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Planet Wisp


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Asset Info favorite
Name Planet Wisp
Category PC / Computer
Game Sonic Generations
Section Stages
Size 34.01 MB (81 items) arrow_right
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_000_missile_set_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_001_missile_lnch_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_002_missile_fly_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_003_missile_expl_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_004_roof_hit_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_005_roof_break_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_006_cutter_01_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_007_cutter_02_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_008_shutter_move_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_009_shutter_stop_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_010_cogwheel_move_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_011_rtfloor_move_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_012_rtfloor_stop_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_013_rtfloor_move2_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_014_trolley_move_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_015_wswitch_on_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_016_wswitch_off_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_017_mvstep_stop_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_018_block_break_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_019_block_fall_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_020_block_land_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_021_phbox_appear_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_022_phbox_get_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_023_phantom_get_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_024_shutter2_close_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_025_spike_na_e_wav.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_026_spike_na_j_wav.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_030_cogwheel_set_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_031_obj_bush2_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_031_obj_bush_aif.wav
  • pla100/Synth_4000000_object_4091000_OBJ_PLA_CL_4091_032_lnd_bush_aif.wav
  • pla100/Synth_4500000_ambience_4591000_AMB_PLA_GE_4591_000_amb01_aif.wav
  • pla100/Synth_4500000_ambience_4591000_AMB_PLA_GE_4591_004_amb05_aif.wav
  • pla100/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_001_amb02_aif.wav
  • pla100/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_002_amb03_aif.wav
  • pla100/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_003_amb04_aif.wav
  • pla104/Synth_8000000_mission_8091000_MIS_PLA_CL_8091_002_bomb_expl_aif.wav
  • pla104/Synth_8000000_mission_8091000_MIS_PLA_CL_8091_003_bomb_roll_aif.wav
  • pla104/Synth_8000000_mission_8091000_MIS_PLA_CL_8091_004_bz_atornado_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_000_missile_set_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_001_missile_lnch_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_002_missile_fly_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_003_missile_expl_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_004_roof_hit_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_005_roof_break_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_006_cutter_01_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_007_cutter_02_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_008_shutter_move_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_009_shutter_stop_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_010_cogwheel_move_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_011_rtfloor_move_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_012_rtfloor_stop_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_013_rtfloor_move2_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_014_trolley_move_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_015_wswitch_on_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_016_wswitch_off_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_017_mvstep_stop_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_018_block_break_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_019_block_fall_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_020_block_land_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_021_phbox_appear_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_022_phbox_get_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_023_phantom_get_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_024_shutter2_close_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_027_rocket_na_e_wav.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_028_rocket_na_j_wav.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_030_cogwheel_set_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_031_obj_bush2_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_031_obj_bush_aif.wav
  • pla200/Synth_4000000_object_4092000_OBJ_PLA_GE_4092_032_lnd_bush_aif.wav
  • pla200/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_000_amb01_aif.wav
  • pla200/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_001_amb02_aif.wav
  • pla200/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_002_amb03_aif.wav
  • pla200/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_003_amb04_aif.wav
  • pla200/Synth_4500000_ambience_4592000_AMB_PLA_GE_4592_004_amb05_aif.wav
  • pla203/Synth_8000000_mission_8092000_MIS_PLA_GE_8092_000_airstream_aif.wav
  • pla203/Synth_8000000_mission_8092000_MIS_PLA_GE_8092_001_ch_rev_aif.wav
Format ZIP (application/zip)
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