ABL_P011_SUCCESSOR_CAST02).wav
  • Ability/(SE_BTL_ABL_P011_SUPPRESS_CAST01).wav
  • Ability/(SE_BTL_ABL_P011_TPPASSER_CAST).wav
  • Ability/(SE_BTL_ABL_P011_TPPASSER_HIT).wav
  • Ability/(SE_BTL_ABL_P011_TPPASSER_SPELL).wav
  • Ability/(SE_BTL_ABL_P012_MOON_JUMP_CAST01).wav
  • Ability/(SE_BTL_ABL_P012_MOON_JUMP_CAST02).wav
  • Ability/(SE_BTL_ABL_P012_POISON_DANCE_CAST01).wav
  • Ability/(SE_BTL_ABL_P012_STARDUST_CAST01).wav
  • Ability/(SE_BTL_ABL_P012_SUCKER_CAST01).wav
  • Ability/(SE_BTL_ABL_P012_SUCKER_CAST02).wav
  • Ability/(SE_BTL_ABL_P012_WEAKEN_DANCE_CAST01).wav
  • Ability/(SE_BTL_ABL_P013_BLINK_CAST01).wav
  • Ability/(SE_BTL_ABL_P013_BLINK_CAST02).wav
  • Ability/(SE_BTL_ABL_P013_CURAGA_CAST01).wav
  • Ability/(SE_BTL_ABL_P013_CURA_CAST01).wav
  • Ability/(SE_BTL_ABL_P013_REGEN_CAST01).wav
  • Ability/(SE_BTL_ABL_P013_SELFSAC_CAST01).wav
  • Ability/(SE_BTL_ABL_P013_SELFSAC_CAST02).wav
  • Ability/(SE_BTL_ABL_P014_P013_4_CAST01).wav
  • Ability/(SE_BTL_ABL_P014_ROBBERY_CAST01).wav
  • Ability/(SE_BTL_ABL_P014_THROW_AWAY_CAST01).wav
  • Ability/(SE_BTL_ABL_P014_THROW_AWAY_CAST02).wav
  • Ability/(SE_BTL_ABL_P014_THROW_AWAY_CAST03).wav
  • Ability/(SE_BTL_ABL_P015_DOUBLE_TURN_CAST01).wav
  • Ability/(SE_BTL_ABL_P015_DOUBLE_TURN_CAST02).wav
  • Ability/(SE_BTL_ABL_P015_DOUBLE_TURN_SPELL).wav
  • Ability/(SE_BTL_ABL_P015_LONG_FIRE_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_P015_LONG_FIRE_ARROW_CAST02).wav
  • Ability/(SE_BTL_ABL_P016_LOD_SLASH_CAST01).wav
  • Ability/(SE_BTL_ABL_P016_SERIOUSLY_CAST01).wav
  • Ability/(SE_BTL_ABL_P016_WIDE_SLASH_CAST01).wav
  • Ability/(SE_BTL_ABL_P017_CLEAVE_CAST01).wav
  • Ability/(SE_BTL_ABL_P017_GUTS_CAST01).wav
  • Ability/(SE_BTL_ABL_P017_PUSH_CAST01).wav
  • Ability/(SE_BTL_ABL_P018_CYCLONE_CAST01).wav
  • Ability/(SE_BTL_ABL_P018_DIV_BEAM_CAST01).wav
  • Ability/(SE_BTL_ABL_P018_SPARK_CAST01).wav
  • Ability/(SE_BTL_ABL_P019_DOPING_CAST01).wav
  • Ability/(SE_BTL_ABL_P020_BREAK_SKULL_CAST01).wav
  • Ability/(SE_BTL_ABL_P020_LADDER_CAST01).wav
  • Ability/(SE_BTL_ABL_P020_LADDER_CAST02).wav
  • Ability/(SE_BTL_ABL_P020_NET_LAUNCHER_CAST01).wav
  • Ability/(SE_BTL_ABL_P020_NET_LAUNCHER_CAST02).wav
  • Ability/(SE_BTL_ABL_P020_NET_LAUNCHER_CAST03).wav
  • Ability/(SE_BTL_ABL_P020_NET_LAUNCHER_CAST04).wav
  • Ability/(SE_BTL_ABL_P020_SPRINGBOARD_CAST01).wav
  • Ability/(SE_BTL_ABL_P020_SPRINGBOARD_CAST02).wav
  • Ability/(SE_BTL_ABL_P020_SPRINGBOARD_CAST03).wav
  • Ability/(SE_BTL_ABL_P021_MINI_JUMP_CAST01).wav
  • Ability/(SE_BTL_ABL_P021_STAB_THRU_CAST01).wav
  • Ability/(SE_BTL_ABL_P021_THREE_STAGE_THRUST_CAST01).wav
  • Ability/(SE_BTL_ABL_P021_THREE_STAGE_THRUST_CAST02).wav
  • Ability/(SE_BTL_ABL_P021_THREE_STAGE_THRUST_CAST03).wav
  • Ability/(SE_BTL_ABL_P021_THROW_LANCE_CAST01).wav
  • Ability/(SE_BTL_ABL_P022_LONG_DISTANCE_CAST01).wav
  • Ability/(SE_BTL_ABL_P022_LONG_DISTANCE_CAST02).wav
  • Ability/(SE_BTL_ABL_P022_SEARCH_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_P022_SILVER_ARROW_CAST01).wav
  • Ability/(SE_BTL_ABL_P022_STICKY_BOMB_CAST01).wav
  • Ability/(SE_BTL_ABL_P022_STICKY_BOMB_CAST02).wav
  • Ability/(SE_BTL_ABL_P022_STICKY_BOMB_CAST03).wav
  • Ability/(SE_BTL_ABL_P023_BATTLE_ABILITY_IRON_WALL_CAST01).wav
  • Ability/(SE_BTL_ABL_P023_COVER_CAST01).wav
  • Ability/(SE_BTL_ABL_P023_COVER_CAST02).wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01; SE_FLAP_HAWK)_1.wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01; SE_FLAP_HAWK)_2.wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01; SE_FLAP_HAWK)_3.wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01; SE_FLAP_HAWK)_4.wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01; SE_FLAP_HAWK)_5.wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01_02).wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01_03).wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST01_04).wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST02).wav
  • Ability/(SE_BTL_ABL_P023_HAWK_SCREW_CAST03).wav
  • Ability/(SE_BTL_ABL_P023_NOSE_BREAK_CAST01).wav
  • Ability/(SE_BTL_ABL_P024_INCREASE_LUCK_CAST01).wav
  • Ability/(SE_BTL_ABL_P024_LIGHTNING_CAST01).wav
  • Ability/(SE_BTL_ABL_P024_LIGHTNING_CAST02).wav
  • Ability/(SE_BTL_ABL_P024_LIGHTNING_ENERGIZED_LOOP).wav
  • Ability/(SE_BTL_ABL_P024_PRAY_GALE_CAST01).wav
  • Ability/(SE_BTL_ABL_P024_PRAY_GALE_CAST02).wav
  • Ability/(SE_BTL_ABL_P024_PRAY_RAINY_CAST01).wav
  • Ability/(SE_BTL_ABL_P025_CLOTHES_OFF_CAST01).wav
  • Ability/(SE_BTL_ABL_P025_FULL_SWING_CAST01).wav
  • Ability/(SE_BTL_ABL_P025_FULL_SWING_CHANT).wav
  • Ability/(SE_BTL_ABL_P025_SLANDER_CAST01).wav
  • Ability/(SE_BTL_ABL_P025_SPEECH_CAST01).wav
  • Ability/(SE_BTL_ABL_P025_WHISPER_CAST01).wav
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