Stage 4 - Sunset Heights
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Name |
Stage 4 - Sunset Heights |
Category |
PC / Computer |
Game |
Sonic X Shadow Generations |
Section |
Shadow Generations: Sound Effects - Stages |
Submitted |
July 24, 2025 |
Uploaded By |
Shiruba |
Size |
35.27 MB (35 items) arrow_right
- se_miller_zone04_city/se_miller_zone04_city.acb-0001-env_z04_rain.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0002-obj_z04_sewagepipe_sign.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0003-obj_z04_sewagepipe_open.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0004-obj_z04_sewagepipe_water.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0005-obj_z04_sewagepipe_close.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0006-obj_z04_destructiblewall_break.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0007-obj_z04_destructiblewall_fv_break.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0008-obj_z04_geyser.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0009-obj_z04_geyser_touch.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0010-obj_z04_geyser_jump.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0011-obj_z04_geyser_jump2.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0012-obj_z04_rotatethorn_rotate.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0013-obj_z04_rotatethorn_wind.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0014-obj_z04_deatheggrobot_shot.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0015-obj_z04_deatheggrobot_shot.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0016-obj_z04_deatheggrobot_shot.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0017-obj_z04_deatheggrobot_bullet_hit.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0018-obj_z04_deatheggrobot_arm_punch_right.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0019-obj_z04_deatheggrobot_arm_punch_left.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0020-obj_z04_deatheggrobot_arm_rotate.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0021-obj_z04_deatheggrobot_arm_exp.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0022-obj_z04_deatheggrobot_arm_swing.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0023-obj_z04_deatheggrobot_rubble_break.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0024-obj_z04_deatheggrobot_eyes.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0025-obj_z04_building_distortion1.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0026-obj_z04_building_distortion2.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0027-obj_z04_building_distortion3.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0028-obj_z04_building_distortion4.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0029-se_ing_act04_010.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0030-se_obe_ga0410.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0031-env_z04_fire.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0032-env_z04_airraid_1.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0033-env_z04_airraid_2.wav
- se_miller_zone04_city/se_miller_zone04_city.acb-0034-env_z04_gunfight.wav
|
Format |
ZIP (application/zip) |
Hits |
6 |