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Miscellaneous Sound Effects


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Asset Info favorite
Name Miscellaneous Sound Effects
Category PC / Computer
Game Trek to Yomi
Section Sound Effects
Submitted March 27, 2026
Uploaded By OCL
Size 73.42 MB (617 items) arrow_right
  • Amb_MainMenu_Wind.wav
  • AmmoPickup_Arrow01.wav
  • AmmoPickup_Arrow02.wav
  • AmmoPickup_Arrow03.wav
  • AmmoPickup_Arrow04.wav
  • AmmoPickup_Arrow05.wav
  • AmmoPickup_OzutsuBoxOpen01.wav
  • AmmoPickup_OzutsuBoxOpen02.wav
  • AmmoPickup_OzutsuBoxOpen03.wav
  • AmmoPickup_OzutsuBoxOpen04.wav
  • AmmoPickup_OzutsuBoxOpen05.wav
  • AmmoPickup_Shuriken01.wav
  • AmmoPickup_Shuriken02.wav
  • AmmoPickup_Shuriken03.wav
  • AmmoPickup_Shuriken04.wav
  • AmmoPickup_Shuriken05.wav
  • AM_Katana_Sheathe_A_01.wav
  • AM_Katana_Sheathe_A_02.wav
  • AM_Katana_Sheathe_A_03.wav
  • AM_Katana_Sheathe_B_01.wav
  • AM_Katana_Sheathe_B_02.wav
  • AM_Katana_Sheathe_B_03.wav
  • Barks_VO_PlayerKid_AttackStrong01.wav
  • Barks_VO_PlayerKid_AttackStrong01_EN.wav
  • Barks_VO_PlayerKid_AttackStrong02.wav
  • Barks_VO_PlayerKid_AttackStrong02_EN.wav
  • Barks_VO_PlayerKid_AttackStrong03.wav
  • Barks_VO_PlayerKid_AttackStrong03_EN.wav
  • Barks_VO_PlayerKid_AttackStrong04.wav
  • Barks_VO_PlayerKid_AttackStrong04_EN.wav
  • Barks_VO_PlayerKid_AttackStrong05.wav
  • Barks_VO_PlayerKid_AttackStrong05_EN.wav
  • Barks_VO_PlayerKid_AttackStrong06.wav
  • Barks_VO_PlayerKid_AttackStrong06_EN.wav
  • Barks_VO_PlayerKid_AttackWeak01.wav
  • Barks_VO_PlayerKid_AttackWeak01_EN.wav
  • Barks_VO_PlayerKid_AttackWeak02.wav
  • Barks_VO_PlayerKid_AttackWeak02_EN.wav
  • Barks_VO_PlayerKid_AttackWeak03.wav
  • Barks_VO_PlayerKid_AttackWeak03_EN.wav
  • Barks_VO_PlayerKid_AttackWeak04.wav
  • Barks_VO_PlayerKid_AttackWeak04_EN.wav
  • Barks_VO_PlayerKid_AttackWeak05.wav
  • Barks_VO_PlayerKid_AttackWeak05_EN.wav
  • Barks_VO_PlayerKid_AttackWeak06.wav
  • Barks_VO_PlayerKid_AttackWeak06_EN.wav
  • Barks_VO_PlayerKid_DamageLight01.wav
  • Barks_VO_PlayerKid_DamageLight01_EN.wav
  • Barks_VO_PlayerKid_DamageLight02.wav
  • Barks_VO_PlayerKid_DamageLight02_EN.wav
  • Barks_VO_PlayerKid_DamageLight03.wav
  • Barks_VO_PlayerKid_DamageLight03_EN.wav
  • Barks_VO_PlayerKid_DamageLight04.wav
  • Barks_VO_PlayerKid_DamageLight04_EN.wav
  • Barks_VO_PlayerKid_DamageLight05.wav
  • Barks_VO_PlayerKid_DamageLight05_EN.wav
  • Barks_VO_PlayerKid_DamageLight06.wav
  • Barks_VO_PlayerKid_DamageLight06_EN.wav
  • Barks_VO_PlayerKid_DamageStrong01.wav
  • Barks_VO_PlayerKid_DamageStrong01_EN.wav
  • Barks_VO_PlayerKid_DamageStrong02.wav
  • Barks_VO_PlayerKid_DamageStrong02_EN.wav
  • Barks_VO_PlayerKid_DamageStrong03.wav
  • Barks_VO_PlayerKid_DamageStrong03_EN.wav
  • Barks_VO_PlayerKid_DamageStrong04.wav
  • Barks_VO_PlayerKid_DamageStrong04_EN.wav
  • Barks_VO_PlayerKid_DamageStrong05.wav
  • Barks_VO_PlayerKid_DamageStrong05_EN.wav
  • Barks_VO_PlayerKid_DamageStrong06.wav
  • Barks_VO_PlayerKid_DamageStrong06_EN.wav
  • Barks_VO_PlayerKid_Death01.wav
  • Barks_VO_PlayerKid_Death01_EN.wav
  • Barks_VO_PlayerKid_Death02.wav
  • Barks_VO_PlayerKid_Death02_EN.wav
  • Barks_VO_PlayerKid_Death03.wav
  • Barks_VO_PlayerKid_Death03_EN.wav
  • Barks_VO_PlayerKid_Death04.wav
  • Barks_VO_PlayerKid_Death04_EN.wav
  • Barks_VO_PlayerKid_Death05.wav
  • Barks_VO_PlayerKid_Death05_EN.wav
  • Barks_VO_PlayerKid_Death06.wav
  • Barks_VO_PlayerKid_Death06_EN.wav
  • Barks_VO_PlayerKid_VaultJump01.wav
  • Barks_VO_PlayerKid_VaultJump01_EN.wav
  • Barks_VO_PlayerKid_VaultJump02.wav
  • Barks_VO_PlayerKid_VaultJump02_EN.wav
  • Barks_VO_PlayerKid_VaultJump03.wav
  • Barks_VO_PlayerKid_VaultJump03_EN.wav
  • Barks_VO_PlayerKid_VaultJump04.wav
  • Barks_VO_PlayerKid_VaultJump04_EN.wav
  • Barks_VO_PlayerKid_VaultJump05.wav
  • Barks_VO_PlayerKid_VaultJump05_EN.wav
  • Barks_VO_PlayerKid_VaultJump06.wav
  • Barks_VO_PlayerKid_VaultJump06_EN.wav
  • Barks_VO_Player_AttackOzutsu01.wav
  • Barks_VO_Player_AttackOzutsu01_EN.wav
  • Barks_VO_Player_AttackOzutsu02.wav
  • Barks_VO_Player_AttackOzutsu02_EN.wav
  • Barks_VO_Player_AttackOzutsu03.wav
  • Barks_VO_Player_AttackOzutsu03_EN.wav
  • Barks_VO_Player_AttackOzutsu04.wav
  • Barks_VO_Player_AttackOzutsu04_EN.wav
  • Barks_VO_Player_AttackOzutsu05.wav
  • Barks_VO_Player_AttackOzutsu05_EN.wav
  • Barks_VO_Player_AttackOzutsu06.wav
  • Barks_VO_Player_AttackOzutsu06_EN.wav
  • Barks_VO_Player_AttackStrong01.wav
  • Barks_VO_Player_AttackStrong01_EN.wav
  • Barks_VO_Player_AttackStrong02.wav
  • Barks_VO_Player_AttackStrong02_EN.wav
  • Barks_VO_Player_AttackStrong03.wav
  • Barks_VO_Player_AttackStrong03_EN.wav
  • Barks_VO_Player_AttackStrong04.wav
  • Barks_VO_Player_AttackStrong04_EN.wav
  • Barks_VO_Player_AttackStrong05.wav
  • Barks_VO_Player_AttackStrong05_EN.wav
  • Barks_VO_Player_AttackStrong06.wav
  • Barks_VO_Player_AttackStrong06_EN.wav
  • Barks_VO_Player_AttackWeak01.wav
  • Barks_VO_Player_AttackWeak01_EN.wav
  • Barks_VO_Player_AttackWeak02.wav
  • Barks_VO_Player_AttackWeak02_EN.wav
  • Barks_VO_Player_AttackWeak03.wav
  • Barks_VO_Player_AttackWeak03_EN.wav
  • Barks_VO_Player_AttackWeak04.wav
  • Barks_VO_Player_AttackWeak04_EN.wav
  • Barks_VO_Player_AttackWeak05.wav
  • Barks_VO_Player_AttackWeak05_EN.wav
  • Barks_VO_Player_AttackWeak06.wav
  • Barks_VO_Player_AttackWeak06_EN.wav
  • Barks_VO_Player_DamageLight01.wav
  • Barks_VO_Player_DamageLight01_EN.wav
  • Barks_VO_Player_DamageLight02.wav
  • Barks_VO_Player_DamageLight02_EN.wav
  • Barks_VO_Player_DamageLight03.wav
  • Barks_VO_Player_DamageLight03_EN.wav
  • Barks_VO_Player_DamageLight04.wav
  • Barks_VO_Player_DamageLight04_EN.wav
  • Barks_VO_Player_DamageLight05.wav
  • Barks_VO_Player_DamageLight05_EN.wav
  • Barks_VO_Player_DamageLight06.wav
  • Barks_VO_Player_DamageLight06_EN.wav
  • Barks_VO_Player_DamageStrong01.wav
  • Barks_VO_Player_DamageStrong01_EN.wav
  • Barks_VO_Player_DamageStrong02.wav
  • Barks_VO_Player_DamageStrong02_EN.wav
  • Barks_VO_Player_DamageStrong03.wav
  • Barks_VO_Player_DamageStrong03_EN.wav
  • Barks_VO_Player_DamageStrong04.wav
  • Barks_VO_Player_DamageStrong04_EN.wav
  • Barks_VO_Player_DamageStrong05.wav
  • Barks_VO_Player_DamageStrong05_EN.wav
  • Barks_VO_Player_DamageStrong06.wav
  • Barks_VO_Player_DamageStrong06_EN.wav
  • Barks_VO_Player_Death01.wav
  • Barks_VO_Player_Death01_EN.wav
  • Barks_VO_Player_Death02.wav
  • Barks_VO_Player_Death02_EN.wav
  • Barks_VO_Player_Death03.wav
  • Barks_VO_Player_Death03_EN.wav
  • Barks_VO_Player_Death04.wav
  • Barks_VO_Player_Death04_EN.wav
  • Barks_VO_Player_Death05.wav
  • Barks_VO_Player_Death05_EN.wav
  • Barks_VO_Player_Death06.wav
  • Barks_VO_Player_Death06_EN.wav
  • Barks_VO_Player_VaultJump01.wav
  • Barks_VO_Player_VaultJump01_EN.wav
  • Barks_VO_Player_VaultJump02.wav
  • Barks_VO_Player_VaultJump02_EN.wav
  • Barks_VO_Player_VaultJump03.wav
  • Barks_VO_Player_VaultJump03_EN.wav
  • Barks_VO_Player_VaultJump04.wav
  • Barks_VO_Player_VaultJump04_EN.wav
  • Barks_VO_Player_VaultJump06.wav
  • Barks_VO_Player_VaultJump06_EN.wav
  • BokkenHitBokken_LayerA_01.wav
  • BokkenHitBokken_LayerA_02.wav
  • BokkenHitBokken_LayerA_03.wav
  • BokkenHitBokken_LayerA_04.wav
  • BokkenHitBokken_LayerA_05.wav
  • BokkenHitBokken_LayerA_06.wav
  • BokkenHitBokken_LayerB_01.wav
  • BokkenHitBokken_LayerB_02.wav
  • BokkenHitBokken_LayerB_03.wav
  • BokkenHitBokken_LayerB_04.wav
  • BokkenHitBokken_LayerB_05.wav
  • BokkenHitBokken_LayerB_06.wav
  • BokkenHitFlesh_01.wav
  • BokkenHitFlesh_02.wav
  • BokkenHitFlesh_03.wav
  • BokkenHitFlesh_04.wav
  • BokkenHitFlesh_05.wav
  • BokkenHitFlesh_06.wav
  • Bokken_BasicSwing_01.wav
  • Bokken_BasicSwing_02.wav
  • Bokken_BasicSwing_03.wav
  • Bokken_BasicSwing_04.wav
  • Bokken_BasicSwing_05.wav
  • Bokken_BasicSwing_06.wav
  • Bokken_Combo0_A01_01.wav
  • Bokken_Combo0_A01_02.wav
  • Bokken_Combo0_A01_03.wav
  • Bokken_Combo0_A01_04.wav
  • Bokken_Combo0_A01_05.wav
  • Bokken_Combo0_A01_06.wav
  • Bokken_Combo0_A02_01.wav
  • Bokken_Combo0_A02_02.wav
  • Bokken_Combo0_A02_03.wav
  • Bokken_Combo0_A02_04.wav
  • Bokken_Combo0_A02_05.wav
  • Bokken_Combo0_A02_06.wav
  • Bokken_ComboA_Attack01_LA_01.wav
  • Bokken_ComboA_Attack01_LA_02.wav
  • Bokken_ComboA_Attack01_LA_03.wav
  • Bokken_ComboA_Attack01_LA_04.wav
  • Bokken_ComboA_Attack01_LA_05.wav
  • Bokken_ComboA_Attack01_LA_06.wav
  • Bokken_ComboA_Attack02_LA_01.wav
  • Bokken_ComboA_Attack02_LA_02.wav
  • Bokken_ComboA_Attack02_LA_03.wav
  • Bokken_ComboA_Attack02_LA_04.wav
  • Bokken_ComboA_Attack02_LA_05.wav
  • Bokken_ComboA_Attack02_LA_06.wav
  • Bokken_ComboB_Attack01_LA_01.wav
  • Bokken_ComboB_Attack01_LA_02.wav
  • Bokken_ComboB_Attack01_LA_03.wav
  • Bokken_ComboB_Attack01_LA_04.wav
  • Bokken_ComboB_Attack01_LA_05.wav
  • Bokken_ComboB_Attack01_LA_06.wav
  • Bokken_ComboB_Attack02_LA_01.wav
  • Bokken_ComboB_Attack02_LA_02.wav
  • Bokken_ComboB_Attack02_LA_03.wav
  • Bokken_ComboB_Attack02_LA_04.wav
  • Bokken_ComboB_Attack02_LA_05.wav
  • Bokken_ComboB_Attack02_LA_06.wav
  • Bokken_ComboD_Attack01_LA_Thrust_RM_01.wav
  • Bokken_ComboD_Attack01_LA_Thrust_RM_02.wav
  • Bokken_ComboD_Attack01_LA_Thrust_RM_03.wav
  • Bokken_ComboD_Attack01_LA_Thrust_RM_04.wav
  • Bokken_ComboD_Attack01_LA_Thrust_RM_05.wav
  • Bokken_ComboD_Attack01_LA_Thrust_RM_06.wav
  • Bokken_ComboF_Attack01_HA_01.wav
  • Bokken_ComboF_Attack01_HA_02.wav
  • Bokken_ComboF_Attack01_HA_03.wav
  • Bokken_ComboF_Attack01_HA_04.wav
  • Bokken_ComboF_Attack01_HA_05.wav
  • Bokken_ComboF_Attack01_HA_06.wav
  • Bokken_CounterVertCut_AttackEnd_01.wav
  • Bokken_CounterVertCut_AttackEnd_02.wav
  • Bokken_CounterVertCut_AttackEnd_03.wav
  • Bokken_CounterVertCut_AttackEnd_04.wav
  • Bokken_CounterVertCut_AttackEnd_05.wav
  • Bokken_CounterVertCut_AttackEnd_06.wav
  • Bokken_Swing_01.wav
  • Bokken_Swing_02.wav
  • Bokken_Swing_03.wav
  • Bokken_Swing_04.wav
  • Bokken_Swing_05.wav
  • Bokken_Swing_06.wav
  • Bokken_Swing_07.wav
  • Bokken_Swing_08.wav
  • Bokken_Swing_09.wav
  • Bokken_Swing_10.wav
  • Bokken_Swing_11.wav
  • Bokken_Swing_12.wav
  • Bokken_TiredAttack_01.wav
  • Bokken_TiredAttack_02.wav
  • Bokken_TiredAttack_03.wav
  • Bokken_TiredAttack_04.wav
  • Bokken_TiredAttack_05.wav
  • Bokken_TiredAttack_06.wav
  • BP_PushBox_End_01.wav
  • BP_PushBox_End_02.wav
  • BP_PushBox_End_03.wav
  • BP_PushBox_Loop.wav
  • Destro_BambooFence_01.wav
  • Destro_BambooFence_02.wav
  • Destro_BambooFence_03.wav
  • Destro_BambooFence_Second_Imp_01.wav
  • Destro_BambooFence_Second_Imp_02.wav
  • Destro_BambooFence_Second_Imp_03.wav
  • Destro_BambooFence_Second_Imp_04.wav
  • Destro_BambooFence_Second_Imp_05.wav
  • Destro_BambooFence_Second_Imp_06.wav
  • Destro_BambooFence_Second_Imp_07.wav
  • Destro_BranchBig_01.wav
  • Destro_BranchBig_02.wav
  • Destro_BranchBig_Second_Imp_01.wav
  • Destro_BranchBig_Second_Imp_02.wav
  • Destro_BranchBig_Second_Imp_03.wav
  • Destro_BranchBig_Second_Imp_04.wav
  • Destro_BranchBig_Second_Imp_05.wav
  • Destro_BranchBig_Second_Imp_06.wav
  • Destro_BranchSmall_01.wav
  • Destro_BranchSmall_02.wav
  • Destro_BranchSmall_03.wav
  • Destro_BranchSmall_04.wav
  • Destro_BranchSmall_05.wav
  • Destro_BranchSmall_Second_Imp_01.wav
  • Destro_BranchSmall_Second_Imp_02.wav
  • Destro_BranchSmall_Second_Imp_03.wav
  • Destro_BranchSmall_Second_Imp_04.wav
  • Destro_BranchSmall_Second_Imp_05.wav
  • Destro_BranchSmall_Second_Imp_06.wav
  • Destro_Bucket_01.wav
  • Destro_Bucket_02.wav
  • Destro_Bucket_03.wav
  • Destro_Bucket_04.wav
  • Destro_Bucket_05.wav
  • Destro_Bucket_Second_Imp_01.wav
  • Destro_Bucket_Second_Imp_02.wav
  • Destro_Bucket_Second_Imp_03.wav
  • Destro_Bucket_Second_Imp_04.wav
  • Destro_Bucket_Second_Imp_05.wav
  • Destro_Bucket_Second_Imp_06.wav
  • Destro_Ceramic_Second_Imp_01.wav
  • Destro_Ceramic_Second_Imp_02.wav
  • Destro_Ceramic_Second_Imp_03.wav
  • Destro_Ceramic_Second_Imp_04.wav
  • Destro_Ceramic_Second_Imp_05.wav
  • Destro_Ceramic_Second_Imp_06.wav
  • Destro_Ceramic_Second_Imp_07.wav
  • Destro_Ceramic_Second_Imp_08.wav
  • Destro_Ceramic_Second_Imp_09.wav
  • Destro_Ceramic_Second_Imp_10.wav
  • Destro_DenseFence_01.wav
  • Destro_DenseFence_02.wav
  • Destro_DenseFence_03.wav
  • Destro_DenseFence_04.wav
  • Destro_DoorWooden01.wav
  • Destro_DoorWooden02.wav
  • Destro_DoorWooden03.wav
  • Destro_DoorWooden04.wav
  • Destro_DoorWooden05.wav
  • Destro_DoorWooden06.wav
  • Destro_FishCage_01.wav
  • Destro_FishCage_02.wav
  • Destro_FishCage_03.wav
  • Destro_FishCage_04.wav
  • Destro_FishCage_05.wav
  • Destro_Jug_01.wav
  • Destro_Jug_02.wav
  • Destro_Jug_03.wav
  • Destro_Jug_04.wav
  • Destro_Jug_05.wav
  • Destro_Jug_06.wav
  • Destro_Plank_01.wav
  • Destro_Plank_02.wav
  • Destro_Plank_03.wav
  • Destro_Plank_Second_Imp_01.wav
  • Destro_Plank_Second_Imp_02.wav
  • Destro_Plank_Second_Imp_03.wav
  • Destro_Plank_Second_Imp_04.wav
  • Destro_Plank_Second_Imp_05.wav
  • Destro_Plank_Second_Imp_06.wav
  • Destro_Plank_Second_Imp_07.wav
  • Destro_StickBundle01_01.wav
  • Destro_StickBundle01_02.wav
  • Destro_StickBundle01_03.wav
  • Destro_StickBundle01_04.wav
  • Destro_StickBundle01_05.wav
  • Enemy_Anim_Spear_Finisher_Death_A_Tmp.wav
  • Hit_Enemy_Katana_Slice_Flesh_01.wav
  • Hit_Enemy_Katana_Slice_Flesh_02.wav
  • Hit_Enemy_Katana_Slice_Flesh_03.wav
  • Hit_Enemy_Katana_Slice_Flesh_04.wav
  • Hit_Enemy_Katana_Slice_Flesh_05.wav
  • Hit_Enemy_Katana_Slice_Flesh_06.wav
  • Hit_Enemy_Katana_Slice_Flesh_07.wav
  • Hit_Enemy_Katana_Slice_Flesh_08.wav
  • Hit_Enemy_Katana_Slice_Flesh_09.wav
  • Hit_Enemy_Katana_Slice_Flesh_10.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_01.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_02.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_03.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_04.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_05.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_06.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_07.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_08.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_09.wav
  • Hit_Enemy_Katana_Slice_Flesh_GoreLayer_10.wav
  • Hit_Katana_Slice_Flesh_01.wav
  • Hit_Katana_Slice_Flesh_02.wav
  • Hit_Katana_Slice_Flesh_03.wav
  • Hit_Katana_Slice_Flesh_04.wav
  • Hit_Katana_Slice_Flesh_05.wav
  • Hit_Katana_Slice_Flesh_06.wav
  • Hit_Katana_Slice_Flesh_07.wav
  • Hit_Katana_Slice_Flesh_08.wav
  • Hit_Katana_Slice_Flesh_09.wav
  • Hit_Katana_Slice_Flesh_10.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_01.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_02.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_03.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_04.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_05.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_06.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_07.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_08.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_09.wav
  • Hit_Katana_Slice_Flesh_GoreLayer_10.wav
  • Imp_Katana_Hit_Blade_01.wav
  • Imp_Katana_Hit_Blade_02.wav
  • Imp_Katana_Hit_Blade_03.wav
  • Imp_Katana_Hit_Blade_04.wav
  • Imp_Katana_Hit_Blade_05.wav
  • Imp_Katana_Hit_Blade_06.wav
  • Imp_Katana_Hit_Spear_01.wav
  • Imp_Katana_Hit_Spear_02.wav
  • Imp_Katana_Hit_Spear_03.wav
  • Imp_Katana_Hit_Spear_04.wav
  • Imp_Katana_Hit_Spear_05.wav
  • Imp_Katana_Hit_Spear_06.wav
  • Menu_Click.wav
  • Pickup_Tmp.wav
  • Pushing_Cart_Start_01.wav
  • Pushing_Cart_Start_02.wav
  • Pushing_Cart_Start_03.wav
  • Pushing_Cart_Start_04.wav
  • Pushing_Cart_Start_05.wav
  • Pushing_Cart_Start_06.wav
  • Pushing_Cart_Start_07.wav
  • Pushing_Cart_Stop_01.wav
  • Pushing_Cart_Stop_02.wav
  • Pushing_Cart_Stop_03.wav
  • Pushing_Cart_Stop_04.wav
  • Pushing_Cart_Stop_05.wav
  • RonPuzzle_Completed_Layer1_01.wav
  • RonPuzzle_Completed_Layer1_02.wav
  • RonPuzzle_Completed_Layer1_03.wav
  • RonPuzzle_Completed_Layer2_01.wav
  • RonPuzzle_Completed_Layer2_02.wav
  • RonPuzzle_Completed_Layer2_03.wav
  • RunePuzzle_MoveStart_01.wav
  • RunePuzzle_MoveStart_02.wav
  • RunePuzzle_MoveStart_03.wav
  • RunePuzzle_MoveStart_04.wav
  • RunePuzzle_MoveStart_05.wav
  • RunePuzzle_MoveStart_06.wav
  • RunePuzzle_MoveStart_07.wav
  • RunePuzzle_MoveStart_08.wav
  • RunePuzzle_MoveStart_09.wav
  • RunePuzzle_MoveStart_10.wav
  • RunePuzzle_MoveStop_01.wav
  • RunePuzzle_MoveStop_02.wav
  • RunePuzzle_MoveStop_03.wav
  • RunePuzzle_MoveStop_04.wav
  • RunePuzzle_MoveStop_05.wav
  • RunePuzzle_MoveStop_06.wav
  • RunePuzzle_MoveStop_07.wav
  • RunePuzzle_MoveStop_08.wav
  • RunePuzzle_MoveStop_09.wav
  • RunePuzzle_MoveStop_10.wav
  • RunePuzzle_MoveStop_11.wav
  • RunePuzzle_MoveStop_12.wav
  • RunePuzzle_MoveStop_13.wav
  • RunePuzzle_MoveStop_14.wav
  • RunePuzzle_MoveStop_15.wav
  • RunePuzzle_Move_01.wav
  • RunePuzzle_Move_02.wav
  • RunePuzzle_Move_03.wav
  • RunePuzzle_Move_04.wav
  • RunePuzzle_Move_05.wav
  • RunePuzzle_Move_06.wav
  • RunePuzzle_Move_07.wav
  • RunePuzzle_Move_08.wav
  • RunePuzzle_Move_09.wav
  • RunePuzzle_Move_10.wav
  • RunePuzzle_Move_11.wav
  • RunePuzzle_Move_12.wav
  • RunePuzzle_Select_01.wav
  • RunePuzzle_Select_02.wav
  • RunePuzzle_Select_03.wav
  • RunePuzzle_StoneMechanismA_01.wav
  • RunePuzzle_StoneMechanismA_02.wav
  • RunePuzzle_StoneMechanismA_03.wav
  • RunePuzzle_StoneMechanismA_04.wav
  • RunePuzzle_StoneMechanismB_01.wav
  • RunePuzzle_StoneMechanismB_02.wav
  • RunePuzzle_StoneMechanismB_03.wav
  • RunePuzzle_StoneMechanismB_04.wav
  • RunePuzzle_StoneMechanismC.wav
  • Sfx_BP_TimeManipulationButton_Press.wav
  • Sfx_BP_TimeManipulationButton_Release.wav
  • Sfx_Insects_Attack_Hit_01.wav
  • Sfx_Insects_Attack_Hit_02.wav
  • Sfx_Insects_Attack_Hit_03.wav
  • Sfx_Insects_Attack_Hit_04.wav
  • Sfx_Insects_Attack_Hit_05.wav
  • Sfx_Insects_Attack_Hit_06.wav
  • Sfx_Insects_Attack_Loop.wav
  • Sfx_Insects_Idle_Loop.wav
  • Sfx_Player_Fire_Damage_01.wav
  • Sfx_Player_Fire_Damage_02.wav
  • Sfx_Player_Fire_Damage_03.wav
  • Sfx_Player_Fire_Damage_04.wav
  • Sfx_Player_Fire_Damage_05.wav
  • Sfx_Player_Fire_Damage_06.wav
  • Sfx_Player_Fire_Damage_07.wav
  • Sfx_Player_Fire_Damage_08.wav
  • Sfx_PuffBall_Explode_01.wav
  • Sfx_PuffBall_Explode_02.wav
  • Sfx_PuffBall_Explode_03.wav
  • Sfx_PuffBall_Explode_04.wav
  • Sfx_PuffBall_Explode_05.wav
  • Sfx_PuffBall_Explode_06.wav
  • Sfx_Pushing_Cart_Loop.wav
  • Sfx_Shrine_Door_Open_01.wav
  • Sfx_Shrine_Door_Open_02.wav
  • Sfx_Shrine_Door_Open_03.wav
  • Sfx_Shrine_Door_Open_04.wav
  • Sfx_Shrine_Door_Open_05.wav
  • Sfx_Shrine_Fx_Indicator.wav
  • Sfx_Shrine_Health.wav
  • Sfx_Shrine_Health_Upgrade.wav
  • Sfx_Shrine_Stamina.wav
  • Sfx_Shrine_Used_01.wav
  • Sfx_Shrine_Used_02.wav
  • Sfx_Shrine_Used_03.wav
  • Sfx_Shrine_Used_04.wav
  • Sfx_Stinger_Anim_Attack_01.wav
  • Sfx_Stinger_Anim_Attack_02.wav
  • Sfx_Stinger_Anim_Attack_03.wav
  • Sfx_Stinger_Anim_Attack_Sweetener_01.wav
  • Sfx_Stinger_Anim_Attack_Sweetener_02.wav
  • Sfx_Stinger_Anim_Attack_Sweetener_03.wav
  • Sfx_Stinger_Anim_Attack_Unfold_01.wav
  • Sfx_Stinger_Anim_Attack_Unfold_02.wav
  • Sfx_Stinger_Anim_Attack_Unfold_03.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 01.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 02.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 03.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 04.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 05.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 06.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 07.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 08.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 09.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Guts 10.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Sweetener_01.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Sweetener_02.wav
  • Sfx_Stinger_Anim_Attack_Unfold_Sweetener_03.wav
  • Sfx_Stinger_Attack_Hit_01.wav
  • Sfx_Stinger_Attack_Hit_02.wav
  • Sfx_Stinger_Attack_Hit_03.wav
  • Sfx_Stinger_Attack_Hit_04.wav
  • Sfx_Stinger_Attack_Hit_05.wav
  • Sfx_Stinger_Attack_Hit_06.wav
  • Sfx_SwampGeyser_Bubbles_01.wav
  • Sfx_SwampGeyser_Bubbles_02.wav
  • Sfx_SwampGeyser_Bubbles_03.wav
  • Sfx_SwampGeyser_Bubbles_04.wav
  • Sfx_SwampGeyser_Bubbles_05.wav
  • Sfx_SwampGeyser_Bubbles_06.wav
  • Sfx_SwampGeyser_Explosion_01.wav
  • Sfx_SwampGeyser_Explosion_02.wav
  • Sfx_SwampGeyser_Explosion_03.wav
  • Sfx_SwampGeyser_Explosion_04.wav
  • Sfx_SwampGeyser_Explosion_05.wav
  • Sfx_SwampGeyser_Explosion_06.wav
  • Sfx_TraversalDust_Gravity_01.wav
  • Sfx_TraversalDust_Gravity_02.wav
  • Sfx_TraversalDust_Gravity_03.wav
  • Sfx_TraversalDust_Gravity_04.wav
  • Sfx_TraversalDust_Gravity_05.wav
  • Sfx_TraversalDust_Gravity_06.wav
  • Sfx_TraversalDust_Gravity_07.wav
  • Sfx_TraversalDust_Impact_01.wav
  • Sfx_TraversalDust_Impact_02.wav
  • Sfx_TraversalDust_Impact_03.wav
  • Sfx_TraversalDust_Impact_04.wav
  • Sfx_TraversalDust_Impact_05.wav
  • Sfx_TraversalDust_Impact_06.wav
  • Sfx_TraversalWater_Impact_01.wav
  • Sfx_TraversalWater_Impact_02.wav
  • Sfx_TraversalWater_Impact_03.wav
  • Sfx_TraversalWater_Impact_04.wav
  • Sfx_TraversalWater_Impact_05.wav
  • Sfx_TraversalWater_Impact_06.wav
  • Sfx_Traversal_Falling_Tree_Debries_1.wav
  • Sfx_Traversal_Falling_Tree_Debries_2.wav
  • Sfx_Traversal_Falling_Tree_Debries_3.wav
  • Sfx_Traversal_Falling_Tree_Fall.wav
  • Sfx_Traversal_Falling_Tree_Loop.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_01.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_02.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_03.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_04.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_05.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_06.wav
  • Sfx_Traversal_Falling_Tree_Push_Squeak_07.wav
  • Sfx_Traversal_Falling_Tree_Sweetener_2D.wav
  • SplashScreen_NoiseBackground.wav
  • SplashScreen_NoiseClick01.wav
  • SplashScreen_NoiseClick02.wav
  • SplashScreen_NoiseClick03.wav
  • SplashScreen_NoiseClick04.wav
  • TMP_TEST_FOOTSTEP1_01.wav
  • TMP_TEST_FOOTSTEP1_02.wav
  • TMP_TEST_FOOTSTEP1_03.wav
  • TMP_TEST_FOOTSTEP1_04.wav
  • TMP_TEST_FOOTSTEP1_05.wav
  • TMP_TEST_FOOTSTEP1_06.wav
  • TMP_TEST_FOOTSTEP1_07.wav
  • TMP_TEST_FOOTSTEP1_08.wav
  • TMP_TEST_FOOTSTEP2_01.wav
  • TMP_TEST_FOOTSTEP3_01.wav
  • vo_Player_Adoult_Breath_01.wav
  • vo_Player_Adoult_Breath_02.wav
  • vo_Player_Adoult_Breath_03.wav
  • vo_Player_Adoult_Breath_04.wav
  • vo_Player_Adoult_Breath_05.wav
  • vo_Player_Adoult_Breath_06.wav
  • vo_Player_Adoult_Breath_07.wav
  • vo_Player_Adoult_Breath_08.wav
Format ZIP (application/zip)
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