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Sonic the Hedgehog's Sound Effects


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Asset Info favorite
Name Sonic the Hedgehog's Sound Effects
Category PC / Computer
Game Sonic Generations
Section Playable Characters
Size 18.56 MB (107 items) arrow_right
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_000_fst_wlk_stn_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_000_fst_wlk_stn_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_000_fst_wlk_stn_3_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_000_fst_wlk_stn_4_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_000_fst_wlk_stn_5_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_002_fst_brk_stn_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_003_fst_lnd_stn_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_004_fst_wlk_mtl_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_004_fst_wlk_mtl_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_004_fst_wlk_mtl_3_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_004_fst_wlk_mtl_4_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_004_fst_wlk_mtl_5_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_006_fst_brk_mtl_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_007_fst_lnd_mtl_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_008_fst_wlk_drt_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_008_fst_wlk_drt_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_008_fst_wlk_drt_3_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_008_fst_wlk_drt_4_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_008_fst_wlk_drt_5_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_010_fst_brk_drt_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_011_fst_lnd_drt_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_012_fst_wlk_wod_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_012_fst_wlk_wod_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_012_fst_wlk_wod_3_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_012_fst_wlk_wod_4_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_012_fst_wlk_wod_5_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_014_fst_brk_wod_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_015_fst_lnd_wod_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_016_fst_wlk_grs_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_016_fst_wlk_grs_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_016_fst_wlk_grs_3_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_016_fst_wlk_grs_4_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_016_fst_wlk_grs_5_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_018_fst_brk_grs_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_019_fst_lnd_grs_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_027_jump_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_028_spin_ge_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_029_homing_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_030_boost_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_030_boost_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_031_boost_lp_1_wav.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_031_boost_lp_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_041_lightdash_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_042_stomping_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_043_stomping_lnd_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_044_divewind_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_044_divewind_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_045_stumble_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_050_stylechange_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_055_spindash_ge_AIF.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_056_stmp_impact_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_085_fst_wlk_gls_1_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_085_fst_wlk_gls_2_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_085_fst_wlk_gls_3_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_087_fst_brk_gls_aif.wav
  • sonic/Synth_2000000_player_2002000_PLY_SNC_GE_2002_088_fst_lnd_gls_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_000_fst_wlk_stn_1_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_000_fst_wlk_stn_2_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_000_fst_wlk_stn_3_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_003_fst_lnd_stn_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_004_fst_wlk_mtl_1_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_004_fst_wlk_mtl_2_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_004_fst_wlk_mtl_3_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_007_fst_lnd_mtl_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_008_fst_wlk_drt_1_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_008_fst_wlk_drt_2_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_008_fst_wlk_drt_3_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_011_fst_lnd_drt_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_012_fst_wlk_wod_1_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_012_fst_wlk_wod_2_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_012_fst_wlk_wod_3_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_015_fst_lnd_wod_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_016_fst_wlk_grs_1_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_016_fst_wlk_grs_2_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_016_fst_wlk_grs_3_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_019_fst_lnd_grs_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_027_jump_AIF.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_029_homing_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_047_spin_cl_AIF.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_048_spin_lp_cl_AIF_1.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_049_spindash_cl_AIF.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_050_stylechange_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_055_spindash_ge_AIF.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_056_stmp_impact_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_057_breath_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_085_fst_wlk_gls_1_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_085_fst_wlk_gls_2_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_085_fst_wlk_gls_3_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_087_fst_brk_gls_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2001_088_fst_lnd_gls_aif.wav
  • sonicclassic/Synth_2000000_player_2001000_PLY_SNC_CL_2002_002_fst_brk_stn_AIF.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_000_boost01_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_000_boost02_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_001_bound_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_002_change_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_003_lightattack01_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_004_lightattack02_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_005_lightattack03_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_006_atomicspin01__aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_007_atomicspin01__aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_008_combination01_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_009b_combination02_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_009_combination02_aif.wav
  • sonicsp/Synth_2000000_player_2010000_PLY_SSN_2010_010_combination03_aif.wav
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