Sound Effects


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Asset Info favorite
Name Sound Effects
Category PC / Computer
Game The Caribou Trail
Section Sound Effects
Submitted June 30, 2026
Uploaded By OCL
Size 228.59 MB (175 items) arrow_right
  • SFX_Amb_Env_Generic_CorpseFlies.wav
  • SFX_Amb_Env_Generic_Fire_Big {m}.wav
  • SFX_Amb_Env_Generic_Fire_Campfire.wav
  • SFX_Amb_Env_Generic_Fire_Medium {m}.wav
  • SFX_Amb_Env_Generic_Fire_Small {m}.wav
  • SFX_Amb_Env_Generic_HighGrass.wav
  • SFX_Amb_Env_Generic_Tree.wav
  • SFX_Cinematics_BoatEndingShot {s} {m}.wav
  • SFX_Cinematics_CampfireEndingShot.wav
  • SFX_DazeFPC_Play [4165762131=1008647178].wav
  • SFX_DazeFPC_Play [4165762131=Ring].wav
  • SFX_Evac_LonnieShadow_Generic {r}.wav
  • SFX_Evac_LonnieWhistling_01.wav
  • SFX_Evac_LonnieWhistling_02.wav
  • SFX_Evac_LonnieWhistling_03.wav
  • SFX_FoleyBoneSystem_LeftArm.wav
  • SFX_FoleyBoneSystem_LeftLeg {m}.wav
  • SFX_FoleyBoneSystem_Torso [1843716119=OFF] {m}.wav
  • SFX_FoleyBoneSystem_Torso [1843716119=ON] {m}.wav
  • SFX_FoleyBoneSystem_Torso [3150060698=ON] {m}.wav
  • SFX_FoleyBoneSystem_Torso [3706726081=ON] [2656277114=Medium] {r} {m}.wav
  • SFX_FoleyBoneSystem_Torso [3706726081=ON] [2656277114=Slow] {r} {m}.wav
  • SFX_FoleyBoneSystem_Torso [4042101920=ON] [2656277114=Medium] {r} {m}.wav
  • SFX_FoleyBoneSystem_Torso [4042101920=ON] [2656277114=Slow] {r} {m}.wav
  • SFX_FoleyBoneSystem_Torso [4136175570=ON] [2656277114=fast] {r} {m}.wav
  • SFX_FoleyBoneSystem_Torso [4136175570=ON] [2656277114=Medium] {r} {m}.wav
  • SFX_FoleyBoneSystem_Torso [4136175570=ON] [2656277114=Slow] {r} {m}.wav
  • SFX_FoleySystem_Lite_LeftArm.wav
  • SFX_FoleySystem_Lite_Torso {m}.wav
  • SFX_Footsteps_Generic [655618987=3998272824] {s} {r}.wav
  • SFX_Footsteps_Generic [655618987=dirT] {s} {r}.wav
  • SFX_Footsteps_Generic [655618987=Grass] {s} {r}.wav
  • SFX_Footsteps_Generic [655618987=roCk] {s} {r}.wav
  • SFX_Footsteps_Generic [655618987=saNd] {s} {r}.wav
  • SFX_Footsteps_Generic [655618987=water] {s} {r}.wav
  • SFX_Footsteps_Generic [655618987=wOoD] {s} {r}.wav
  • SFX_Footsteps_Generic_Land [655618987=3998272824] {r}.wav
  • SFX_Footsteps_Generic_Land [655618987=dirT] {r}.wav
  • SFX_Footsteps_Generic_Land [655618987=Grass] {r}.wav
  • SFX_Footsteps_Generic_Land [655618987=roCk] {r}.wav
  • SFX_Footsteps_Generic_Land [655618987=water] {r}.wav
  • SFX_Footsteps_Generic_Land [655618987=wOoD] {r}.wav
  • SFX_Footsteps_Generic_Limp [655618987=dirT] {s} {r}.wav
  • SFX_Footsteps_Generic_Limp [655618987=Grass] {s} {r}.wav
  • SFX_Footsteps_Generic_Limp [655618987=water] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=3998272824] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=dirT] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=Grass] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=roCk] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=saNd] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=water] {s} {r}.wav
  • SFX_Footsteps_Generic_Run [655618987=wOoD] {s} {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=1589689008] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=1589689008] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=1824575674] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=1824575674] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=3984312555] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=3984312555] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=4017867825] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=4017867825] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=4051422999] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=4051422999] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=4084978301] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=848690508] [707701083=4084978301] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=1589689008] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=1589689008] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=1824575674] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=1824575674] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=3984312555] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=3984312555] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=4017867825] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=4017867825] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=4051422999] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=4051422999] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=4084978301] [1719231986=820940617] {r}.wav
  • SFX_FPC_Breathing_Breathe_Play [858506457=1144426998] [707701083=4084978301] [1719231986=Normal] {r}.wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1589689008].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1589689013].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1606466595].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1606466598].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1824575674].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1824575679].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1841353256].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=1841353261].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=3883646809].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=3967534968].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=3967534973].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=3984312555].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=3984312558].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4001090139].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4001090142].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4017867825].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4017867828].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4034645409].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4034645412].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4051422994].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4051422999].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4068200586].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4068200591].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4084978296].wav
  • SFX_FPC_Breathing_Heartbeat_Play [707701083=4084978301].wav
  • SFX_Kettle_Boiling.wav
  • SFX_Kettle_Whistling.wav
  • SFX_Maze_DugoutJump.wav
  • SFX_Maze_Lanterns_01.wav
  • SFX_Maze_Lanterns_02.wav
  • SFX_Maze_Lanterns_03.wav
  • SFX_OneShots_IntroCinematic.wav
  • SFX_OneShots_KingsPortrait (953477862=random) {r}.wav
  • SFX_OneShots_KingsPortrait (953477862=Single).wav
  • SFX_OneShots_Landing_RockFall.wav
  • SFX_OneShots_Periscope_BreakLens.wav
  • SFX_OneShots_Periscope_Mauser {r}.wav
  • SFX_OneShots_Whistle.wav
  • SFX_Soup_Eating_Lonnie.wav
  • SFX_Soup_Eating_MaryGrace.wav
  • SFX_Soup_IngredientAdd_BrothCube.wav
  • SFX_Soup_IngredientAdd_Cod {r}.wav
  • SFX_Soup_IngredientAdd_Seasoning.wav
  • SFX_Soup_IngredientAdd_Tack {r}.wav
  • SFX_Soup_IngredientBreak {r}.wav
  • SFX_Soup_IngredientMash {r}.wav
  • SFX_Soup_Ladle_Movement {m}.wav
  • SFX_Soup_Ladle_Raise {r}.wav
  • SFX_Soup_Ladle_Strike {r}.wav
  • SFX_Soup_Water {s}=(1040524275=BROTh) {m}.wav
  • SFX_Soup_Water {s}=(1040524275=water) {m}.wav
  • SFX_Soup_Water {s}=- {m}.wav
  • SFX_Tools_FPC_Binoculars_Off {r}.wav
  • SFX_Tools_FPC_Binoculars_On {r}.wav
  • SFX_Tools_FPC_DecoyHelmet_Foley_Arms.wav
  • SFX_Tools_FPC_DecoyHelmet_Foley_Gun.wav
  • SFX_Tools_FPC_DecoyHelmet_Foley_PutAway.wav
  • SFX_Tools_FPC_DripRifle_Cork {r}.wav
  • SFX_Tools_FPC_DripRifle_WaterDroplets {r}.wav
  • SFX_Tools_FPC_Grenade_Explosion {r}.wav
  • SFX_Tools_FPC_Grenade_Foley_GrabPin {r}.wav
  • SFX_Tools_FPC_Grenade_Foley_Lift {r}.wav
  • SFX_Tools_FPC_Grenade_Foley_Pickup {r}.wav
  • SFX_Tools_FPC_Grenade_Foley_PullPin {r}.wav
  • SFX_Tools_FPC_Grenade_Foley_Throw {r}.wav
  • SFX_Tools_FPC_Grenade_Hold {r}.wav
  • SFX_Tools_FPC_Grenade_LeverRelease {r}.wav
  • SFX_Tools_FPC_Grenade_Pin {r}.wav
  • SFX_Tools_FPC_Lantern_Off {r}.wav
  • SFX_Tools_FPC_Lantern_On {r}.wav
  • SFX_Tools_FPC_Letter_Posting.wav
  • SFX_Tools_FPC_Letter_Writing_Long {r}.wav
  • SFX_Tools_FPC_Letter_Writing_Short {r}.wav
  • SFX_Tools_FPC_Map_Close {r}.wav
  • SFX_Tools_FPC_Map_Open {r}.wav
  • SFX_Tools_FPC_Oar_Rowing_Completed {r}.wav
  • SFX_Tools_FPC_Oar_Rowing_Start {m}.wav
  • SFX_Tools_FPC_Oar_Rowlock {r}.wav
  • SFX_Tools_FPC_Rum_DrinkStop.wav
  • SFX_Tools_FPC_Rum_Drink {m}.wav
  • SFX_Tools_FPC_Rum_Foley_Close.wav
  • SFX_Tools_FPC_Rum_Foley_Open.wav
  • SFX_Tools_FPC_Shovel_Dig {r}.wav
  • SFX_Tools_FPC_Shovel_DirtFall {r}.wav
  • SFX_Tools_FPC_Shovel_Foley_Lift {r}.wav
  • SFX_Tools_FPC_Shovel_Foley_Pickup.wav
  • SFX_Tools_FPC_Shovel_Foley_Plant.wav
  • SFX_Tools_FPC_Shovel_Foley_Strike {r}.wav
  • SFX_Tools_FPC_Shovel_Foley_Toss {r}.wav
  • SFX_Tools_FPC_Shovel_Lift {r}.wav
  • SFX_Tools_FPC_Shovel_Throw {r}.wav
  • SFX_Tools_NPC_FlareGun_Fire {m}.wav
  • SFX_Tools_NPC_Oar_Rowing {r}.wav
  • SFX_Tools_Player_WireCutter_Cut {r}.wav
  • SFX_Tools_Player_WireCutter_Squeeze_Start {m}.wav
  • SFX_Vehicles_Boat_CreakingWood.wav
  • SFX_Vehicles_Boat_LappingWater_Back.wav
  • SFX_Vehicles_Boat_LappingWater_Front.wav
  • SFX_Vehicles_Destroyer_Cannon {r}.wav
Format ZIP (application/zip)
wav
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