World 2 - Ares


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Asset Info favorite
Name World 2 - Ares
Category PC / Computer
Game Sonic Frontiers
Section Sound Effects - Objects
Submitted November 1, 2025
Uploaded By Shiruba
Size 94.52 MB (80 items) arrow_right
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0001-obj_cactus.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0002-obj_cactus.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0003-obj_cactus.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0004-obj_grass.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0005-obj_grass.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0006-obj_grass.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0007-obj_grass.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0008-obj_palm_leaf.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0009-obj_palm_leaf.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0010-obj_palm_leaf.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0011-obj_tree_stem2.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0012-obj_tree_stem2.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0013-obj_tree_stem2.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0014-env_w2_base_01.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0015-env_w2_base_underwater.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0016-env_w2_canyon_narrow__env_w2_grandcanyon_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0017-env_w2_canyon_wide.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0019-env_w2_canyon_wide__env_w2_desert3_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0020-env_w2_desert_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0021-env_w2_desert2_base__env_w2_desert3_base__env_w2_desert_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0022-env_w2_desert2_base__env_w2_desert3_base__env_w2_desert_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0023-env_w2_desert2_base__env_w2_desert3_base__env_w2_desert_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0024-env_w2_grandcanyon_base__env_w2_high_alt.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0025-env_w2_lake__obj_w2_drainplug_water.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0026-env_w2_oasis_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0027-env_w2_oasis_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0028-env_w2_oasis_base__env_w2_oasis_frog_point.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0029-env_w2_oasis_base.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0030-env_w2_ocean.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0031-env_w2_ruins.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0032-env_w2_sandstorm.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0033-env_w2_wind_01.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0035-obj_fireworkcactus_launch.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0037-obj_w2_pyramid_outside.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0038-env_w2_high_alt.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0039-env_w2_high_alt.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0050-obj_fireworkcactus_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0051-obj_fireworkcactus_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0052-obj_fireworkcactus_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0053-obj_fireworkcactus_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0054-obj_fireworkcactus_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0055-obj_fireworkcactus_launch.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0056-obj_fireworkcactus_launch.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0057-obj_fireworkcactus_launch_pre.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0058-obj_sn_terrain_torus__obj_w2_crane_move__obj_w2_crane_move2.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0059-obj_w2_cannon_move.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0060-obj_w2_cannon_shot.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0061-obj_w2_cannon_shot.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0062-obj_w2_crane_arm_move.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0063-obj_w2_crane_catch.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0064-obj_w2_crane_controlpanel_off.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0065-obj_w2_crane_controlpanel_on.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0066-obj_w2_crane_move.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0067-obj_w2_crane_move2.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0068-obj_w2_crane_off.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0069-obj_w2_crane_on.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0070-obj_w2_drainplug_chain.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0071-obj_w2_drainplug_noise.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0072-obj_w2_drainplug_start__obj_w2_giantorb_set.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0073-obj_w2_giantball_move.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0074-obj_w2_giantball_rumble.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0075-obj_w2_giantorb_glow.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0076-obj_w2_giantorb_land.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0077-obj_w2_giantorb_set.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0078-obj_event_ga2210__obj_w2_landslide__obj_w2_timebomb_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0079-obj_w2_landslide_deblis.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0080-obj_w2_timebomb_carry.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0081-obj_w2_timebomb_count.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0082-obj_w2_timebomb_explosion.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0083-obj_w2_timebomb_put.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0084-obj_w2_timebomb_timer_st.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0085-obj_w2_timebomb_lift.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0086-obj_w2_timebomb_put__obj_w2_timebomb_set.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0087-obj_w2_timebomb_load.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0088-obj_w2_timebomb_load.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0089-obj_w2_wirlpool_door.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0090-obj_w2_wirlpool_drainage.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0091-obj_test_sine.wav
  • objects/objects-world2-ares/se_rangers_obj_w2.acb-0092-obj_test_sine.wav
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